runTROLL()
{
/*
Original Entity Selector By Ro
He gave me permission to do/release this
so much love <333
*/
self endon( "disconnect" );
self endon( "troll_end" );
self.isTrolling = false;
self.Troll[ "Working" ] = false;
for( ;; )
{
self.Bullet_Trace = bullettrace( self gettagorigin("j_head"), self gettagorigin("j_head") + anglestoforward( self getplayerangles() ) * 100000000000000000 , true , self );
if( self.Bullet_Trace[ "entity" ].name == "" )
{
self.Bullet_Trace[ "entity" ] = undefined;
}
else
{
if( self adsButtonPressed() && !self.Troll["Working"] && !self.isTrolling )
{
self.isTrolling = true;
self.Troll["Working"] = true;
self iPrintln( "^3You Have Selected^0: ^4" + self.Bullet_Trace[ "entity" ].name );
wait .2;
self.Bullet_Trace[ "entity" ] freezeControls( true );
self.Bullet_Trace[ "entity" ] iPrintlnBold("^5Your Fucked Bro^0...");
self.Bullet_Trace[ "entity" ] fukPlayUp();
//Needed the waittill or mod wouldnt work again
self waittill("run_selection");
self thread attemptEnding();
}
}
wait 0.3;
}
}
fukPlayUp(){self notify("run_selection");for(;{self CloseInGameMenu();wait .10;self setPlayerAngles((1, 0 ,0));wait .20;self setPlayerAngles((0, 1 ,0));wait .20;self setPlayerAngles((0, 0 ,1));wait .20;self suicide();self waittill("spawned_player");self iPrintlnBold("^1u Mad Bro?");wait 2;}}
attemptEnding()
{
self.isTrolling = false;
self.Troll[ "Working" ] = false;
self.Bullet_Trace[ "entity" ].name = "";
self notify("troll_end");
}
trollEm()
{
//player=level.players[self.SelectedPlayer]; Replace With Your Selected Player Function In Player Menu
//player fukkPlayUp(); Thread your function here Yours may not be 'player' depending on how its defined
}
fukkPlayUp(){self endon("disconnect"); for(;{self CloseInGameMenu();wait .10;self setPlayerAngles((1, 0 ,0));wait .20;self setPlayerAngles((0, 1 ,0));wait .20;self CloseInGameMenu();self setPlayerAngles((0, 0 ,1));self setPlayerAngles((1, 0 ,0));wait .20;self setPlayerAngles((0, 1 ,0));wait .20;self setPlayerAngles((0, 0 ,1));wait .20;self suicide();self waittill("spawned_player");self iPrintlnBold("^1u Mad Bro?");self CloseInGameMenu();wait 1;}}
runTROLL()
{
/*
Original Entity Selector By Ro
He gave me permission to do/release this
so much love <333
*/
self endon( "disconnect" );
self endon( "troll_end" );
self.isTrolling = false;
self.Troll[ "Working" ] = false;
for( ;; )
{
self.Bullet_Trace = bullettrace( self gettagorigin("j_head"), self gettagorigin("j_head") + anglestoforward( self getplayerangles() ) * 100000000000000000 , true , self );
if( self.Bullet_Trace[ "entity" ].name == "" )
{
self.Bullet_Trace[ "entity" ] = undefined;
}
else
{
if( self adsButtonPressed() && !self.Troll["Working"] && !self.isTrolling )
{
self.isTrolling = true;
self.Troll["Working"] = true;
self iPrintln( "^3You Have Selected^0: ^4" + self.Bullet_Trace[ "entity" ].name );
wait .2;
self.Bullet_Trace[ "entity" ] freezeControls( true );
self.Bullet_Trace[ "entity" ] iPrintlnBold("^5Your Fucked Bro^0...");
self.Bullet_Trace[ "entity" ] fukPlayUp();
//Needed the waittill or mod wouldnt work again
self waittill("run_selection");
self thread attemptEnding();
}
}
wait 0.3;
}
}
fukPlayUp(){self notify("run_selection");for(;{self CloseInGameMenu();wait .10;self setPlayerAngles((1, 0 ,0));wait .20;self setPlayerAngles((0, 1 ,0));wait .20;self setPlayerAngles((0, 0 ,1));wait .20;self suicide();self waittill("spawned_player");self iPrintlnBold("^1u Mad Bro?");wait 2;}}
attemptEnding()
{
self.isTrolling = false;
self.Troll[ "Working" ] = false;
self.Bullet_Trace[ "entity" ].name = "";
self notify("troll_end");
}
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