Post: Loz Zombies Menu v2
06-22-2015, 03:46 AM #1
Loz
Vault dweller
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Loz Zombies Menu v2

New Video By Extinct:


New Screenshot:
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Info:
Origins isn't supported anymore atm, you'll get instantly kicked back if attempting to play it

Bugs:
if you find any please let me know

Changelog:
Update 1:
All maps specific options have been added :
weapons (not full list, i picked best ones for each map)
bullet fx's (no nuketown yet)
magic bullets (good ones on motd & origins)
perks
teleport locations (no nuketown yet)
equipment/buildables (might miss some?)
New submenu : Teleport Menu
Explosive skull gun
All players unlock trophies
Self player double speed
Aimbot is now unfair
Bubble man
Walking AC-130 (credits to ielitemodzx for huds)
Made debug wave bigger
Set players to jail/prison (no nuketown yet)
Better welcome message

Update 2:
Fixed ai array to work on grief aswell
Lock/Unlock menu functionalities
Make zombies crawlers
New sexy scrollbar shader
Zombie boss round
Fixed explosion fx not showing in 2 maps
Random round
Added account menu (low,legit,high,derank & trophies)
Valkyrie missiles
Physics gravity
Vibrations on menu scrolling, selecting ecc.
Grappling hook gun
Fixed end game to work on grief
Disco sun
All player offhand troll
Solid stairs
Ammo suit
Added hasPerk() check to give perks function
Solid sphere gun
Added a couple more models & weapons

Update 3(v2):
Menu Base Added/Changes:
same as my azza menu changelogs(update 1 & v2)
big thx to xePixTvx
toggable info bar
Functions Added/Changes:
better toggles for dvars only functions
demi godmode
visions
loop viewmodel
more little things in self menu
custom stats value
normal change model
fake phd flopper
go-pro random zombie
space sphere cannon
flyable armored car
crosshair aimbot
play sound menu
drinking for perks
mini nuke gun
grapple gun
car gun
modded spread for modded bullets
drops all weapons
mikeeey weapons wheel
random weapon
both rayguns
no over-heat
equipments list
normal weapons list
upgraded weapons list
aimbot menu
aim required
change bone tag
visible check
unfair
fake auto-shoot
play fx menu
better hitmarkers for friendly fire
forcefield more realistic towards zombies
keyboard
fling gun
spawn map models menu
manage last object spawned menu
geyser trap
better platform
spiral stairs
zombies animations menu
zombies speed menu
round slider
force zombies drop powerups on death
improved zombie boss
host & menu heart
better superjump
enable power
better end game
give high stats as player option
more i might have forgotten


Download:
Compiled Console .gsc:
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Compiled PC .gsc:
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Project Shared .gscr:
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Credits:
craigschrist
dtx12
master131
imcsx
sharks
mikeeey
derektrotter
xepixtvx
jwm614
zeiiken
xmastermodzx
turntuplobbies
extinct
sygnus
exelo
etc...
sorry if i forgot anyone
Last edited by Loz ; 12-19-2015 at 01:40 PM. Reason: Update 3(v2)

The following 73 users say thank you to Loz for this useful post:

_xSeRBoDmMoDz_, /SneakerStreet/, Dynamite, FRINZ, anthonything, anxify, APOCALYP, Armyspy, bailey9213, BoatyMcBoatFace, BullyWiiPlaza, Buqsy, Chen Madhala, CODHoster1337_, CoreyTrevor, CoreyyDEX, Devilemi, DoraTheKiller97, DraMaTiK_DreaM, EternalHabit, FlipFlow, FreeakHead, Gentleツ, hakamdeebad, HiddenHour, HighModzz, iDEXModzYT, Im_YouViolateMe, IntarPops, iRnZ, ismailhb_-7, jwm614, ksa_7ooo7, M0T1VAT10N, Mango_Knife, MCabCon, McRaidArc, migjack, Mrtbyhyourwme, Next To Nothing, NextGenAlex2015, no1z, Nothingbutbread, OfficialCoolJay, P$ycho, PakMan, Patrick, Percal, Playstation VR, puffindaherb, Rezqaazify, richard5555, RM_Lobbies, sissi92, snapin, basshead4ever, Sync, Synergy, TimeWithTimmy, Turk_Warrior, UkHazeOG, V--JR7, vincom, vogsmurf, Voltron181, Wapo_chuy, WeHostModdedXP, XDrifteer7, xexDELL, xIce KiLLaH, xSynthmodz, xxIOxx, yan88
06-27-2015, 08:41 AM #38
how open menu
_
06-27-2015, 10:52 AM #39
/SneakerStreet/
At least I can fight
Open all doors is not working:(
06-27-2015, 03:28 PM #40
/SneakerStreet/
At least I can fight
Originally posted by Loz View Post
BETA
Beta of my zombies menu i've been working on,
i kinda rushed this release but i wanted to share with you guys

Video (Update 1):

Thanks to Busky for the vid


Info:
All clients rank & stats that sticks, you can find it in the host menu //make a stats submenu/editor in next updates
Fully working friendly fire, host only & all players w/ hitmarkers //deff make friendly fire based gamemodes in next updates
Spawn bots //they will be invisible right after spawn in some maps, if so they need to bleed out (they wont move anyway)
Menu works on all maps without issues
No death barriers & weapons limit
Like i said this is a beta and i havent added many scripts yet, old screenshot of the menu:
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Bugs:
End game doesnt work correctly on grief
there might be plenty of other bugs, let me know and i'll do my best to fix em



Changelog:
Update 1:
All maps specific options have been added :
weapons (not full list, i picked best ones for each map)
bullet fx's (no nuketown yet)
magic bullets (good ones on motd & origins)
perks
teleport locations (no nuketown yet)
equipment/buildables (might miss some?)
New submenu : Teleport Menu
Explosive skull gun
All players unlock trophies
Self player double speed
Aimbot is now unfair
Bubble man
Walking AC-130 (credits to ielitemodzx for huds)
Made debug wave bigger
Set players to jail/prison (no nuketown yet)
Better welcome message


Download:
Compiled Console .gsc:
You must login or register to view this content.

Compiled Pc .gsc:
You must login or register to view this content.

Project Shared:
You must login or register to view this content.


Credits:
craigschrist
dtx12
master131
imcsx
sharks
mikeeey
derektrotter
zeiiken
xmastermodzx
turntuplobbies
extinct
sygnus
exelo
jwm614
etc...
sorry if i forgot anyone


Here is a video that i made from ur update 1



7min video and i show almost all functionsSmile

The following user thanked /SneakerStreet/ for this useful post:

Loz
06-27-2015, 03:36 PM #41
Loz
Vault dweller
Originally posted by xIce
Is it possible to open the menu using the down button? It's kinda annoying when I press up to equip the buildable and have to press the back button to exit the menu. Aside from that, one of the best mod menus I have ever used. Smile


sure i'll change it up for next update

Originally posted by SneakerStreet View Post
Open all doors is not working:(


on some maps it might not work, work fine on original maps & origins tho, other maps probably use different entities if i can find em ill add em for next update
oh & thx for the video ill edit the op later with yours Smile
06-27-2015, 03:52 PM #42
Open all doors works fine on Xbox , all maps.

Thanks to Loz, this is a fantastic menu with features never before seen on other menu's. Looking forward to future updates.
06-27-2015, 03:52 PM #43
Originally posted by Loz View Post
sure i'll change it up for next update



on some maps it might not work, work fine on original maps & origins tho, other maps probably use different entities if i can find em ill add em for next update
oh & thx for the video ill edit the op later with yours Smile


make sub menus for the weapons instead of just putting all mob of the dead weapons so that the player choose what guns they want from each map

original maps
Origins
der rise
mob of the dead
nuketown
buried
06-27-2015, 04:39 PM #44
Loz
Vault dweller
Originally posted by leagand786 View Post
make sub menus for the weapons instead of just putting all mob of the dead weapons so that the player choose what guns they want from each map

original maps
Origins
der rise
mob of the dead
nuketown
buried


all maps specific options/submenus are dynamic they change based upon the map you're playng, dont worry you wont have motd weapons on all maps Smile
06-27-2015, 04:44 PM #45
Originally posted by Loz View Post
all maps specific options/submenus are dynamic they change based upon the map you're playng, dont worry you wont have motd weapons on all maps Smile


didnt know lol thanks for putting that in there
06-29-2015, 11:50 AM #46
Awesome Menu!

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