Post: How To Host 1.12 & Bypass Without Deleting the Default_mp.ff
10-27-2011, 10:38 PM #1
Vultra
Can’t trickshot me!
(adsbygoogle = window.adsbygoogle || []).push({}); ME FUSIONXDGX/TEOZFUSION WAS THE FIRST TO FIND THIS OUT SO MAKE ANOTHER POST AND TAKE CREDIT.
The Point of This is Les Time wasting and when you start homebrew is 1.11 when you start from the disc normal its another patch.
FusionxDGx doing it



1. Install Homebrew PKG Example - Multiman
Go on The FTP Blackb0x or what ever.

2. The Eboot From The MW2 Folder
dev_hdd0 > Game > BLES00683 > USRDIR


3. Drag The Eboot Into The Multiman Folder
dev_hdd0 > Game > BLES80608 > USRDIR

4. Get The PARAM.SFO & Open It in PS3 SFO Editor
and change it example - It says Mulitman change name to MW2 BYPASS.

5. Go Back Your PS3 Start Multiman it should say MW2 BYPASS
because you changed the name dont worry if it hasent changed.
Go to Multiplayer and exit. (If it gives you a error start it again)

6. Go to FTP Blackb0x or what ever then it should make another
folder at dev_hdd0 > Game (Mine was BLUS30377)
check the icons to if see if its mw2 then open the USRDIR nothing should be in there

7. Put default.self , a 1.11 patch , dlc2_ui_mp & dlc1_ui_mp ( Link will be below for the them)
Start the Mulitman or MW2 Bypass it should be a 1.11 patch.

So Everytime you start the multiman it should be 1.11.
everytime your start the mw2 disc normal 1.12 patch.

YOU MUST HAVE THE MW2 DISC IN.
download link: You must login or register to view this content.



- You must login or register to view this content.
Last edited by Vultra ; 03-17-2012 at 06:59 PM. Reason: Added a better tutorial.

The following 18 users say thank you to Vultra for this useful post:

.Andy, Nana, BvB-09r-_-N!c0, Harry, Beats, iMCSx, JonoEfthy, killa skillz, Klots, User23434, Mr.Hannu, Pro Era, PryZeex, Rainbow Gravity, SavageRising, Tarjeik, Xcutioner, xVz
01-01-2012, 02:45 AM #56
Rattchett24
Save Point
Originally posted by KILL3RM4GIC View Post
Yea i agree this was me after viewing this ->:wtf:

---------- Post added at 07:48 PM ---------- Previous post was at 07:46 PM ----------



I dont think so because you woul have 2 1.11 patches at same time.But i may be wrong?


i may test but for some reason wont bring up the my copy(bypass) any suggestions????
01-01-2012, 05:46 AM #57
Does it still work.
01-01-2012, 03:50 PM #58
Originally posted by Rattchett24 View Post
i may test but for some reason wont bring up the my copy(bypass) any suggestions????


Hmmm not sure i may try in asec
01-02-2012, 02:46 AM #59
JonoEfthy
[move]^_^[b]Dubstep[/b]^_^[/move]
Originally posted by yaro View Post
It Doesn't work because new update 4.00 has come's out some one has try it
working fine, just did it now. A sony fw update wont affect MW2..
01-02-2012, 09:39 PM #60
Dan
I'm a god.
Can you live in USA and do this
01-03-2012, 08:43 PM #61
Guys .. You don't launch multiMAN ! Because you placed the EBOOT.BIN of MW2 in the folder of multiMAN !
So, you launch Mw2 but, the name is multiMAN. That's why you use PS3SFOEDITOR, it will change the name of "multiMAN"
After this tuto, when you launch "multiMAN", it will launch Mw2 with an another update. Winky Winky

The following user thanked Glypsia for this useful post:

iMCSx
01-04-2012, 06:26 PM #62
itsinitial
I am error
Is there any way to get this working when you have the BLUS from the start?
01-04-2012, 06:52 PM #63
bad_carma
Usertitle?
can sombody upload a differnt ebot.bin so that us on 30377 can do this just by getting it to make a bles folder?

The following user thanked bad_carma for this useful post:

itsinitial
01-07-2012, 09:13 PM #64
thanks for tha hacks everybody

Copyright © 2024, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo