Post: [REL] Scripts and Weapons Dump
10-30-2014, 09:01 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I'm gonna release these few scrips and I'm going to update the thread with more and more as we go. Feel free to contribute your scripts and stuff to this thread, credit will be given when due.

Anyways. These are using PS3LIB v4.3

Update: 1.01

Scripts

Button Monitoring
    
public static class Buttons
{
public static Int32
L1 = 526336,
L2 = 32768,
L3 = 8194,
R1 = 1,
R2 = 16384,
R3 = 67108868,
Cross = 1024,
Square = 48,
Crouch = 512,
Prone = 256,
Start = 8388608;
}

public static bool ButtonPressed(int client, int Buttons)
{
if (PS3.Extension.ReadInt32(0x19090B4 + ((uint)client * 0x4180)) == Buttons)
return true;
else return false;
}


Jetpack
I know the game already has jetpack, but this one is cooler because it's modded :p and it alows you to go allll the way up Happy

//Put this code in a timer or background worker or a thread
    
public void JetPack(int client)
{
float jH = PS3.Extension.ReadFloat(0x190538C + ((uint)client * 0x4180));
jH += 100;
PS3.Extension.WriteFloat(0x190538C + ((uint)client * 0x4180), jH);
}


//How to use it in a timer or backgroundworker

if(ButtonPressed(0, Buttons.Cross))
{
JetPack(0);
}



Dumps
I think this is a weapons dump, Idk it maybe weapon models, but here is all I found for weapons
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Anyways, thanks for using this.

Addresses
    
Location of Playerdata.def struct = 0x785380


Credits
SC58
iMcsx
Last edited by Black Panther ; 10-30-2014 at 10:06 PM.

The following 9 users say thank you to Black Panther for this useful post:

FusionIsDaName, Geo, iHax | Sidradi, Welsh, Miyata, TʜᴇDᴏɴBʀᴏ, vAerox9, worrorfight, xDebugKiller
10-30-2014, 09:16 PM #2
One
At least I can fight
nice Smile
10-30-2014, 09:52 PM #3
Updated with Weapons dump (what I believe to be weapons)
10-31-2014, 01:11 AM #4
iw5 LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
10-31-2014, 01:55 AM #5
Is anyone making GSC menus for AW?

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