Post: Loz Zombies Menu v2
06-22-2015, 03:46 AM #1
Loz
Vault dweller
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Loz Zombies Menu v2

New Video By Extinct:


New Screenshot:
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Info:
Origins isn't supported anymore atm, you'll get instantly kicked back if attempting to play it

Bugs:
if you find any please let me know

Changelog:
Update 1:
All maps specific options have been added :
weapons (not full list, i picked best ones for each map)
bullet fx's (no nuketown yet)
magic bullets (good ones on motd & origins)
perks
teleport locations (no nuketown yet)
equipment/buildables (might miss some?)
New submenu : Teleport Menu
Explosive skull gun
All players unlock trophies
Self player double speed
Aimbot is now unfair
Bubble man
Walking AC-130 (credits to ielitemodzx for huds)
Made debug wave bigger
Set players to jail/prison (no nuketown yet)
Better welcome message

Update 2:
Fixed ai array to work on grief aswell
Lock/Unlock menu functionalities
Make zombies crawlers
New sexy scrollbar shader
Zombie boss round
Fixed explosion fx not showing in 2 maps
Random round
Added account menu (low,legit,high,derank & trophies)
Valkyrie missiles
Physics gravity
Vibrations on menu scrolling, selecting ecc.
Grappling hook gun
Fixed end game to work on grief
Disco sun
All player offhand troll
Solid stairs
Ammo suit
Added hasPerk() check to give perks function
Solid sphere gun
Added a couple more models & weapons

Update 3(v2):
Menu Base Added/Changes:
same as my azza menu changelogs(update 1 & v2)
big thx to xePixTvx
toggable info bar
Functions Added/Changes:
better toggles for dvars only functions
demi godmode
visions
loop viewmodel
more little things in self menu
custom stats value
normal change model
fake phd flopper
go-pro random zombie
space sphere cannon
flyable armored car
crosshair aimbot
play sound menu
drinking for perks
mini nuke gun
grapple gun
car gun
modded spread for modded bullets
drops all weapons
mikeeey weapons wheel
random weapon
both rayguns
no over-heat
equipments list
normal weapons list
upgraded weapons list
aimbot menu
aim required
change bone tag
visible check
unfair
fake auto-shoot
play fx menu
better hitmarkers for friendly fire
forcefield more realistic towards zombies
keyboard
fling gun
spawn map models menu
manage last object spawned menu
geyser trap
better platform
spiral stairs
zombies animations menu
zombies speed menu
round slider
force zombies drop powerups on death
improved zombie boss
host & menu heart
better superjump
enable power
better end game
give high stats as player option
more i might have forgotten


Download:
Compiled Console .gsc:
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Credits:
craigschrist
dtx12
master131
imcsx
sharks
mikeeey
derektrotter
xepixtvx
jwm614
zeiiken
xmastermodzx
turntuplobbies
extinct
sygnus
exelo
etc...
sorry if i forgot anyone
Last edited by Loz ; 12-19-2015 at 01:40 PM. Reason: Update 3(v2)

The following 73 users say thank you to Loz for this useful post:

_xSeRBoDmMoDz_, /SneakerStreet/, Dynamite, FRINZ, anthonything, anxify, APOCALYP, Armyspy, bailey9213, BoatyMcBoatFace, BullyWiiPlaza, Buqsy, Chen Madhala, CODHoster1337_, CoreyTrevor, CoreyyDEX, Devilemi, DoraTheKiller97, DraMaTiK_DreaM, EternalHabit, FlipFlow, FreeakHead, Gentleツ, hakamdeebad, HiddenHour, HighModzz, iDEXModzYT, Im_YouViolateMe, IntarPops, iRnZ, ismailhb_-7, jwm614, ksa_7ooo7, M0T1VAT10N, Mango_Knife, MCabCon, McRaidArc, migjack, Mrtbyhyourwme, Next To Nothing, NextGenAlex2015, no1z, Nothingbutbread, OfficialCoolJay, P$ycho, PakMan, Patrick, Percal, Playstation VR, puffindaherb, Rezqaazify, richard5555, RM_Lobbies, sissi92, snapin, basshead4ever, Sync, Synergy, TimeWithTimmy, Turk_Warrior, UkHazeOG, V--JR7, vincom, vogsmurf, Voltron181, Wapo_chuy, WeHostModdedXP, XDrifteer7, xexDELL, xIce KiLLaH, xSynthmodz, xxIOxx, yan88
06-23-2015, 07:52 PM #29
im very new to this kind of modding and i cant seem to inject it right.. im a big newbie in bo2 modding right now;/
06-23-2015, 10:28 PM #30
Originally posted by Loz View Post
thanks Smile like what stuff for example?


I have all the staffs all the wonder weapons we could like make it so the weapons menu would change like for each map the guns would change to the ones that is on the map your playing an i got a lot of other stuff send me a msg i could send you
some stuff to add in an make it better
06-23-2015, 10:36 PM #31
Loz
Vault dweller
Originally posted by CodeShark View Post
I have all the staffs all the wonder weapons we could like make it so the weapons menu would change like for each map the guns would change to the ones that is on the map your playing an i got a lot of other stuff send me a msg i could send you
some stuff to add in an make it better


well yeah i have that kind off stuff too with map check aswell i just havent added it yet, you can see the weapons list is completely empty(next update will have map spefici weapons,teleport locations, fx & models) if u have any other stuff or ideas send me a pm with your skype ill add you Smile
06-23-2015, 10:42 PM #32
Originally posted by Loz View Post
well yeah i have that kind off stuff too with map check aswell i just havent added it yet, you can see the weapons list is completely empty(next update will have map spefici weapons,teleport locations, fx & models) if u have any other stuff or ideas send me a pm with your skype ill add you Smile


Okay i sent you my skype
06-23-2015, 10:45 PM #33
Originally posted by Loz View Post
well yeah i have that kind off stuff too with map check aswell i just havent added it yet, you can see the weapons list is completely empty(next update will have map spefici weapons,teleport locations, fx & models) if u have any other stuff or ideas send me a pm with your skype ill add you Smile


Also you could add all the perks i copied this from my menu maybe you can use it
self MainMenu("Perks Menu","DexTeam v5");
self MenuOption("Perks Menu",0,"Juggernaut",::doPerks,"specialty_armorvest");
self MenuOption("Perks Menu",1,"Fast Reload",::doPerks,"specialty_fastreload");
self MenuOption("Perks Menu",2,"Quick Revive",::doPerks,"specialty_quickrevive");
self MenuOption("Perks Menu",3,"Double Tap",::doPerks,"specialty_rof");
self menuoption("Perks Menu",4, "Marathon", ::doperks, "specialty_longersprint");
self menuoption("Perks Menu",5, "Tombstone", ::doperks, "specialty_scavenger");
self menuoption("Perks Menu",6, "Who's Who", ::doperks, "specialty_finalstand");
self menuoption("Perks Menu",7, "Mule Kick", ::doperks, "specialty_additionalprimaryweapon");
self menuoption("Perks Menu",8, "Deadshot Daiquiri", ::doperks, "specialty_deadshot");
self menuoption("Perks Menu",9, "Electric Cherry", ::doperks, "specialty_grenadepulldeath");
self menuoption("Perks Menu",10, "Vulture Aid Elixir", ::doperks, "specialty_nomotionsensor");
self menuoption("Perks Menu",11, "PHD Flopper", ::doperks, "specialty_flakjacket");
06-27-2015, 04:06 AM #34
Loz
Vault dweller
First update, changelog + updated links:

Changelog:
Update 1:
All maps specific options have been added :
weapons (not full list, i picked best ones for each map)
bullet fx's (no nuketown yet)
magic bullets (good ones on motd & origins)
perks
teleport locations (no nuketown yet)
equipment/buildables (might miss some?)
New submenu : Teleport Menu
Explosive skull gun
All players unlock trophies
Self player double speed
Aimbot is now unfair
Bubble man
Walking AC-130 (credits to ielitemodzx for huds)
Made debug wave bigger
Set players to jail/prison (no nuketown yet)
Better welcome message

Video (Update 1):
Last edited by Loz ; 06-27-2015 at 04:27 AM. Reason: added update 1 video

The following user thanked Loz for this useful post:

/SneakerStreet/
06-27-2015, 04:30 AM #35
Chris
Former Staff
Great update, been anticipating this for the past few days.
06-27-2015, 05:41 AM #36
xIce KiLLaH
Little One
Is it possible to open the menu using the down button? It's kinda annoying when I press up to equip the buildable and have to press the back button to exit the menu. Aside from that, one of the best mod menus I have ever used. Smile

The following user thanked xIce KiLLaH for this useful post:

Loz
06-27-2015, 07:32 AM #37
/SneakerStreet/
At least I can fight
Originally posted by Loz View Post
First update, changelog + updated links:

Changelog:
Update 1:
All maps specific options have been added :
weapons (not full list, i picked best ones for each map)
bullet fx's (no nuketown yet)
magic bullets (good ones on motd & origins)
perks
teleport locations (no nuketown yet)
equipment/buildables (might miss some?)
New submenu : Teleport Menu
Explosive skull gun
All players unlock trophies
Self player double speed
Aimbot is now unfair
Bubble man
Walking AC-130 (credits to ielitemodzx for huds)
Made debug wave bigger
Set players to jail/prison (no nuketown yet)
Better welcome message

Video (Update 1):


Realy nice update. The menu looks so amazing<3

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