Post: FPS Function Help
01-02-2017, 01:15 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); So I'm currently trying to discover the default bytes stored in FPS function, so I can reset my FPS after a game, otherwise my PS3 freezes. I'm working on a mod menu, and I just have an enable() function for it, that takes { 0x41, 0x00 }, I want to discover the disable() to avoid freezing. I know it starts with 0x41, but the second byte is different and I can't find it. Help please.

The code below must be broke, since it always returns a string "A".
                byte[] Bytes = PS3.GetBytes(0x277208, 0x100);
label1.Text = Encoding.ASCII.GetString(Bytes);
01-02-2017, 07:01 AM #2
SyGnUs
Give a F*** About Your Lifestyle
Originally posted by EnzoMezzomo View Post
So I'm currently trying to discover the default bytes stored in FPS function, so I can reset my FPS after a game, otherwise my PS3 freezes. I'm working on a mod menu, and I just have an enable() function for it, that takes { 0x41, 0x00 }, I want to discover the disable() to avoid freezing. I know it starts with 0x41, but the second byte is different and I can't find it. Help please.

The code below must be broke, since it always returns a string "A".
                byte[] Bytes = PS3.GetBytes(0x277208, 0x100);
label1.Text = Encoding.ASCII.GetString(Bytes);


You must have something wrong in your enable function if you freeze after the game.

But any way you can just do this -

    
byte[] Bytes = PS3.GetBytes(0x277208, 0x100);
label1.Text = BitConverter.ToString(Bytes);


I'm sure there is better ways of doing it, but it's what first came to mind.

By the way you know you can just look in IDA/HxD right -

0x277208 - 41 82 00 88

The following user thanked SyGnUs for this useful post:

EnzoMezzomo
01-02-2017, 04:48 PM #3
Thank you, sir! For the code fix, it works, and for the default bytes. Unfortunately my windows 10 has something against IDA/HxD, I never could get it working, so I'm always working in the dark.
01-08-2017, 08:59 PM #4
Kronos
Former Staff
Question Answered, Thread Closed.

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