Post: [PS3] Fallout New Vegas/Fallout 3: #1 Modding Guide
01-29-2011, 07:03 PM #1
Romen_Xelkorta
Are you high?
(adsbygoogle = window.adsbygoogle || []).push({}); WARNING: I do not have a jailbroken ps3 anymore, i have stopped all research past what i have found or gathered into this thread, peace it, the rest is up to you so get posting!


:NOTE:
I do not have a jailbroken ps3 anymore, so this thread may not get updated unless i have users supporting it for help on where i left off at.
:NOTE:


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PS3 ONLY PS3 ONLY PS3 ONLY PS3

!JAIL BREAK REQUIRED!



PS. Please make a Fallout New Vegas Section and Sticky This Find!
HOW TO COMPLETELY MOD FALLOUT NEW VEGAS


~BSA EDITING & ESP Coding/Installing~
The Complete Tutorial
by: Romen_Xelkorta


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HUGE NOTE: THIS THREAD IS BASED ON THEORY AND CURRENT TESTING, MEANING NOT EVERYTHING ACTUALLY WORKS, BUT EVERYTHING SAID IN THIS THREAD IS IN CURRENT TESTING AND IN RESEARCH AND WILL BE UPDATED DAILY


Note: I will be showing you how to view files and edit certain files, as some files are different when installing them, going by my guide will allow you to even edit textures and almost anything you want, as well goes for modding, BSA files are compressed folders, not files, so you will find the folders you need inside those files. do not give me credit on everything, i didnt create any tools or anything in my tutorial, all tools and mods are from nexus, all credit to them. & to all you mods out there who randomly delete peoples threads, i got this one backed up bitchs Happy now i can get all my rep.


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~INDEX~


Page 1 - Welcome Page
Page 2 - Requirments

Page 3 - ESP GUIDE README

Page 4
- ESP Installing
/Coding
(Confirmed and Working)

Page 5
- ESP Mod Downloads

Page 6 - BSA File README

Page 7 -
BSA File Managing & Editing

(90% Working, Research not Complete)

Page 8
- Downloads And Tools
Video Response (Coming Soon)
Questions & Answers (Coming Soon)

Page 9 - Credits
Page 10 - Updates



~INDEX~


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[multipage=Requirments]

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REQUIRMENTS


1.) Playstation 3
2.) Fallout New Vegas Disk / Fallout 3

3.) A Connection between both PC to PS3

4.)
Jailbreak

(Kmeaw 3.55 is HIGHLY RECOMMENDED)


5.)
MultiMAN

6.) FileZilla

7.)
FOMM (FallOut Mod Manager)



8.)
LV2.PKG
(IMPORTANT NOTE: You have to run LV2, in order to launch your mods or back them up properly, also you will have run it everytime you boot your ps3.)

9.)
BlackBox (Optional Requirement)



REQUIRMENTS
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[multipage=ESP GUIDE README]

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ESP GUIDE README


This section will teach you how to do the basic modding of ESP.

More will be updated as i research on new theorys and ways to get files to work.

Follow my instructions very carefully, you will need it.




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[multipage=ESP Installing/Coding]

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ESP INSTALLING / FALLOUT.INI CODING
GUIDE

[ame]https://www.youtube.com/watch?v=evmrlXYsEgs&feature=player_embedded[/ame]



Note: Any ESP/ESM or anything you need to be loaded will have to be insterted here.

Step 1 - Run LV2.PKG before starting (LV2.PKG in Downloads & Tools)

Step 2 - Run MultiMAN, you will then backup your Fallout Game using MultiMAN

Step 3
- Go download a mod, ill be using the CHEAT TERMINAL MOD for my example.

Step 3 - When Complete, you will see on the bottom of your screen, a IP # on MultiMAN, that is the IP Address you will be using to connect to your computer to ps3.

Step 4 - Goto your computer and startup FileZilla, go to the "Host" bar at the top of your screen and type in your IP Address that you got from MultiMAN on the bottom of your screen on the PS3.

Step 5 - Click "Quick Connect" on FileZilla on your PC, you will get a set of folders on the right side now, goto "dev_hdd0/GAMES/BLUS30500/PS3_GAME/USRDIR", Copy the FALLOUT.INI file to your desktop, now open it.

Step 6 - This is the file that you will be coding, scroll down till you see this.

    STestFile10=
STestFile9=
STestFile8=
STestFile7=
STestFile6=
STestFile5=
STestFile4=
STestFile3=
STestFile2=
STestFile1=FalloutNV.esm


Step 7
- This is where you will type out the file name, for example: I downloaded the Cheat Terminal ESP patch, i would rename it to something smaller with all CAPS, cause you will be required to rename your mods into ALL CAPS in order for your game to read it properly, i renamed mine to "DEV1.ESP", then add it to the list, which would end up looking like this


    STestFile10=
STestFile9=
STestFile8=
STestFile7=
STestFile6=
STestFile5=
STestFile4=
STestFile3=
STestFile2=DEV1.ESP <--- I Added Here
STestFile1=FalloutNV.esm

Step 8
- Now scroll down till you see a code that looks like this

    sEssentialFileCacheListE=DATA/FALLOUT - MISC.BSA, DATA/SYSUTIL/*.PNG, DATA/ICON0.PNG, DATA/PIC1.PNG, DATA/FALLOUTNV.ESM, DATA/FINAL_MASTER_XML.DAT, DATA/CREDITS.TXT, DATA/CREDITSWACKY.TXT, DATA/FALLOUT - MESHES.BSA, DATA/FALLOUT - SOUND.BSA, DATA/FALLOUT - TEXTURES.BSA, DATA/FALLOUT - TEXTURES2.BSA, DATA/SHADERS.BSA, DATA/VIDEO/*.BIK, DATA/MUSIC/BTTL/EVIL1/*.MP3, DATA/MUSIC/BTTL/EVIL2/*.MP3, DATA/MUSIC/BTTL/EVIL3/*.MP3, DATA/MUSIC/BTTL/EVIL4/*.MP3, DATA/MUSIC/BTTL/GOOD1/*.MP3, DATA/MUSIC/BTTL/GOOD2/*.MP3, DATA/MUSIC/BTTL/GOOD3/*.MP3, DATA/MUSIC/BTTL/GOOD4/*.MP3, DATA/MUSIC/LOC/CAESARSLEGION/*.MP3, DATA/MUSIC/LOC/CORPORATERUINS/*.MP3, DATA/MUSIC/LOC/DESERTEXPLORATION/*.MP3, DATA/MUSIC/LOC/FREESIDE/*.MP3, DATA/MUSIC/LOC/HOOVERDAM/*.MP3, DATA/MUSIC/LOC/INDUSTRIALCITY/*.MP3, DATA/MUSIC/LOC/JACOBSTOWN/*.MP3, DATA/MUSIC/LOC/LARGERTOWN/*.MP3, DATA/MUSIC/LOC/MOUNTAIN/*.MP3, DATA/MUSIC/LOC/NEWCALIFORNIAREPUBLIC/*.MP3, DATA/MUSIC/OLD/F01/*.MP3, DATA/MUSIC/OLD/F02/*.MP3, DATA/MUSIC/OLD/F03/*.MP3, DATA/MUSIC/DNGN/DUNGEON1/*.MP3, DATA/MUSIC/DNGN/DUNGEON2/*.MP3, DATA/MUSIC/DNGN/DUNGEON3/*.MP3, DATA/MUSIC/DNGN/DUNGEON4/*.MP3, DATA/MUSIC/DNGN/DUNGEON5/*.MP3, DATA/MUSIC/DNGN/DUNGEON6/*.MP3, DATA/MUSIC/DNGN/DUNGEON6/*.MP3, DATA/MUSIC/DNGN/DUNGEON7/*.MP3, DATA/MUSIC/DNGN/DUNGEON8/*.MP3, DATA/MUSIC/SCR/*.MP3, DATA/MUSIC/SPECIAL/*.MP3, DATA/FALLOUT - FACEGEN.BSA
Step 9 - Once you find it, you will look carefully at that code, you want to add the file names you added to the "STestFiles" to here also

    sEssentialFileCacheListE=DATA/FALLOUT - MISC.BSA, DATA/SYSUTIL/*.PNG, DATA/ICON0.PNG, DATA/PIC1.PNG, DATA/FALLOUTNV.ESM, (HERE) <-----
Step 10 - For example, i installed my CHEAT TERMINAL ESP MOD, by adding "DEV1.ESP", like this.

    sEssentialFileCacheListE=DATA/FALLOUT - MISC.BSA, DATA/SYSUTIL/*.PNG, DATA/ICON0.PNG, DATA/PIC1.PNG, DATA/FALLOUTNV.ESM, DATA/DEV1.ESP,
Step 11 - The reason i put it right after "DATA/FALLOUTNV.ESM" is because it can only run if it the mod loads right after the game,
Note: you will have to put "DATA/" before the name of the MOD, as this is how the game finds where the mod is so it can run it.

Step 12 - Now you are finished codding your FALLOUT.INI file, now you will put the CHEATTERMINA.ESP (Rename it to DEV1.ESP) to "dev_hdd0/GAMES/BLUS30500/PS3_GAME/USRDIR/DATA" on your FileZilla.

Step 13 - Now replace the FALLOUT.INI file with your edited FALLOUT.INI file in "dev_hdd0/GAMES/BLUS30500/PS3_GAME/USRDIR"

Step 14 - You are now done, this is how you will install and code mods.


NOTE: You may add more lines to mod the game with, for example.


    
STestFile10=
STestFile9=
STestFile8=
STestFile7=
STestFile6=
STestFile5=
STestFile4=
STestFile3=
STestFile2=DEV1.ESP
STestFile1=FalloutNV.esm
Can be changed to

    
STestFile20=
STestFile19=
STestFile18=
STestFile17=
STestFile16=
STestFile15=
STestFile14=
STestFile13=
STestFile12=
STestFile11=
STestFile10=
STestFile9=
STestFile8=
STestFile7=
STestFile6=
STestFile5=
STestFile4=
STestFile3=
STestFile2=DEV1.ESP
STestFile1=FalloutNV.esm



Also if you want all the mods you have added to load in a single line in the sEssentialFileCacheListE you can put


    DATA/*.ESP,
instead of

    DATA/DEV1.ESP, DATA/DEV2.ESP, DATA/DEV3.ESP, etc

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[multipage=ESP Mod Downloads]

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ESP DOWNLOADs







[ame]https://www.youtube.com/watch?v=rk_3XWEwDiQ&feature=related[/ame]
True Stealth Armour Mod
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Cheat Terminal:
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Fallout Heroes:
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Weight8000:
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Companion Level 30 Cap:
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Radiation Free Foods: (Thanks to HUYI82)
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Speed Hat and Glasses:
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(REASad Awesome Adjust how much XP you gain from things)

Very Hard Difficulty:
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[multipage=BSA File !README!]

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BSA README


BSA README VERSION 1.2

Please read below before starting, it is that important!

Fallout New Vegas is Backup able and Launch able?
Answer ~ Yes




BSA Files are Edit able?
Answer ~ Yes

Edited BSA files are able to be Launched?
Answer ~ Testing/Theory





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[multipage=BSA File Managing & Editing]

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BSA FILE MANAGMENT


EXTRACTION PHASE


STEP 0 - RUN LV2.PKG on PS3
(IMPORTANT: You have to have this running inorder to launch or use file mangers properly)

Step 1
- You will need to make a backup of your game Fallout3 or Fallout New Vegas, depending on what you want to edit.



Step 2 - To backup your game, simply take the backup of your HDD0 from your PS3 that you are connected through FileZilla, simply drop somewhere to your liking.


Step 3 - You will need a program called FOMM "Fallout Mod Manager" (Look on the downloads page)


Step 4 - After installing FOMM, you will then goto where ever you backed up your game, goto the "DATA" folder of that game and right-click on a .BSA file you want to edit, (I'll be using FALLOUT - SOUND.BSA as an example), you will then click "Open With..", then click "Browse", then in the search bar, type "C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Fallout Mod Manager" then press ENTER., now click "BSA Browser", a pop up should appear, click on the game u are editing, then press (ok). (Example Pics Below)

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Step 5 - You will then need to make a folder somewhere, (this is where you will be extracting the BSA file you want to edit)
NOTE: Dont Extract NO MORE THEN 1 BSA FILE PER FOLDER YOU CREATE, AS YOU WILL MIX EVERYTHING UP AND SCREW UP! YOU NEED TO BE ORGINIZED!


Step 6 - Go back to the BSA Browser that you are viewing your file with, and click "Extract All", now extract it all to the specific folder you created for this file. (Example Picture Below)
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Step 7 - Now you have success in viewing the BSA file Happy, hurray! you can change the music by downloading puting a song on your computer and renaming it to one of those songs in there and replacing it (The ol easy way), or you can do some coding and stuff, Nexus has plenty of things you can download.


PACKING PHASE

Step 1 - The most easy part of the job is packing the files back together



Step 2 - Goto your Start Menu, Programs, "Fallout Mod Manager", then open "BSA Creator".



Step 3 - After you have done what ever you have wanted to your files, you will then click "Add Folder(s)", now you will look for your "Extraction" folder, you will click on the extraction folder (add it), do not go inside the "Extraction" folder, as this will not work, you will add the "Extraction" folder it self.
NOTE: DO NOT EXTRACT NO MORE THEN 1 BSA FILE PER EXTRACTION FOLDER, IF YOU DO THIS YOU WILL MIX ALL OF YOUR DATA UP AND SCREW YOUR BACKUP.(Example Picture Below)


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Step 4 - Now click "Create", now look for a location where you want to create this BSA file, (Rename it to the file that you are replacing it with on your Fallout Game)
Note: Please wait atlest 5min-1hour depending on the size of your file and the power of your PC, you may experince some lag on your computer, this is normal, its the "BSA Creator" that is packing the file together.
NOTE: It toke me about 5-10min to pack my sounds not even that prolly shorter, and im using an "HP s5000 Series"


Offical Step 5 - Updating... (In Testing and Research)
Step 5 Theory - You will now put/replace your newly created file into your game "DATA" using filezilla, (This is the game that you are launching) N


Offical Step 6 - Updating... (In Testing and Research)
Step 6 Theory - Now you are done, everytime you launch your game, it will be modded normally like this.



NOTE: Here is a video below to help, also i give you a MP3 Converter, ALL ORIGINAL FILE FORMATS DO NOT CHANGE IF YOU ARE REPLACING.


For the short version of using my example:

Step 1 - Create a folder on your desktop called "SOUND EXTRACTION FOLDER".

Step 2 - Extract your FALLOUT - SOUND.BSA to your new "SOUND EXTRACTION FOLDER"

Step 3 - Edit/Mod what ever you were doing, leave original formats the same though*

Step 4 - Open "BSA CREATOR"

Step 5 - Click "Add Folder(s)", look for your "SOUND EXTRACTION FOLDER"

Step 6 - Click Highlight your "SOUND EXTRACTION FOLDER"

Step 7 - Click "Ok"

Step 8 - Click "Create"

Step 9 - Save file as "FALLOUT - SOUND"

Official Step 10 - Updating... Currently i am researching
Step 10 Theory - Replace original in your backup using FileZilla

~Sorry, currently everything is based on theory past Step 9
~


Other Theories Below

Theory 1 - By
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    [Archive]
SInvalidationFile=ArchiveInvalidation.txt
iRetainFilenameOffsetTable=1
iRetainFilenameStringTable=1
iRetainDirectoryStringTable=1
bCheckRuntimeCollisions=0
bInvalidateOlderFiles=0
bUseArchives=1
SArchiveList=FALLOUT - TEXTURES.BSA, FALLOUT - TEXTURES2.BSA, FALLOUT - MESHES.BSA, FALLOUT - VOICES1.BSA, FALLOUT - VOICES2.BSA, FALLOUT - VOICES3.BSA, FALLOUT - VOICES4.BSA, FALLOUT - SOUND.BSA, FALLOUT - MISC.BSA, FALLOUT - FACEGEN.BSA
Maybe this could lead to something



Theory 2 by You must login or register to view this content.

here is a line on the footer of the file that shouldn't be there, modifiyng the BSA with an Hex editor at the fourth byte changing 68 to 67 i got to work the bsa with bsacmd which is aprog to open the BSAs from oblivion, and that line wasn't there, here's a screenshot You must login or register to view this content.
Note by Romen - Im guessing if u use the hexEditor, you could fix this problem by simply fixing the code by using the original to the new file.






Other Theories Above







[ame]https://www.youtube.com/watch?v=gxFbnF0hSPw[/ame]
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[multipage=The Downloads And Tools]
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DOWNLOADS


For Mods from Nexus goto
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For FileZilla
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For MultiMan
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For FOMM (Fallout Mod Manager)
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For LV2 (Enables Backup Managers)
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CONVERT MP3 to WAV
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Fallout New Vegas GAME PKG (US and EU Compatible)
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CFW KMEAW 3.55
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DOWNLOADS


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[multipage=Video Response]



Coming soon




[multipage=Credits]

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Videos are coming soon.




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All thanks to Nexus.com


All thanks to the Creators of Fallout 3-NV


Thanks to HUYI82 - For confirming that more then 10 mods work, as i didnt yet test it but knew about it.

Thanks to Bry4nMW - For telling me that there is a shortcut in adding ESP Files







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[multipage=Up Comming Updates]
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This thread will be updated so on showing you how to do even more on your own and not rely on websites anymore


Whats in the next update?
Teaching you how to install Textures of your Own
Adding new mods to the ESP downloads list (Trophie Hack)
Video Page
Question/Response Page

Later Updates will include?

Adding more lands Mods

Next Thread Version: 1.2_1theorymod






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The following 51 users say thank you to Romen_Xelkorta for this useful post:

Asmel, bernie2007, Brian235026, Bry4nMW, calcium89, crazyface, CSC-Magic, darianross, daswiftguy, doklo, dolby1, Doors, Durk, emsp, ent, Geeqoh, gigoo, Goblom, HtD, ibombo, IKELOS, Irish Blood, IxCxM, j0nny, JAKE_6046, jfed, L☺L, LeBron-James, m4dn4n0, Masta-blasta117, Mathew595, Max21, mmkmmk3, ModThatGame, NextGenHero, Nolzad0, PL_ViPeR, Rath, RETRO-STATE, RoyalShady, sithxnew, smellyskeet123, stealthkillling, styl, ThwiX, weedsmoka843, wiseguy48, xzxero, Zeroed_in
01-29-2011, 07:04 PM #2
calcium89
Pokemon Trainer
good page thanks alot

The following user thanked calcium89 for this useful post:

Romen_Xelkorta
01-29-2011, 07:37 PM #3
Romen_Xelkorta
Are you high?
thank you <3

The following user thanked Romen_Xelkorta for this useful post:

weedsmoka843
01-29-2011, 07:38 PM #4
HUYI82
< ^ > < ^ >
well done good guide, just to add that you can put more than 10 lines in the STestFile= i have 19 lines in mine, i am not sure if you can add more though, i don't think it would cause a lot of problems.
01-29-2011, 08:28 PM #5
Romen_Xelkorta
Are you high?
Originally posted by HUYI82 View Post
well done good guide, just to add that you can put more than 10 lines in the STestFile= i have 19 lines in mine, i am not sure if you can add more though, i don't think it would cause a lot of problems.


well thank you for that information, i kinda thought that didnt work lol. but i havnt tested it fully.

The big reason i did this post is cause i found out so much about moding Fallout 3 and Fallout NV, and people were wanting me to team up with them and find more on moding it, when i already have found everything as i know of is possible.

Now i can show them how much information i updated to, now i can let you guys know you can edit this game almost to your exact liking, you could even add your own textures. im not going to show that yet, soon i will, but you can just goto the Nexus Forums and get information from there

---------- Post added at 04:28 PM ---------- Previous post was at 04:26 PM ----------

Update Thread Everyone! Please Leave comments so people kno its legit

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weedsmoka843
01-29-2011, 08:31 PM #6
HUYI82
< ^ > < ^ >
yeah i have seen the texture mods but they seem to have other files as well as the esp so i wouldn't have thought they wouldn't work, unless your guide has a way to make all the files into one esp file?
01-29-2011, 08:44 PM #7
Romen_Xelkorta
Are you high?
Originally posted by HUYI82 View Post
yeah i have seen the texture mods but they seem to have other files as well as the esp so i wouldn't have thought they wouldn't work, unless your guide has a way to make all the files into one esp file?


no, but it should work, i teach you how to unpack the bsa files, and those files are compressed folders, so you can edit those then ontop of doing what the mod descriptions says. i havnt tried textures but im sure it works, the guy who showd me this tool told me i can edit textures and even add them, you will have to follow the guide though to understand, i believe its possible to install all those texture mods on the nexus forums. i havnt tried it but i have modded the radio stations to play eminem music.

---------- Post added at 04:44 PM ---------- Previous post was at 04:37 PM ----------

bump bump bump

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Omfg Jon, weedsmoka843
01-29-2011, 08:48 PM #8
HtD
Dark Knight
This is a really nice guide, I like it. Also, is there any mods that help out with getting the trophies faster than you actually could by any chance?
01-29-2011, 08:48 PM #9
HUYI82
< ^ > < ^ >
Originally posted by Xelkorta View Post
no, but it should work, i teach you how to unpack the bsa files, and those files are compressed folders, so you can edit those then ontop of doing what the mod descriptions says. i havnt tried textures but im sure it works, the guy who showd me this tool told me i can edit textures and even add them, you will have to follow the guide though to understand, i believe its possible to install all those texture mods on the nexus forums. i havnt tried it but i have modded the radio stations to play eminem music.

---------- Post added at 04:44 PM ---------- Previous post was at 04:37 PM ----------

bump bump bump


LMAO eminem ?! awesome Smile
01-29-2011, 08:49 PM #10
Romen_Xelkorta
Are you high?
Originally posted by HtD View Post
This is a really nice guide, I like it. Also, is there any mods that help out with getting the trophies faster than you actually could by any chance?


i wasnt going to post that cause someone else had a list of mods on their post but i guess i will tonight when i get off work, ill add it to my update list.

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weedsmoka843

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