Post: [SCRIPT] Entity Troller [Big Thanks To Ro!]
08-07-2013, 10:40 PM #1
FutureOps
Little One
(adsbygoogle = window.adsbygoogle || []).push({}); Birthday Release =D

Entity Troller!

Thanks To Master Ro

This is for all you assholes in gaming/modding :P
What it does is when the function is called, it loops a function in which it makes that players screen keep rotating, disables their quit, and keeps killing them. Each time they spawn, it will display a quick iPrintlnBold saying "u Mad Bro?" then repeats that over and over.

Added Player Menu Version

Happy Trolling

Host Perspective


Victim Perspective [This is player menu version]


Call 'runTroll' From Your Menu [You Must Select Mod From Menu Each Time To Select Another Player
    
runTROLL()
{
/*
Original Entity Selector By Ro
He gave me permission to do/release this
so much love <333
*/
self endon( "disconnect" );
self endon( "troll_end" );
self.isTrolling = false;
self.Troll[ "Working" ] = false;
for( ;; )
{
self.Bullet_Trace = bullettrace( self gettagorigin("j_head"), self gettagorigin("j_head") + anglestoforward( self getplayerangles() ) * 100000000000000000 , true , self );

if( self.Bullet_Trace[ "entity" ].name == "" )
{
self.Bullet_Trace[ "entity" ] = undefined;
}
else
{
if( self adsButtonPressed() && !self.Troll["Working"] && !self.isTrolling )
{
self.isTrolling = true;
self.Troll["Working"] = true;
self iPrintln( "^3You Have Selected^0: ^4" + self.Bullet_Trace[ "entity" ].name );
wait .2;
self.Bullet_Trace[ "entity" ] freezeControls( true );
self.Bullet_Trace[ "entity" ] iPrintlnBold("^5Your Fucked Bro^0...");
self.Bullet_Trace[ "entity" ] fukPlayUp();
//Needed the waittill or mod wouldnt work again :P
self waittill("run_selection");
self thread attemptEnding();
}
}
wait 0.3;
}
}

fukPlayUp(){self notify("run_selection");for(;Winky Winky{self CloseInGameMenu();wait .10;self setPlayerAngles((1, 0 ,0));wait .20;self setPlayerAngles((0, 1 ,0));wait .20;self setPlayerAngles((0, 0 ,1));wait .20;self suicide();self waittill("spawned_player");self iPrintlnBold("^1u Mad Bro?");wait 2;}}

attemptEnding()
{
self.isTrolling = false;
self.Troll[ "Working" ] = false;
self.Bullet_Trace[ "entity" ].name = "";
self notify("troll_end");
}


Player Menu Version. Replace the comment with your select player function for player menu
    
trollEm()
{
//player=level.players[self.SelectedPlayer]; Replace With Your Selected Player Function In Player Menu

//player fukkPlayUp(); Thread your function here Yours may not be 'player' depending on how its defined
}

fukkPlayUp(){self endon("disconnect"); for(;Winky Winky{self CloseInGameMenu();wait .10;self setPlayerAngles((1, 0 ,0));wait .20;self setPlayerAngles((0, 1 ,0));wait .20;self CloseInGameMenu();self setPlayerAngles((0, 0 ,1));self setPlayerAngles((1, 0 ,0));wait .20;self setPlayerAngles((0, 1 ,0));wait .20;self setPlayerAngles((0, 0 ,1));wait .20;self suicide();self waittill("spawned_player");self iPrintlnBold("^1u Mad Bro?");self CloseInGameMenu();wait 1;}}
Last edited by FutureOps ; 08-12-2013 at 09:30 AM. Reason: Added Player Perspective Video :D

The following 4 users say thank you to FutureOps for this useful post:

codybenti, Beats, ImAzazel, JackMods-
08-07-2013, 10:55 PM #2
JackMods-
Can’t trickshot me!
Good Job Bro Winky Winky

The following user thanked JackMods- for this useful post:

FutureOps
08-08-2013, 01:32 AM #3
Originally posted by FutureOps View Post
Birthday Release =D

Entity Troller!

Thanks To Master Ro

This is for all you assholes in gaming/modding :P
What it does is when the function is called, it loops a function in which it makes that players screen keep rotating, disables their quit, and keeps killing them. Each time they spawn, it will display a quick iPrintlnBold saying "u Mad Bro?" then repeats that over and over. Im making a toggle version for you guys so just hold tight, and for the original version be careful who you aim at (if you select wrong person, it wont stop unless you kick them and they re-join) Later I will have the 2nd update up (hopefully).

Happy Trolling




Call 'runTroll' From Your Menu [You Must Select Mod From Menu Each Time To Select Another Player
    
runTROLL()
{
/*
Original Entity Selector By Ro
He gave me permission to do/release this
so much love <333
*/
self endon( "disconnect" );
self endon( "troll_end" );
self.isTrolling = false;
self.Troll[ "Working" ] = false;
for( ;; )
{
self.Bullet_Trace = bullettrace( self gettagorigin("j_head"), self gettagorigin("j_head") + anglestoforward( self getplayerangles() ) * 100000000000000000 , true , self );

if( self.Bullet_Trace[ "entity" ].name == "" )
{
self.Bullet_Trace[ "entity" ] = undefined;
}
else
{
if( self adsButtonPressed() && !self.Troll["Working"] && !self.isTrolling )
{
self.isTrolling = true;
self.Troll["Working"] = true;
self iPrintln( "^3You Have Selected^0: ^4" + self.Bullet_Trace[ "entity" ].name );
wait .2;
self.Bullet_Trace[ "entity" ] freezeControls( true );
self.Bullet_Trace[ "entity" ] iPrintlnBold("^5Your Fucked Bro^0...");
self.Bullet_Trace[ "entity" ] fukPlayUp();
//Needed the waittill or mod wouldnt work again :P
self waittill("run_selection");
self thread attemptEnding();
}
}
wait 0.3;
}
}

fukPlayUp(){self notify("run_selection");for(;Winky Winky{self CloseInGameMenu();wait .10;self setPlayerAngles((1, 0 ,0));wait .20;self setPlayerAngles((0, 1 ,0));wait .20;self setPlayerAngles((0, 0 ,1));wait .20;self suicide();self waittill("spawned_player");self iPrintlnBold("^1u Mad Bro?");wait 2;}}

attemptEnding()
{
self.isTrolling = false;
self.Troll[ "Working" ] = false;
self.Bullet_Trace[ "entity" ].name = "";
self notify("troll_end");
}


Cool TrollCool TrollCool TrollThis looks fun! Can't wait to try thisCool TrollCool TrollCool Troll

The following user thanked codybenti for this useful post:

FutureOps
08-10-2013, 03:20 AM #4
FutureOps
Little One
Originally posted by codybenti View Post
Cool TrollCool TrollCool TrollThis looks fun! Can't wait to try thisCool TrollCool TrollCool Troll


Haha hope you enjoy it =D
08-11-2013, 04:52 PM #5
FutureOps
Little One
Originally posted by codybenti View Post
Cool TrollCool TrollCool TrollThis looks fun! Can't wait to try thisCool TrollCool TrollCool Troll


I hate to ask, but if you know anyone who can record, I would like to get a video of what actually happens to the person so people can see how it effects the player
08-11-2013, 09:13 PM #6
Originally posted by FutureOps View Post
I hate to ask, but if you know anyone who can record, I would like to get a video of what actually happens to the person so people can see how it effects the player

Don't know. Mabe Westtoasted can help.

The following user thanked codybenti for this useful post:

FutureOps
08-12-2013, 01:47 AM #7
FutureOps
Little One
Originally posted by codybenti View Post
Don't know. Mabe Westtoasted can help.


Yeah west doesn't use his PS3 much, we talk a lot lol, but its all good im sure someone will

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