Post: The last of us 1.11 inf listening
12-10-2014, 09:55 PM #1
TymmyD
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); If you use these offsets in your tool, please give credit where credit due.

Inf listening 00575BB4 - 60000000
Inf ammo. 006B1D94 - 60000000
game parts 013B1944
add on 10000 game parts every time you earn any parts 0037E060 - 30002710
Health is 41E8EC90 - 64 is 100%
Last edited by TymmyD ; 09-19-2015 at 11:01 PM.

The following 3 users say thank you to TymmyD for this useful post:

carma66, MostWanted323i, ViRUS//MoDz
07-30-2015, 09:02 AM #29
Oxinar
Save Point
Status of joel like increase health listening this kind of thing, I know there is the infinite items code but I was wondering if you have an specific code for it, for the weapon parts I used this 0036E060 - 30002710 with -10000 to inject in the eboot, but not worked, what I did wrong? And if possible the offsets for infinite flamethrower.
Last edited by Oxinar ; 07-30-2015 at 09:06 AM.
07-30-2015, 11:10 AM #30
TymmyD
Do a barrel roll!
Where did you get those addresses? None have been released for a while apart from tools since the latest update.
I originally was thinking online.
I'm with you now.
I'll have a look for you. See if I can find what you need.
How about a save with all upgrades done?
07-30-2015, 04:51 PM #31
@TymmyD do you know offset for more health?
07-30-2015, 04:54 PM #32
Oxinar
Save Point
For the Inf listening and Inf ammo.I used the codes you released in this thread only the game parts does not work in the EBOOT, for Infinite Oxygen and Max Money I used the codes of the 1.7 update they still work normally on the 1.11, if you can help with just the flamethrower I would be very grateful, and thanks for the Inf listening and Inf ammo codes.
07-30-2015, 08:54 PM #33
TymmyD
Do a barrel roll!
Flame thrower is 6B9148-60000000
Items / supplies is
336DC-60000000
Should work for story mode upgrades. Give it a try.
Health is 41E8EC90- 64 is 100%. Increase this for more. This debugs to 7CB14C in EBoot but changing the value does some strange stuff. So I never released it. The health is not consistent.

Don't forget to -10000 for eboot.

Have fun!
Last edited by TymmyD ; 07-30-2015 at 09:00 PM.
07-30-2015, 10:27 PM #34
Oxinar
Save Point
Thanks buddy Flame thrower works like a charm, Items / supplies works too but are the same as infinite item usage, so because of the infinite item usage in the beginning of the game when we use the first medkit the game stays in a eternal loop because of the medkit does not disappear, I know I could install the pkg after this part but I like to have a perfect pkg without this problem, then it would be possible to have infinite materials to create things but the created things not to be infinite? such as medkit and bombs, that way we would not have the problem at the beginning of the game. Sorry to ask too much and thank you for your hard work, you rock.
07-31-2015, 02:04 AM #35
thanks! do you know 50% increase instead of 100%?
07-31-2015, 07:10 AM #36
TymmyD
Do a barrel roll!
That's not 100% more. That's 100%full. Add 32 to 64 for 150%. I really not sure if it will work. But you could just make it 100% again when you're half damaged. If someone made a tool with a "life top up button" that could be cool.
A sprx menu would be cooler.
08-01-2015, 10:15 AM #37
Oxinar
Save Point
TymmyD, about your code of add on 10000 game parts every time you earn any parts could you modify it to be used in the EBOOT?

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