if (cBox.Connect())
{
* cBox.dbgr();
}
[CENTER]uint returnValue = JtagRPC.Call(<function address>, <arg 1>, <arg 2>, <arg 3>,..);
//Example Usage:
*
uint weapIndex = JtagRPC.Call(0x82210640, "ak47_mp");//Gets Weapon Index for AK-47
uint pstate = 0x830CBF80;//Player State ptr for Client 0
uint ent = 0x82F03600;//Entity ptr for Client 0
JtagRPC.Call(0x82210BC8, pstate, weapIndex, 0, 1);//Give the AK-47
JtagRPC.Call(0x821D4A00, ent, weapIndex, 0, 0);//Initialize The Ammo
[/CENTER]
byte[] result = cBox.GetMem(<address>,<numbytes>
//Example Usage
byte[] result = cBox.GetMem(0x82000000,12;//Returns the first 128 bytes of the title
cBox.SetMem(<address>,<data>
//Example Usage
byte[] test = new byte[]{0x01,0x02,0x03};
cBox.SetMem(0x82200004,test);
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