Post: Removed Class Checks Mod, Bring Up Unlimited Possibilites
06-18-2013, 12:01 AM #1
Regicidall
Save Point
(adsbygoogle = window.adsbygoogle || []).push({}); Hello everyone, I am currently trying to search for a mod that allows you to put stuff on your custom classes like two attachments on your secondary weapon, any proficiency on any gun, support strike package using assault killstreaks, unlimited care packages, and many more just like you could do before all the patches that enforced checks and validations on your class. I have no luck to find the mod anywhere. It would be really amazing if we could bring all those things back just by a simple mod and it will give this game a lot more life in the modding community as there could basically be unlimited possibilities now that all the class checks will be removed.

There was a mod EXACTLY what I was looking for, but unfortunately the link is broken and it is for update 1.23, here is the thread: You must login or register to view this content.

So, can ANYONE out there PLEASE create/find a mod similar to that one above, it would be a real pleasure! Thank you all, and have a nice day.
06-21-2013, 03:40 AM #11
Zwiik
I defeated!
Originally posted by Slvr99 View Post
Yes an EBOOT, but i don't want to make a new one, i want to convert a 1.23 EBOOT to 1.24.


That's done by making a new one... Just add the features from the 1.23 one into the 1.24 one via iMcsx's Eboot builder
06-21-2013, 03:46 AM #12
Slvr99
Pokemon Trainer
Originally posted by Zwiik View Post
That's done by making a new one... Just add the features from the 1.23 one into the 1.24 one via iMcsx's Eboot builder


Not possible as the features of this one i have are not in the 1.24 Builder. There is a way to convert them directly, so how do I?
06-21-2013, 03:51 AM #13
Zwiik
I defeated!
Originally posted by Slvr99 View Post
Not possible as the features of this one i have are not in the 1.24 Builder. There is a way to convert them directly, so how do I?


As far as I'm aware, there is not a way to just simply convert a 1.23 Eboot to 1.24. I believe that you would have to add those features manually then
06-21-2013, 03:53 AM #14
Slvr99
Pokemon Trainer
Originally posted by Zwiik View Post
As far as I'm aware, there is not a way to just simply convert a 1.23 Eboot to 1.24. I believe that you would have to add those features manually then


Then how was the 1.23 created? It was NOT created with an EBOOT creator.
06-21-2013, 04:03 AM #15
Zwiik
I defeated!
Originally posted by Slvr99 View Post
Then how was the 1.23 created? It was NOT created with an EBOOT creator.


It was most likely manually created with IDA and a Hex viewer
06-21-2013, 04:15 AM #16
Slvr99
Pokemon Trainer
Originally posted by Zwiik View Post
It was most likely manually created with IDA and a Hex viewer


So can't i just move the HEXes over to a 1.24 EBOOT? Or Convert them to a 1.24 EBOOT?
06-21-2013, 04:26 AM #17
Zwiik
I defeated!
Originally posted by Slvr99 View Post
So can't i just move the HEXes over to a 1.24 EBOOT? Or Convert them to a 1.24 EBOOT?


No, you would have to add in the features that you want manually through IDA and a Hex viewer.
06-21-2013, 05:01 AM #18
Slvr99
Pokemon Trainer
Originally posted by Zwiik View Post
No, you would have to add in the features that you want manually through IDA and a Hex viewer.


Umm, no. Just No. The HEX Values have not changed one bit from 1.23 to 1.24, so they would work, it just needs to be made into 1.24 so it works on the latest update.
06-21-2013, 05:18 AM #19
Zwiik
I defeated!
Originally posted by Slvr99 View Post
Umm, no. Just No. The HEX Values have not changed one bit from 1.23 to 1.24, so they would work, it just needs to be made into 1.24 so it works on the latest update.


Obviously the values didn't change... But whatever, go ahead and try it

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