sys_ppu_thread_t BlackOpsBase;
sys_ppu_thread_t create_thread(void(*entry)(uint64_t), int priority, size_t stacksize, const char* threadname, sys_ppu_thread_t id) {
if (sys_ppu_thread_create(&id, entry, 0, priority, stacksize, SYS_PPU_THREAD_CREATE_JOINABLE, threadname) == CELL_OK)
{
console_write("Thread successfully created!\n");
}
return id;
}
sys_ppu_thread_t BlackOpsBase;
sys_ppu_thread_t create_thread(void(*entry)(uint64_t), int priority, size_t stacksize, const char* threadname, sys_ppu_thread_t id) {
if (sys_ppu_thread_create(&id, entry, 0, priority, stacksize, SYS_PPU_THREAD_CREATE_JOINABLE, threadname) == CELL_OK)
{
console_write("Thread successfully created!\n");
}
return id;
}
sys_ppu_thread_t BlackOpsBase;
sys_ppu_thread_t create_thread(void(*entry)(uint64_t), int priority, size_t stacksize, const char* threadname, sys_ppu_thread_t id) {
if (sys_ppu_thread_create(&id, entry, 0, priority, stacksize, SYS_PPU_THREAD_CREATE_JOINABLE, threadname) == CELL_OK)
{
console_write("Thread successfully created!\n");
}
return id;
}
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