Post: Dead Island Riptide Unlimited Ammo, Super Jump,etc...
04-23-2013, 02:20 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); This is a Mod for CFW.

Contains:
x2 jump height
x1.5 speed (so you are able to control it)
Dev M60 on Spawn
Unlimited Ammo
Spawn Level 70
All Trophies pop when you kick a zombie to death.
1 hit kill
1 hit level up weapons
Spawn with max cash
Unlimited Stamina
God Mode

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All Characters
Level 70
Dev M60
Max Cash
Max Skills
Chapter 1
John on Chapter 2 with some weapons.

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Here is my Sam B Save that i beat the story with.
100+ inventory spots TIP: Don't go under 18 or it won't be unlimited any more.
All BluePrints + some Dev BluePrints
Lots of money
Lots of Legendary weapons
Lots of random dev/legendary weapons in storage
Lots of Craft parts over 100+ for each part.

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If you notice any bugs just pm me or post here.

Warning: Do Not try to trade the Dev M60 you will freeze. You can drop it and have a friend pick it up and you wont freeze.

If you want the M60 or just want to help mod the game just message me on PSN.

Credit to ZeroFateHD For some of the legendary weapons in some of the saves.




I do not recommend doing this because its a great game...but some people love to cheat :evil:
Last edited by XxCOD5DEVILxX ; 04-30-2013 at 06:54 AM.

The following 77 users say thank you to XxCOD5DEVILxX for this useful post:

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05-05-2013, 04:04 AM #173
jugarz21
Save Point
i did click link and download it and i try to put it on my ps3 but it not appear ... how !!!!!!!Gasp
05-05-2013, 05:38 AM #174
XxUnkn0wnxX
F4LLEN ANG3L
Originally posted by jugarz21 View Post
i did click link and download it and i try to put it on my ps3 but it not appear ... how !!!!!!!Gasp


did u resign 2 ur account with a save re signer? such as xploder + region change it but u need 2 decrypt the PFD with brute force 1st then re encrypt it once done changing the region other wise it wont work
05-05-2013, 01:28 PM #175
i have use the save for all charakters lvl 70 and i have become this trophy but my question is ,become i the story trophys ?
05-05-2013, 11:18 PM #176
thanks
05-06-2013, 09:43 AM #177
XxUnkn0wnxX
F4LLEN ANG3L
Originally posted by XxUnkn0wnxX View Post

Hare is all Collectable's + Blueprint Code Script that u can add 2 "debugplayerprogress.scr"

    AddItem("zzz_Craftplan_BleedBomb", 1)
AddItem("zzz_Craftplan_WolvKnuckles", 1)
AddItem("zzz_Craftplan_assasinspoison", 1)
AddItem("zzz_Craftplan_Juggernaut", 1)
AddItem("zzz_Craftplan_PatchAddon01", 1)
AddItem("zzz_Craftplan_PatchAddon02", 1)
AddItem("zzz_Craftplan_PatchAddon03", 1)
AddItem("zzz_Craftplan_PatchAddon04", 1)
AddItem("zzz_Craftplan_PatchAddon05", 1)
AddItem("zzz_Craftplan_PatchAddon06", 1)
AddItem("zzz_Craftplan_PatchAddon07", 1)
AddItem("zzz_Craftplan_PatchAddon08", 1)
AddItem("zzz_Craftplan_PatchAddon09", 1)
AddItem("zzz_Craftplan_PatchAddon10", 1)
AddItem("zzz_Craftplan_PatchAddon11", 1)
AddItem("zzz_Craftplan_PatchAddon12", 1)
AddItem("Craftplan_Shockcraft", 1)
AddItem("Craftplan_Highvoltagecraft", 1)
AddItem("Craftplan_Short-Circuitcraft", 1)
AddItem("Craftplan_Oldsmokycraft", 1)
AddItem("Craftplan_Paralysingcraft", 1)
AddItem("Craftplan_Poisoncraft", 1)
AddItem("Craftplan_Poisonspreadcraft", 1)
AddItem("Craftplan_Poisonx4", 1)
AddItem("Craftplan_Deobombcraft", 1)
AddItem("Craftplan_Stickybombcraft", 1)
AddItem("Craftplan_Meatcraft", 1)
AddItem("Craftplan_Molotovcraft", 1)
AddItem("Craftplan_Impactcraft", 1)
AddItem("Craftplan_Lightingcraft", 1)
AddItem("Craftplan_Magicwandcraft", 1)
AddItem("Craftplan_Teslacraft", 1)
AddItem("Craftplan_Torchcraft", 1)
AddItem("Craftplan_Phoenixcraft", 1)
AddItem("Craftplan_Naildcraft", 1)
AddItem("Craftplan_Boltscraft", 1)
AddItem("Craftplan_Barbedwirecraft", 1)
AddItem("Craftplan_Glazedcraft", 1)
AddItem("Craftplan_Verticalbladescraft", 1)
AddItem("Craftplan_Horizontalbladescraft", 1)
AddItem("Craftplan_Sawdiscaxecraft", 1)
AddItem("Craftplan_Critical1", 1)
AddItem("Craftplan_Critical2", 1)
AddItem("Craftplan_Critical3", 1)
AddItem("Craftplan_Critical4", 1)
AddItem("Craftplan_Pridegun", 1)
AddItem("Craftplan_Priderifle", 1)
AddItem("Craftplan_Prideshotgun", 1)
AddItem("Craftplan_Detoxgun", 1)
AddItem("Craftplan_Detoxrifle", 1)
AddItem("Craftplan_Detoxshotgun", 1)
AddItem("Craftplan_Strikergun", 1)
AddItem("Craftplan_Strikerrifle", 1)
AddItem("Craftplan_Strikershotgun", 1)
AddItem("Craftplan_Shockgun", 1)
AddItem("Craftplan_Shockrifle", 1)
AddItem("Craftplan_Shockshotgun", 1)
AddItem("Craftplan_Pistolammo", 1)
AddItem("Craftplan_Shotgunammo", 1)
AddItem("Craftplan_Rifleammo", 1)
AddItem("Craftplan_Exclusive1", 1)
AddItem("Craftplan_Exclusive2", 1)
AddItem("Craftplan_Exclusive3", 1)
AddItem("Craftplan_Exclusive4", 1)
AddItem("Craftplan_Exclusive5", 1)
AddItem("Craftplan_Exclusive6", 1)
AddItem("Craftplan_Exclusive7", 1)
AddItem("Craftplan_Exclusive8", 1)
AddItem("Craftplan_Lightningweak", 1)
AddItem("Craftplan_Shockwavemedium", 1)
AddItem("Craftplan_Electricstormstrong", 1)
AddItem("Craftplan_Liquidfireweak", 1)
AddItem("Craftplan_Solarflaremedium", 1)
AddItem("Craftplan_Infernoweakstrong", 1)
AddItem("Craftplan_Sharpedgeweak", 1)
AddItem("Craftplan_Diamondedgemedium", 1)
AddItem("Craftplan_Meatcutterstrong", 1)
AddItem("Craftplan_Electrotherapy", 1)
AddItem("Craftplan_Headcutter", 1)
AddItem("Craftplan_Plasmacutter", 1)
AddItem("CraftPlan_bbq", 1)
AddItem("Melee_KnifeMilitaryDevCraft", 1)
AddItem("Melee_BaseballBatDevCraft", 1)
AddItem("Craftplan_Dev1", 1)
AddItem("Craftplan_Dev2", 1)
AddItem("Craftplan_DevForce", 1)
AddItem("Craftplan_Dev3", 1)
AddItem("Craftplan_Dev4", 1)
AddItem("Collectable_Postcard001", 1)
AddItem("Collectable_Postcard002", 1)
AddItem("Collectable_Postcard003", 1)
AddItem("Collectable_Postcard004", 1)
AddItem("Collectable_Postcard005", 1)
AddItem("Collectable_Postcard006", 1)
AddItem("Collectable_Postcard007", 1)
AddItem("Collectable_Postcard008", 1)
AddItem("Collectable_Postcard009", 1)
AddItem("Collectable_Postcard010", 1)
AddItem("Collectable_Postcard011", 1)
AddItem("Collectable_Postcard012", 1)
AddItem("Collectable_Postcard013", 1)
AddItem("Collectable_Postcard014", 1)
AddItem("Collectable_Postcard015", 1)
AddItem("Collectable_Islandguide001", 1)
AddItem("Collectable_Islandguide002", 1)
AddItem("Collectable_Islandguide003", 1)
AddItem("Collectable_Islandguide004", 1)
AddItem("Collectable_Islandguide005", 1)
AddItem("Collectable_Islandguide006", 1)
AddItem("Collectable_Islandguide007", 1)
AddItem("Collectable_Islandguide008", 1)
AddItem("Collectable_Islandguide009", 1)
AddItem("Collectable_Islandguide010", 1)
AddItem("Collectable_Islandguide011", 1)
AddItem("Collectable_Islandguide012", 1)
AddItem("Collectable_Islandguide013", 1)
AddItem("Collectable_Islandguide014", 1)
AddItem("Collectable_Islandguide015", 1)
AddItem("Collectable_Islandguide016", 1)
AddItem("Collectable_Islandguide017", 1)
AddItem("Collectable_Johndiary001", 1)
AddItem("Collectable_Johndiary002", 1)
AddItem("Collectable_Johndiary003", 1)
AddItem("Collectable_Johndiary004", 1)
AddItem("Collectable_Johndiary005", 1)
AddItem("Collectable_Johndiary006", 1)
AddItem("Collectable_Johndiary007", 1)
AddItem("Collectable_Johndiary008", 1)
AddItem("Collectable_Johndiary009", 1)
AddItem("Collectable_Johndiary010", 1)
AddItem("Collectable_Secretfiles001", 1)
AddItem("Collectable_Secretfiles002", 1)
AddItem("Collectable_Secretfiles003", 1)
AddItem("Collectable_Secretfiles004", 1)
AddItem("Collectable_Secretfiles005", 1)
AddItem("Collectable_Secretfiles006", 1)
AddItem("Collectable_Secretfiles007", 1)
AddItem("Collectable_Secretfiles008", 1)
AddItem("Collectable_Secretfiles009", 1)
AddItem("Collectable_Recorder001", 1)
AddItem("Collectable_Recorder002", 1)
AddItem("Collectable_Recorder003", 1)
AddItem("Collectable_Recorder004", 1)
AddItem("Collectable_Recorder005", 1)
AddItem("Collectable_Recorder006", 1)
AddItem("Collectable_Recorder007", 1)
AddItem("Collectable_Recorder008", 1)
AddItem("Collectable_Recorder009", 1)
AddItem("Collectable_Recorder010", 1)


Hare is all Collectable's
05-06-2013, 10:29 AM #178
andy619
Do a barrel roll!
does this work with Xploder plus do i need any dlc
05-06-2013, 01:39 PM #179
xSOADx
Banana Joe
Originally posted by XxCOD5DEVILxX View Post
.


you tested if god mode works on save with developer menu, like it worked back on first dead island?
05-06-2013, 02:11 PM #180
XxUnkn0wnxX
F4LLEN ANG3L
Updated Mod 2 Ver 2.1: - removed some stuff from the debugplayermenu beacuse i managed 2 make my own dev menu i like 2 use and it is in the folder in the link.
Uncle Tustin Dev Menu Modded By XxUnkn0wnxX: Ai Debug With Cheat Items Menu, Cheat Invoke Menu, Cheats Menu
and another 1 with Player Progress Cheat Menu and all the rest the same as the above 1 - this just my modded ver from Tustin's ver

and there is this 1:
DI Riptide (Tustin's) Modded By XxUnkn0wnxX Test Dev Menu's
has all of Cheat Items Menu, Cheat Invoke Menu, Cheats Menu but each 1 has a different menu Like Collectibles Menu or QuestInvoke or Dev List and some other ones i was messing around with. - No Need 4 Collectibles Dev Menu when u load game save u will get all of them.
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---------- Post added at 12:11 AM ---------- Previous post was at 12:00 AM ----------

Originally posted by soad08 View Post
you tested if god mode works on save with developer menu, like it worked back on first dead island?


or u could have over 1000000 Large Med kits like i do.....

i think dev menu will never work on a game save and it was hard as it is 2 get on cfw - has 2 replace those statsitics, hints and usless menus with the dev menu - sorry about the loss of chalanges and Trophies (they both used the same file) menu i tried 2 fit as much as i can.
Last edited by XxUnkn0wnxX ; 05-06-2013 at 02:10 PM.
05-08-2013, 04:09 AM #181
Default Avatar
hirdy
Guest
i try to copy the save onto my ps3 and it says the file is corrupted, what am i doing wrong?

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