Post: [RELEASE] PS3Lib v4.5 - DEX/CEX
11-24-2013, 11:27 PM #1
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PS3 Library .NET

Version 4.5.1

Make real time tools easily for DEX or CEX consoles !




A new version of PS3Lib is now published. This dll allow you to connect into .NET language your console with TMAPI(Target Manager API) or with CCAPI(Control Console API) this works on DEX/CEX.

You should use this version to use CCAPI 2.70 (released coming soon).
This DLL is compatible also with CCAPI 2.60 but not anymore with older version (like CCAPI 2.50).

The download link is at the bottom of the page. The executables are inside the package with two demo projects included for understand how to use the full DLL (each functions are commented).


New features:

- Support CCAPI v2.60+.
- Read/Write memory as 'double'.
- Read/Write memory as 'float' array.
- ArrayBuilder constructor overload.
- Some functions fixes.


Some changes:

An overload of the class ArrayBuilder has been added, you can now define directly the size of the array that you want get on the class, just look that exemple:
    
ArrayBuilder build = new ArrayBuilder(0x50); // Create automatically an array with 80 bytes (0x50).
build.Write.SetInt32(0, 1337); // We write random things inside for exemple.
...
PS3.SetMemory(offset, build.ToArray()); // New feature who allow you to return the build as an array of bytes.


New extensions are implemented, we can now write/read memory floats array and doubles:
    
// Writes
PS3.Extensions.WriteDouble(offset, double);
PS3.Extensions.WriteFloats(offset, float[]);

// Read
double d = PS3.Extensions.ReadDouble(offset);
float[] fA = PS3.Extensions.ReadFloats(offset, length); // The second argument is the length of the array that we want get, exemple if we want the position XYZ of Call Of Duty we will put 3.


Some functions have been updated, like ReadString etc due to a bad code quality.


MD5 Hash:

- 0B35CC2DF877C881469094FE47D2E825


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(Download the .zip who contain the dll, the demos and source)
Last edited by iMCSx ; 02-15-2016 at 05:25 PM. Reason: Update v4.5.1

The following 170 users say thank you to iMCSx for this useful post:

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03-14-2014, 03:38 AM #65
how i fix my ps3 ip address it error not connect
please help me
03-28-2014, 02:16 PM #66
Default Avatar
Mallon~
Guest
Can anyone Team view me on this? I'm confused..
04-15-2014, 05:45 PM #67
Updated into v4.3

Don't forget to install the version v2.50 CCAPI if you want use this api.

The following user thanked iMCSx for this useful post:

Foxhoundz3
04-16-2014, 05:51 PM #68
Chris
Former Staff
Originally posted by iMCSx View Post
Updated into v4.3

Don't forget to install the version v2.50 CCAPI if you want use this api.


Hey can I add you on skype bud? I could really use your help. Enstone isn't too familiar with C#. Well that's what he told me on skype.
04-20-2014, 12:35 PM #69
Cyb3r
NextGenUpdate Elite
Originally posted by iMCSx View Post
Updated into v4.3

Don't forget to install the version v2.50 CCAPI if you want use this api.


Everytime i try to change the radio button to CEX i get this error [ You must login or register to view this content. ]

PS3Lib V: 4.3

Any idea?
04-20-2014, 12:41 PM #70
Cyb3r
NextGenUpdate Elite
Originally posted by iMCSx View Post
Updated into v4.3

Don't forget to install the version v2.50 CCAPI if you want use this api.


Here is the code You must login or register to view this content.
04-20-2014, 11:24 PM #71
Cyb3r
NextGenUpdate Elite
I've found a solution for this issue that most people have:

1. Go to solution explorer.
2. Right click on your project name.
3. Select Properties.
4. Go to Build tab.
5. Under Platform target check "Prefer 32-bit".
6. All good now try to test, Enjoy Winky Winky.
04-24-2014, 11:40 AM #72
Great Work Happy
07-10-2014, 12:33 PM #73
If you are programmer, look You must login or register to view this content., it is about CCAPI.

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