Post: How to mod PS3 Borderlands 2 saves!!
12-11-2012, 11:38 PM #1
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Requirements


  1. USB Drive
  2. Bruteforcesavedata V1.2.0
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  3. Borderlands Save Editor Revision 138


How to


  1. Download and extract the required files.
  2. Copy Borderlands 2 save from PS3 to USB Drive and connect it to your PC.
  3. Open Bruteforcesavedata V1.2.0 find your save and decrypt it.
    [ATTACH=CONFIG]20868[/ATTACH][ATTACH=CONFIG]20869[/ATTACH]
  4. Now open your decrypted save with Borderlands Save Editor Revision 138 making sure to select PS3 Save Files in the lower right of the open screen. Mod your save and then save it.
    [ATTACH=CONFIG]20870[/ATTACH]
  5. Go back to Bruteforcesavedata V1.2.0 and refresh the saves list then select your save and Update PFD and Encrypt PFD.
  6. Unconnect your USB Drive from your PC and reconnect it to your PS3 and copy your modded save to your PS3.



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Thanks to Flatz, Aldostools and Rick AKA Gibbed.

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Thanks to cl_21 he has got this working by using the You must login or register to view this content..
Last edited by pink1 ; 12-20-2012 at 03:41 AM.

The following 24 users say thank you to pink1 for this useful post:

ch1potle, cl_21, demon_eye, Dennissiej84, Dman93, gatoCRM, Gian_, ilasthope, Isaac Clarke, issue, K5‎‎, TheMightyMoJo, Lethal Hack, Lucas Mace, lumbee96, mattyboy93, neonzeroshift, NoTElite, pepino, PureXenon, ResistTheSun, SHAkA, Shelbinheimer
04-21-2013, 09:40 PM #218
nice post
04-24-2013, 11:56 AM #219
good work
04-29-2013, 02:36 PM #220
Trying to copy modded save back to PS3, says "The save is corrupted". Welp!
05-21-2013, 11:36 PM #221
is anyone using a 64bit comp with bruteforce???? cause it aint acting right for me
05-22-2013, 01:18 AM #222
I'm running Win7 64bit so it should work. What's the problem it's giving you?
05-22-2013, 02:38 PM #223
keep getting the unreadable problem and i know its because visual c++ but i cant get it fixed ive tried all the c++ distros and then uninstalled them but still unreadable error i sorta just gave up and setup a side comp just for modding
06-12-2013, 03:22 AM #224
chapu23
Do a barrel roll!
so can do mods with the bruteforce thing, how do I get one bro , I got explorer for resigning and stuff but doing mods would be nice
06-21-2013, 02:27 PM #225
soul-toktzt
I am error
Question, can you put the damage of a modded launcher on a modded assault rifle? i have an assault rifle thats shoot VERY fast, but low damage, and a launcher with 1M+ damage x7 but it shoot slow :/
So 1m+ damage x7 on that assault rifle, possible?
06-22-2013, 11:01 PM #226
Originally posted by toktzt View Post
Question, can you put the damage of a modded launcher on a modded assault rifle? i have an assault rifle thats shoot VERY fast, but low damage, and a launcher with 1M+ damage x7 but it shoot slow :/
So 1m+ damage x7 on that assault rifle, possible?

try one of these strings here
GD_Weap_AssaultRifle.Accessory.AR_Accessory_Box_BulletSpeed
GD_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom

---------- Post added at 07:01 PM ---------- Previous post was at 06:58 PM ----------

Originally posted by chapu23 View Post
so can do mods with the bruteforce thing, how do I get one bro , I got explorer for resigning and stuff but doing mods would be nice

you dont mod with bruteforce all it does is unlock the save to do the modding with gibbed

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