Post: [PS3] Fallout New Vegas/Fallout 3: #1 Modding Guide
01-29-2011, 07:03 PM #1
Romen_Xelkorta
Are you high?
(adsbygoogle = window.adsbygoogle || []).push({}); WARNING: I do not have a jailbroken ps3 anymore, i have stopped all research past what i have found or gathered into this thread, peace it, the rest is up to you so get posting!


:NOTE:
I do not have a jailbroken ps3 anymore, so this thread may not get updated unless i have users supporting it for help on where i left off at.
:NOTE:


You must login or register to view this content.


PS3 ONLY PS3 ONLY PS3 ONLY PS3

!JAIL BREAK REQUIRED!



PS. Please make a Fallout New Vegas Section and Sticky This Find!
HOW TO COMPLETELY MOD FALLOUT NEW VEGAS


~BSA EDITING & ESP Coding/Installing~
The Complete Tutorial
by: Romen_Xelkorta


You must login or register to view this content.



HUGE NOTE: THIS THREAD IS BASED ON THEORY AND CURRENT TESTING, MEANING NOT EVERYTHING ACTUALLY WORKS, BUT EVERYTHING SAID IN THIS THREAD IS IN CURRENT TESTING AND IN RESEARCH AND WILL BE UPDATED DAILY


Note: I will be showing you how to view files and edit certain files, as some files are different when installing them, going by my guide will allow you to even edit textures and almost anything you want, as well goes for modding, BSA files are compressed folders, not files, so you will find the folders you need inside those files. do not give me credit on everything, i didnt create any tools or anything in my tutorial, all tools and mods are from nexus, all credit to them. & to all you mods out there who randomly delete peoples threads, i got this one backed up bitchs Happy now i can get all my rep.


You must login or register to view this content.


~INDEX~


Page 1 - Welcome Page
Page 2 - Requirments

Page 3 - ESP GUIDE README

Page 4
- ESP Installing
/Coding
(Confirmed and Working)

Page 5
- ESP Mod Downloads

Page 6 - BSA File README

Page 7 -
BSA File Managing & Editing

(90% Working, Research not Complete)

Page 8
- Downloads And Tools
Video Response (Coming Soon)
Questions & Answers (Coming Soon)

Page 9 - Credits
Page 10 - Updates



~INDEX~


You must login or register to view this content.






+REP IF I HELPED
+NOMINATE IF I HELPED ALOT
OR
PLEASE LEAVE COMMENT
[multipage=Requirments]

You must login or register to view this content.



You must login or register to view this content.
REQUIRMENTS


1.) Playstation 3
2.) Fallout New Vegas Disk / Fallout 3

3.) A Connection between both PC to PS3

4.)
Jailbreak

(Kmeaw 3.55 is HIGHLY RECOMMENDED)


5.)
MultiMAN

6.) FileZilla

7.)
FOMM (FallOut Mod Manager)



8.)
LV2.PKG
(IMPORTANT NOTE: You have to run LV2, in order to launch your mods or back them up properly, also you will have run it everytime you boot your ps3.)

9.)
BlackBox (Optional Requirement)



REQUIRMENTS
You must login or register to view this content.








+REP IF I HELPED
+NOMINATE IF I HELPED ALOT
OR
PLEASE LEAVE COMMENT
[multipage=ESP GUIDE README]

You must login or register to view this content.


You must login or register to view this content.
ESP GUIDE README


This section will teach you how to do the basic modding of ESP.

More will be updated as i research on new theorys and ways to get files to work.

Follow my instructions very carefully, you will need it.




You must login or register to view this content.




+REP IF I HELPED
+NOMINATE IF I HELPED ALOT
OR
PLEASE LEAVE COMMENT
[multipage=ESP Installing/Coding]

You must login or register to view this content.


You must login or register to view this content.
ESP INSTALLING / FALLOUT.INI CODING
GUIDE

[ame]https://www.youtube.com/watch?v=evmrlXYsEgs&feature=player_embedded[/ame]



Note: Any ESP/ESM or anything you need to be loaded will have to be insterted here.

Step 1 - Run LV2.PKG before starting (LV2.PKG in Downloads & Tools)

Step 2 - Run MultiMAN, you will then backup your Fallout Game using MultiMAN

Step 3
- Go download a mod, ill be using the CHEAT TERMINAL MOD for my example.

Step 3 - When Complete, you will see on the bottom of your screen, a IP # on MultiMAN, that is the IP Address you will be using to connect to your computer to ps3.

Step 4 - Goto your computer and startup FileZilla, go to the "Host" bar at the top of your screen and type in your IP Address that you got from MultiMAN on the bottom of your screen on the PS3.

Step 5 - Click "Quick Connect" on FileZilla on your PC, you will get a set of folders on the right side now, goto "dev_hdd0/GAMES/BLUS30500/PS3_GAME/USRDIR", Copy the FALLOUT.INI file to your desktop, now open it.

Step 6 - This is the file that you will be coding, scroll down till you see this.

    STestFile10=
STestFile9=
STestFile8=
STestFile7=
STestFile6=
STestFile5=
STestFile4=
STestFile3=
STestFile2=
STestFile1=FalloutNV.esm


Step 7
- This is where you will type out the file name, for example: I downloaded the Cheat Terminal ESP patch, i would rename it to something smaller with all CAPS, cause you will be required to rename your mods into ALL CAPS in order for your game to read it properly, i renamed mine to "DEV1.ESP", then add it to the list, which would end up looking like this


    STestFile10=
STestFile9=
STestFile8=
STestFile7=
STestFile6=
STestFile5=
STestFile4=
STestFile3=
STestFile2=DEV1.ESP <--- I Added Here
STestFile1=FalloutNV.esm

Step 8
- Now scroll down till you see a code that looks like this

    sEssentialFileCacheListE=DATA/FALLOUT - MISC.BSA, DATA/SYSUTIL/*.PNG, DATA/ICON0.PNG, DATA/PIC1.PNG, DATA/FALLOUTNV.ESM, DATA/FINAL_MASTER_XML.DAT, DATA/CREDITS.TXT, DATA/CREDITSWACKY.TXT, DATA/FALLOUT - MESHES.BSA, DATA/FALLOUT - SOUND.BSA, DATA/FALLOUT - TEXTURES.BSA, DATA/FALLOUT - TEXTURES2.BSA, DATA/SHADERS.BSA, DATA/VIDEO/*.BIK, DATA/MUSIC/BTTL/EVIL1/*.MP3, DATA/MUSIC/BTTL/EVIL2/*.MP3, DATA/MUSIC/BTTL/EVIL3/*.MP3, DATA/MUSIC/BTTL/EVIL4/*.MP3, DATA/MUSIC/BTTL/GOOD1/*.MP3, DATA/MUSIC/BTTL/GOOD2/*.MP3, DATA/MUSIC/BTTL/GOOD3/*.MP3, DATA/MUSIC/BTTL/GOOD4/*.MP3, DATA/MUSIC/LOC/CAESARSLEGION/*.MP3, DATA/MUSIC/LOC/CORPORATERUINS/*.MP3, DATA/MUSIC/LOC/DESERTEXPLORATION/*.MP3, DATA/MUSIC/LOC/FREESIDE/*.MP3, DATA/MUSIC/LOC/HOOVERDAM/*.MP3, DATA/MUSIC/LOC/INDUSTRIALCITY/*.MP3, DATA/MUSIC/LOC/JACOBSTOWN/*.MP3, DATA/MUSIC/LOC/LARGERTOWN/*.MP3, DATA/MUSIC/LOC/MOUNTAIN/*.MP3, DATA/MUSIC/LOC/NEWCALIFORNIAREPUBLIC/*.MP3, DATA/MUSIC/OLD/F01/*.MP3, DATA/MUSIC/OLD/F02/*.MP3, DATA/MUSIC/OLD/F03/*.MP3, DATA/MUSIC/DNGN/DUNGEON1/*.MP3, DATA/MUSIC/DNGN/DUNGEON2/*.MP3, DATA/MUSIC/DNGN/DUNGEON3/*.MP3, DATA/MUSIC/DNGN/DUNGEON4/*.MP3, DATA/MUSIC/DNGN/DUNGEON5/*.MP3, DATA/MUSIC/DNGN/DUNGEON6/*.MP3, DATA/MUSIC/DNGN/DUNGEON6/*.MP3, DATA/MUSIC/DNGN/DUNGEON7/*.MP3, DATA/MUSIC/DNGN/DUNGEON8/*.MP3, DATA/MUSIC/SCR/*.MP3, DATA/MUSIC/SPECIAL/*.MP3, DATA/FALLOUT - FACEGEN.BSA
Step 9 - Once you find it, you will look carefully at that code, you want to add the file names you added to the "STestFiles" to here also

    sEssentialFileCacheListE=DATA/FALLOUT - MISC.BSA, DATA/SYSUTIL/*.PNG, DATA/ICON0.PNG, DATA/PIC1.PNG, DATA/FALLOUTNV.ESM, (HERE) <-----
Step 10 - For example, i installed my CHEAT TERMINAL ESP MOD, by adding "DEV1.ESP", like this.

    sEssentialFileCacheListE=DATA/FALLOUT - MISC.BSA, DATA/SYSUTIL/*.PNG, DATA/ICON0.PNG, DATA/PIC1.PNG, DATA/FALLOUTNV.ESM, DATA/DEV1.ESP,
Step 11 - The reason i put it right after "DATA/FALLOUTNV.ESM" is because it can only run if it the mod loads right after the game,
Note: you will have to put "DATA/" before the name of the MOD, as this is how the game finds where the mod is so it can run it.

Step 12 - Now you are finished codding your FALLOUT.INI file, now you will put the CHEATTERMINA.ESP (Rename it to DEV1.ESP) to "dev_hdd0/GAMES/BLUS30500/PS3_GAME/USRDIR/DATA" on your FileZilla.

Step 13 - Now replace the FALLOUT.INI file with your edited FALLOUT.INI file in "dev_hdd0/GAMES/BLUS30500/PS3_GAME/USRDIR"

Step 14 - You are now done, this is how you will install and code mods.


NOTE: You may add more lines to mod the game with, for example.


    
STestFile10=
STestFile9=
STestFile8=
STestFile7=
STestFile6=
STestFile5=
STestFile4=
STestFile3=
STestFile2=DEV1.ESP
STestFile1=FalloutNV.esm
Can be changed to

    
STestFile20=
STestFile19=
STestFile18=
STestFile17=
STestFile16=
STestFile15=
STestFile14=
STestFile13=
STestFile12=
STestFile11=
STestFile10=
STestFile9=
STestFile8=
STestFile7=
STestFile6=
STestFile5=
STestFile4=
STestFile3=
STestFile2=DEV1.ESP
STestFile1=FalloutNV.esm



Also if you want all the mods you have added to load in a single line in the sEssentialFileCacheListE you can put


    DATA/*.ESP,
instead of

    DATA/DEV1.ESP, DATA/DEV2.ESP, DATA/DEV3.ESP, etc

You must login or register to view this content.






+REP IF I HELPED
+NOMINATE IF I HELPED ALOT
OR
PLEASE LEAVE COMMENT


[multipage=ESP Mod Downloads]

You must login or register to view this content.


You must login or register to view this content.
ESP DOWNLOADs







[ame]https://www.youtube.com/watch?v=rk_3XWEwDiQ&feature=related[/ame]
True Stealth Armour Mod
You must login or register to view this content.




Cheat Terminal:
You must login or register to view this content.

Fallout Heroes:
You must login or register to view this content.


Weight8000:
You must login or register to view this content.


No Fall Damage:
You must login or register to view this content.


Intrusive Invisible Wall Remover:
You must login or register to view this content.


Increased Run Speed:
You must login or register to view this content.

Veteran Ranger Companion:
You must login or register to view this content.

Companion Level 30 Cap:
You must login or register to view this content.

Player Level Cap 100:
You must login or register to view this content.

Imaginator:
You must login or register to view this content.

Fast Travel From Anywhere:
You must login or register to view this content.


Power Armor Training:
You must login or register to view this content.


Debug MegaPistol Ammo and Stimpaks:
You must login or register to view this content.


Better Casinos:
You must login or register to view this content.


Casino Unbanner:
You must login or register to view this content.

Casino Bypass:
You must login or register to view this content.


Populated Casinos:
You must login or register to view this content.

BuildableBotsNV:
You must login or register to view this content.


Recall Device - Personal Teleporter:
You must login or register to view this content.


Craft Armor:
You must login or register to view this content.

Craft Ammo:
You must login or register to view this content.

NPC and Creature Spawner:
You must login or register to view this content.

Loot the Unconscious:
You must login or register to view this content.

Respawn Timer:
You must login or register to view this content.

Skeleton Key:
You must login or register to view this content.

Unlimited Companions:
You must login or register to view this content.

Hacking, Picking, Pocketing, always successful:
You must login or register to view this content.

Radiation Free Foods: (Thanks to HUYI82)
You must login or register to view this content.

The Cheating Skull: (Thanks to HUYI82)
You must login or register to view this content.

Regenerating AP Points: (Thanks to HUYI82)
You must login or register to view this content.

Firearm Accuracy Overhaul:
You must login or register to view this content.

Speed Hat and Glasses:
You must login or register to view this content.

Experience Control:
You must login or register to view this content.
(REASad Awesome Adjust how much XP you gain from things)

Very Hard Difficulty:
You must login or register to view this content.




You must login or register to view this content.





[multipage=BSA File !README!]

You must login or register to view this content.





You must login or register to view this content.
BSA README


BSA README VERSION 1.2

Please read below before starting, it is that important!

Fallout New Vegas is Backup able and Launch able?
Answer ~ Yes




BSA Files are Edit able?
Answer ~ Yes

Edited BSA files are able to be Launched?
Answer ~ Testing/Theory





You must login or register to view this content.




+REP IF I HELPED
+NOMINATE IF I HELPED ALOT
OR
PLEASE LEAVE COMMENT
[multipage=BSA File Managing & Editing]

You must login or register to view this content.







You must login or register to view this content.
BSA FILE MANAGMENT


EXTRACTION PHASE


STEP 0 - RUN LV2.PKG on PS3
(IMPORTANT: You have to have this running inorder to launch or use file mangers properly)

Step 1
- You will need to make a backup of your game Fallout3 or Fallout New Vegas, depending on what you want to edit.



Step 2 - To backup your game, simply take the backup of your HDD0 from your PS3 that you are connected through FileZilla, simply drop somewhere to your liking.


Step 3 - You will need a program called FOMM "Fallout Mod Manager" (Look on the downloads page)


Step 4 - After installing FOMM, you will then goto where ever you backed up your game, goto the "DATA" folder of that game and right-click on a .BSA file you want to edit, (I'll be using FALLOUT - SOUND.BSA as an example), you will then click "Open With..", then click "Browse", then in the search bar, type "C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Fallout Mod Manager" then press ENTER., now click "BSA Browser", a pop up should appear, click on the game u are editing, then press (ok). (Example Pics Below)

You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.



Step 5 - You will then need to make a folder somewhere, (this is where you will be extracting the BSA file you want to edit)
NOTE: Dont Extract NO MORE THEN 1 BSA FILE PER FOLDER YOU CREATE, AS YOU WILL MIX EVERYTHING UP AND SCREW UP! YOU NEED TO BE ORGINIZED!


Step 6 - Go back to the BSA Browser that you are viewing your file with, and click "Extract All", now extract it all to the specific folder you created for this file. (Example Picture Below)
You must login or register to view this content.


Step 7 - Now you have success in viewing the BSA file Happy, hurray! you can change the music by downloading puting a song on your computer and renaming it to one of those songs in there and replacing it (The ol easy way), or you can do some coding and stuff, Nexus has plenty of things you can download.


PACKING PHASE

Step 1 - The most easy part of the job is packing the files back together



Step 2 - Goto your Start Menu, Programs, "Fallout Mod Manager", then open "BSA Creator".



Step 3 - After you have done what ever you have wanted to your files, you will then click "Add Folder(s)", now you will look for your "Extraction" folder, you will click on the extraction folder (add it), do not go inside the "Extraction" folder, as this will not work, you will add the "Extraction" folder it self.
NOTE: DO NOT EXTRACT NO MORE THEN 1 BSA FILE PER EXTRACTION FOLDER, IF YOU DO THIS YOU WILL MIX ALL OF YOUR DATA UP AND SCREW YOUR BACKUP.(Example Picture Below)


You must login or register to view this content.



Step 4 - Now click "Create", now look for a location where you want to create this BSA file, (Rename it to the file that you are replacing it with on your Fallout Game)
Note: Please wait atlest 5min-1hour depending on the size of your file and the power of your PC, you may experince some lag on your computer, this is normal, its the "BSA Creator" that is packing the file together.
NOTE: It toke me about 5-10min to pack my sounds not even that prolly shorter, and im using an "HP s5000 Series"


Offical Step 5 - Updating... (In Testing and Research)
Step 5 Theory - You will now put/replace your newly created file into your game "DATA" using filezilla, (This is the game that you are launching) N


Offical Step 6 - Updating... (In Testing and Research)
Step 6 Theory - Now you are done, everytime you launch your game, it will be modded normally like this.



NOTE: Here is a video below to help, also i give you a MP3 Converter, ALL ORIGINAL FILE FORMATS DO NOT CHANGE IF YOU ARE REPLACING.


For the short version of using my example:

Step 1 - Create a folder on your desktop called "SOUND EXTRACTION FOLDER".

Step 2 - Extract your FALLOUT - SOUND.BSA to your new "SOUND EXTRACTION FOLDER"

Step 3 - Edit/Mod what ever you were doing, leave original formats the same though*

Step 4 - Open "BSA CREATOR"

Step 5 - Click "Add Folder(s)", look for your "SOUND EXTRACTION FOLDER"

Step 6 - Click Highlight your "SOUND EXTRACTION FOLDER"

Step 7 - Click "Ok"

Step 8 - Click "Create"

Step 9 - Save file as "FALLOUT - SOUND"

Official Step 10 - Updating... Currently i am researching
Step 10 Theory - Replace original in your backup using FileZilla

~Sorry, currently everything is based on theory past Step 9
~


Other Theories Below

Theory 1 - By
You must login or register to view this content.

    [Archive]
SInvalidationFile=ArchiveInvalidation.txt
iRetainFilenameOffsetTable=1
iRetainFilenameStringTable=1
iRetainDirectoryStringTable=1
bCheckRuntimeCollisions=0
bInvalidateOlderFiles=0
bUseArchives=1
SArchiveList=FALLOUT - TEXTURES.BSA, FALLOUT - TEXTURES2.BSA, FALLOUT - MESHES.BSA, FALLOUT - VOICES1.BSA, FALLOUT - VOICES2.BSA, FALLOUT - VOICES3.BSA, FALLOUT - VOICES4.BSA, FALLOUT - SOUND.BSA, FALLOUT - MISC.BSA, FALLOUT - FACEGEN.BSA
Maybe this could lead to something



Theory 2 by You must login or register to view this content.

here is a line on the footer of the file that shouldn't be there, modifiyng the BSA with an Hex editor at the fourth byte changing 68 to 67 i got to work the bsa with bsacmd which is aprog to open the BSAs from oblivion, and that line wasn't there, here's a screenshot You must login or register to view this content.
Note by Romen - Im guessing if u use the hexEditor, you could fix this problem by simply fixing the code by using the original to the new file.






Other Theories Above







[ame]https://www.youtube.com/watch?v=gxFbnF0hSPw[/ame]
You must login or register to view this content.






You must login or register to view this content.




+REP IF I HELPED
+NOMINATE IF I HELPED ALOT
OR
PLEASE LEAVE COMMENT

[multipage=The Downloads And Tools]
You must login or register to view this content.



You must login or register to view this content.
DOWNLOADS


For Mods from Nexus goto
You must login or register to view this content.


For FileZilla
You must login or register to view this content.



For MultiMan
You must login or register to view this content.



For FOMM (Fallout Mod Manager)
You must login or register to view this content.



For LV2 (Enables Backup Managers)
You must login or register to view this content.




CONVERT MP3 to WAV
You must login or register to view this content.




Fallout New Vegas GAME PKG (US and EU Compatible)
You must login or register to view this content.


CFW KMEAW 3.55
You must login or register to view this content.








DOWNLOADS


You must login or register to view this content.



+REP IF I HELPED
+NOMINATE IF I HELPED ALOT
OR
PLEASE LEAVE COMMENT

[multipage=Video Response]



Coming soon




[multipage=Credits]

You must login or register to view this content.
Videos are coming soon.




You must login or register to view this content.



All thanks to Nexus.com


All thanks to the Creators of Fallout 3-NV


Thanks to HUYI82 - For confirming that more then 10 mods work, as i didnt yet test it but knew about it.

Thanks to Bry4nMW - For telling me that there is a shortcut in adding ESP Files







+REP IF I HELPED
+NOMINATE IF I HELPED ALOT
OR
PLEASE LEAVE COMMENT


[multipage=Up Comming Updates]
You must login or register to view this content.




This thread will be updated so on showing you how to do even more on your own and not rely on websites anymore


Whats in the next update?
Teaching you how to install Textures of your Own
Adding new mods to the ESP downloads list (Trophie Hack)
Video Page
Question/Response Page

Later Updates will include?

Adding more lands Mods

Next Thread Version: 1.2_1theorymod






You must login or register to view this content.





+REP IF I HELPED
+NOMINATE IF I HELPED ALOT
OR
PLEASE LEAVE COMMENT
Last edited by Romen_Xelkorta ; 12-22-2011 at 01:25 AM. Reason: Fixed a small error :)

The following 50 users say thank you to Romen_Xelkorta for this useful post:

Asmel, bernie2007, Brian235026, Bry4nMW, calcium89, crazyface, CSC-Magic, daswiftguy, doklo, dolby1, Doors, Durk, emsp, ent, Geeqoh, gigoo, Goblom, HtD, ibombo, IKELOS, Irish Blood, IxCxM, j0nny, JAKE_6046, jfed, L☺L, LeBron-James, m4dn4n0, Masta-blasta117, Mathew595, Max21, mmkmmk3, ModThatGame, NextGenHero, Nolzad0, PL_ViPeR, Rath, RETRO-STATE, RoyalShady, sithxnew, smellyskeet123, stealthkillling, styl, ThwiX, weedsmoka843, wiseguy48, xzxero, Zeroed_in
01-30-2011, 08:29 PM #56
Romen_Xelkorta
Are you high?
Originally posted by lMarco666l View Post
yea i got no music no gunsounds no background music nothing its all gone. The file is to big to upload btw dont have pro for mediafire

file is 1,06Gb

i Think i'm gonna give up on this cant get it to work to bad though


well im doing a retest on mine so just bare with me, i want to help you at 100%
01-30-2011, 08:32 PM #57
iP4Y
Are you high?
Originally posted by Xelkorta View Post
well im doing a retest on mine so just bare with me, i want to help you at 100%


ok cheers m8
01-30-2011, 08:38 PM #58
Romen_Xelkorta
Are you high?
Originally posted by lMarco666l View Post
ok cheers m8


Is your BSA file for sound in ALL CAPS?
01-30-2011, 08:40 PM #59
iP4Y
Are you high?
Originally posted by Xelkorta View Post
Is your BSA file for sound in ALL CAPS?


the file name is all in caps yes
01-30-2011, 09:18 PM #60
Romen_Xelkorta
Are you high?
i think i know why it dont work for you, im just now testing mine though first

---------- Post added at 05:18 PM ---------- Previous post was at 05:17 PM ----------

Originally posted by lMarco666l View Post
the file name is all in caps yes



It has to do with invalidating, idk what hell that means, but im still researching.
Last edited by Romen_Xelkorta ; 01-30-2011 at 11:45 PM.
01-30-2011, 11:38 PM #61
Whilst extracting my BSAs another thought occurred to me. Since you will be loading the BSAs from the HDD, can we not scroll down to
    
SArchiveList=FALLOUT - TEXTURES.BSA, FALLOUT - TEXTURES2.BSA, FALLOUT - MESHES.BSA, FALLOUT - VOICES1.BSA, FALLOUT - VOICES2.BSA, FALLOUT - VOICES3.BSA, FALLOUT - VOICES4.BSA, FALLOUT - SOUND.BSA, FALLOUT - MISC.BSA, FALLOUT - FACEGEN.BSA

And Make it empty like this?
    SArchiveList=

That way you don't waste room on the HDD with another BSA file its already reading from there, and probably make the game process faster.
01-31-2011, 12:08 AM #62
Romen_Xelkorta
Are you high?
Originally posted by Bry4nMW View Post
Whilst extracting my BSAs another thought occurred to me. Since you will be loading the BSAs from the HDD, can we not scroll down to
    
SArchiveList=FALLOUT - TEXTURES.BSA, FALLOUT - TEXTURES2.BSA, FALLOUT - MESHES.BSA, FALLOUT - VOICES1.BSA, FALLOUT - VOICES2.BSA, FALLOUT - VOICES3.BSA, FALLOUT - VOICES4.BSA, FALLOUT - SOUND.BSA, FALLOUT - MISC.BSA, FALLOUT - FACEGEN.BSA

And Make it empty like this?
    SArchiveList=

That way you don't waste room on the HDD with another BSA file its already reading from there, and probably make the game process faster.


Im currently having problems with running the bsa files, and you will need that line i believe eventually, ive bee researching on the pc version for a while and the ps3 version is almost the same, just 2 missing things really. but the guy who told me about this thing said he had it working properly, i dont even remember where i talked to him but it was on here.

all i know is you need to invalidate the files. i havnt gotten that far.


And as far as i kno, that archive section is needed. i believe, unless u find different?

Everything here is theory and in testing i declair now.

---------- Post added at 08:03 PM ---------- Previous post was at 07:44 PM ----------

UPDATED TO THEORY MODE

THREAD VERSION 1.2theory

---------- Post added at 08:08 PM ---------- Previous post was at 08:03 PM ----------

Originally posted by Bry4nMW View Post
Whilst extracting my BSAs another thought occurred to me. Since you will be loading the BSAs from the HDD, can we not scroll down to
    
SArchiveList=FALLOUT - TEXTURES.BSA, FALLOUT - TEXTURES2.BSA, FALLOUT - MESHES.BSA, FALLOUT - VOICES1.BSA, FALLOUT - VOICES2.BSA, FALLOUT - VOICES3.BSA, FALLOUT - VOICES4.BSA, FALLOUT - SOUND.BSA, FALLOUT - MISC.BSA, FALLOUT - FACEGEN.BSA

And Make it empty like this?
    SArchiveList=

That way you don't waste room on the HDD with another BSA file its already reading from there, and probably make the game process faster.


updated thread
Last edited by Romen_Xelkorta ; 01-30-2011 at 11:49 PM.
01-31-2011, 12:12 AM #63
ill try this.
01-31-2011, 12:17 AM #64
Originally posted by Xelkorta View Post
Im currently having problems with running the bsa files, and you will need that line i believe eventually, ive bee researching on the pc version for a while and the ps3 version is almost the same, just 2 missing things really. but the guy who told me about this thing said he had it working properly, i dont even remember where i talked to him but it was on here.

all i know is you need to invalidate the files. i havnt gotten that far.


And as far as i kno, that archive section is needed. i believe, unless u find different?

Everything here is theory and in testing i declair now.

---------- Post added at 08:03 PM ---------- Previous post was at 07:44 PM ----------

UPDATED TO THEORY MODE

THREAD VERSION 1.2theory

---------- Post added at 08:08 PM ---------- Previous post was at 08:03 PM ----------



updated thread

A while back I read a thread on modding, but only for ESPs. Back when dongles had just become all the rage, but from what I remember the tutorial told me to remove it. I am assembling a few mods, and after that I will see if I come across an errors by removing it.

Copyright © 2024, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo