Tutorial CEX to DEX / DEX to CEX + CCAPI Setup - Page 2 - NextGenUpdate
THREAD: CEX to DEX / DEX to CEX + CCAPI Setup
  1. 02-23-2016, 07:34 PM
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    Disclaimer

    I will not be held accountable, nor will NGU or any affiliate of NGU, for any damages that may occur to your PlayStation 3 system. By following this guide you and any party affiliated with you agrees to take full responsibility of any and all performed actions regarding this tutorial.


    Requirements

    A PlayStation 3 Console running Custom Firmware
    A Flash Drive with at least 256MB of free space
    An Internet Connection
    A Computer or Laptop


    CEX ➡️ DEX

    Spoiler:
    Gather Your Materials

    To switch your console from a Retail (CEX) version to a Debug (DEX) version you will need to install two homebrew applications. These applications are called Rebug Toolbox and webMAN MOD. We will be using Rebug Toolbox to change your console's LV2 Kernel and Target Type to DEX as well as change some basic system settings while using webMAN MOD to prevent any errors when signing onto the PlayStation Network. You will find the links to the homebrew applications below.

    Rebug Toolbox - [Only registered and activated users can see links. ] (Scroll down to the bottom)

    webMAN MOD - [Only registered and activated users can see links. ]


    Installing the Homebrew

    Note: If you already have both of these homebrew applications installed on your console then skip this section.

    Once you have downloaded the homebrew applications above you will need to install them onto your console. To do so follow the steps below.

    Step 1: Insert your flash drive into your computer and create a folder on the root named "Packages".

    Step 2: Copy the downloaded homebrew applications into the newly created Packages folder and safely eject it from your computer.

    Step 3: Insert your flash drive into the rightmost USB port on your console.

    Step 4: On the XMB navigate to Game -> Package Manager -> Install Package Files -> Package Directory.

    Step 5: Install the Rebug Toolbox and webMAN MOD packages.

    Step 6: Remove your flash drive from your console.


    Switching from CEX to DEX

    Now that you have the appropriate homebrew applications installed onto your console you may begin the process of converting your LV2 Kernel and Target Type to DEX.

    Step 1: On the XMB navigate to Game -> Rebug Toolbox and open the homebrew application.

    Step 2: Navigate to the System category and select System Information to verify that your LV2 Kernel and Target Type are set to CEX.

    Note: If you already have your eid root key dumped then skip Step #3.

    Step 3: Navigate to the Utilities category and scroll down until you see Dump eid root key. Select it and you will be prompted with a message asking if you would like to dump your eid root key and reboot the console. Confirm the operation by selecting the Yes option. Your screen will go black for 5 to 7 seconds, your console will beep 3 times, and then reboot.

    Step 4: On the XMB navigate to Game -> Rebug Toolbox and open the homebrew application.

    Step 5: Navigate to the DEX/CEX category and select Rewrite Target ID in Flash. You will be prompted with a message informing you that your eid root key was found and if you would like to convert from CEX to DEX. Confirm the operation by selecting the Yes option. Your screen will go black momentarily and you will return to Rebug Toolbox.

    Step 6: Navigate to the DEX/CEX category and select Swap LV2 Kernel. You will be prompted with a message informing you that your LV2 Kernel was successfully changed to DEX/Debug. Confirm the prompt by selecting OK. Confirm the next prompt to restart your console by selecting OK.

    Step 7: On the XMB navigate to Game -> Rebug Toolbox and open the homebrew application.

    Step 8: Navigate to the System category and select System Information to verify that your LV2 Kernel and Target Type are set to DEX.


    Avoiding PlayStation Network Errors

    While on DEX some users report that when attempting to sign in to the PlayStation Network they receive an error message that reads "An error has occurred. You have been signed out of PSN. (8002A224)". To avoid this error we will be using one of webMAN MOD's many settings.

    Step 1: On the XMB navigate to Game -> Rebug Toolbox and open the homebrew application.

    Step 2: Navigate to the Selector category and scroll down until you see Toggle COBRA Mode. Select the option and then choose to enable it. You will be prompted with a message informing you that COBRA Mode has been enabled. Confirm the prompt by selecting OK.

    Step 3: Navigate to the Selector category and scroll down until you see Toggle webMAN. Select the option and then choose to enable it. You will be prompted with a message informing you that webMAN has been enabled and it will be loaded on the next booting of the console. Confirm the prompt by selecting OK.

    Step 4: Navigate to System and scroll down until you see Restart System and select it. You will be prompted with a message asking you to choose the restart method. Choose the Full (On/Off Cycle) option to completely restart your console.

    Step 5: On the XMB navigate to Game -> webMAN Games -> webMAN Setup -> and select the PS3 webMAN [Setup] option.

    Step 6: Scroll down to the bottom until you see a category titled "Change idps and psid in lv2 memory at system startup". Look for the check boxes next to the IDPS and PSID option and select them both.

    Step 7: Scroll down to the bottom until you see a button labeled as Save and select it. You will be redirected to a new page informing you that the settings were updated. Underneath that you will see text informing you to restart your PlayStaion 3 system. Click the text labeled as "Click here" to restart your console. Your console will beep 3 times and then restart.

    Enjoy! You are now on DEX!



    DEX ➡️ CEX


    Spoiler:
    Gather Your Materials

    To switch your console from a Debug (DEX) version to a Retail (CEX) version you will need to install one homebrew application. The application is called Rebug Toolbox. We will be using Rebug Toolbox to change your console's LV2 Kernel and Target Type to CEX as well as change some basic system settings. You will find the link to the homebrew application below.

    Rebug Toolbox - [Only registered and activated users can see links. ] (Scroll down to the bottom)


    Installing the Homebrew

    Note: If you already have Rebug Toolbox installed on your console then skip this section.

    Once you have downloaded the homebrew application above you will need to install it onto your console. To do so follow the steps below.

    Step 1: Insert your flash drive into your computer and create a folder on the root named "Packages".

    Step 2: Copy the downloaded homebrew application into the newly created Packages folder and safely eject it from your computer.

    Step 3: Insert your flash drive into the rightmost USB port on your console.

    Step 4: On the XMB navigate to Game -> Package Manager -> Install Package Files -> Package Directory.

    Step 5: Install the Rebug Toolbox package.

    Step 6: Remove your flash drive from your console.


    Switching from DEX to CEX

    Now that you have the appropriate homebrew application installed onto your console you may begin the process of converting your LV2 Kernel and Target Type to CEX.

    Step 1: On the XMB navigate to Game -> Rebug Toolbox and open the homebrew application.

    Step 2: Navigate to the System category and select System Information to verify that your LV2 Kernel and Target Type are set to DEX.

    Note: If you already have your eid root key dumped then skip Step #3.

    Step 3: Navigate to the Utilities category and scroll down until you see Dump eid root key. Select it and you will be prompted with a message asking if you would like to dump your eid root key and reboot the console. Confirm the operation by selecting the Yes option. Your screen will go black for 5 to 7 seconds, your console will beep 3 times, and then reboot.

    Step 4: On the XMB navigate to Game -> Rebug Toolbox and open the homebrew application.

    Step 5: Navigate to the DEX/CEX category and select Rewrite Target ID in Flash. You will be prompted with a message informing you that your eid root key was found and if you would like to convert from DEX to CEX. Confirm the operation by selecting the Yes option. You will then be prompted with a message informing you that your LV2 Kernel and Target Type were successfully changed to CEX. Confirm the next prompt to restart your console by selecting OK.

    Step 6: On the XMB navigate to Game -> Rebug Toolbox and open the homebrew application.

    Step 7: Navigate to the System category and select System Information to verify that your LV2 Kernel and Target Type are set to CEX.

    Enjoy! You are now on CEX!



    Setting Up CCAPI


    Spoiler:
    Important Information

    CCAPI stands for Control Console API and is a way to establish a connection between your computer and console. This will allow you to modify your console through the use of Real Time Memory Editing applications known as RTM Tools. It is important to understand that CCAPI, although available on both CEX and DEX consoles, may not be compatible with your current Custom Firmware version. The benefit of using CCAPI is that you have the ability to edit your console's memory over WiFi. Below is a table showing the compatible firmware versions that CCAPI may be run on.

    Firmware Version CEX DEX
    4.21 Yes Yes
    4.30 Yes Yes
    4.40 Yes Yes
    4.41 Yes Yes
    4.46 Yes Yes
    4.50 Yes Yes
    4.53 Yes Yes
    4.60 Yes Yes
    4.65 Yes Yes
    4.66 Yes No
    4.70 Yes Yes
    4.75 Yes Yes
    4.76 Yes Yes
    4.78 Yes Yes
    4.80 Yes Yes
    4.81 Yes Yes


    Gather Your Materials

    To be able to use CCAPI on your console you will need to download the correct CCAPI package collection for your console's current firmware version. In the collection you will find two folders named respectively for the hardware the application is to be installed on. For CCAPI you will be installing a homebrew application onto your console and a Window's application onto your computer. You will find the link to the CCAPI collection below.

    Note: The links and information provided regarding CCAPI are of the latest version. However, due to development they may change. Always check to see if your custom firmware is compatible. For those of you who simply wish to update RTM Tools I have provided a collection of CCAPI .DLL's below.

    CCAPI 2.70 REV6 - [Only registered and activated users can see links. ]

    CCAPI .DLL's - [Only registered and activated users can see links. ]


    Installing the Homebrew

    Once you have downloaded the homebrew application above you will need to install it onto your console. To do so follow the steps below.

    Step 1: Using your choice of file compression software decompress the .rar file you have downloaded on to your desktop. You should now have a folder named CcApi_package_2.70_Rev6 on your desktop.

    Step 2: Insert your flash drive into your computer and create a folder on the root named "Packages".

    Step 3: Open the CcApi_package_2.70_Rev6 folder and then open the folder named PS3 inside of it. Copy the package file inside of the PS3 folder to the Packages folder on your flash drive and then safely eject it from your computer.

    Step 4: Insert your flash drive into the rightmost USB port on your console.

    Step 5: On the XMB navigate to Game -> Package Manager -> Install Package Files -> Package Directory.

    Step 6: Install the Enstone CCAPI package.

    Step 7: Remove your flash drive from your console.


    Installing CCAPI on the Console

    Now that you have the homebrew application installed on to your console you need to install CCAPI on it.

    Step 1: On the XMB navigate to Game -> Control Console API 2.70 Installer/Uninstaller by Enstone and open the homebrew application.

    Step 2: You will be prompted with a message informing you of your detected firmware version and a small summary of its main features. Scroll down to the bottom and select OK to confirm the installation. Another message prompt will inform you that you are about to install Control Console API onto your console and that a reboot will take place immediately after. Select Yes to confirm the installation and then select OK on the next message prompt to reboot your console.

    If you see a message prompt in the top right corner of your screen after the console has rebooted then you have successfully installed CCAPI onto your console!


    Installing CCAPI on your Computer

    In order for your console and computer to be able to communicate between each other you also need to install the CCAPI software onto your computer.

    Step 1: Locate the CcApi_package_2.70_Rev6 folder on your desktop and open it and then open the folder named PC inside of it. You will find an installer named CCAPI-setupv2.70. Open the installer.

    Step 2: You will be greeted with a welcome message. Select the Next button on the bottom.

    Step 3: It will ask you where you would prefer to install CCAPI. If you wish to change its install path then do so, if not you may keep it at its default setting. When you are ready to move on select the Next button on the bottom.

    Step 4: It will ask you where you would prefer to install CCAPI's start menu folder. If you wish to change its install path then do so, if not you may keep it at its default setting. When you are ready to move on select the Next button on the bottom.

    Step 5: It will ask you if you would like to install a desktop icon. Make your selection and then select the Next button on the bottom.

    Step 6: Review the information provided to make sure that it is correct and then select the Install button on the bottom when you are ready to proceed.

    Step 7: After the install is complete you will be presented with a window displaying some general information about the software. When you are ready to proceed to the next step select the Next button on the bottom.

    Step 8: Select the option to Launch ControlConsole API and then select the Finish button on the bottom.


    Adding your Console to Console Manager

    The final step to setting up the link between your computer and your console is adding your console to Console Manager. This program will save your console's information for you to use at a later time.

    Step 1: If you do not have Console Manager open from the previous section then open the program.

    Step 2: When the program opens select the File tab on the top left and then select the Add new console option. A dialog box appears asking for you to enter in the console's name and IP address.

    Step 3: On the XMB navigate to Settings -> Network Settings -> Settings and Connection Status List. Locate where it says IP Address and write it down.

    Step 4: At the Add a new console dialog box enter a name for your console and then enter in the IP address you wrote down earlier and select Okay to confirm and save the settings.

    Step 5: You will now see your console's name and IP address listed in the Consoles window. Right click on it and select the Connect option. If it connected to your console you will be given a dialog box stating that it has successfully connected to your console.

    Step 6: Click the Refresh button under the Console info category to verify that it can fetch information from your console.

    Step 7: Exit the Console Control program to terminate the connection between your computer and console.

    You have successfully installed CCAPI on both your console and computer!



    Coming Soon

    How to Setup TMAPI
    Expanded FAQ Section
    Methods to Hide Your CFW Activity


    Frequently Asked Questions

    Code:
    Q: Does this work on Official Firmware?
    A: No. You need to be on Custom Firmware
    
    Q: Can I install Custom Firmware from my Flash Drive?
    A: Yes, if you are on Official Firmware 3.55 and lower or are already on Custom Firmware.
    
    Q: I installed the webMAN MOD package but why don't I see it under Games?
    A: You need to run the webMAN MOD Installer/Updater homebrew application first.
    
    Q: I ran the webMAN MOD Installer/Updater and I still don't see it under Games. Why?
    A: You didn't Toggle COBRA Mode and webMAN in Rebug Toolbox.
    
    Q: I dumped my eid root key but why can't I rewrite my target ID in flash?
    A: There was an error when dumping your eid root key. Perform the option again.
    
    Q: I have dumped my eid root key twice but I still can't rewrite my target ID in flash. Why?
    A: Rebug Toolbox might be corrupted or it is not dumping it correctly. Reinstall Rebug Toolbox and perform the option again.
    
    Q: Why do I get error code 8002A224 when signing in to PSN?
    A: You did not correctly configure webMAN MOD's settings.
    
    Q: When I run the CCAPI homebrew application it won't let me install it. Why?
    A: Check to see if it's compatible with your current custom firmware version.
    
    Q: Why do I keep getting an error code 0x60000782?
    A: Your CCAPI version is not compatible with DEX.

    Credits

    Code:
    Codename: REBUG - Rebug Toolbox
    deank - webMAN
    M@tsumot0 - webMAN MOD
    aldostools - webMAN MOD
    FM|T Enstone - Control Console API
    Last edited by DH63; 02-17-2017 at 02:51 PM.

  2. The Following 13 Users Say Thank You to DH63 For This Useful Post:

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  3. 02-24-2016, 01:04 PM
    #11
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    Sponsored Links

    Originally Posted by Kam View Post
    To be honest, I used Multiman more to load my games and such. PSNPatch does me just fine. I've used it for around 2 months and never got banned. Then I got banned But it did help...
    Was it an account ban or console ban. I was also banned after using PSNPatch, i had been playing online on cfw for 2 years then when i used psnpatch for a few weeks i got banned instantly. PSNPatch is lacks newer algorithms to mask the cfw, whereas SEN Enabler has a larger community and more power behind it constantly updating with each ofw update.
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  5. 02-24-2016, 06:14 PM
    #12
    DH63's Avatar
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    Sorry for not replying sooner. I'm currently at work and don't have much leisure time. I'll write up a tutorial on the many ways to hide your custom firmware activity.
  6. 02-24-2016, 11:32 PM
    #13
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    Originally Posted by dahacka666 View Post
    Sorry for not replying sooner. I'm currently at work and don't have much leisure time. I'll write up a tutorial on the many ways to hide your custom firmware activity.
    Good, thank you.
  7. 02-26-2016, 02:43 AM
    #14
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    Originally Posted by Klots View Post
    Thank you for replying.
    Just to confirm, loading a game through webman automatically deletes the history files also at startup right?
    And do you unload webman at any point? How long have you been using this method on dex?
    Would you use psn patch before or after being done with webman settings and configuration?
    if u are on one of the newest rebug firmwares i would use webman as u can load games very easily from XMB which saves u from having to go onto multiman and stuff
  8. 02-26-2016, 02:50 AM
    #15
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    Originally Posted by _Kronos_ View Post
    if u are on one of the newest rebug firmwares i would use webman as u can load games very easily from XMB which saves u from having to go onto multiman and stuff
    I have been told that using webman is a risk, as the syscalls are not fully patched with webman and the settings and options cant be fully hidden or removed. Which is why CEX is safer, SEN Enabler corrupts 4.78 cfw on DEX therefore earlier cfw versions may/ or may not be compatible.
    SEN Enabler is the safest method, which only seems to be working efficiently with good results on CEX rather than DEX.
    It is always best without a doubt to disable/mask all options and features of CFW temporarily (e.g. SEN Enabler) to decrease chances of ban. Sony PSN can easily scan your xmb menu for any insects.
  9. 02-26-2016, 04:48 AM
    #16
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    Originally Posted by Klots View Post
    I have been told that using webman is a risk, as the syscalls are not fully patched with webman and the settings and options cant be fully hidden or removed. Which is why CEX is safer, SEN Enabler corrupts 4.78 cfw on DEX therefore earlier cfw versions may/ or may not be compatible.
    SEN Enabler is the safest method, which only seems to be working efficiently with good results on CEX rather than DEX.
    It is always best without a doubt to disable/mask all options and features of CFW temporarily (e.g. SEN Enabler) to decrease chances of ban. Sony PSN can easily scan your xmb menu for any insects.
    tbh it all depends on luck, i went 8 months without ban no spoofing and 3 people on my cid, it really all depends on luck tbh, cos then one time i was spoofing and stuff and i got banned within a few months so yeah, but u could always load game with webman then run SEN enabler andd spoof or whatever
  10. 02-26-2016, 12:44 PM
    #17
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    Originally Posted by _Kronos_ View Post
    tbh it all depends on luck, i went 8 months without ban no spoofing and 3 people on my cid, it really all depends on luck tbh, cos then one time i was spoofing and stuff and i got banned within a few months so yeah, but u could always load game with webman then run SEN enabler andd spoof or whatever
    Okay. SEN Enabler is defective, it corrupts the cfw (but can be reinstalled) when using with Webman on DEX. If you want to test this out, would be helpful.
  11. 03-13-2016, 10:04 AM
    #18
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    if i go to dump eid root key nothing will happens, i cant do it. why?
  12. 03-13-2016, 10:09 AM
    #19
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    Originally Posted by matsuoka View Post
    if i go to dump eid root key nothing will happens, i cant do it. why?
    You probably need a USB plugged into your system in order for it to save a specific file , because I had my USB plugged in while I was dumping the eid root key and it never had any problems doing so! Hope it helps!
    Last edited by J67; 03-13-2016 at 10:24 AM.

  13. 03-13-2016, 12:24 PM
    #20
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    USB was plugged in, with cfw rebug 4.75 cex its working, i was on 4.70.1. before, thats why not happened nothing. but anyway thanks for ur help!

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