Well my issue is that they stay as "TRUE" and do not reset to "FALSE" on disconnect or game end. Does anyone know how to fix this? I've tried making a false statement for each bool when the menu is opened. It works but it's annoying, then I've tried with onPlayerSpawned. It works, but every time someone joins. It resets the bools and makes me lag. So, I ask if someone can help me make them reset on disconnect or game end.
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