THREAD: [EXCLU]Release Offset Fake Modding Clan & Time Played Mw3 c#
  1. 09-04-2013, 09:14 AM
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    Hello everyone, friend modder/dev

    Today im going to release you Offset NEVER released for the Fake Clan Modding and a full Code never Released too for the complete Time Played! : D

    We start with the Fake Clan Modding : )


    Offset Fake Modding Clan :

    ClanTag Gold(Text) :
    0x00892C34

    Actif/Inatif tag gold :
    0x00892C13
    Enable 00
    Disable 01

    ClanTitle(Text) :
    0x00892C15

    Actif/Inatif clan title :
    0x00892C14
    Enable 00
    Disable 01

    Title Cheated :
    0x00892C3
    Enable 00
    Disable 02

    Clan Level :
    0x00892C30


    Offset Time Played :

    In the First Step i write you my personaly code.
    And after i explain you how to use it.

    Code:
    /////////Time Played
    decimal numday = 86400;
    decimal numhour = 3600;
    decimal numminute = 60;
    decimal numtotal = this.numericUpDown32.Value * numday + this.numericUpDown33.Value * numhour + this.numericUpDown34.Value * numminute;
    byte[] bytes = BitConverter.GetBytes(Convert.ToInt32(numtotal.ToString()));
    byte[] timeplayed = { 0, bytes[3], bytes[0], bytes[1], bytes[2] };
    PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194CE, timeplayed);


    Voila now how to use it : )

    Code:
    /////////Time Played
    decimal numday = 86400;
    decimal numhour = 3600;
    decimal numminute = 60;
    decimal numtotal = this.numericUpDownNUMERO.Value * numday + this.numericUpDownNUMERO.Value * numhour + this.numericUpDownNUMERO.Value * numminute;
    byte[] bytes = BitConverter.GetBytes(Convert.ToInt32(numtotal.ToString()));
    byte[] timeplayed = { 0, bytes[3], bytes[0], bytes[1], bytes[2] };
    PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194CE, timeplayed);


    Replace NUMERO by your Number of numericUpDown which you use, the First is for Days, The Second is for Hours and the Third is for the Minute.

    Voila, Thread made by me, if you use this offset or this code, do not forget me the credit in your tool : )



    Have fun ! : D

    Sorry for my bad english i'm French : D
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  4. 09-04-2013, 02:28 PM
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    Originally Posted by Unknauwn View Post
    Hello everyone, friend modder/dev

    Today im going to release you Offset NEVER released for the Fake Clan Modding and a full Code never Released too for the complete Time Played! : D

    We start with the Fake Clan Modding : )




    Offset Time Played :

    In the First Step i write you my personaly code.
    And after i explain you how to use it.

    Code:
    /////////Time Played
    decimal numday = 86400;
    decimal numhour = 3600;
    decimal numminute = 60;
    decimal numtotal = this.numericUpDown32.Value * numday + this.numericUpDown33.Value * numhour + this.numericUpDown34.Value * numminute;
    byte[] bytes = BitConverter.GetBytes(Convert.ToInt32(numtotal.ToString()));
    byte[] timeplayed = { 0, bytes[3], bytes[0], bytes[1], bytes[2] };
    PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194CE, timeplayed);


    Voila now how to use it : )

    Code:
    /////////Time Played
    decimal numday = 86400;
    decimal numhour = 3600;
    decimal numminute = 60;
    decimal numtotal = this.numericUpDownNUMERO.Value * numday + this.numericUpDownNUMERO.Value * numhour + this.numericUpDownNUMERO.Value * numminute;
    byte[] bytes = BitConverter.GetBytes(Convert.ToInt32(numtotal.ToString()));
    byte[] timeplayed = { 0, bytes[3], bytes[0], bytes[1], bytes[2] };
    PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194CE, timeplayed);


    Replace NUMERO by your Number of numericUpDown which you use, the First is for Days, The Second is for Hours and the Third is for the Minute.

    Voila, Thread made by me, if you use this offset or this code, do not forget me the credit in your tool : )



    Have fun ! : D

    Sorry for my bad english i'm French : D


    Time played has already been released and so has the other codes. Not anything special, plus they could get them all from reversing your tool Smile
  5. 09-04-2013, 03:55 PM
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    Its too bad the reversing : O
  6. 09-04-2013, 04:07 PM
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    Originally Posted by Unknauwn View Post
    Hello everyone, friend modder/dev

    Today im going to release you Offset NEVER released for the Fake Clan Modding and a full Code never Released too for the complete Time Played! : D

    We start with the Fake Clan Modding : )




    Offset Time Played :

    In the First Step i write you my personaly code.
    And after i explain you how to use it.

    Code:
    /////////Time Played
    decimal numday = 86400;
    decimal numhour = 3600;
    decimal numminute = 60;
    decimal numtotal = this.numericUpDown32.Value * numday + this.numericUpDown33.Value * numhour + this.numericUpDown34.Value * numminute;
    byte[] bytes = BitConverter.GetBytes(Convert.ToInt32(numtotal.ToString()));
    byte[] timeplayed = { 0, bytes[3], bytes[0], bytes[1], bytes[2] };
    PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194CE, timeplayed);


    Voila now how to use it : )

    Code:
    /////////Time Played
    decimal numday = 86400;
    decimal numhour = 3600;
    decimal numminute = 60;
    decimal numtotal = this.numericUpDownNUMERO.Value * numday + this.numericUpDownNUMERO.Value * numhour + this.numericUpDownNUMERO.Value * numminute;
    byte[] bytes = BitConverter.GetBytes(Convert.ToInt32(numtotal.ToString()));
    byte[] timeplayed = { 0, bytes[3], bytes[0], bytes[1], bytes[2] };
    PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194CE, timeplayed);


    Replace NUMERO by your Number of numericUpDown which you use, the First is for Days, The Second is for Hours and the Third is for the Minute.

    Voila, Thread made by me, if you use this offset or this code, do not forget me the credit in your tool : )



    Have fun ! : D

    Sorry for my bad english i'm French : D


    Tanx for sharing Happy
  7. 09-04-2013, 04:49 PM
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    Originally Posted by D34TH View Post
    Time played has already been released and so has the other codes. Not anything special, plus they could get them all from reversing your tool Smile


    lol funny how such a decent tool is so easy to reverse Facepalm

    :cough; thanks for the infected time limit offset :cough: Awesome face
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  9. 09-04-2013, 05:21 PM
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    Originally Posted by modz View Post
    lol funny how such a decent tool is so easy to reverse Facepalm

    :cough; thanks for the infected time limit offset :cough: Awesome face


    add me on skype and say your kiwi from ngu, mine is xtian2923
  10. 09-05-2013, 01:38 AM
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    Originally Posted by D34TH View Post
    add me on skype and say your kiwi from ngu, mine is xtian2923


    ok bro i added you
  11. 09-08-2013, 03:47 PM
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    Not bad
  12. 09-20-2013, 08:11 PM
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    Nice but some of this is already released Smile