1. There needs to be much much more to do, the maps .FF files are pc .FF files (pc .FF files have same scripts but different headers than ps3) and you‘ll needed to convert them to ps3 first 2. sounds and textures i think (sound and qoutes for sure) are stored in .pak files not like .iwd files like on pc (some sounds are in .FF files) (.pak files are zlib compressed archives) but with 3arcs own header, theres no tool out there which can extract the data of these zlib compressed archives and compress them back to the working .pak (hyperripper findes the sounds but u can do nothing with them, only extract them) Also every change you do in a map needs to be included in the stringtables (.csv) which i think we dont have access on Ps3 .FF compilers/viewers Andddd one big is we don‘t have Mod Tools for Ps3 so its nearly impossible.