Name Offset: 0x01f9f11c
Prestige Offset: 0x01ff9a9c
XP: 0x01ff9a94 (0x20, 0x64, 0x26, 0x00 - Level 70)
Score Offset: 0x01ff9aa4
Kills Offset: 0x01ff9aa8
Deaths Offset: 0x01ff9ab0
Assists Offset: 0x01ff9ab8
Headshots Offset: 0x01ff9abc
Time Played Offset: 0x01ff9ac8 & 0x01ff9acc
Wins Offset: 0x01ff9adc
Loses Offset: 0x01ff9ae0
Ties Offset: 0x01ff9ae4
Win Streak Offset: 0x01ff9ae8
Kill Streak Offset: 0x01ff9aac
All Accolades Offset: 0x01ff9297 - 0x01ff944f
[I]Class Names:[/I]
Class 1: 0x01ff9e6c
Class 2: 0x01ff9eac
Class 3: 0x1FF9EEC
Class 4: 0x1FF9F2C
Class 5: 0x1FF9F6C
Class 6: 0x1FF9FAC
Class 7: 0x1FF9FEC
Class 8: 0x1FFA02C
Class 9: 0x1FFA06C
Class 10: 0x1FFA0AC
Name: 0x014e5490
Clan Tag: 0x014e54cc
Offset: 0x14E235A
(0xFF, 0xFF - On , 0x00, 0x64 - Off)
(0x0F , 0xFF , 0xFF , 0xFF - Ultimate Ammo , 0x00 , 0x00 , 0x00 , 0x64 - 100 Bullets)
Primary Ammo Bullets: 0x014e256c
Primary Ammo Clip: 0x014e24ec
Akimbo Primary Bullets: 0x014e2570
Secondary Ammo Bullets: 0x014e2554
Secondary Ammo Clip: 0x014e24dc
Akimbo Secondary Weapon: 0x014e2558
Granade Luncher Ammo Bullets: 0x014e2578
Granade Luncher Ammo Clip: 0x014e24f4
Lethal Ammo: 0x014e2560
Tactical Ammo: 0x014e2578
Offset: 0x014e262a
Bytes:
(0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF)
Offset: 0x014e2628
(0xFF, 0xEF - On , 0x00 , 0x08 - Off)
Offset: 0x01319901
(0x01 - On | 0x00 - Off) - 0x280 Index
0x14e265f - Press Right for night vision(0xFF ON / 0x00 OFF)
0x14e2653 - Press UP for night vision(0xFF ON / 0x00 OFF)
0x14e2657 - Press DOWN for night vision(0xFF ON / 0x00 OFF)
0x14e265b - Press Left for night vision(0xFF ON / 0x02 OFF)
0x14E5503 - D-Pad Left Icone
0x14E54FB - D-Pad Up Icone
0x14E54FF - D-Pad Down Icone
0x14E5507 - D-Pad Right Icone
0x14ec2f3 - Lethal Icone
0x14ec2f7 - Tactical Icone
Bytes:
Change the bytes and the icone will changed, 0x00 to back to default icone.
Give UAV: 0x14E54E6 (0x01 - On , 0x00 - Off)
Counter UAV: 0x14E54EB (0x01 - On , 0x00 - Off)
(Baisacly its showing you the mini map on the screen, any value will work)
Offset: 0x14E23B7 (0x00 - Off)
Primary Camo: 0x014e2468
Secondary Camo: 0x014e245e
-------------------------------
Camos:
Desert - 0x01
Arctic - 0x02
Woodland - 0x03
Digital - 0x04
Urban - 0x05
Blue Tiger - 0x07
Red Tiger - 0x06
Fall - 0x08
Akimbo Primary: 0x014e2467
Akimbo Secondary: 0x014e245d
(0x01 - On , 0x00 - Off)
Offset: 0x014e53af
0x02 - Off , 0x00 - On
Offset: 0x014e2213
(0x00 - Off , 0x55 - On)
Offset: 0x014e2220
0xC5 - Kill
Teleport/Location Offset: 0x014e221b
Height: 0x014e2224
0x46, 0xFF - Sky
0x60, 0x5C - Space
0xC7, 0x5F - Under Map
Offset: 0x014e220d
Auto Prone - 0x55
Disable Jump - 0x04
Disable Sprint - 0x02
Default - 0x00
Offset: 0x014e24d3
0x02 - On
0x00 - Off
Offset: 0x014e24be
Disable Weapons Switch - 0x08
No Recoil - 0x04
Disable Weapons - 0x00, 0x80
Disable ADS- 0x00, 0x20
Default - 0x00, 0x00
Offset: 0x014E5623
0x00 - normal
0x01 - No Clip
0x02 - UFO
0x06 - freeze
Offset: 0x014e543c
0x3F - Off , 0x40 - On
Offset: 0x014e5453
0x00 - FFA
0x01 - OpFor/Spetznas
0x02 - TF141/Rangers
0x03 - Spectator
0x014e53a0 - Kills (Length 0x4)
0x014e53a4 - Assists (Length 0x4)
0x014e539c - Deaths (Length 0x4)
0x014e5398 - Score (Length 0x4)
0x014e54bb - Prestige (Length 0x1)
0x014e54b7 - Level In Game (0x45 , 0xFF - Level 70) (Length 0x2)
Offset: 0x014e2213
Bytes:
0x09 - Thermal Vision
0x60 - Small Volume
0x00 - Off
Offset: 0x014e2212
(0x10 - Off , 0x08 - On)
Offset: 0x014e220e
(0x01 - On , 0x00 - Off)
Offset: 0x14E2224
(0xFF, 0xFF)
Offset - 0x0056dfa0
Commands:
'B' - map restart (faster?)
'C' - set equipped offhand
'L' - close in game menu
'N' - set stat
'Q' - set vision for player
'R' - set night vision for player
'S' - set missile cam for player
'T' - set thermal for player
'U' - set blur for player
'd' - set vision (all players)
'e' - game message (lower left)
'f' - game message (seems to be the same as 'e'
'g' - bold game message (middle)
'h' - chat message
'i' - team chat message
'n' - map restart
'o' - play sound
'p' - stop music
'q' - fade all sounds
't' - open script menu
'u' - close script menu
Examples:
c "^1Hello"
w "^1GoodBye"
v jump_height "999"
Offset: 0x01ca30a1
(0x38 - On , 0x32 - Off)
Team Deathmatch - 0x01CA2F3C
Mercenary Team Deathmatch - 0x01Ca597C
Free-for-all - 0x01CA83BC
Domination - 0x01CAADFC
Ground War - 0x01CAD83C
Demolition - 0x01CB027C
Sabotage - 0x01CB2CAC
Headquarters Pro - 0x01CB56FC
Search and destroy - 0x01CB813C
Barebones Pro - 0x01CBAB7C
Team tactical - 0x01CBD5BC
Hardcore ricochet: SD - 0x01CBFFFC
hardcore team deathmatch - 0x01CC2A3C
3rd person team tactical - 0x01CC546C
team deahtmatch express - 0x01CC7EBC
Objective Barebones Pro - 0x01CCA8FC
hardcore ricochet: HQ Pro - 0x01CCD33C
capture the flag - 0x01CCFD7C
Hardcore mosh pit - 0x01CD27BC
0x00186638 - Add_Ammo(gentity_s *ent, unsigned int weaponIndex, char weaponModel, int count, int fillClip)
0x00013460 - AimTarget_GetTagPos(int localClientNum, centity_s *cent, unsigned int tagName, float *pos)
0x000116B0 - AimAssist_RegisterDvars
0x000329A8 - BG_FindWeaponIndexForName(const char *name)
0x00032930 - BG_GetNumWeapons()
0x00032898 - BG_GetWeaponDef(unsigned int weaponIndex)
0x00032948 - BG_GetWeaponIndex(WeaponDef *weapDef)
0x00032F90 - BG_GetWeaponIndexForName(const char *name, void (__cdecl *regWeap)(unsigned int))
0x00020D70 - BG_GetPerkIndexForName(const char *perkName)
0x001D9EC0 - Cbuf_AddText(int localClientNum, const char *text)
0x001D9D70 - Cbuf_InsertText(int localClientNum, const char *text)
0x00179590 - CheatsOk(gentity_s *ent)
0x00033140 - CG_GetWeaponIndexForName(const char *name)
0x0005EF68 - CG_BoldGameMessage(int localClientNum, const char *msg)
0x0005EFB0 - CG_GameMessage(int localClientNum, const char *msg)
0x0017B830 - ClientCommand(int clientNum)
0x0016C558 - ClientUserinfoChanged(int clientNum)
0x0016C450 - ClientCleanName(const char *in, char *out, int outSize)
0x0016C148 - ClientDisconnect(int clientNum)
0x00168070 - ClientInactivityTimer(gclient_s *client)
0x001689D8 - ClientThink_real(gentity_s *ent, usercmd_s *ucmd)
0x000AB210 - CL_CheckForResend(int localClientNum)
0x000A8920 - CL_InitOnceForAllClients(void)
0x000A0688 - CL_InitGamepadCommands(void)
0x000A5598 - CL_InitKeyCommands(void)
0x000A7020 - CL_KeyEvent(int localClientNum, int key, const int down, const unsigned int time)
0x000A1218 - CL_InitInput(void)
0x000A0E48 - CL_ShutdownInput(void)
0x001D9B18 - Cmd_AddCommandInternal(const char *cmdName, void (__cdecl *function)(), cmd_function_s *allocedCmd)
0x001D9A40 - Cmd_FindCommand(const char *cmdName)
0x001D99B0 - Cmd_RemoveCommand(const char *cmdName)
0x001E6AE8 - Com_DvarDump(int channel, const char *match)
0x001E2AA0 - Com_Error(errorParm_t code, const char *fmt)
0x001E5A20 - Com_GetServerDObj(int handle)
0x001E3A60 - Com_PrintError(int channel, const char *fmt)
0x001E3C40 - Com_Printf(int channel, const char *fmt)
0x001E2FB0 - Com_PrintMessage(int channel, const char *msg, int error)
0x001E5CE8 - Com_SafeServerDObjFree(int handle)
0x001E6268 - Con_IsDvarCommand(const char *cmd)
0x00179710 - ConcatArgs(int start)
0x001BA5B0 - ConsoleCommand()
0x002762C8 - Dvar_FindVar(const char *dvarName)
0x002752A0 - Dvar_FindMalleableVar(const char *dvarName)
0x00277068 - Dvar_GetFloat(const char *dvarName)
0x00276F60 - Dvar_GetString(const char *dvarName)
0x00277138 - Dvar_GetBool(const char *dvarName)
0x002770C8 - Dvar_GetInt(const char *dvarName)
0x002761F8 - Dvar_RegisterBool(const char *dvarName, bool value, unsigned __int16 flags, const char *description)
0x001E7B48 - Dvar_RegisterInt_f
0x002761B8 - Dvar_RegisterInt(const char *dvarName, int value, int min, int max, unsigned __int16 flags, const char *description)
0x00276178 - Dvar_RegisterFloat(const char *dvarName, float value, float min, float max, unsigned __int16 flags, const char *description)
0x002753F8 - Dvar_RegisterVariant(const char *dvarName, char type, unsigned __int16 flags, DvarValue value, DvarLimits domain, const char *description)
0x00285BD8 - DObjFree(DObj_s *obj)
0x002841E8 - DObjGetTree(DObj_s *obj)
0x00188C80 - ExitLevel(void)
0x002F3F60 - GetTickCount()
0x1319800 - G_Entity (Length 0x280)
0x001C20F8 - G_EntUnlink(gentity_s *ent)
0x001BC978 - G_FreeEntity(gentity_s *ed)
0x001C99C8 - G_FreeTurret(gentity_s *self)
0x0001D37C - G_GetEntityTypeName(gentity_s *ent)
0x001BF4A0 - G_GetWeaponIndexForName(const char *name)
0x001C0890 - G_GivePlayerWeapon(playerState_s *pPS, int iWeaponIndex, char altModelIndex)
0x00174BF8 - G_InitializeAmmo(gentity_s *pSelf, int weaponIndex, char weaponModel, int hadWeapon)
0x001BE7C8 - G_LocalizedStringIndex (const char * string)
0x001BE758 - G_MaterialIndex (const char * name)
0x001BCD10 - G_Spawn(void)
0x00179F88 - G_Say(gentity_s *ent, gentity_s *target, int mode, const char *chatText)
0x001BE3F0 - G_SetModel(gentity_s *ent, const char *modelName)
0x001B8810 - G_SpawnFloat(const char *key, const char *defaultString, float *out)
0x001C8820 - G_SpawnTurret(gentity_s *self, const char *weaponinfoname)
0x001BE0B8 - G_GetModelIndex
0x00183DD0 - G_RegisterWeapon(unsigned int weapIndex)
0x001B8310 - G_CallSpawnEntity(gentity_s *ent)
0x001BE228 - G_EntAttach(gentity_s *ent, const char *modelName, unsigned int tagName, int ignoreCollision)
0x01BCC10G - G_PrintEntities(void)
G_Client - 0x14E2200
G_Client ClientIndex - 0x3700
0x001ACBE8 - GScr_AddTestClient
0x001A0BC8 - GScr_GetPartName(void)
0x00182150 - GScr_NewClientHudElem(void)
0x00167968 - HandleClientEvent(gclient_s *client, gentity_s *ent, int event, int eventParm)
0x001831F0 - HECmd_FadeOverTime(scr_entref_t entref)
0x00182A78 - HECmd_SetClock_Internal(scr_entref_t entref, he_type_t type, const char *cmdName)
0x00181798 - HECmd_SetMaterial(scr_entref_t entref)
0x00181920 - HECmd_SetText(scr_entref_t entref)
0x00182F50 - HECmd_ScaleOverTime(scr_entref_t entref)
0x001806E0 - HudElem_Alloc(int clientNum, int teamNum)
0x001E8DB4 - Huff_Init(huffman_t *huff)
0x001BAC18 - InitTrigger(gentity_s *self)
0x001BB1B0 - InitTriggerWait(gentity_s *ent, int spawnflag)
0x00250DB8 - Item_DvarEnum_Setting(itemDef_s *item)
0x004C6C78 - I_strlwr(char *s)
0x0027CC40 - I_stricmp(const char *s0, const char *s1)
0x0027CAE0 - I_strnicmp(const char *s0, const char *s1, int n)
0x004C6C68 - I_strncpyz(char *dest, const char *src, int destsize)
0x000A7650 - Key_Bind_f(void)
0x000A5668 - Key_Bindlist_f(void)
0x000A6F08 - Key_Unbind_f(void)
0x000A5410 - Key_IsCommandBound(int localClientNum, const char *command)
0x000A5B50 - Key_StringToKeynum(const char *str)
0x00253670 - Menu_PaintAll(UiContext *dc)
0x001EDAC8 - MSG_Init(msg_t *buf, char *data, int length)
0x001EDD50 - MSG_initHuffmanInternal
0x001ED840 - MSG_ReadBitsCompress(const char *from, char *to, int size)
0x000DBA00 - ScrPlace_Init(void)
0x001B0B40 - Scr_ConstructMessageString(int firstParmIndex, int lastParmIndex, const char *errorContext, char *string, unsigned int stringLimit)
0x00209C50 - Scr_Error(const char *error)
0x0020A340 - Scr_GetFloat(unsigned int index)
0x001B7630 - Scr_GetEntity(unsigned int index)
0x0017CA60 - Scr_PlayerKilled(gentity_s *self, gentity_s *inflictor, gentity_s *attacker, int damage, int meansOfDeath, int iWeapon, const float *vDir, hitLocation_t hitLoc, int psTimeOffset, int deathAnimDuration)
0x00209C88 - Scr_ParamError(unsigned int index, const char *error)
0x001BB860 - SP_trigger_radius(gentity_s *ent)
0x001B52F0 - SP_script_brushmodel(gentity_s *self)
0x00200280 - SL_ConvertToString(unsigned int stringValue)
0x001B9FF8 - StringToFilter(char *s, ipFilter_s *f)
0x004AA6C0 - strncpy(char *dest, const char *source, unsigned int count)
0x001B9EE8 - Svcmd_EntityList_f(void)
0x001BA2B0 - Svcmd_RemoveIP_f(void)
0x002189D8 - Sv_AddTestClient(void)
0x00211D98 - SV_AddOperatorCommands(void)
0x0021F1B0 - SV_AddServerCommand(client_s *client, svscmd_type type, const char *cmd)
0x00219F08 - SV_SetBrushModel(gentity_s *ent)
0x001D9270 - SV_Cmd_EndTokenizedString(void)
0x001DB040 - SV_Cmd_TokenizeString(const char *text_in)
0x00215310 - SV_ClientCommand(client_s *cl, msg_t *msg)
0x00217880 - SV_DirectConnect(netadr_t from)
0x00219540 - SV_DObjGetTree(gentity_s *ent)
0x00215310 - SV_ExecuteClientCommand(client_s *cl, const char *s, int clientOK)
0x00215EB0 - SV_ExecuteClientMessage(client_s *cl, msg_t *msg)
0x002285A0 - SV_LinkEntity(gentity_s *gEnt)
0x002131A8 - SV_MapRestart(int fast_restart)
0x00212C40 - SV_KickClient(client_s *cl, char *playerName, int maxPlayerNameLen)
0x0021A750 - SV_GetConfigstringConst(int index)
0x0021A0A0 - SV_GameSendServerCommand(int clientNum, svscmd_type type, const char *text)
0x0021F6A8 - SV_SendServerCommand(client_s *cl, svscmd_type type, const char *fmt)
0x0021B818 - SV_SetConfigstring(int index, const char *val)
0x0021A130 - SV_SetMapCenter(float *mapCenter)
0x002271C8 - SV_UnlinkEntity(gentity_s *gEnt)
0x002EA400 - Sys_Error(const char *error)
0x002F3FB8 - Sys_Milliseconds()
0x001FB598 - Sys_EnterCriticalSection(CriticalSection critSect)
0x001FB340 - Sys_LeaveCriticalSection(CriticalSection critSect)
0x0016CF90 - PlayerCmd_giveWeapon(scr_entref_t entref)
0x00172508 - PlayerCmd_SetViewmodel(scr_entref_t entref)
0x00170A68 - PlayerCmd_SetClientDvar(scr_entref_t entref)
0x0017CBC0 - Player_Die(gentity_s* self, gentity_s* inflictor, gentity_s* attacker, int damage, int meansOfDeath, int WeaponIndex, const float *vDir, int hitLocation, int psTime)
0x0027E0D0 - va(const char *format)
0x004C6C58 - vsnprintf_0(char *string, unsigned int count, const char *format, char *ap)
0x004AA890 - vsnprintf_l(char *string, unsigned int count, const char *format, localeinfo_struct *plocinfo, char *ap)
0x0028C668 - XAnimClearTree(XAnimTree_s *tree)
0x0028C438 - XAnimFreeInfo(XAnimTree_s *tree, unsigned int infoIndex)
0x01316880 - level_locals_t
0x012E9858 - g_hudelems
Name Offset: 0x01f9f11c
Prestige Offset: 0x01ff9a9c
XP: 0x01ff9a94 (0x20, 0x64, 0x26, 0x00 - Level 70)
Score Offset: 0x01ff9aa4
Kills Offset: 0x01ff9aa8
Deaths Offset: 0x01ff9ab0
Assists Offset: 0x01ff9ab8
Headshots Offset: 0x01ff9abc
Time Played Offset: 0x01ff9ac8 & 0x01ff9acc
Wins Offset: 0x01ff9adc
Loses Offset: 0x01ff9ae0
Ties Offset: 0x01ff9ae4
Win Streak Offset: 0x01ff9ae8
Kill Streak Offset: 0x01ff9aac
All Accolades Offset: 0x01ff9297 - 0x01ff944f
[I]Class Names:[/I]
Class 1: 0x01ff9e6c
Class 2: 0x01ff9eac
Class 3: 0x1FF9EEC
Class 4: 0x1FF9F2C
Class 5: 0x1FF9F6C
Class 6: 0x1FF9FAC
Class 7: 0x1FF9FEC
Class 8: 0x1FFA02C
Class 9: 0x1FFA06C
Class 10: 0x1FFA0AC
Name: 0x014e5490
Clan Tag: 0x014e54cc
Offset: 0x14E235A
(0xFF, 0xFF - On , 0x00, 0x64 - Off)
(0x0F , 0xFF , 0xFF , 0xFF - Ultimate Ammo , 0x00 , 0x00 , 0x00 , 0x64 - 100 Bullets)
Primary Ammo Bullets: 0x014e256c
Primary Ammo Clip: 0x014e24ec
Akimbo Primary Bullets: 0x014e2570
Secondary Ammo Bullets: 0x014e2554
Secondary Ammo Clip: 0x014e24dc
Akimbo Secondary Weapon: 0x014e2558
Granade Luncher Ammo Bullets: 0x014e2578
Granade Luncher Ammo Clip: 0x014e24f4
Lethal Ammo: 0x014e2560
Tactical Ammo: 0x014e2578
Offset: 0x014e262a
Bytes:
(0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF)
Offset: 0x014e2628
(0xFF, 0xEF - On , 0x00 , 0x08 - Off)
Offset: 0x01319901
(0x01 - On | 0x00 - Off) - 0x280 Index
0x14e265f - Press Right for night vision(0xFF ON / 0x00 OFF)
0x14e2653 - Press UP for night vision(0xFF ON / 0x00 OFF)
0x14e2657 - Press DOWN for night vision(0xFF ON / 0x00 OFF)
0x14e265b - Press Left for night vision(0xFF ON / 0x02 OFF)
0x14E5503 - D-Pad Left Icone
0x14E54FB - D-Pad Up Icone
0x14E54FF - D-Pad Down Icone
0x14E5507 - D-Pad Right Icone
0x14ec2f3 - Lethal Icone
0x14ec2f7 - Tactical Icone
Bytes:
Change the bytes and the icone will changed, 0x00 to back to default icone.
Give UAV: 0x14E54E6 (0x01 - On , 0x00 - Off)
Counter UAV: 0x14E54EB (0x01 - On , 0x00 - Off)
(Baisacly its showing you the mini map on the screen, any value will work)
Offset: 0x14E23B7 (0x00 - Off)
Primary Camo: 0x014e2468
Secondary Camo: 0x014e245e
-------------------------------
Camos:
Desert - 0x01
Arctic - 0x02
Woodland - 0x03
Digital - 0x04
Urban - 0x05
Blue Tiger - 0x07
Red Tiger - 0x06
Fall - 0x08
Akimbo Primary: 0x014e2467
Akimbo Secondary: 0x014e245d
(0x01 - On , 0x00 - Off)
Offset: 0x014e53af
0x02 - Off , 0x00 - On
Offset: 0x014e2213
(0x00 - Off , 0x55 - On)
Offset: 0x014e2220
0xC5 - Kill
Teleport/Location Offset: 0x014e221b
Height: 0x014e2224
0x46, 0xFF - Sky
0x60, 0x5C - Space
0xC7, 0x5F - Under Map
Offset: 0x014e220d
Auto Prone - 0x55
Disable Jump - 0x04
Disable Sprint - 0x02
Default - 0x00
Offset: 0x014e24d3
0x02 - On
0x00 - Off
Offset: 0x014e24be
Disable Weapons Switch - 0x08
No Recoil - 0x04
Disable Weapons - 0x00, 0x80
Disable ADS- 0x00, 0x20
Default - 0x00, 0x00
Offset: 0x014E5623
0x00 - normal
0x01 - No Clip
0x02 - UFO
0x06 - freeze
Offset: 0x014e543c
0x3F - Off , 0x40 - On
Offset: 0x014e5453
0x00 - FFA
0x01 - OpFor/Spetznas
0x02 - TF141/Rangers
0x03 - Spectator
0x014e53a0 - Kills (Length 0x4)
0x014e53a4 - Assists (Length 0x4)
0x014e539c - Deaths (Length 0x4)
0x014e5398 - Score (Length 0x4)
0x014e54bb - Prestige (Length 0x1)
0x014e54b7 - Level In Game (0x45 , 0xFF - Level 70) (Length 0x2)
Offset: 0x014e2213
Bytes:
0x09 - Thermal Vision
0x60 - Small Volume
0x00 - Off
Offset: 0x014e2212
(0x10 - Off , 0x08 - On)
Offset: 0x014e220e
(0x01 - On , 0x00 - Off)
Offset: 0x14E2224
(0xFF, 0xFF)
Offset - 0x0056dfa0
Commands:
'B' - map restart (faster?)
'C' - set equipped offhand
'L' - close in game menu
'N' - set stat
'Q' - set vision for player
'R' - set night vision for player
'S' - set missile cam for player
'T' - set thermal for player
'U' - set blur for player
'd' - set vision (all players)
'e' - game message (lower left)
'f' - game message (seems to be the same as 'e'
'g' - bold game message (middle)
'h' - chat message
'i' - team chat message
'n' - map restart
'o' - play sound
'p' - stop music
'q' - fade all sounds
't' - open script menu
'u' - close script menu
Examples:
c "^1Hello"
w "^1GoodBye"
v jump_height "999"
Offset: 0x01ca30a1
(0x38 - On , 0x32 - Off)
Team Deathmatch - 0x01CA2F3C
Mercenary Team Deathmatch - 0x01Ca597C
Free-for-all - 0x01CA83BC
Domination - 0x01CAADFC
Ground War - 0x01CAD83C
Demolition - 0x01CB027C
Sabotage - 0x01CB2CAC
Headquarters Pro - 0x01CB56FC
Search and destroy - 0x01CB813C
Barebones Pro - 0x01CBAB7C
Team tactical - 0x01CBD5BC
Hardcore ricochet: SD - 0x01CBFFFC
hardcore team deathmatch - 0x01CC2A3C
3rd person team tactical - 0x01CC546C
team deahtmatch express - 0x01CC7EBC
Objective Barebones Pro - 0x01CCA8FC
hardcore ricochet: HQ Pro - 0x01CCD33C
capture the flag - 0x01CCFD7C
Hardcore mosh pit - 0x01CD27BC
0x00186638 - Add_Ammo(gentity_s *ent, unsigned int weaponIndex, char weaponModel, int count, int fillClip)
0x00013460 - AimTarget_GetTagPos(int localClientNum, centity_s *cent, unsigned int tagName, float *pos)
0x000116B0 - AimAssist_RegisterDvars
0x000329A8 - BG_FindWeaponIndexForName(const char *name)
0x00032930 - BG_GetNumWeapons()
0x00032898 - BG_GetWeaponDef(unsigned int weaponIndex)
0x00032948 - BG_GetWeaponIndex(WeaponDef *weapDef)
0x00032F90 - BG_GetWeaponIndexForName(const char *name, void (__cdecl *regWeap)(unsigned int))
0x00020D70 - BG_GetPerkIndexForName(const char *perkName)
0x001D9EC0 - Cbuf_AddText(int localClientNum, const char *text)
0x001D9D70 - Cbuf_InsertText(int localClientNum, const char *text)
0x00179590 - CheatsOk(gentity_s *ent)
0x00033140 - CG_GetWeaponIndexForName(const char *name)
0x0005EF68 - CG_BoldGameMessage(int localClientNum, const char *msg)
0x0005EFB0 - CG_GameMessage(int localClientNum, const char *msg)
0x0017B830 - ClientCommand(int clientNum)
0x0016C558 - ClientUserinfoChanged(int clientNum)
0x0016C450 - ClientCleanName(const char *in, char *out, int outSize)
0x0016C148 - ClientDisconnect(int clientNum)
0x00168070 - ClientInactivityTimer(gclient_s *client)
0x001689D8 - ClientThink_real(gentity_s *ent, usercmd_s *ucmd)
0x000AB210 - CL_CheckForResend(int localClientNum)
0x000A8920 - CL_InitOnceForAllClients(void)
0x000A0688 - CL_InitGamepadCommands(void)
0x000A5598 - CL_InitKeyCommands(void)
0x000A7020 - CL_KeyEvent(int localClientNum, int key, const int down, const unsigned int time)
0x000A1218 - CL_InitInput(void)
0x000A0E48 - CL_ShutdownInput(void)
0x001D9B18 - Cmd_AddCommandInternal(const char *cmdName, void (__cdecl *function)(), cmd_function_s *allocedCmd)
0x001D9A40 - Cmd_FindCommand(const char *cmdName)
0x001D99B0 - Cmd_RemoveCommand(const char *cmdName)
0x001E6AE8 - Com_DvarDump(int channel, const char *match)
0x001E2AA0 - Com_Error(errorParm_t code, const char *fmt)
0x001E5A20 - Com_GetServerDObj(int handle)
0x001E3A60 - Com_PrintError(int channel, const char *fmt)
0x001E3C40 - Com_Printf(int channel, const char *fmt)
0x001E2FB0 - Com_PrintMessage(int channel, const char *msg, int error)
0x001E5CE8 - Com_SafeServerDObjFree(int handle)
0x001E6268 - Con_IsDvarCommand(const char *cmd)
0x00179710 - ConcatArgs(int start)
0x001BA5B0 - ConsoleCommand()
0x002762C8 - Dvar_FindVar(const char *dvarName)
0x002752A0 - Dvar_FindMalleableVar(const char *dvarName)
0x00277068 - Dvar_GetFloat(const char *dvarName)
0x00276F60 - Dvar_GetString(const char *dvarName)
0x00277138 - Dvar_GetBool(const char *dvarName)
0x002770C8 - Dvar_GetInt(const char *dvarName)
0x002761F8 - Dvar_RegisterBool(const char *dvarName, bool value, unsigned __int16 flags, const char *description)
0x001E7B48 - Dvar_RegisterInt_f
0x002761B8 - Dvar_RegisterInt(const char *dvarName, int value, int min, int max, unsigned __int16 flags, const char *description)
0x00276178 - Dvar_RegisterFloat(const char *dvarName, float value, float min, float max, unsigned __int16 flags, const char *description)
0x002753F8 - Dvar_RegisterVariant(const char *dvarName, char type, unsigned __int16 flags, DvarValue value, DvarLimits domain, const char *description)
0x00285BD8 - DObjFree(DObj_s *obj)
0x002841E8 - DObjGetTree(DObj_s *obj)
0x00188C80 - ExitLevel(void)
0x002F3F60 - GetTickCount()
0x01319780 - G_Entity (Length 0x280)
0x001C20F8 - G_EntUnlink(gentity_s *ent)
0x001BC978 - G_FreeEntity(gentity_s *ed)
0x001C99C8 - G_FreeTurret(gentity_s *self)
0x0001D37C - G_GetEntityTypeName(gentity_s *ent)
0x001BF4A0 - G_GetWeaponIndexForName(const char *name)
0x001C0890 - G_GivePlayerWeapon(playerState_s *pPS, int iWeaponIndex, char altModelIndex)
0x00174BF8 - G_InitializeAmmo(gentity_s *pSelf, int weaponIndex, char weaponModel, int hadWeapon)
0x001BE7C8 - G_LocalizedStringIndex (const char * string)
0x001BE758 - G_MaterialIndex (const char * name)
0x001BCD10 - G_Spawn(void)
0x00179F88 - G_Say(gentity_s *ent, gentity_s *target, int mode, const char *chatText)
0x001BE3F0 - G_SetModel(gentity_s *ent, const char *modelName)
0x001B8810 - G_SpawnFloat(const char *key, const char *defaultString, float *out)
0x001C8820 - G_SpawnTurret(gentity_s *self, const char *weaponinfoname)
0x001BE0B8 - G_GetModelIndex
0x00183DD0 - G_RegisterWeapon(unsigned int weapIndex)
0x001B8310 - G_CallSpawnEntity(gentity_s *ent)
0x001BE228 - G_EntAttach(gentity_s *ent, const char *modelName, unsigned int tagName, int ignoreCollision)
0x01BCC10G - G_PrintEntities(void)
G_Client - 0x14E2200
G_Client ClientIndex - 0x3700
0x001ACBE8 - GScr_AddTestClient
0x001A0BC8 - GScr_GetPartName(void)
0x00182150 - GScr_NewClientHudElem(void)
0x00167968 - HandleClientEvent(gclient_s *client, gentity_s *ent, int event, int eventParm)
0x001831F0 - HECmd_FadeOverTime(scr_entref_t entref)
0x00182A78 - HECmd_SetClock_Internal(scr_entref_t entref, he_type_t type, const char *cmdName)
0x00181798 - HECmd_SetMaterial(scr_entref_t entref)
0x00181920 - HECmd_SetText(scr_entref_t entref)
0x00182F50 - HECmd_ScaleOverTime(scr_entref_t entref)
0x001806E0 - HudElem_Alloc(int clientNum, int teamNum)
0x001E8DB4 - Huff_Init(huffman_t *huff)
0x001BAC18 - InitTrigger(gentity_s *self)
0x001BB1B0 - InitTriggerWait(gentity_s *ent, int spawnflag)
0x00250DB8 - Item_DvarEnum_Setting(itemDef_s *item)
0x004C6C78 - I_strlwr(char *s)
0x0027CC40 - I_stricmp(const char *s0, const char *s1)
0x0027CAE0 - I_strnicmp(const char *s0, const char *s1, int n)
0x004C6C68 - I_strncpyz(char *dest, const char *src, int destsize)
0x000A7650 - Key_Bind_f(void)
0x000A5668 - Key_Bindlist_f(void)
0x000A6F08 - Key_Unbind_f(void)
0x000A5410 - Key_IsCommandBound(int localClientNum, const char *command)
0x000A5B50 - Key_StringToKeynum(const char *str)
0x00253670 - Menu_PaintAll(UiContext *dc)
0x001EDAC8 - MSG_Init(msg_t *buf, char *data, int length)
0x001EDD50 - MSG_initHuffmanInternal
0x001ED840 - MSG_ReadBitsCompress(const char *from, char *to, int size)
0x000DBA00 - ScrPlace_Init(void)
0x001B0B40 - Scr_ConstructMessageString(int firstParmIndex, int lastParmIndex, const char *errorContext, char *string, unsigned int stringLimit)
0x00209C50 - Scr_Error(const char *error)
0x0020A340 - Scr_GetFloat(unsigned int index)
0x001B7630 - Scr_GetEntity(unsigned int index)
0x0017CA60 - Scr_PlayerKilled(gentity_s *self, gentity_s *inflictor, gentity_s *attacker, int damage, int meansOfDeath, int iWeapon, const float *vDir, hitLocation_t hitLoc, int psTimeOffset, int deathAnimDuration)
0x00209C88 - Scr_ParamError(unsigned int index, const char *error)
0x001BB860 - SP_trigger_radius(gentity_s *ent)
0x001B52F0 - SP_script_brushmodel(gentity_s *self)
0x00200280 - SL_ConvertToString(unsigned int stringValue)
0x001B9FF8 - StringToFilter(char *s, ipFilter_s *f)
0x004AA6C0 - strncpy(char *dest, const char *source, unsigned int count)
0x001B9EE8 - Svcmd_EntityList_f(void)
0x001BA2B0 - Svcmd_RemoveIP_f(void)
0x002189D8 - Sv_AddTestClient(void)
0x00211D98 - SV_AddOperatorCommands(void)
0x0021F1B0 - SV_AddServerCommand(client_s *client, svscmd_type type, const char *cmd)
0x00219F08 - SV_SetBrushModel(gentity_s *ent)
0x001D9270 - SV_Cmd_EndTokenizedString(void)
0x001DB040 - SV_Cmd_TokenizeString(const char *text_in)
0x00215310 - SV_ClientCommand(client_s *cl, msg_t *msg)
0x00217880 - SV_DirectConnect(netadr_t from)
0x00219540 - SV_DObjGetTree(gentity_s *ent)
0x00215310 - SV_ExecuteClientCommand(client_s *cl, const char *s, int clientOK)
0x00215EB0 - SV_ExecuteClientMessage(client_s *cl, msg_t *msg)
0x002285A0 - SV_LinkEntity(gentity_s *gEnt)
0x002131A8 - SV_MapRestart(int fast_restart)
0x00212C40 - SV_KickClient(client_s *cl, char *playerName, int maxPlayerNameLen)
0x0021A750 - SV_GetConfigstringConst(int index)
0x0021A0A0 - SV_GameSendServerCommand(int clientNum, svscmd_type type, const char *text)
0x0021F6A8 - SV_SendServerCommand(client_s *cl, svscmd_type type, const char *fmt)
0x0021B818 - SV_SetConfigstring(int index, const char *val)
0x0021A130 - SV_SetMapCenter(float *mapCenter)
0x002271C8 - SV_UnlinkEntity(gentity_s *gEnt)
0x002EA400 - Sys_Error(const char *error)
0x002F3FB8 - Sys_Milliseconds()
0x001FB598 - Sys_EnterCriticalSection(CriticalSection critSect)
0x001FB340 - Sys_LeaveCriticalSection(CriticalSection critSect)
0x0016CF90 - PlayerCmd_giveWeapon(scr_entref_t entref)
0x00172508 - PlayerCmd_SetViewmodel(scr_entref_t entref)
0x00170A68 - PlayerCmd_SetClientDvar(scr_entref_t entref)
0x0017CBC0 - Player_Die(gentity_s* self, gentity_s* inflictor, gentity_s* attacker, int damage, int meansOfDeath, int WeaponIndex, const float *vDir, int hitLocation, int psTime)
0x0027E0D0 - va(const char *format)
0x004C6C58 - vsnprintf_0(char *string, unsigned int count, const char *format, char *ap)
0x004AA890 - vsnprintf_l(char *string, unsigned int count, const char *format, localeinfo_struct *plocinfo, char *ap)
0x0028C668 - XAnimClearTree(XAnimTree_s *tree)
0x0028C438 - XAnimFreeInfo(XAnimTree_s *tree, unsigned int infoIndex)
0x01316880 - level_locals_t
0x012E9858 - g_hudelems
Name Offset: 0x01f9f11c
Prestige Offset: 0x01ff9a9c
XP: 0x01ff9a94 (0x20, 0x64, 0x26, 0x00 - Level 70)
Score Offset: 0x01ff9aa4
Kills Offset: 0x01ff9aa8
Deaths Offset: 0x01ff9ab0
Assists Offset: 0x01ff9ab8
Headshots Offset: 0x01ff9abc
Time Played Offset: 0x01ff9ac8 & 0x01ff9acc
Wins Offset: 0x01ff9adc
Loses Offset: 0x01ff9ae0
Ties Offset: 0x01ff9ae4
Win Streak Offset: 0x01ff9ae8
Kill Streak Offset: 0x01ff9aac
All Accolades Offset: 0x01ff9297 - 0x01ff944f
[I]Class Names:[/I]
Class 1: 0x01ff9e6c
Class 2: 0x01ff9eac
Class 3: 0x1FF9EEC
Class 4: 0x1FF9F2C
Class 5: 0x1FF9F6C
Class 6: 0x1FF9FAC
Class 7: 0x1FF9FEC
Class 8: 0x1FFA02C
Class 9: 0x1FFA06C
Class 10: 0x1FFA0AC
Name: 0x014e5490
Clan Tag: 0x014e54cc
Offset: 0x14E235A
(0xFF, 0xFF - On , 0x00, 0x64 - Off)
(0x0F , 0xFF , 0xFF , 0xFF - Ultimate Ammo , 0x00 , 0x00 , 0x00 , 0x64 - 100 Bullets)
Primary Ammo Bullets: 0x014e256c
Primary Ammo Clip: 0x014e24ec
Akimbo Primary Bullets: 0x014e2570
Secondary Ammo Bullets: 0x014e2554
Secondary Ammo Clip: 0x014e24dc
Akimbo Secondary Weapon: 0x014e2558
Granade Luncher Ammo Bullets: 0x014e2578
Granade Luncher Ammo Clip: 0x014e24f4
Lethal Ammo: 0x014e2560
Tactical Ammo: 0x014e2578
Offset: 0x014e262a
Bytes:
(0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF)
Offset: 0x014e2628
(0xFF, 0xEF - On , 0x00 , 0x08 - Off)
Offset: 0x01319901
(0x01 - On | 0x00 - Off) - 0x280 Index
0x14e265f - Press Right for night vision(0xFF ON / 0x00 OFF)
0x14e2653 - Press UP for night vision(0xFF ON / 0x00 OFF)
0x14e2657 - Press DOWN for night vision(0xFF ON / 0x00 OFF)
0x14e265b - Press Left for night vision(0xFF ON / 0x02 OFF)
0x14E5503 - D-Pad Left Icone
0x14E54FB - D-Pad Up Icone
0x14E54FF - D-Pad Down Icone
0x14E5507 - D-Pad Right Icone
0x14ec2f3 - Lethal Icone
0x14ec2f7 - Tactical Icone
Bytes:
Change the bytes and the icone will changed, 0x00 to back to default icone.
Give UAV: 0x14E54E6 (0x01 - On , 0x00 - Off)
Counter UAV: 0x14E54EB (0x01 - On , 0x00 - Off)
(Baisacly its showing you the mini map on the screen, any value will work)
Offset: 0x14E23B7 (0x00 - Off)
Primary Camo: 0x014e2468
Secondary Camo: 0x014e245e
-------------------------------
Camos:
Desert - 0x01
Arctic - 0x02
Woodland - 0x03
Digital - 0x04
Urban - 0x05
Blue Tiger - 0x07
Red Tiger - 0x06
Fall - 0x08
Akimbo Primary: 0x014e2467
Akimbo Secondary: 0x014e245d
(0x01 - On , 0x00 - Off)
Offset: 0x014e53af
0x02 - Off , 0x00 - On
Offset: 0x014e2213
(0x00 - Off , 0x55 - On)
Offset: 0x014e2220
0xC5 - Kill
Teleport/Location Offset: 0x014e221b
Height: 0x014e2224
0x46, 0xFF - Sky
0x60, 0x5C - Space
0xC7, 0x5F - Under Map
Offset: 0x014e220d
Auto Prone - 0x55
Disable Jump - 0x04
Disable Sprint - 0x02
Default - 0x00
Offset: 0x014e24d3
0x02 - On
0x00 - Off
Offset: 0x014e24be
Disable Weapons Switch - 0x08
No Recoil - 0x04
Disable Weapons - 0x00, 0x80
Disable ADS- 0x00, 0x20
Default - 0x00, 0x00
Offset: 0x014E5623
0x00 - normal
0x01 - No Clip
0x02 - UFO
0x06 - freeze
Offset: 0x014e543c
0x3F - Off , 0x40 - On
Offset: 0x014e5453
0x00 - FFA
0x01 - OpFor/Spetznas
0x02 - TF141/Rangers
0x03 - Spectator
0x014e53a0 - Kills (Length 0x4)
0x014e53a4 - Assists (Length 0x4)
0x014e539c - Deaths (Length 0x4)
0x014e5398 - Score (Length 0x4)
0x014e54bb - Prestige (Length 0x1)
0x014e54b7 - Level In Game (0x45 , 0xFF - Level 70) (Length 0x2)
Offset: 0x014e2213
Bytes:
0x09 - Thermal Vision
0x60 - Small Volume
0x00 - Off
Offset: 0x014e2212
(0x10 - Off , 0x08 - On)
Offset: 0x014e220e
(0x01 - On , 0x00 - Off)
Offset: 0x14E2224
(0xFF, 0xFF)
Offset - 0x0056dfa0
Commands:
'B' - map restart (faster?)
'C' - set equipped offhand
'L' - close in game menu
'N' - set stat
'Q' - set vision for player
'R' - set night vision for player
'S' - set missile cam for player
'T' - set thermal for player
'U' - set blur for player
'd' - set vision (all players)
'e' - game message (lower left)
'f' - game message (seems to be the same as 'e'
'g' - bold game message (middle)
'h' - chat message
'i' - team chat message
'n' - map restart
'o' - play sound
'p' - stop music
'q' - fade all sounds
't' - open script menu
'u' - close script menu
Examples:
c "^1Hello"
w "^1GoodBye"
v jump_height "999"
Offset: 0x01ca30a1
(0x38 - On , 0x32 - Off)
Team Deathmatch - 0x01CA2F3C
Mercenary Team Deathmatch - 0x01Ca597C
Free-for-all - 0x01CA83BC
Domination - 0x01CAADFC
Ground War - 0x01CAD83C
Demolition - 0x01CB027C
Sabotage - 0x01CB2CAC
Headquarters Pro - 0x01CB56FC
Search and destroy - 0x01CB813C
Barebones Pro - 0x01CBAB7C
Team tactical - 0x01CBD5BC
Hardcore ricochet: SD - 0x01CBFFFC
hardcore team deathmatch - 0x01CC2A3C
3rd person team tactical - 0x01CC546C
team deahtmatch express - 0x01CC7EBC
Objective Barebones Pro - 0x01CCA8FC
hardcore ricochet: HQ Pro - 0x01CCD33C
capture the flag - 0x01CCFD7C
Hardcore mosh pit - 0x01CD27BC
0x00186638 - Add_Ammo(gentity_s *ent, unsigned int weaponIndex, char weaponModel, int count, int fillClip)
0x00013460 - AimTarget_GetTagPos(int localClientNum, centity_s *cent, unsigned int tagName, float *pos)
0x000116B0 - AimAssist_RegisterDvars
0x000329A8 - BG_FindWeaponIndexForName(const char *name)
0x00032930 - BG_GetNumWeapons()
0x00032898 - BG_GetWeaponDef(unsigned int weaponIndex)
0x00032948 - BG_GetWeaponIndex(WeaponDef *weapDef)
0x00032F90 - BG_GetWeaponIndexForName(const char *name, void (__cdecl *regWeap)(unsigned int))
0x00020D70 - BG_GetPerkIndexForName(const char *perkName)
0x001D9EC0 - Cbuf_AddText(int localClientNum, const char *text)
0x001D9D70 - Cbuf_InsertText(int localClientNum, const char *text)
0x00179590 - CheatsOk(gentity_s *ent)
0x00033140 - CG_GetWeaponIndexForName(const char *name)
0x0005EF68 - CG_BoldGameMessage(int localClientNum, const char *msg)
0x0005EFB0 - CG_GameMessage(int localClientNum, const char *msg)
0x0017B830 - ClientCommand(int clientNum)
0x0016C558 - ClientUserinfoChanged(int clientNum)
0x0016C450 - ClientCleanName(const char *in, char *out, int outSize)
0x0016C148 - ClientDisconnect(int clientNum)
0x00168070 - ClientInactivityTimer(gclient_s *client)
0x001689D8 - ClientThink_real(gentity_s *ent, usercmd_s *ucmd)
0x000AB210 - CL_CheckForResend(int localClientNum)
0x000A8920 - CL_InitOnceForAllClients(void)
0x000A0688 - CL_InitGamepadCommands(void)
0x000A5598 - CL_InitKeyCommands(void)
0x000A7020 - CL_KeyEvent(int localClientNum, int key, const int down, const unsigned int time)
0x000A1218 - CL_InitInput(void)
0x000A0E48 - CL_ShutdownInput(void)
0x001D9B18 - Cmd_AddCommandInternal(const char *cmdName, void (__cdecl *function)(), cmd_function_s *allocedCmd)
0x001D9A40 - Cmd_FindCommand(const char *cmdName)
0x001D99B0 - Cmd_RemoveCommand(const char *cmdName)
0x001E6AE8 - Com_DvarDump(int channel, const char *match)
0x001E2AA0 - Com_Error(errorParm_t code, const char *fmt)
0x001E5A20 - Com_GetServerDObj(int handle)
0x001E3A60 - Com_PrintError(int channel, const char *fmt)
0x001E3C40 - Com_Printf(int channel, const char *fmt)
0x001E2FB0 - Com_PrintMessage(int channel, const char *msg, int error)
0x001E5CE8 - Com_SafeServerDObjFree(int handle)
0x001E6268 - Con_IsDvarCommand(const char *cmd)
0x00179710 - ConcatArgs(int start)
0x001BA5B0 - ConsoleCommand()
0x002762C8 - Dvar_FindVar(const char *dvarName)
0x002752A0 - Dvar_FindMalleableVar(const char *dvarName)
0x00277068 - Dvar_GetFloat(const char *dvarName)
0x00276F60 - Dvar_GetString(const char *dvarName)
0x00277138 - Dvar_GetBool(const char *dvarName)
0x002770C8 - Dvar_GetInt(const char *dvarName)
0x002761F8 - Dvar_RegisterBool(const char *dvarName, bool value, unsigned __int16 flags, const char *description)
0x001E7B48 - Dvar_RegisterInt_f
0x002761B8 - Dvar_RegisterInt(const char *dvarName, int value, int min, int max, unsigned __int16 flags, const char *description)
0x00276178 - Dvar_RegisterFloat(const char *dvarName, float value, float min, float max, unsigned __int16 flags, const char *description)
0x002753F8 - Dvar_RegisterVariant(const char *dvarName, char type, unsigned __int16 flags, DvarValue value, DvarLimits domain, const char *description)
0x00285BD8 - DObjFree(DObj_s *obj)
0x002841E8 - DObjGetTree(DObj_s *obj)
0x00188C80 - ExitLevel(void)
0x002F3F60 - GetTickCount()
0x01319780 - G_Entity (Length 0x280)
0x001C20F8 - G_EntUnlink(gentity_s *ent)
0x001BC978 - G_FreeEntity(gentity_s *ed)
0x001C99C8 - G_FreeTurret(gentity_s *self)
0x0001D37C - G_GetEntityTypeName(gentity_s *ent)
0x001BF4A0 - G_GetWeaponIndexForName(const char *name)
0x001C0890 - G_GivePlayerWeapon(playerState_s *pPS, int iWeaponIndex, char altModelIndex)
0x00174BF8 - G_InitializeAmmo(gentity_s *pSelf, int weaponIndex, char weaponModel, int hadWeapon)
0x001BE7C8 - G_LocalizedStringIndex (const char * string)
0x001BE758 - G_MaterialIndex (const char * name)
0x001BCD10 - G_Spawn(void)
0x00179F88 - G_Say(gentity_s *ent, gentity_s *target, int mode, const char *chatText)
0x001BE3F0 - G_SetModel(gentity_s *ent, const char *modelName)
0x001B8810 - G_SpawnFloat(const char *key, const char *defaultString, float *out)
0x001C8820 - G_SpawnTurret(gentity_s *self, const char *weaponinfoname)
0x001BE0B8 - G_GetModelIndex
0x00183DD0 - G_RegisterWeapon(unsigned int weapIndex)
0x001B8310 - G_CallSpawnEntity(gentity_s *ent)
0x001BE228 - G_EntAttach(gentity_s *ent, const char *modelName, unsigned int tagName, int ignoreCollision)
0x01BCC10G - G_PrintEntities(void)
G_Client - 0x14E2200
G_Client ClientIndex - 0x3700
0x001ACBE8 - GScr_AddTestClient
0x001A0BC8 - GScr_GetPartName(void)
0x00182150 - GScr_NewClientHudElem(void)
0x00167968 - HandleClientEvent(gclient_s *client, gentity_s *ent, int event, int eventParm)
0x001831F0 - HECmd_FadeOverTime(scr_entref_t entref)
0x00182A78 - HECmd_SetClock_Internal(scr_entref_t entref, he_type_t type, const char *cmdName)
0x00181798 - HECmd_SetMaterial(scr_entref_t entref)
0x00181920 - HECmd_SetText(scr_entref_t entref)
0x00182F50 - HECmd_ScaleOverTime(scr_entref_t entref)
0x001806E0 - HudElem_Alloc(int clientNum, int teamNum)
0x001E8DB4 - Huff_Init(huffman_t *huff)
0x001BAC18 - InitTrigger(gentity_s *self)
0x001BB1B0 - InitTriggerWait(gentity_s *ent, int spawnflag)
0x00250DB8 - Item_DvarEnum_Setting(itemDef_s *item)
0x004C6C78 - I_strlwr(char *s)
0x0027CC40 - I_stricmp(const char *s0, const char *s1)
0x0027CAE0 - I_strnicmp(const char *s0, const char *s1, int n)
0x004C6C68 - I_strncpyz(char *dest, const char *src, int destsize)
0x000A7650 - Key_Bind_f(void)
0x000A5668 - Key_Bindlist_f(void)
0x000A6F08 - Key_Unbind_f(void)
0x000A5410 - Key_IsCommandBound(int localClientNum, const char *command)
0x000A5B50 - Key_StringToKeynum(const char *str)
0x00253670 - Menu_PaintAll(UiContext *dc)
0x001EDAC8 - MSG_Init(msg_t *buf, char *data, int length)
0x001EDD50 - MSG_initHuffmanInternal
0x001ED840 - MSG_ReadBitsCompress(const char *from, char *to, int size)
0x000DBA00 - ScrPlace_Init(void)
0x001B0B40 - Scr_ConstructMessageString(int firstParmIndex, int lastParmIndex, const char *errorContext, char *string, unsigned int stringLimit)
0x00209C50 - Scr_Error(const char *error)
0x0020A340 - Scr_GetFloat(unsigned int index)
0x001B7630 - Scr_GetEntity(unsigned int index)
0x0017CA60 - Scr_PlayerKilled(gentity_s *self, gentity_s *inflictor, gentity_s *attacker, int damage, int meansOfDeath, int iWeapon, const float *vDir, hitLocation_t hitLoc, int psTimeOffset, int deathAnimDuration)
0x00209C88 - Scr_ParamError(unsigned int index, const char *error)
0x001BB860 - SP_trigger_radius(gentity_s *ent)
0x001B52F0 - SP_script_brushmodel(gentity_s *self)
0x00200280 - SL_ConvertToString(unsigned int stringValue)
0x001B9FF8 - StringToFilter(char *s, ipFilter_s *f)
0x004AA6C0 - strncpy(char *dest, const char *source, unsigned int count)
0x001B9EE8 - Svcmd_EntityList_f(void)
0x001BA2B0 - Svcmd_RemoveIP_f(void)
0x002189D8 - Sv_AddTestClient(void)
0x00211D98 - SV_AddOperatorCommands(void)
0x0021F1B0 - SV_AddServerCommand(client_s *client, svscmd_type type, const char *cmd)
0x00219F08 - SV_SetBrushModel(gentity_s *ent)
0x001D9270 - SV_Cmd_EndTokenizedString(void)
0x001DB040 - SV_Cmd_TokenizeString(const char *text_in)
0x00215310 - SV_ClientCommand(client_s *cl, msg_t *msg)
0x00217880 - SV_DirectConnect(netadr_t from)
0x00219540 - SV_DObjGetTree(gentity_s *ent)
0x00215310 - SV_ExecuteClientCommand(client_s *cl, const char *s, int clientOK)
0x00215EB0 - SV_ExecuteClientMessage(client_s *cl, msg_t *msg)
0x002285A0 - SV_LinkEntity(gentity_s *gEnt)
0x002131A8 - SV_MapRestart(int fast_restart)
0x00212C40 - SV_KickClient(client_s *cl, char *playerName, int maxPlayerNameLen)
0x0021A750 - SV_GetConfigstringConst(int index)
0x0021A0A0 - SV_GameSendServerCommand(int clientNum, svscmd_type type, const char *text)
0x0021F6A8 - SV_SendServerCommand(client_s *cl, svscmd_type type, const char *fmt)
0x0021B818 - SV_SetConfigstring(int index, const char *val)
0x0021A130 - SV_SetMapCenter(float *mapCenter)
0x002271C8 - SV_UnlinkEntity(gentity_s *gEnt)
0x002EA400 - Sys_Error(const char *error)
0x002F3FB8 - Sys_Milliseconds()
0x001FB598 - Sys_EnterCriticalSection(CriticalSection critSect)
0x001FB340 - Sys_LeaveCriticalSection(CriticalSection critSect)
0x0016CF90 - PlayerCmd_giveWeapon(scr_entref_t entref)
0x00172508 - PlayerCmd_SetViewmodel(scr_entref_t entref)
0x00170A68 - PlayerCmd_SetClientDvar(scr_entref_t entref)
0x0017CBC0 - Player_Die(gentity_s* self, gentity_s* inflictor, gentity_s* attacker, int damage, int meansOfDeath, int WeaponIndex, const float *vDir, int hitLocation, int psTime)
0x0027E0D0 - va(const char *format)
0x004C6C58 - vsnprintf_0(char *string, unsigned int count, const char *format, char *ap)
0x004AA890 - vsnprintf_l(char *string, unsigned int count, const char *format, localeinfo_struct *plocinfo, char *ap)
0x0028C668 - XAnimClearTree(XAnimTree_s *tree)
0x0028C438 - XAnimFreeInfo(XAnimTree_s *tree, unsigned int infoIndex)
0x01316880 - level_locals_t
0x012E9858 - g_hudelems
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