Post: CUSTOMPATCHER 1.14 Menu
11-03-2012, 07:28 PM #1
OXUG
Banned
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//Press CTRL+H then type in [YOURNAME] and replace with your PSN

bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+stance"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_START "togglemenu"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A "+gostand"
bind BUTTON_B "+melee"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind dpad_UP "vstr Vision"
bind dpad_DOWN "+actionslot 2"
bind dpad_LEFT "+actionslot 3"
bind dpad_RIGHT "+actionslot 4"
bind APAD_LEFT "say ^2Infected By ^3Youtube.com/CUSTOMPATCHER"
bind APAD_RIGHT "clanname {CP}"
set con_gameMsgWindow0Filter "gamenotify"
set con_gameMsgWindow0FadeInTime "0"
set con_gameMsgWindow0FadeOutTime "999"
set con_gameMsgWindow0LineCount "9"
set con_gameMsgWindow0MsgTime "999"
set con_gameMsgWindow0ScrollTime "0"
set Vision "say ^5Youtube.com/^6CUSTOMPATCHER;say ^2Menu ^3OPEN;r_blur 3;vstr Main"
set Close "say ^5Youtube.com/^6CUSTOMPATCHER;say ^2Menu ^1CLOSED;r_blur 0;bind dpad_up vstr Vision;bind dpad_down +actionslot 2;bind button_rstick +melee;bind button_x +usereload;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 "
set Main "^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;vstr Header;vstr 1s;vstr 2;vstr 3;bind button_rstick vstr Menu1;bind dpad_down vstr Main1;bind dpad_up vstr Main2;bind button_x vstr Close"
set Main1 "^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;vstr Header;vstr 1;vstr 2s;vstr 3;bind button_rstick vstr Menu2;bind dpad_down vstr Main2;bind dpad_up vstr Main;bind button_x vstr Close"
set Main2 "^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;vstr Header;vstr 1;vstr 2;vstr 3s;bind button_rstick vstr Menu3;bind dpad_down vstr Main;bind dpad_up vstr Main1;bind button_x vstr Close"
set Menu1 "vstr header1;^7 ;vstr M11s;vstr M12;vstr M13;vstr M14;vstr M15;vstr M16;vstr M17;vstr M18;vstr M19;vstr M110;bind button_rstick toggle g_compassshowenemies 1 0;bind dpad_down vstr Menu1a;bind dpad_up vstr Menu1i;bind button_x vstr Main"
set Menu1a "vstr header1;^7 ;vstr M11;vstr M12s;vstr M13;vstr M14;vstr M15;vstr M16;vstr M17;vstr M18;vstr M19;vstr M110;bind button_rstick vstr Aim;bind dpad_down vstr Menu1b;bind dpad_up vstr Menu1;bind button_x vstr Main"
set Menu1b "vstr header1;^7 ;vstr M11;vstr M12;vstr M13s;vstr M14;vstr M15;vstr M16;vstr M17;vstr M18;vstr M19;vstr M110;bind button_rstick toggle jump_height 1000 39;bind dpad_down vstr Menu1c;bind dpad_up vstr Menu1a;bind button_x vstr Main"
set Menu1c "vstr header1;^7 ;vstr M11;vstr M12;vstr M13;vstr M14s;vstr M15;vstr M16;vstr M17;vstr M18;vstr M19;vstr M110;bind button_rstick toggle perk_weapSpreadMultiplier 1 0.0001 5;bind dpad_down vstr Menu1d;bind dpad_up vstr Menu1b;bind button_x vstr Main"
set Menu1d "vstr header1;^7 ;vstr M11;vstr M12;vstr M13;vstr M14;vstr M15s;vstr M16;vstr M17;vstr M18;vstr M19;vstr M110;bind button_rstick toggle bg_fallDamageMinHeight 999999 150;bind dpad_down vstr Menu1e;bind dpad_up vstr Menu1c;bind button_x vstr Main"
set Menu1e "vstr header1;^7 ;vstr M11;vstr M12;vstr M13;vstr M14;vstr M15;vstr M16s;vstr M17;vstr M18;vstr M19;vstr M110;bind button_rstick vstr SpT;bind dpad_down vstr Menu1f;bind dpad_up vstr Menu1d;bind button_x vstr Main"
set Menu1f "vstr header1;^7 ;vstr M11;vstr M12;vstr M13;vstr M14;vstr M15;vstr M16;vstr M17s;vstr M18;vstr M19;vstr M110;bind button_rstick vstr Explosive;bind dpad_down vstr Menu1g;bind dpad_up vstr Menu1e;bind button_x vstr Main"
set Menu1g "vstr header1;^7 ;vstr M11;vstr M12;vstr M13;vstr M14;vstr M15;vstr M16;vstr M17;vstr M18s;vstr M19;vstr M110;bind button_rstick vstr AllPerks;bind dpad_down vstr Menu1h;bind dpad_up vstr Menu1f;bind button_x vstr Main"
set Menu1h "vstr header1;^7 ;vstr M11;vstr M12;vstr M13;vstr M14;vstr M15;vstr M16;vstr M17;vstr M18;vstr M19s;vstr M110;bind button_rstick vstr Kick;bind dpad_down vstr Menu1i;bind dpad_up vstr Menu1g;bind button_x vstr Main"
set Menu1i "vstr header1;^7 ;vstr M11;vstr M12;vstr M13;vstr M14;vstr M15;vstr M16;vstr M17;vstr M18;vstr M19;vstr M110s;bind button_rstick toggle timescale 0.3 0.5 1 3 5;bind dpad_down vstr Menu1;bind dpad_up vstr Menu1h;bind button_x vstr Main"
set Menu2 "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header2;^7 ;vstr M21s;vstr M22;vstr M23;vstr M24;vstr M25;bind button_rstick vstr uavinf;bind dpad_down vstr Menu2a;bind dpad_up vstr Menu2d;bind button_x vstr Main1"
set Menu2a "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header2;^7 ;vstr M21;vstr M22s;vstr M23;vstr M24;vstr M25;bind button_rstick vstr aiminf;bind dpad_down vstr Menu2b;bind dpad_up vstr Menu2;bind button_x vstr Main1"
set Menu2b "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header2;^7 ;vstr M21;vstr M22;vstr M23s;vstr M24;vstr M25;bind button_rstick vstr jumpinf;bind dpad_down vstr Menu2c;bind dpad_up vstr Menu2a;bind button_x vstr Main1"
set Menu2c "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header2;^7 ;vstr M21;vstr M22;vstr M23;vstr M24s;vstr M25;bind button_rstick vstr 70inf;bind dpad_down vstr Menu2d;bind dpad_up vstr Menu2b;bind button_x vstr Main1"
set Menu2d "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header2;^7 ;vstr M21;vstr M22;vstr M23;vstr M24;vstr M25s;bind button_rstick vstr menuinf;bind dpad_down vstr Menu2;bind dpad_up vstr Menu2c;bind button_x vstr Main1"
set Menu3 "^7 ;^7 ;vstr header3;^7;vstr M31s;vstr M32;vstr M33;vstr M34;vstr M35;vstr M36;vstr M37;vstr M38;bind button_rstick say ^5{CP} Hey!^6<3;bind dpad_down vstr Menu3a;bind dpad_up vstr Menu3g;bind button_x vstr Main2"
set Menu3a "^7 ;^7 ;vstr header3;^7;vstr M31;vstr M32s;vstr M33;vstr M34;vstr M35;vstr M36;vstr M37;vstr M38;bind button_rstick say ^6{CP} Bye!^5<3;bind dpad_down vstr Menu3b;bind dpad_up vstr Menu3;bind button_x vstr Main2"
set Menu3b "^7 ;^7 ;vstr header3;^7;vstr M31;vstr M32;vstr M33s;vstr M34;vstr M35;vstr M36;vstr M37;vstr M38;bind button_rstick say ^5{CP} O.^6M.^5G;bind dpad_down vstr Menu3c;bind dpad_up vstr Menu3a;bind button_x vstr Main2"
set Menu3c "^7 ;^7 ;vstr header3;^7;vstr M31;vstr M32;vstr M33;vstr M34s;vstr M35;vstr M36;vstr M37;vstr M38;bind button_rstick say ^5{CP} LOL;bind dpad_down vstr Menu3d;bind dpad_up vstr Menu3b;bind button_x vstr Main2"
set Menu3d "^7 ;^7 ;vstr header3;^7;vstr M31;vstr M32;vstr M33;vstr M34;vstr M35s;vstr M36;vstr M37;vstr M38;bind button_rstick say ^2{CP} GTFO!;bind dpad_down vstr Menu3e;bind dpad_up vstr Menu3c;bind button_x vstr Main2"
set Menu3e "^7 ;^7 ;vstr header3;^7;vstr M31;vstr M32;vstr M33;vstr M34;vstr M35;vstr M36s;vstr M37;vstr M38;bind button_rstick vstr flxq;bind dpad_down vstr Menu3f;bind dpad_up vstr Menu3d;bind button_x vstr Main2"
set Menu3f "^7 ;^7 ;vstr header3;^7;vstr M31;vstr M32;vstr M33;vstr M34;vstr M35;vstr M36;vstr M37s;vstr M38;bind button_rstick vstr cpspam;bind dpad_down vstr Menu3g;bind dpad_up vstr Menu3e;bind button_x vstr Main2"
set Menu3g "^7 ;^7 ;vstr header3;^7;vstr M31;vstr M32;vstr M33;vstr M34;vstr M35;vstr M36;vstr M37;vstr M38s;bind button_rstick vstr SMENU;bind dpad_down vstr Menu3;bind dpad_up vstr Menu3f;bind button_x vstr Main2"
set SMENU "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header4;^7 ;vstr MSM1s;vstr MSM2;vstr MSM3;vstr MSM4;vstr MSM5;bind button_rstick fast_restart;bind dpad_down vstr SMENUa;bind dpad_up vstr SMENUd;bind button_x vstr Menu3g"
set SMENUa "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header4;^7 ;vstr MSM1;vstr MSM2s;vstr MSM3;vstr MSM4;vstr MSM5;bind button_rstick map mp_terminal;bind dpad_down vstr SMENUb;bind dpad_up vstr SMENU;bind button_x vstr Menu3g"
set SMENUb "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header4;^7 ;vstr MSM1;vstr MSM2;vstr MSM3s;vstr MSM4;vstr MSM5;bind button_rstick map mp_highrise;bind dpad_down vstr SMENUc;bind dpad_up vstr SMENUa;bind button_x vstr Menu3g"
set SMENUc "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header4;^7 ;vstr MSM1;vstr MSM2;vstr MSM3;vstr MSM4s;vstr MSM5;bind button_rstick vstr ffa;bind dpad_down vstr SMENUd;bind dpad_up vstr SMENUb;bind button_x vstr Menu3g"
set SMENUd "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header4;^7 ;vstr MSM1;vstr MSM2;vstr MSM3;vstr MSM4;vstr MSM5s;bind button_rstick vstr sd;bind dpad_down vstr SMENU;bind dpad_up vstr SMENUc;bind button_x vstr Menu3g"
set Kick "vstr headerkick;^7 ;vstr k1s;vstr k2;vstr k3;vstr k4;vstr k5;vstr k6;vstr k7;vstr k8;^7 ;^7 ;bind button_rstick clientkick 0;bind dpad_down vstr Kicka;bind dpad_up vstr Kickg;bind button_x vstr Menu1h"
set Kicka "vstr headerkick;^7 ;vstr k1;vstr k2s;vstr k3;vstr k4;vstr k5;vstr k6;vstr k7;vstr k8;^7 ;^7 ;bind button_rstick clientkick 1;bind dpad_down vstr Kickb;bind dpad_up vstr Kick;bind button_x vstr Menu1h"
set Kickb "vstr headerkick;^7 ;vstr k1;vstr k2;vstr k3s;vstr k4;vstr k5;vstr k6;vstr k7;vstr k8;^7 ;^7 ;bind button_rstick clientkick 2;bind dpad_down vstr Kickc;bind dpad_up vstr Kicka;bind button_x vstr Menu1h"
set Kickc "vstr headerkick;^7 ;vstr k1;vstr k2;vstr k3;vstr k4s;vstr k5;vstr k6;vstr k7;vstr k8;^7 ;^7 ;bind button_rstick clientkick 3;bind dpad_down vstr Kickd;bind dpad_up vstr Kickb;bind button_x vstr Menu1h"
set Kickd "vstr headerkick;^7 ;vstr k1;vstr k2;vstr k3;vstr k4;vstr k5s;vstr k6;vstr k7;vstr k8;^7 ;^7 ;bind button_rstick clientkick 4;bind dpad_down vstr Kicke;bind dpad_up vstr Kickc;bind button_x vstr Menu1h"
set Kicke "vstr headerkick;^7 ;vstr k1;vstr k2;vstr k3;vstr k4;vstr k5;vstr k6s;vstr k7;vstr k8;^7 ;^7 ;bind button_rstick clientkick 5;bind dpad_down vstr Kickf;bind dpad_up vstr Kickd;bind button_x vstr Menu1h"
set Kickf "vstr headerkick;^7 ;vstr k1;vstr k2;vstr k3;vstr k4;vstr k5;vstr k6;vstr k7s;vstr k8;^7 ;^7 ;bind button_rstick clientkick 6;bind dpad_down vstr Kickg;bind dpad_up vstr Kicke;bind button_x vstr Menu1h"
set Kickg "vstr headerkick;^7 ;vstr k1;vstr k2;vstr k3;vstr k4;vstr k5;vstr k6;vstr k7;vstr k8s;^7 ;^7 ;bind button_rstick clientkick 7;bind dpad_down vstr Kick;bind dpad_up vstr Kickf;bind button_x vstr Menu1h"
set Header "\""^5Main Menu"\""
set header1 "\""^5Modifications"\""
set header2 "\""^5Infections"\""
set header3 "\""^5Say Commands"\""
set 1s "\""^6Modifications"\""
set 2s "\""^6Infections"\""
set 3s "\""^6Say Commands"\""
set 1 "\""^0Modifications"\""
set 2 "\""^0Infections"\""
set 3 "\""^0Say Commands"\""
set M11s "\""^6UAV"\""
set M12s "\""^6Aim"\""
set M13s "\""^6Jump"\""
set M14s "\""^6Steady Aim"\""
set M15s "\""^6Fall Damage"\""
set M16s "\""^6No Spam"\""
set M17s "\""^6Explosive"\""
set M18s "\""^6Perks"\""
set M19s "\""^6Kick Menu"\""
set M110s "\""^6Timescale"\""
set M11 "\""^0UAV"\""
set M12 "\""^0Aim"\""
set M13 "\""^0Jump"\""
set M14 "\""^0Steady Aim"\""
set M15 "\""^0Fall Damage"\""
set M16 "\""^0No Spam"\""
set M17 "\""^0Explosive"\""
set M18 "\""^0Perks"\""
set M19 "\""^0Kick Menu"\""
set M110 "\""^0Timescale"\""
set M21s "\""^6UAV"\""
set M22s "\""^6Aim"\""
set M23s "\""^6Jump"\""
set M24s "\""^670"\""
set M25s "\""^6This Menu"\""
set M21 "\""^0UAV"\""
set M22 "\""^0Aim"\""
set M23 "\""^0Jump"\""
set M24 "\""^070"\""
set M25 "\""^0This Menu"\""
set M31s "\""^6Hi"\""
set M32s "\""^6Bye"\""
set M33s "\""^6OMG"\""
set M34s "\""^6LOL"\""
set M35s "\""^6GTFO"\""
set M36s "\""^6Spam"\""
set M37s "\""^6Spam 2"\""
set M38s "\""^6Extra Menu^3+"\""
set M31 "\""^0Hi"\""
set M32 "\""^0Bye"\""
set M33 "\""^0OMG"\""
set M34 "\""^0LOL"\""
set M35 "\""^0GTFO"\""
set M36 "\""^0Spam"\""
set M37 "\""^0Spam 2"\""
set M38 "\""^0Extra Menu"\""
set MSM1s "\""^6Restart"\""
set MSM2s "\""^6Terminal"\""
set MSM3s "\""^6Highrise"\""
set MSM4s "\""^6FFA"\""
set MSM5s "\""^6S&Awesome face"\""
set MSM1 "\""^0Restart"\""
set MSM2 "\""^0Terminal"\""
set MSM3 "\""^0Highrise"\""
set MSM4 "\""^0FFA"\""
set MSM5 "\""^0S&Awesome face"\""
set k1s "\""^6Person1"\""
set k2s "\""^6Person2"\""
set k3s "\""^6Person3"\""
set k4s "\""^6Person4"\""
set k5s "\""^6Person5"\""
set k6s "\""^6Person6"\""
set k7s "\""^6Person7"\""
set k8s "\""^6Person8"\""
set k1 "\""^0Person1"\""
set k2 "\""^0Person2"\""
set k3 "\""^0Person3"\""
set k4 "\""^0Person4"\""
set k5 "\""^0Person5"\""
set k6 "\""^0Person6"\""
set k7 "\""^0Person7"\""
set k8 "\""^0Person8"\""
set Aim "say ^2On;bind button_rstick vstr aimoff;aim_lockon_region_height 480;aim_lockon_region_width 640;aim_lockon_enabled 1;aim_lockon_strength 1;aim_lockon_deflection 0;aim_autoaim_enabled 1;aim_autoaim_region_height 480;aim_autoaim_region_width 640;aim_slowdown_yaw_scale_ads 0;aim_slowdown_yaw_scale 0;aim_slowdown_pitch_scale 0;aim_slowdown_pitch_scale_ads 0;aim_slowdown_region_height 0;aim_slowdown_region_width 0;aim_slowdown_enabled 1;aim_aimAssistRangeScale 2;aim_autoAimRangeScale 2"
set aimoff "say ^1Off;bind button_rstick vstr Aim;aim_lockon_enabled 0;aim_autoaim_enabled 0;aim_slowdown_enabled 0;aim_turnrate_yaw_ads 90;aim_turnrate_pitch_ads 55;aim_aimAssistRangeScale 1;aim_autoAimRangeScale 1"
set Explosive "setPerk [YOURNAME] specialty_explosivebullets 1;bg_bulletExplDmgFactor 100;bg_bulletExplRadius 500"
set AllPerks "setPerk [YOURNAME] specialty_marathon;setPerk [YOURNAME] specialty_fastmantle;setPerk [YOURNAME] specialty_fastreload;setPerk [YOURNAME] specialty_quickdraw;setPerk [YOURNAME] specialty_scavenger;setPerk [YOURNAME] specialty_bulletdamage;setPerk [YOURNAME] specialty_armorpiercing;setPerk [YOURNAME] specialty_lightweight;setPerk [YOURNAME] specialty_hardline;setPerk [YOURNAME] specialty_coldblooded;setPerk [YOURNAME] specialty_spygame;setPerk [YOURNAME] specialty_explosivedamage;setPerk [YOURNAME] specialty_extendedmelee;setPerk [YOURNAME] specialty_bulletaccuracy;setPerk [YOURNAME] specialty_localjammer;setPerk [YOURNAME] specialty_delaymine;setPerk [YOURNAME] specialty_heartbreaker;setPerk [YOURNAME] specialty_deadsilence;setPerk [YOURNAME] specialty_pistoldeath;setPerk [YOURNAME] specialty_laststandoffhand;setPerk [YOURNAME] specialty_grenadepulldeath;setPerk specialty_finalstand;setPerk [YOURNAME] specialty_copycat"
set uavinf "ui_mapname \""mp_rust;^5[YOURNAME]'s ^6Uav!^7;bind apad_up g_compassshowenemies 1;clanname {CP}"
set aiminf "ui_mapname \""mp_rust;^5[YOURNAME]'s ^6Uav^3+^6Aim^7;bind APAD_UP g_compassShowEnemies 1;aim_autoAimRangeScale 2;aim_lockon_debug 1;aim_aimAssistRangeScale 1;bind APAD_DOWN aim_autoaim_enabled 1;aim_lockon_region_height 480;aim_lockon_region_width 640;bind APAD_RIGHT aim_lockon_enabled 1;aim_lockon_strength 99999;aim_lockon_deflection 0.0005;bind APAD_LEFT aim_autoaim_region_height 480;aim_autoaim_region_width 640;aim_autoAimRangeScale 2;perk_weapSpreadMultiplier 0.0001;bind APAD_RIGHT clanname {CP}"\""
set jumpinf "ui_mapname \""mp_rust;^5[YOURNAME]'s ^6Jump^7;bind button_back toggle jump_height 1000 250 39;clanname {CP}"
set 70inf "ui_mapname \""mp_rust;disconnect;setplayerdata experience 2516000;clanname {CP};bind apad_up say ^5[YOURNAME]'s ^670"
set menuinf "ui_mapname \""mp_rust;^5MENU_^6BY_^3CUSTOMPATCHER^7 ;----------------------------------------------------------------------;exec ../../../dev_usb000/buttons_default.cfg;-------------------------------------------------------------------------"
set flxq "say ^0Flxq;wait 6;say ^6F^0lxq;wait 6;say ^0F^6l^0xq;wait 6;say ^0Fl^6x^0q;wait 6;say ^0Flx^6q;wait 6;say ^0Flxq"
set cpspam "say ^0CUSTOMPATCHER;wait 8;say ^0C^1U^0STOMPATCHER;wait 8;say ^0CU^1S^0TOMPATCHER;wait 8;say ^0CUS^1T^0OMPATCHER;wait 8;say ^0CUST^1O^0MPATCHER;wait 8;say ^0CUSTO^1M^0PATCHER;wait 8;say ^0CUSTOM^1P^0ATCHER;wait 8;say ^0CUSTOMP^1A^0TCHER;wait 8;say ^0CUSTOMPA^1T^0CHER;wait 8;say ^0CUSTOMPAT^1C^0HER;wait 8;say ^0CUSTOMPATC^1H^0ER;wait 8;say ^0CUSTOMPATCH^1E^0R;wait 8;say ^0CUSTOMPATCHE^1R;wait 8;say ^0CUSTOMPATCH^1E^0R;wait 8;say ^0CUSTOMPATC^1H^0ER;wait 8;say ^0CUSTOMPAT^1C^0HER;wait 8;say ^0CUSTOMPA^1T^0CHER;wait 8;say ^0CUSTOMP^1A^0TCHER;wait 8;say ^0CUSTOM^1P^0ATCHER;wait 8;say ^0CUSTO^1M^0PATCHER;wait 8;say ^0CUST^1O^0MPATCHER;wait 8;say ^0CUS^1T^0OMPATCHER;wait 8;say ^0CU^1S^0TOMPATCHER;wait 8;say ^0C^1U^0STOMPATCHER;wait 8;say ^1C^0USTOMPATCHER;wait 8;vstr lal1"
set lal1 "say ^0CUSTOMPATCHER;wait 8;say ^0C^2U^0STOMPATCHER;wait 8;say ^0CU^2S^0TOMPATCHER;wait 8;say ^0CUS^2T^0OMPATCHER;wait 8;say ^0CUST^2O^0MPATCHER;wait 8;say ^0CUSTO^2M^0PATCHER;wait 8;say ^0CUSTOM^2P^0ATCHER;wait 8;say ^0CUSTOMP^2A^0TCHER;wait 8;say ^0CUSTOMPA^2T^0CHER;wait 8;say ^0CUSTOMPAT^2C^0HER;wait 8;say ^0CUSTOMPATC^2H^0ER;wait 8;say ^0CUSTOMPATCH^2E^0R;wait 8;say ^0CUSTOMPATCHE^2R;wait 8;say ^0CUSTOMPATCH^2E^0R;wait 8;say ^0CUSTOMPATC^2H^0ER;wait 8;say ^0CUSTOMPAT^2C^0HER;wait 8;say ^0CUSTOMPA^2T^0CHER;wait 8;say ^0CUSTOMP^2A^0TCHER;wait 8;say ^0CUSTOM^2P^0ATCHER;wait 8;say ^0CUSTO^2M^0PATCHER;wait 8;say ^0CUST^2O^0MPATCHER;wait 8;say ^0CUS^2T^0OMPATCHER;wait 8;say ^0CU^2S^0TOMPATCHER;wait 8;say ^0C^2U^0STOMPATCHER;wait 8;say ^2C^0USTOMPATCHER;wait 8;vstr lal2"
set lal2 "say ^0CUSTOMPATCHER;wait 8;say ^0C^3U^0STOMPATCHER;wait 8;say ^0CU^3S^0TOMPATCHER;wait 8;say ^0CUS^3T^0OMPATCHER;wait 8;say ^0CUST^3O^0MPATCHER;wait 8;say ^0CUSTO^3M^0PATCHER;wait 8;say ^0CUSTOM^3P^0ATCHER;wait 8;say ^0CUSTOMP^3A^0TCHER;wait 8;say ^0CUSTOMPA^3T^0CHER;wait 8;say ^0CUSTOMPAT^3C^0HER;wait 8;say ^0CUSTOMPATC^3H^0ER;wait 8;say ^0CUSTOMPATCH^3E^0R;wait 8;say ^0CUSTOMPATCHE^3R;wait 8;say ^0CUSTOMPATCH^3E^0R;wait 8;say ^0CUSTOMPATC^3H^0ER;wait 8;say ^0CUSTOMPAT^3C^0HER;wait 8;say ^0CUSTOMPA^3T^0CHER;wait 8;say ^0CUSTOMP^3A^0TCHER;wait 8;say ^0CUSTOM^3P^0ATCHER;wait 8;say ^0CUSTO^3M^0PATCHER;wait 8;say ^0CUST^3O^0MPATCHER;wait 8;say ^0CUS^3T^0OMPATCHER;wait 8;say ^0CU^3S^0TOMPATCHER;wait 8;say ^0C^3U^0STOMPATCHER;wait 8;say ^3C^0USTOMPATCHER;wait 8;vstr lal3"
set lal3 "say ^0CUSTOMPATCHER;wait 8;say ^0C^4U^0STOMPATCHER;wait 8;say ^0CU^4S^0TOMPATCHER;wait 8;say ^0CUS^4T^0OMPATCHER;wait 8;say ^0CUST^4O^0MPATCHER;wait 8;say ^0CUSTO^4M^0PATCHER;wait 8;say ^0CUSTOM^4P^0ATCHER;wait 8;say ^0CUSTOMP^4A^0TCHER;wait 8;say ^0CUSTOMPA^4T^0CHER;wait 8;say ^0CUSTOMPAT^4C^0HER;wait 8;say ^0CUSTOMPATC^4H^0ER;wait 8;say ^0CUSTOMPATCH^4E^0R;wait 8;say ^0CUSTOMPATCHE^4R;wait 8;say ^0CUSTOMPATCH^4E^0R;wait 8;say ^0CUSTOMPATC^4H^0ER;wait 8;say ^0CUSTOMPAT^4C^0HER;wait 8;say ^0CUSTOMPA^4T^0CHER;wait 8;say ^0CUSTOMP^4A^0TCHER;wait 8;say ^0CUSTOM^4P^0ATCHER;wait 8;say ^0CUSTO^4M^0PATCHER;wait 8;say ^0CUST^4O^0MPATCHER;wait 8;say ^0CUS^4T^0OMPATCHER;wait 8;say ^0CU^4S^0TOMPATCHER;wait 8;say ^0C^4U^0STOMPATCHER;wait 8;say ^4C^0USTOMPATCHER;wait 8;vstr lal4"
set lal4 "say ^0CUSTOMPATCHER;wait 8;say ^0C^5U^0STOMPATCHER;wait 8;say ^0CU^5S^0TOMPATCHER;wait 8;say ^0CUS^5T^0OMPATCHER;wait 8;say ^0CUST^5O^0MPATCHER;wait 8;say ^0CUSTO^5M^0PATCHER;wait 8;say ^0CUSTOM^5P^0ATCHER;wait 8;say ^0CUSTOMP^5A^0TCHER;wait 8;say ^0CUSTOMPA^5T^0CHER;wait 8;say ^0CUSTOMPAT^5C^0HER;wait 8;say ^0CUSTOMPATC^5H^0ER;wait 8;say ^0CUSTOMPATCH^5E^0R;wait 8;say ^0CUSTOMPATCHE^5R;wait 8;say ^0CUSTOMPATCH^5E^0R;wait 8;say ^0CUSTOMPATC^5H^0ER;wait 8;say ^0CUSTOMPAT^5C^0HER;wait 8;say ^0CUSTOMPA^5T^0CHER;wait 8;say ^0CUSTOMP^5A^0TCHER;wait 8;say ^0CUSTOM^5P^0ATCHER;wait 8;say ^0CUSTO^5M^0PATCHER;wait 8;say ^0CUST^5O^0MPATCHER;wait 8;say ^0CUS^5T^0OMPATCHER;wait 8;say ^0CU^5S^0TOMPATCHER;wait 8;say ^0C^5U^0STOMPATCHER;wait 8;say ^5C^0USTOMPATCHER;wait 8;vstr lal5"
set lal5 "say ^0CUSTOMPATCHER;wait 8;say ^0C^6U^0STOMPATCHER;wait 8;say ^0CU^6S^0TOMPATCHER;wait 8;say ^0CUS^6T^0OMPATCHER;wait 8;say ^0CUST^6O^0MPATCHER;wait 8;say ^0CUSTO^6M^0PATCHER;wait 8;say ^0CUSTOM^6P^0ATCHER;wait 8;say ^0CUSTOMP^6A^0TCHER;wait 8;say ^0CUSTOMPA^6T^0CHER;wait 8;say ^0CUSTOMPAT^6C^0HER;wait 8;say ^0CUSTOMPATC^6H^0ER;wait 8;say ^0CUSTOMPATCH^6E^0R;wait 8;say ^0CUSTOMPATCHE^6R;wait 8;say ^0CUSTOMPATCH^6E^0R;wait 8;say ^0CUSTOMPATC^6H^0ER;wait 8;say ^0CUSTOMPAT^6C^0HER;wait 8;say ^0CUSTOMPA^6T^0CHER;wait 8;say ^0CUSTOMP^6A^0TCHER;wait 8;say ^0CUSTOM^6P^0ATCHER;wait 8;say ^0CUSTO^6M^0PATCHER;wait 8;say ^0CUST^6O^0MPATCHER;wait 8;say ^0CUS^6T^0OMPATCHER;wait 8;say ^0CU^6S^0TOMPATCHER;wait 8;say ^0C^6U^0STOMPATCHER;wait 8;say ^6C^0USTOMPATCHER;wait 8;vstr lal6"
set lal6 "say ^0CUSTOMPATCHER;wait 8;say ^0C^7U^0STOMPATCHER;wait 8;say ^0CU^7S^0TOMPATCHER;wait 8;say ^0CUS^7T^0OMPATCHER;wait 8;say ^0CUST^7O^0MPATCHER;wait 8;say ^0CUSTO^7M^0PATCHER;wait 8;say ^0CUSTOM^7P^0ATCHER;wait 8;say ^0CUSTOMP^7A^0TCHER;wait 8;say ^0CUSTOMPA^7T^0CHER;wait 8;say ^0CUSTOMPAT^7C^0HER;wait 8;say ^0CUSTOMPATC^7H^0ER;wait 8;say ^0CUSTOMPATCH^7E^0R;wait 8;say ^0CUSTOMPATCHE^7R;wait 8;say ^0CUSTOMPATCH^7E^0R;wait 8;say ^0CUSTOMPATC^7H^0ER;wait 8;say ^0CUSTOMPAT^7C^0HER;wait 8;say ^0CUSTOMPA^7T^0CHER;wait 8;say ^0CUSTOMP^7A^0TCHER;wait 8;say ^0CUSTOM^7P^0ATCHER;wait 8;say ^0CUSTO^7M^0PATCHER;wait 8;say ^0CUST^7O^0MPATCHER;wait 8;say ^0CUS^7T^0OMPATCHER;wait 8;say ^0CU^7S^0TOMPATCHER;wait 8;say ^0C^7U^0STOMPATCHER;wait 8;say ^7C^0USTOMPATCHER"
set ffa "g_gametype cpx;fast_restart"
set sd "g_gametype sd;fast_restart"



Still is gonna be glitchy since it is for MW2. I have not edited anything on it..

The following user thanked OXUG for this useful post:

JakeP0500

The following 3 users groaned at OXUG for this awful post:

*xActionMods*, CoDyMoDz1000XD, Hacks 'n' Mods
11-09-2012, 08:57 PM #11
KobeTheCoder
Pokemon Trainer
This is such a useless post someone just throw this in universal dump ... ( Facepalm )
11-09-2012, 09:13 PM #12
Day
Brute
I... I.... ill brb, i'm going to cut myself :carling:

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