Post: seb5594's Project Freedom v1.2 - All Clients Menu
05-30-2013, 09:44 PM #1
seb5594
Proud Former Admin
(adsbygoogle = window.adsbygoogle || []).push({}); Hey NGU Community,

Today i´m Release my fist All Client Menu for Modern Warfare 3. (and not my last one Winky Winky)
This Menu is really Basic yet. If you play with more Players in the Lobby it may can happen that Shaders Disappear (thats the reason why i removed the Instructions).

You can controll the "Verification" via the Tool. But i will work on it to controll it via Tool + Menu.
If i get a Player Menu working i will add it :y:


Screenshots of the Tool with Credits

Picture 1:
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Picture 2:
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Video


Features:
- Give Menu Acces
- Close the Menu via Tool
- Remove Menu Acces
- Update Function

Bugs:
- Cursor Rememberence Bug
- If too many Players are Verified some Hud Elements can disappear

Controls:
- R3 Open
- L1 and R1 Scroll
- X Select Option
- [ ] Return

Download now Project Freedom!
[url]www.ps3-modz.de/seb5594/PF/Project_Freedom.exe[/url]
Version 1.2.0.0 (Updates via the Update Function)

Update 2 Avaible

Changelog
    Version 1.2.0.0
- Menu Move on Opening now
- Better Stability
- New Security System

Version 1.1.0.0
- Added Player Menu (without Options yet)
- Added Verification (need to fix it)
- Fixed Bug with select Prestige
- Fixed a Bug with God Mode
- Changed Fontstyle of the Menu Title
- Fixed Menu Position abit

To Do:
- Fix Player Menu and Verification
- Fix Newsbar(if you verify someone the Newsbar text bug abit)

Version 1.0.0.0
- Initial Release


Virusscan:
[url]https://www.virustotal.com/en/file/1054ad8f9a51549c59a2f21863e7256764203907e03136f004 1a11d7ff7adb1b/analysis/1369946687/[/url]
Last edited by seb5594 ; 06-06-2013 at 09:39 PM. Reason: Update

The following 80 users say thank you to seb5594 for this useful post:

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The following 2 users groaned at seb5594 for this awful post:

HosterModz_, UGz-
06-20-2013, 06:03 PM #74
seb5594
Proud Former Admin
Originally posted by demokids View Post
when i downloaded and start the program tells me "index was outside the bounds of the array'


Check your Debug Eboot please
06-20-2013, 07:36 PM #75
Originally posted by seb5594 View Post
Check your Debug Eboot please


alright i checked it now i have another problem when i open it in game starts normal for 2 sec then ps3 freeze
06-21-2013, 01:56 AM #76
seb5594
Proud Former Admin
Originally posted by demokids View Post
alright i checked it now i have another problem when i open it in game starts normal for 2 sec then ps3 freeze


If you open my tool it freezes in game?
06-21-2013, 02:16 AM #77
Originally posted by seb5594 View Post
If you open my tool it freezes in game?


yes! and if dont start any mod menu it still freezes. and i opened target manager and opened console output and it says. "lv2(2): Deadline miss detected. The system software preempted an SPU"and busy loop dectected too. please help me
06-21-2013, 11:21 AM #78
seb5594
Proud Former Admin
Originally posted by demokids View Post
yes! and if dont start any mod menu it still freezes. and i opened target manager and opened console output and it says. "lv2(2): Deadline miss detected. The system software preempted an SPU"and busy loop dectected too. please help me


never had this problem. Remove your playstation in your Target Manager and ReConnect it. Maybe it will help you...
Right Click on your Console in the T-Manger and make Debug Mode
06-21-2013, 01:52 PM #79
oh wait the settings on the ps3 is development mode, then system software mode, then single settings, so i change it in the target manager? because i had it on single settings and today it worked one of your mod menu is um mw3 mod menu 1.0.0.0 but idk why v2 doesn't work for me

---------- Post added at 01:52 PM ---------- Previous post was at 01:08 PM ----------

Originally posted by demokids View Post
oh wait the settings on the ps3 is development mode, then system software mode, then single settings, so i change it in the target manager? because i had it on single settings and today it worked one of your mod menu is um mw3 mod menu 1.0.0.0 but idk why v2 doesn't work for me



btw he is the problem look



SDK v4.2.1
[TM] Boot mode := System
np online. Online ISad Awesome Liljoker_305
Game: game exec processID = [0x01030200]
[NP ERROR] OFFLINE (0x8002aa0b)
total free size=196104, num of free space=1
Game: new game exec processID = [0x01040200]
sceNpTrophyInit 0x0
sceNpTrophyCreateContext g_trophy.context 0x1, ret 0x0
sceNpTrophyCreateHandle g_trophy.handle 0x1 ret 0x0
PS3_TrophyRequiredDiskSpace 0x1
[TrophyTropConf] platform: ps3
sceNpTrophyGetRequiredDiskSpace g_trophy.context 0x1 g_trophy.handle 0x1 req_space 0x0
sceNpTrophyRegisterContext called at 14435
[TrophyTropConf] platform: ps3
[TrophyTropConf] platform: ps3
sceNpTrophyRegisterContext finished at 19272
sceNpTrophyRegisterContext g_trophy.context 0x1, g_trophy.handle 0x1, ret 0x80022910
np online. Online ISad Awesome Liljoker_305
[NP ERROR] OFFLINE (0x8002aa0b)
total free size=196104, num of free space=1
Game: game exec processID = [0x01060200]
Game: new game exec processID = [0x01070200]
control_console: Server bound to port number 8080
lv2(2): System Warning : busy loop detected
lv2(2): System Warning : busy loop detected
lv2(2): System Warning : busy loop detected
lv2(2): System Warning : busy loop detected
lv2(2): System Warning : busy loop detected
lv2(2): System Warning : busy loop detected
lv2(2): System Warning : busy loop detected
lv2(2): System Warning : busy loop detected
lv2(2): System Warning : busy loop detected
lv2(2): System Warning : busy loop detected
lv2(2): System Warning : busy loop detected
Game: game exec processID = [0x01090200]
Game: new game exec processID = [0x010a0200]
control_console: Server bound to port number 8080
lv2(2): System Warning : busy loop detected
lv2(2): System Warning : busy loop detected
lv2(2): System Warning : busy loop detected
Game: game exec processID = [0x010c0200]
Game: new game exec processID = [0x010d0200]
control_console: Server bound to port number 8080
lv2(2): System Warning : busy loop detected
np online. Online ISad Awesome Liljoker_305
Game: game exec processID = [0x010f0200]
Patch Boot
lv2(2): System Warning : busy loop detected
lv2(2): #
lv2(2): #
lv2(2): # system software version: 4.41 (DEX)
lv2(2): # revision: 49276
lv2(2): #
lv2(2): # Lv-2 detected an interrupt(exception) in a user PPU Thread.
lv2(2): #
lv2(2): # Interrupt(exception) Info.
lv2(2): # Type : Data Storage
lv2(2): # SRR0 : 0x000000000088be28
lv2(2): # SRR1 : 0x800000000000c032
lv2(2): # DSISR: 0x0000000042000000
lv2(2): # DAR : 0x00000000d000bf70
lv2(2): # TB : 0x00000015de2f47d8
lv2(2): # HW Thread #: 1
lv2(2): #
lv2(2): # Backtrace
lv2(2): # 0xfffffffffffffffc
lv2(2): # 0x0000000000875330
lv2(2): # 0x00000000000bc2d0
lv2(2): # 0x000000000042fd24
lv2(2): # 0xbadadd001000029c
lv2(2): #
lv2(2): # User PPU Thread Info.
lv2(2): # ID : 0x0100002a
lv2(2): # Name : SceVshDACom
lv2(2): # Stack addr: 0x00000000d000c000
lv2(2): # Stack size: 0x0000000000002000
lv2(2): # Priority : 2000
lv2(2): # Proc name : /dev_flash/vsh/module/vsh.self
lv2(2): # Proc ID : 0x1000300
lv2(2): #
lv2(2): # Register Info.
lv2(2): # LR: 0x000000000088bea8 CR:0x28000042
lv2(2): # CTR: 0x0000000000000001
lv2(2): #
lv2(2): # GPR 0: 0x0000000000000000 GPR 1: 0x00000000d000c000
lv2(2): # GPR 2: 0x00000000008aa650 GPR 3: 0x00000000d000c070
lv2(2): # GPR 4: 0x000000002016a9e7 GPR 5: 0x0000000000000000
lv2(2): # GPR 6: 0x7f7f7f7f7f7f7f7f GPR 7: 0x00000000008a0000
lv2(2): # GPR 8: 0x0000000000000010 GPR 9: 0x00000000008a3750
lv2(2): # GPR10: 0x0000000000000000 GPR11: 0x00000000d000c110
lv2(2): # GPR12: 0x00000000006ebd78 GPR13: 0x0000000010007220
lv2(2): # GPR14: 0x0000000000000000 GPR15: 0x0000000000000000
lv2(2): # GPR16: 0x0000000000000000 GPR17: 0x0000000000000000
lv2(2): # GPR18: 0x0000000000000000 GPR19: 0x0000000000000000
lv2(2): # GPR20: 0x0000000000000000 GPR21: 0x00000000d000de88
lv2(2): # GPR22: 0x00000000d000dca0 GPR23: 0x0000000020169e48
lv2(2): # GPR24: 0x00000000d000c120 GPR25: 0x00000000d000c110
lv2(2): # GPR26: 0x0000000020169e48 GPR27: 0x0000000000000000
lv2(2): # GPR28: 0x0000000000000001 GPR29: 0x000000002016b250
lv2(2): # GPR30: 0x0000000020169e40 GPR31: 0x00000000d000dca0
lv2(2): #
lv2(2): # XER: 0x0000000000000000 FPSCR: 0x00000000
lv2(2): #
lv2(2): # FPR 0: 0x000000100032a000 FPR 1: 0x0000000000000000
lv2(2): # FPR 2: 0x0000000000000000 FPR 3: 0x0000000000000000
lv2(2): # FPR 4: 0x0000000000000000 FPR 5: 0x0000000000000000
lv2(2): # FPR 6: 0x0000000000000000 FPR 7: 0x0000000000000000
lv2(2): # FPR 8: 0x0000000000000000 FPR 9: 0x0000000000000000
lv2(2): # FPR10: 0x0000000000000000 FPR11: 0x0000000000000000
lv2(2): # FPR12: 0x0000000000000000 FPR13: 0x0000000000000000
lv2(2): # FPR14: 0x0000000000000000 FPR15: 0x0000000000000000
lv2(2): # FPR16: 0x0000000000000000 FPR17: 0x0000000000000000
lv2(2): # FPR18: 0x0000000000000000 FPR19: 0x0000000000000000
lv2(2): # FPR20: 0x0000000000000000 FPR21: 0x0000000000000000
lv2(2): # FPR22: 0x0000000000000000 FPR23: 0x0000000000000000
lv2(2): # FPR24: 0x0000000000000000 FPR25: 0x0000000000000000
lv2(2): # FPR26: 0x0000000000000000 FPR27: 0x0000000000000000
lv2(2): # FPR28: 0x0000000000000000 FPR29: 0x0000000000000000
lv2(2): # FPR30: 0x0000000000000000 FPR31: 0x0000000000000000
lv2(2): #
lv2(2): # PRX Info: 4 PRX in process
lv2(2): # --/--: id-------- path------------------------------ version segments---
lv2(2): # 0/ 4: 0x23001603 [/dev_flash/sys/internal/sys_audio.sprx] 1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x00760000+0x000a9d00+0x00000000 [0x00000001]
lv2(2): # 1/ 2: 0x00810000+0x0000455c+0x00039d8c [0x00000001]
lv2(2): # 1/ 4: 0x23140a06 [/dev_flash/vsh/module/basic_plugins.sprx] 1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x00850000+0x0004dbcc+0x00000000 [0x00000001]
lv2(2): # 1/ 2: 0x008a0000+0x000026f4+0x00003a88 [0x00000001]
lv2(2): # 2/ 4: 0x23100d09 [/dev_flash/vsh/module/eseidle.sprx] 1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x008b0000+0x00000d5c+0x00000000 [0x00000001]
lv2(2): # 1/ 2: 0x008c0000+0x000000d4+0x00005144 [0x00000001]
lv2(2): # 3/ 4: 0x23122109 [/dev_flash/sys/internal/sysvoice_modules.sprx] 1. 1 2 segments
lv2(2): # ---/--- base------+filesz----+(mem-file) [flags-----]
lv2(2): # 0/ 2: 0x008d0000+0x0003d280+0x00000000 [0x00000001]
lv2(2): # 1/ 2: 0x00910000+0x00000068+0x00000008 [0x00000001]
lv2(2): #
lv2(2): # Continue... (Lv-2 is still running.)
lv2(2): #
Last edited by demokids ; 06-21-2013 at 01:51 PM.
06-21-2013, 08:33 PM #80
Downloade For ps3mapl.dll?
06-22-2013, 08:42 PM #81
seb5594
Proud Former Admin
Originally posted by AerohModz View Post
Downloade For ps3mapl.dll?


You don´t need it...
06-22-2013, 09:41 PM #82
ikzkz
Save Point
Nothing new here ..!!!
just colors and style but in the end ( the same function )

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