Post: [RELEASE][.GSC] Red-EyeX32 - Game Script Decompiler
08-24-2014, 06:02 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hey NextGenUpdate,

Well today I thought of releasing my Black Ops II .GSC Decompiler!
This little tool will decompile Playstation 3, Black Ops II .gsc files.

I have had this for a very long time, I just recently opened back the project and did major changes to it's engine.

All you need is a black ops 2 .ff files and decrypt it to get .gsc files. If you don't have a decrypter or don't know how to extract black ops 2 patch_mp.ff files, then I'll probably release one in the future!

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I would like to thank aerosoul94 and CraigChrist for there research they have done, without them I would of never finished this. So lots of props goes to you guys and to all the codresearch contributors! I also would like to thank dtx12.

Download Link:
Removed

Download Link (For a dump of patch_mp):
Removed
Last edited by Father Luckeyy ; 04-10-2017 at 02:35 PM. Reason: Staff note: Removed Dead Error Links

The following 29 users say thank you to Red-EyeX32 for this useful post:

Hammy, ▶DaOriginal209◀, ALI ALHILFI, B777x, Blightbuster, Boliberrys, ErasedDev, Geo, HaTeRM4NR33T, Callumeleyy, ImAzazel, ImGsus, iMoDz-Baptiste, jacob_9191, Miyata, Notorious, PartyTime, RTE, Shark, SyGnUs, TheSaltCracka, Tustin, Vanz, wayzoken, WeHostModdedXP, Winter, XxBlud23xX, Zambie
08-23-2015, 07:04 AM #47
Originally posted by jackwilburn View Post
Stop trying to leach, and make your own menu.


Everyone learns differently, and i'm sure you leached as well as the rest of the group just to quite better understand the shit so ya.

By the why you know they are not going to stop so why bother fucking typing, you shit face.

we all learn by tempering with shit so fuck off.

The following user thanked GAMERzLOBBY27 for this useful post:

CIA agent
08-23-2015, 08:43 AM #48
itsSorrow
In my man cave
Originally posted by RMT
Soooooo Many GSC's Are Going To Be Leached Now LOL. But Very Nice Release Once Again Man Your The #GodOfCoding lol


yeah good luck with that Kryptus
09-06-2015, 04:18 AM #49
Error plz help

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.Collections.Generic.List`1.get_Item(Int32 index)
at Red_EyeX32___Game_Script_Decompiler.Decompiler.InterpretOpcodes(Int32 )
at Red_EyeX32___Game_Script_Decompiler.Decompiler.Decompile(String )
at ..(Object , EventArgs )
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.6.100.0 built by: NETFXREL2STAGE
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Red-EyeX32 - Game Script Decompiler
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Mom/AppData/Local/Temp/Rar$EXa0.966/Red-EyeX32%20-%20Game%20Script%20Decompiler.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.6.81.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.6.81.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.6.81.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.6.81.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.6.81.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.6.81.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
{5c52cbc1-c011-4409-aefa-80906a837e2a}
Assembly Version: 0.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Mom/AppData/Local/Temp/Rar$EXa0.966/Red-EyeX32%20-%20Game%20Script%20Decompiler.exe
----------------------------------------
Microsoft.CSharp
Assembly Version: 4.0.0.0
Win32 Version: 4.6.81.0
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll
----------------------------------------
System.Dynamic
Assembly Version: 4.0.0.0
Win32 Version: 4.6.81.0
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll
----------------------------------------
Anonymously Hosted DynamicMethods Assembly
Assembly Version: 0.0.0.0
Win32 Version: 4.6.100.0 built by: NETFXREL2STAGE
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
09-21-2015, 07:36 AM #50
CIA agent
NextGenUpdate Elite
does is only run off of patch.mp.ff or whatever? can i just get the code from the MENU's, not leech, like for my own meus.
09-23-2015, 11:39 PM #51
Convive
Bounty hunter
Originally posted by EyeX32 View Post
Hey NextGenUpdate,

Well today I thought of releasing my Black Ops II .GSC Decompiler!
This little tool will decompile Playstation 3, Black Ops II .gsc files.

I have had this for a very long time, I just recently opened back the project and did major changes to it's engine.

All you need is a black ops 2 .ff files and decrypt it to get .gsc files. If you don't have a decrypter or don't know how to extract black ops 2 patch_mp.ff files, then I'll probably release one in the future!

You must login or register to view this content.

You must login or register to view this content.

I would like to thank aerosoul94 and CraigChrist for there research they have done, without them I would of never finished this. So lots of props goes to you guys and to all the codresearch contributors! I also would like to thank dtx12.

Download Link:
You must login or register to view this content.

Download Link (For a dump of patch_mp):
You must login or register to view this content.


Should add support to .gscr
09-25-2015, 04:49 PM #52
don't work
09-27-2015, 12:36 AM #53
getting error
09-29-2015, 03:59 AM #54
Sexxxy
10-01-2015, 05:56 AM #55
Kronos
Former Staff
All u Leacher's man. This tool is to decomplie games origional game script. Not other people's work

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