Post: [RELEASE] Jwm614 SkyBase/FireBalls/Pet Chopper/OverFlow Fix/Bunker/Stunt Plane
01-04-2015, 11:18 PM #1
jwm614
NextGenUpdate Elite
(adsbygoogle = window.adsbygoogle || []).push({}); here is the same skybase as mw2 but shorter enjoy :

use the functions from the base
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for everyone trying to say that my overflow dont work and freezes ur menu can suck a dick it works 100%
use just need to learn how to add a simple function to ur code it really not that hard and if u cant get it to work then u dont deserve it have fun overflowing
do not hmu up on skype asking me to add it to ur menu it real simple and if u cant get it working right u shouldnt b making a gsc menu
if u do ask me its immediate delete off my skype







Updated:
i removed the drawtext
it now toggle unlimited without freeze
i have shorted the code alot
made it so you can c&p right into your menu just put everything needed on init
call it skybasetoggle(); / ::skybasetoggle
now works with gsc studios
all players link to eley and base when moving
spun platform
better respone
fixed text deleting after first use
fixed all players linking to base and eley
fixed the eley control from linking to the base
shortend the script even more
fixed elevator going crazy
deletes on game end
made remove access host only
made it easy for you to make watever functions host only that you want
players should now link too the base where they stand
fix simple typo so no host players see message on host only controls
everthing is a 100% working

todo: link players where they stand onbase-done//done

TUT:

1: make sure to have all includes
2: make sure to put everything need on init
3: call it skybasetoggle(); / ::skybasetoggle


credits:
lost4468 mw2 code
xSupremeModzV2- video




Jwm614 Functions:



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Shader Tester:



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Last edited by jwm614 ; 04-02-2015 at 12:19 AM. Reason: added aton

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01-19-2015, 01:25 AM #74
jwm614
NextGenUpdate Elite
Originally posted by SyGnUs View Post
Probably best to put it to give a grenade after - self waittill("grenade_fire");



thats how it is

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could be changed to death but then u gota wait to throw another grenade
01-19-2015, 01:28 AM #75
LULLINHO
Maggbot timeout!
how to put that on gsc? please someone help :(
01-19-2015, 01:28 AM #76
SyGnUs
Give a F*** About Your Lifestyle
Originally posted by jwm614 View Post
thats how it is

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Then what is he saying about the unlimited ammo? Though what I meant instead of the loop just to put your give ammo code in your main function where its checking to see if you threw the grenade.
01-19-2015, 01:31 AM #77
jwm614
NextGenUpdate Elite
Originally posted by SyGnUs View Post
Then what is he saying about the unlimited ammo? Though what I meant instead of the loop just to put your give ammo code in your main function where its checking to see if you threw the grenade.


idk but yea true then i could remove the whole ammp function
01-19-2015, 01:35 AM #78
jwm614
NextGenUpdate Elite
Originally posted by jhonyzinhos2s2 View Post
how to put that on gsc? please someone help :(


what function?
01-19-2015, 01:38 AM #79
LULLINHO
Maggbot timeout!
Originally posted by jwm614 View Post
what function?


anyone kkk, how can i put any function on gsc studio? what do i have to do?
01-19-2015, 01:45 AM #80
jwm614
NextGenUpdate Elite
should i make a sound tester? anyone


im probs guuna put all functions in a base for use to get a better understanding
Last edited by jwm614 ; 01-19-2015 at 01:52 AM.
01-19-2015, 02:01 AM #81
jwm614
NextGenUpdate Elite
let me kno what use think

01-19-2015, 02:16 AM #82
LegitGamer264
Vault dweller
Originally posted by jwm614 View Post
let me kno what use think



Looks sick

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