g_gravity 999 (more strafe in the air)
jump_height 999 (allows you to jump around 8-10 feet)
cg_drawfps 1 (simple fps counter in top right corner)
r_fog 0 (no fog)
timescale .1-10 (game timescale)
g_speed 400 (player speed)
ai_meleeRange 0 (dogs do no damage)
phys_gravity 99 (zombie bodies float when they die)
magic_chest_movable 0 (makes chest unmoveable)
god (god mode)
ufo (ufo mode)
give all (gives players all guns)
ai axis delete (kills all zombies)
noclip (fly through walls)
take all (take all guns)
notarget (zombies dont attack)
give ammo
dropweapon (drop current weapon, give to friends)
demigod (similar to god mode, just not invincible)
ai_disableSpawn (disable zombie spawn)
cg_fov 80 105 65 5 (pro mod toggles)
cg_third person (third person)
toggle r_fullbright 1 0 (cartoon mode)
toggle timescale 1 10 .1 (toggle game speed)
toggle g_speed 100 200 500(toggle running speed)
toggle r_colorMap 1 2 3 0 (toggle visions)
g_gravity 999 (more strafe in the air)
jump_height 999 (allows you to jump around 8-10 feet)
cg_drawfps 1 (simple fps counter in top right corner)
r_fog 0 (no fog)
timescale .1-10 (game timescale)
g_speed 400 (player speed)
ai_meleeRange 0 (dogs do no damage)
phys_gravity 99 (zombie bodies float when they die)
magic_chest_movable 0 (makes chest unmoveable)
god (god mode)
ufo (ufo mode)
give all (gives players all guns)
ai axis delete (kills all zombies)
noclip (fly through walls)
take all (take all guns)
notarget (zombies dont attack)
give ammo
dropweapon (drop current weapon, give to friends)
demigod (similar to god mode, just not invincible)
ai_disableSpawn (disable zombie spawn)
cg_fov 80 105 65 5 (pro mod toggles)
cg_third person (third person)
toggle r_fullbright 1 0 (cartoon mode)
toggle timescale 1 10 .1 (toggle game speed)
toggle g_speed 100 200 500(toggle running speed)
toggle r_colorMap 1 2 3 0 (toggle visions)
Credits: Nations, Milks
Some of these don't work, like jump_height 999; Just throwing this out there, but cg_drawfps causes ban. Everything else should be fine with no ban as long as you are using the patch.ff from the first Black Ops update.