Originally posted by Logic81
Hey Guys,
Its my first post on NGU
and im release anti freeze in game and Hid mic and anti end game
HIDE MIC
if (((CheckBox) sender).Checked)
{
byte[] buffer = new byte[4];
buffer[0] = 0x38;
buffer[1] = 0x60;
ps3API_0.SetMemory(0xf869c, buffer);
}
else
{
ps3API_0.SetMemory(0xf869c, new byte[] { 0x48, 0x20, 0x87, 0xcd });
ps3API_0.SetMemory(0xf869c, new byte[] { 0x38, 0x60, 0, 1 });
}
}
ANTI FREEZE MW3
if (((CheckBox) sender).Checked)
{
byte[] buffer = new byte[4];
buffer[0] = 0x60;
ps3API_0.SetMemory(0xb33f0, buffer);
buffer = new byte[4];
buffer[0] = 0x60;
ps3API_0.SetMemory(0xb33fc, buffer);
buffer = new byte[4];
buffer[0] = 0x60;
ps3API_0.SetMemory(0xb33ec, buffer);
buffer = new byte[4];
buffer[0] = 0x60;
ps3API_0.SetMemory(0xb33a0, buffer);
buffer = new byte[4];
buffer[0] = 0x60;
ps3API_0.SetMemory(0x3dc04, buffer);
buffer = new byte[4];
buffer[0] = 0x60;
ps3API_0.SetMemory(0x3df18, buffer);
buffer = new byte[4];
buffer[0] = 0x60;
ps3API_0.SetMemory(0xb3390, buffer);
buffer = new byte[4];
buffer[0] = 0x60;
ps3API_0.SetMemory(0xb33a4, buffer);
buffer = new byte[4];
buffer[0] = 0x60;
ps3API_0.SetMemory(0xb3430, buffer);
buffer = new byte[4];
buffer[0] = 0x60;
ps3API_0.SetMemory(0xb342c, buffer);
byte[] buffer1 = new byte[3];
buffer1[0] = 0x38;
buffer1[1] = 0x80;
byte[] buffer2 = buffer1;
byte[] buffer3 = new byte[3];
buffer3[0] = 0x38;
buffer3[1] = 0x60;
ps3API_0.SetMemory(0xb6f4c, buffer3);
ps3API_0.SetMemory(0x3a830, buffer2);
ps3API_0.SetMemory(0x3a61c, buffer2);
}
else
{
ps3API_0.SetMemory(0xb33f0, new byte[] { 0x7c, 0x63, 0xe0, 0x2e });
ps3API_0.SetMemory(0xb33fc, new byte[] { 0x48, 9, 0x2b, 0x15 });
ps3API_0.SetMemory(0xb33ec, new byte[] { 0x80, 0x63, 0, 0x18 });
ps3API_0.SetMemory(0xb33a0, new byte[] { 0x48, 9, 0x2b, 0x71 });
ps3API_0.SetMemory(0x3dc04, new byte[] { 0x80, 0x63, 0, 0x10 });
ps3API_0.SetMemory(0x3df18, new byte[] { 0x80, 0xbb, 0, 0x10 });
ps3API_0.SetMemory(0xb3390, new byte[] { 0x80, 0x7d, 0, 0x18 });
ps3API_0.SetMemory(0xb33a4, new byte[] { 0x83, 0xbd, 0, 0x1c });
ps3API_0.SetMemory(0xb3430, new byte[] { 0x7c, 0x63, 0xe0, 0x2e });
ps3API_0.SetMemory(0xb342c, new byte[] { 0x80, 0x63, 0, 0x18 });
ps3API_0.SetMemory(0xb6f4c, new byte[] { 0x88, 0x84, 7 });
ps3API_0.SetMemory(0x3a830, new byte[] { 0x83, 0xe4, 2 });
ps3API_0.SetMemory(0x3a61c, new byte[] { 0x83, 0xe4, 2 });
}
ANTI END GAME
if (((CheckBox) sender).Checked)
{
ps3API_0.Extension.WriteString(0x553188, ^1xDvL^5HD);
}
else
{
ps3API_0.Extension.WriteString(0x553188, cmd mr %i %i %s);
}
}