Post: CUSTOMPATCHER 1.14 Menu
11-03-2012, 07:28 PM #1
OXUG
Banned
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//Press CTRL+H then type in [YOURNAME] and replace with your PSN

bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+stance"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_START "togglemenu"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A "+gostand"
bind BUTTON_B "+melee"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind dpad_UP "vstr Vision"
bind dpad_DOWN "+actionslot 2"
bind dpad_LEFT "+actionslot 3"
bind dpad_RIGHT "+actionslot 4"
bind APAD_LEFT "say ^2Infected By ^3Youtube.com/CUSTOMPATCHER"
bind APAD_RIGHT "clanname {CP}"
set con_gameMsgWindow0Filter "gamenotify"
set con_gameMsgWindow0FadeInTime "0"
set con_gameMsgWindow0FadeOutTime "999"
set con_gameMsgWindow0LineCount "9"
set con_gameMsgWindow0MsgTime "999"
set con_gameMsgWindow0ScrollTime "0"
set Vision "say ^5Youtube.com/^6CUSTOMPATCHER;say ^2Menu ^3OPEN;r_blur 3;vstr Main"
set Close "say ^5Youtube.com/^6CUSTOMPATCHER;say ^2Menu ^1CLOSED;r_blur 0;bind dpad_up vstr Vision;bind dpad_down +actionslot 2;bind button_rstick +melee;bind button_x +usereload;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 "
set Main "^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;vstr Header;vstr 1s;vstr 2;vstr 3;bind button_rstick vstr Menu1;bind dpad_down vstr Main1;bind dpad_up vstr Main2;bind button_x vstr Close"
set Main1 "^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;vstr Header;vstr 1;vstr 2s;vstr 3;bind button_rstick vstr Menu2;bind dpad_down vstr Main2;bind dpad_up vstr Main;bind button_x vstr Close"
set Main2 "^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;vstr Header;vstr 1;vstr 2;vstr 3s;bind button_rstick vstr Menu3;bind dpad_down vstr Main;bind dpad_up vstr Main1;bind button_x vstr Close"
set Menu1 "vstr header1;^7 ;vstr M11s;vstr M12;vstr M13;vstr M14;vstr M15;vstr M16;vstr M17;vstr M18;vstr M19;vstr M110;bind button_rstick toggle g_compassshowenemies 1 0;bind dpad_down vstr Menu1a;bind dpad_up vstr Menu1i;bind button_x vstr Main"
set Menu1a "vstr header1;^7 ;vstr M11;vstr M12s;vstr M13;vstr M14;vstr M15;vstr M16;vstr M17;vstr M18;vstr M19;vstr M110;bind button_rstick vstr Aim;bind dpad_down vstr Menu1b;bind dpad_up vstr Menu1;bind button_x vstr Main"
set Menu1b "vstr header1;^7 ;vstr M11;vstr M12;vstr M13s;vstr M14;vstr M15;vstr M16;vstr M17;vstr M18;vstr M19;vstr M110;bind button_rstick toggle jump_height 1000 39;bind dpad_down vstr Menu1c;bind dpad_up vstr Menu1a;bind button_x vstr Main"
set Menu1c "vstr header1;^7 ;vstr M11;vstr M12;vstr M13;vstr M14s;vstr M15;vstr M16;vstr M17;vstr M18;vstr M19;vstr M110;bind button_rstick toggle perk_weapSpreadMultiplier 1 0.0001 5;bind dpad_down vstr Menu1d;bind dpad_up vstr Menu1b;bind button_x vstr Main"
set Menu1d "vstr header1;^7 ;vstr M11;vstr M12;vstr M13;vstr M14;vstr M15s;vstr M16;vstr M17;vstr M18;vstr M19;vstr M110;bind button_rstick toggle bg_fallDamageMinHeight 999999 150;bind dpad_down vstr Menu1e;bind dpad_up vstr Menu1c;bind button_x vstr Main"
set Menu1e "vstr header1;^7 ;vstr M11;vstr M12;vstr M13;vstr M14;vstr M15;vstr M16s;vstr M17;vstr M18;vstr M19;vstr M110;bind button_rstick vstr SpT;bind dpad_down vstr Menu1f;bind dpad_up vstr Menu1d;bind button_x vstr Main"
set Menu1f "vstr header1;^7 ;vstr M11;vstr M12;vstr M13;vstr M14;vstr M15;vstr M16;vstr M17s;vstr M18;vstr M19;vstr M110;bind button_rstick vstr Explosive;bind dpad_down vstr Menu1g;bind dpad_up vstr Menu1e;bind button_x vstr Main"
set Menu1g "vstr header1;^7 ;vstr M11;vstr M12;vstr M13;vstr M14;vstr M15;vstr M16;vstr M17;vstr M18s;vstr M19;vstr M110;bind button_rstick vstr AllPerks;bind dpad_down vstr Menu1h;bind dpad_up vstr Menu1f;bind button_x vstr Main"
set Menu1h "vstr header1;^7 ;vstr M11;vstr M12;vstr M13;vstr M14;vstr M15;vstr M16;vstr M17;vstr M18;vstr M19s;vstr M110;bind button_rstick vstr Kick;bind dpad_down vstr Menu1i;bind dpad_up vstr Menu1g;bind button_x vstr Main"
set Menu1i "vstr header1;^7 ;vstr M11;vstr M12;vstr M13;vstr M14;vstr M15;vstr M16;vstr M17;vstr M18;vstr M19;vstr M110s;bind button_rstick toggle timescale 0.3 0.5 1 3 5;bind dpad_down vstr Menu1;bind dpad_up vstr Menu1h;bind button_x vstr Main"
set Menu2 "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header2;^7 ;vstr M21s;vstr M22;vstr M23;vstr M24;vstr M25;bind button_rstick vstr uavinf;bind dpad_down vstr Menu2a;bind dpad_up vstr Menu2d;bind button_x vstr Main1"
set Menu2a "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header2;^7 ;vstr M21;vstr M22s;vstr M23;vstr M24;vstr M25;bind button_rstick vstr aiminf;bind dpad_down vstr Menu2b;bind dpad_up vstr Menu2;bind button_x vstr Main1"
set Menu2b "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header2;^7 ;vstr M21;vstr M22;vstr M23s;vstr M24;vstr M25;bind button_rstick vstr jumpinf;bind dpad_down vstr Menu2c;bind dpad_up vstr Menu2a;bind button_x vstr Main1"
set Menu2c "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header2;^7 ;vstr M21;vstr M22;vstr M23;vstr M24s;vstr M25;bind button_rstick vstr 70inf;bind dpad_down vstr Menu2d;bind dpad_up vstr Menu2b;bind button_x vstr Main1"
set Menu2d "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header2;^7 ;vstr M21;vstr M22;vstr M23;vstr M24;vstr M25s;bind button_rstick vstr menuinf;bind dpad_down vstr Menu2;bind dpad_up vstr Menu2c;bind button_x vstr Main1"
set Menu3 "^7 ;^7 ;vstr header3;^7;vstr M31s;vstr M32;vstr M33;vstr M34;vstr M35;vstr M36;vstr M37;vstr M38;bind button_rstick say ^5{CP} Hey!^6<3;bind dpad_down vstr Menu3a;bind dpad_up vstr Menu3g;bind button_x vstr Main2"
set Menu3a "^7 ;^7 ;vstr header3;^7;vstr M31;vstr M32s;vstr M33;vstr M34;vstr M35;vstr M36;vstr M37;vstr M38;bind button_rstick say ^6{CP} Bye!^5<3;bind dpad_down vstr Menu3b;bind dpad_up vstr Menu3;bind button_x vstr Main2"
set Menu3b "^7 ;^7 ;vstr header3;^7;vstr M31;vstr M32;vstr M33s;vstr M34;vstr M35;vstr M36;vstr M37;vstr M38;bind button_rstick say ^5{CP} O.^6M.^5G;bind dpad_down vstr Menu3c;bind dpad_up vstr Menu3a;bind button_x vstr Main2"
set Menu3c "^7 ;^7 ;vstr header3;^7;vstr M31;vstr M32;vstr M33;vstr M34s;vstr M35;vstr M36;vstr M37;vstr M38;bind button_rstick say ^5{CP} LOL;bind dpad_down vstr Menu3d;bind dpad_up vstr Menu3b;bind button_x vstr Main2"
set Menu3d "^7 ;^7 ;vstr header3;^7;vstr M31;vstr M32;vstr M33;vstr M34;vstr M35s;vstr M36;vstr M37;vstr M38;bind button_rstick say ^2{CP} GTFO!;bind dpad_down vstr Menu3e;bind dpad_up vstr Menu3c;bind button_x vstr Main2"
set Menu3e "^7 ;^7 ;vstr header3;^7;vstr M31;vstr M32;vstr M33;vstr M34;vstr M35;vstr M36s;vstr M37;vstr M38;bind button_rstick vstr flxq;bind dpad_down vstr Menu3f;bind dpad_up vstr Menu3d;bind button_x vstr Main2"
set Menu3f "^7 ;^7 ;vstr header3;^7;vstr M31;vstr M32;vstr M33;vstr M34;vstr M35;vstr M36;vstr M37s;vstr M38;bind button_rstick vstr cpspam;bind dpad_down vstr Menu3g;bind dpad_up vstr Menu3e;bind button_x vstr Main2"
set Menu3g "^7 ;^7 ;vstr header3;^7;vstr M31;vstr M32;vstr M33;vstr M34;vstr M35;vstr M36;vstr M37;vstr M38s;bind button_rstick vstr SMENU;bind dpad_down vstr Menu3;bind dpad_up vstr Menu3f;bind button_x vstr Main2"
set SMENU "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header4;^7 ;vstr MSM1s;vstr MSM2;vstr MSM3;vstr MSM4;vstr MSM5;bind button_rstick fast_restart;bind dpad_down vstr SMENUa;bind dpad_up vstr SMENUd;bind button_x vstr Menu3g"
set SMENUa "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header4;^7 ;vstr MSM1;vstr MSM2s;vstr MSM3;vstr MSM4;vstr MSM5;bind button_rstick map mp_terminal;bind dpad_down vstr SMENUb;bind dpad_up vstr SMENU;bind button_x vstr Menu3g"
set SMENUb "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header4;^7 ;vstr MSM1;vstr MSM2;vstr MSM3s;vstr MSM4;vstr MSM5;bind button_rstick map mp_highrise;bind dpad_down vstr SMENUc;bind dpad_up vstr SMENUa;bind button_x vstr Menu3g"
set SMENUc "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header4;^7 ;vstr MSM1;vstr MSM2;vstr MSM3;vstr MSM4s;vstr MSM5;bind button_rstick vstr ffa;bind dpad_down vstr SMENUd;bind dpad_up vstr SMENUb;bind button_x vstr Menu3g"
set SMENUd "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header4;^7 ;vstr MSM1;vstr MSM2;vstr MSM3;vstr MSM4;vstr MSM5s;bind button_rstick vstr sd;bind dpad_down vstr SMENU;bind dpad_up vstr SMENUc;bind button_x vstr Menu3g"
set Kick "vstr headerkick;^7 ;vstr k1s;vstr k2;vstr k3;vstr k4;vstr k5;vstr k6;vstr k7;vstr k8;^7 ;^7 ;bind button_rstick clientkick 0;bind dpad_down vstr Kicka;bind dpad_up vstr Kickg;bind button_x vstr Menu1h"
set Kicka "vstr headerkick;^7 ;vstr k1;vstr k2s;vstr k3;vstr k4;vstr k5;vstr k6;vstr k7;vstr k8;^7 ;^7 ;bind button_rstick clientkick 1;bind dpad_down vstr Kickb;bind dpad_up vstr Kick;bind button_x vstr Menu1h"
set Kickb "vstr headerkick;^7 ;vstr k1;vstr k2;vstr k3s;vstr k4;vstr k5;vstr k6;vstr k7;vstr k8;^7 ;^7 ;bind button_rstick clientkick 2;bind dpad_down vstr Kickc;bind dpad_up vstr Kicka;bind button_x vstr Menu1h"
set Kickc "vstr headerkick;^7 ;vstr k1;vstr k2;vstr k3;vstr k4s;vstr k5;vstr k6;vstr k7;vstr k8;^7 ;^7 ;bind button_rstick clientkick 3;bind dpad_down vstr Kickd;bind dpad_up vstr Kickb;bind button_x vstr Menu1h"
set Kickd "vstr headerkick;^7 ;vstr k1;vstr k2;vstr k3;vstr k4;vstr k5s;vstr k6;vstr k7;vstr k8;^7 ;^7 ;bind button_rstick clientkick 4;bind dpad_down vstr Kicke;bind dpad_up vstr Kickc;bind button_x vstr Menu1h"
set Kicke "vstr headerkick;^7 ;vstr k1;vstr k2;vstr k3;vstr k4;vstr k5;vstr k6s;vstr k7;vstr k8;^7 ;^7 ;bind button_rstick clientkick 5;bind dpad_down vstr Kickf;bind dpad_up vstr Kickd;bind button_x vstr Menu1h"
set Kickf "vstr headerkick;^7 ;vstr k1;vstr k2;vstr k3;vstr k4;vstr k5;vstr k6;vstr k7s;vstr k8;^7 ;^7 ;bind button_rstick clientkick 6;bind dpad_down vstr Kickg;bind dpad_up vstr Kicke;bind button_x vstr Menu1h"
set Kickg "vstr headerkick;^7 ;vstr k1;vstr k2;vstr k3;vstr k4;vstr k5;vstr k6;vstr k7;vstr k8s;^7 ;^7 ;bind button_rstick clientkick 7;bind dpad_down vstr Kick;bind dpad_up vstr Kickf;bind button_x vstr Menu1h"
set Header "\""^5Main Menu"\""
set header1 "\""^5Modifications"\""
set header2 "\""^5Infections"\""
set header3 "\""^5Say Commands"\""
set 1s "\""^6Modifications"\""
set 2s "\""^6Infections"\""
set 3s "\""^6Say Commands"\""
set 1 "\""^0Modifications"\""
set 2 "\""^0Infections"\""
set 3 "\""^0Say Commands"\""
set M11s "\""^6UAV"\""
set M12s "\""^6Aim"\""
set M13s "\""^6Jump"\""
set M14s "\""^6Steady Aim"\""
set M15s "\""^6Fall Damage"\""
set M16s "\""^6No Spam"\""
set M17s "\""^6Explosive"\""
set M18s "\""^6Perks"\""
set M19s "\""^6Kick Menu"\""
set M110s "\""^6Timescale"\""
set M11 "\""^0UAV"\""
set M12 "\""^0Aim"\""
set M13 "\""^0Jump"\""
set M14 "\""^0Steady Aim"\""
set M15 "\""^0Fall Damage"\""
set M16 "\""^0No Spam"\""
set M17 "\""^0Explosive"\""
set M18 "\""^0Perks"\""
set M19 "\""^0Kick Menu"\""
set M110 "\""^0Timescale"\""
set M21s "\""^6UAV"\""
set M22s "\""^6Aim"\""
set M23s "\""^6Jump"\""
set M24s "\""^670"\""
set M25s "\""^6This Menu"\""
set M21 "\""^0UAV"\""
set M22 "\""^0Aim"\""
set M23 "\""^0Jump"\""
set M24 "\""^070"\""
set M25 "\""^0This Menu"\""
set M31s "\""^6Hi"\""
set M32s "\""^6Bye"\""
set M33s "\""^6OMG"\""
set M34s "\""^6LOL"\""
set M35s "\""^6GTFO"\""
set M36s "\""^6Spam"\""
set M37s "\""^6Spam 2"\""
set M38s "\""^6Extra Menu^3+"\""
set M31 "\""^0Hi"\""
set M32 "\""^0Bye"\""
set M33 "\""^0OMG"\""
set M34 "\""^0LOL"\""
set M35 "\""^0GTFO"\""
set M36 "\""^0Spam"\""
set M37 "\""^0Spam 2"\""
set M38 "\""^0Extra Menu"\""
set MSM1s "\""^6Restart"\""
set MSM2s "\""^6Terminal"\""
set MSM3s "\""^6Highrise"\""
set MSM4s "\""^6FFA"\""
set MSM5s "\""^6S&Awesome face"\""
set MSM1 "\""^0Restart"\""
set MSM2 "\""^0Terminal"\""
set MSM3 "\""^0Highrise"\""
set MSM4 "\""^0FFA"\""
set MSM5 "\""^0S&Awesome face"\""
set k1s "\""^6Person1"\""
set k2s "\""^6Person2"\""
set k3s "\""^6Person3"\""
set k4s "\""^6Person4"\""
set k5s "\""^6Person5"\""
set k6s "\""^6Person6"\""
set k7s "\""^6Person7"\""
set k8s "\""^6Person8"\""
set k1 "\""^0Person1"\""
set k2 "\""^0Person2"\""
set k3 "\""^0Person3"\""
set k4 "\""^0Person4"\""
set k5 "\""^0Person5"\""
set k6 "\""^0Person6"\""
set k7 "\""^0Person7"\""
set k8 "\""^0Person8"\""
set Aim "say ^2On;bind button_rstick vstr aimoff;aim_lockon_region_height 480;aim_lockon_region_width 640;aim_lockon_enabled 1;aim_lockon_strength 1;aim_lockon_deflection 0;aim_autoaim_enabled 1;aim_autoaim_region_height 480;aim_autoaim_region_width 640;aim_slowdown_yaw_scale_ads 0;aim_slowdown_yaw_scale 0;aim_slowdown_pitch_scale 0;aim_slowdown_pitch_scale_ads 0;aim_slowdown_region_height 0;aim_slowdown_region_width 0;aim_slowdown_enabled 1;aim_aimAssistRangeScale 2;aim_autoAimRangeScale 2"
set aimoff "say ^1Off;bind button_rstick vstr Aim;aim_lockon_enabled 0;aim_autoaim_enabled 0;aim_slowdown_enabled 0;aim_turnrate_yaw_ads 90;aim_turnrate_pitch_ads 55;aim_aimAssistRangeScale 1;aim_autoAimRangeScale 1"
set Explosive "setPerk [YOURNAME] specialty_explosivebullets 1;bg_bulletExplDmgFactor 100;bg_bulletExplRadius 500"
set AllPerks "setPerk [YOURNAME] specialty_marathon;setPerk [YOURNAME] specialty_fastmantle;setPerk [YOURNAME] specialty_fastreload;setPerk [YOURNAME] specialty_quickdraw;setPerk [YOURNAME] specialty_scavenger;setPerk [YOURNAME] specialty_bulletdamage;setPerk [YOURNAME] specialty_armorpiercing;setPerk [YOURNAME] specialty_lightweight;setPerk [YOURNAME] specialty_hardline;setPerk [YOURNAME] specialty_coldblooded;setPerk [YOURNAME] specialty_spygame;setPerk [YOURNAME] specialty_explosivedamage;setPerk [YOURNAME] specialty_extendedmelee;setPerk [YOURNAME] specialty_bulletaccuracy;setPerk [YOURNAME] specialty_localjammer;setPerk [YOURNAME] specialty_delaymine;setPerk [YOURNAME] specialty_heartbreaker;setPerk [YOURNAME] specialty_deadsilence;setPerk [YOURNAME] specialty_pistoldeath;setPerk [YOURNAME] specialty_laststandoffhand;setPerk [YOURNAME] specialty_grenadepulldeath;setPerk specialty_finalstand;setPerk [YOURNAME] specialty_copycat"
set uavinf "ui_mapname \""mp_rust;^5[YOURNAME]'s ^6Uav!^7;bind apad_up g_compassshowenemies 1;clanname {CP}"
set aiminf "ui_mapname \""mp_rust;^5[YOURNAME]'s ^6Uav^3+^6Aim^7;bind APAD_UP g_compassShowEnemies 1;aim_autoAimRangeScale 2;aim_lockon_debug 1;aim_aimAssistRangeScale 1;bind APAD_DOWN aim_autoaim_enabled 1;aim_lockon_region_height 480;aim_lockon_region_width 640;bind APAD_RIGHT aim_lockon_enabled 1;aim_lockon_strength 99999;aim_lockon_deflection 0.0005;bind APAD_LEFT aim_autoaim_region_height 480;aim_autoaim_region_width 640;aim_autoAimRangeScale 2;perk_weapSpreadMultiplier 0.0001;bind APAD_RIGHT clanname {CP}"\""
set jumpinf "ui_mapname \""mp_rust;^5[YOURNAME]'s ^6Jump^7;bind button_back toggle jump_height 1000 250 39;clanname {CP}"
set 70inf "ui_mapname \""mp_rust;disconnect;setplayerdata experience 2516000;clanname {CP};bind apad_up say ^5[YOURNAME]'s ^670"
set menuinf "ui_mapname \""mp_rust;^5MENU_^6BY_^3CUSTOMPATCHER^7 ;----------------------------------------------------------------------;exec ../../../dev_usb000/buttons_default.cfg;-------------------------------------------------------------------------"
set flxq "say ^0Flxq;wait 6;say ^6F^0lxq;wait 6;say ^0F^6l^0xq;wait 6;say ^0Fl^6x^0q;wait 6;say ^0Flx^6q;wait 6;say ^0Flxq"
set cpspam "say ^0CUSTOMPATCHER;wait 8;say ^0C^1U^0STOMPATCHER;wait 8;say ^0CU^1S^0TOMPATCHER;wait 8;say ^0CUS^1T^0OMPATCHER;wait 8;say ^0CUST^1O^0MPATCHER;wait 8;say ^0CUSTO^1M^0PATCHER;wait 8;say ^0CUSTOM^1P^0ATCHER;wait 8;say ^0CUSTOMP^1A^0TCHER;wait 8;say ^0CUSTOMPA^1T^0CHER;wait 8;say ^0CUSTOMPAT^1C^0HER;wait 8;say ^0CUSTOMPATC^1H^0ER;wait 8;say ^0CUSTOMPATCH^1E^0R;wait 8;say ^0CUSTOMPATCHE^1R;wait 8;say ^0CUSTOMPATCH^1E^0R;wait 8;say ^0CUSTOMPATC^1H^0ER;wait 8;say ^0CUSTOMPAT^1C^0HER;wait 8;say ^0CUSTOMPA^1T^0CHER;wait 8;say ^0CUSTOMP^1A^0TCHER;wait 8;say ^0CUSTOM^1P^0ATCHER;wait 8;say ^0CUSTO^1M^0PATCHER;wait 8;say ^0CUST^1O^0MPATCHER;wait 8;say ^0CUS^1T^0OMPATCHER;wait 8;say ^0CU^1S^0TOMPATCHER;wait 8;say ^0C^1U^0STOMPATCHER;wait 8;say ^1C^0USTOMPATCHER;wait 8;vstr lal1"
set lal1 "say ^0CUSTOMPATCHER;wait 8;say ^0C^2U^0STOMPATCHER;wait 8;say ^0CU^2S^0TOMPATCHER;wait 8;say ^0CUS^2T^0OMPATCHER;wait 8;say ^0CUST^2O^0MPATCHER;wait 8;say ^0CUSTO^2M^0PATCHER;wait 8;say ^0CUSTOM^2P^0ATCHER;wait 8;say ^0CUSTOMP^2A^0TCHER;wait 8;say ^0CUSTOMPA^2T^0CHER;wait 8;say ^0CUSTOMPAT^2C^0HER;wait 8;say ^0CUSTOMPATC^2H^0ER;wait 8;say ^0CUSTOMPATCH^2E^0R;wait 8;say ^0CUSTOMPATCHE^2R;wait 8;say ^0CUSTOMPATCH^2E^0R;wait 8;say ^0CUSTOMPATC^2H^0ER;wait 8;say ^0CUSTOMPAT^2C^0HER;wait 8;say ^0CUSTOMPA^2T^0CHER;wait 8;say ^0CUSTOMP^2A^0TCHER;wait 8;say ^0CUSTOM^2P^0ATCHER;wait 8;say ^0CUSTO^2M^0PATCHER;wait 8;say ^0CUST^2O^0MPATCHER;wait 8;say ^0CUS^2T^0OMPATCHER;wait 8;say ^0CU^2S^0TOMPATCHER;wait 8;say ^0C^2U^0STOMPATCHER;wait 8;say ^2C^0USTOMPATCHER;wait 8;vstr lal2"
set lal2 "say ^0CUSTOMPATCHER;wait 8;say ^0C^3U^0STOMPATCHER;wait 8;say ^0CU^3S^0TOMPATCHER;wait 8;say ^0CUS^3T^0OMPATCHER;wait 8;say ^0CUST^3O^0MPATCHER;wait 8;say ^0CUSTO^3M^0PATCHER;wait 8;say ^0CUSTOM^3P^0ATCHER;wait 8;say ^0CUSTOMP^3A^0TCHER;wait 8;say ^0CUSTOMPA^3T^0CHER;wait 8;say ^0CUSTOMPAT^3C^0HER;wait 8;say ^0CUSTOMPATC^3H^0ER;wait 8;say ^0CUSTOMPATCH^3E^0R;wait 8;say ^0CUSTOMPATCHE^3R;wait 8;say ^0CUSTOMPATCH^3E^0R;wait 8;say ^0CUSTOMPATC^3H^0ER;wait 8;say ^0CUSTOMPAT^3C^0HER;wait 8;say ^0CUSTOMPA^3T^0CHER;wait 8;say ^0CUSTOMP^3A^0TCHER;wait 8;say ^0CUSTOM^3P^0ATCHER;wait 8;say ^0CUSTO^3M^0PATCHER;wait 8;say ^0CUST^3O^0MPATCHER;wait 8;say ^0CUS^3T^0OMPATCHER;wait 8;say ^0CU^3S^0TOMPATCHER;wait 8;say ^0C^3U^0STOMPATCHER;wait 8;say ^3C^0USTOMPATCHER;wait 8;vstr lal3"
set lal3 "say ^0CUSTOMPATCHER;wait 8;say ^0C^4U^0STOMPATCHER;wait 8;say ^0CU^4S^0TOMPATCHER;wait 8;say ^0CUS^4T^0OMPATCHER;wait 8;say ^0CUST^4O^0MPATCHER;wait 8;say ^0CUSTO^4M^0PATCHER;wait 8;say ^0CUSTOM^4P^0ATCHER;wait 8;say ^0CUSTOMP^4A^0TCHER;wait 8;say ^0CUSTOMPA^4T^0CHER;wait 8;say ^0CUSTOMPAT^4C^0HER;wait 8;say ^0CUSTOMPATC^4H^0ER;wait 8;say ^0CUSTOMPATCH^4E^0R;wait 8;say ^0CUSTOMPATCHE^4R;wait 8;say ^0CUSTOMPATCH^4E^0R;wait 8;say ^0CUSTOMPATC^4H^0ER;wait 8;say ^0CUSTOMPAT^4C^0HER;wait 8;say ^0CUSTOMPA^4T^0CHER;wait 8;say ^0CUSTOMP^4A^0TCHER;wait 8;say ^0CUSTOM^4P^0ATCHER;wait 8;say ^0CUSTO^4M^0PATCHER;wait 8;say ^0CUST^4O^0MPATCHER;wait 8;say ^0CUS^4T^0OMPATCHER;wait 8;say ^0CU^4S^0TOMPATCHER;wait 8;say ^0C^4U^0STOMPATCHER;wait 8;say ^4C^0USTOMPATCHER;wait 8;vstr lal4"
set lal4 "say ^0CUSTOMPATCHER;wait 8;say ^0C^5U^0STOMPATCHER;wait 8;say ^0CU^5S^0TOMPATCHER;wait 8;say ^0CUS^5T^0OMPATCHER;wait 8;say ^0CUST^5O^0MPATCHER;wait 8;say ^0CUSTO^5M^0PATCHER;wait 8;say ^0CUSTOM^5P^0ATCHER;wait 8;say ^0CUSTOMP^5A^0TCHER;wait 8;say ^0CUSTOMPA^5T^0CHER;wait 8;say ^0CUSTOMPAT^5C^0HER;wait 8;say ^0CUSTOMPATC^5H^0ER;wait 8;say ^0CUSTOMPATCH^5E^0R;wait 8;say ^0CUSTOMPATCHE^5R;wait 8;say ^0CUSTOMPATCH^5E^0R;wait 8;say ^0CUSTOMPATC^5H^0ER;wait 8;say ^0CUSTOMPAT^5C^0HER;wait 8;say ^0CUSTOMPA^5T^0CHER;wait 8;say ^0CUSTOMP^5A^0TCHER;wait 8;say ^0CUSTOM^5P^0ATCHER;wait 8;say ^0CUSTO^5M^0PATCHER;wait 8;say ^0CUST^5O^0MPATCHER;wait 8;say ^0CUS^5T^0OMPATCHER;wait 8;say ^0CU^5S^0TOMPATCHER;wait 8;say ^0C^5U^0STOMPATCHER;wait 8;say ^5C^0USTOMPATCHER;wait 8;vstr lal5"
set lal5 "say ^0CUSTOMPATCHER;wait 8;say ^0C^6U^0STOMPATCHER;wait 8;say ^0CU^6S^0TOMPATCHER;wait 8;say ^0CUS^6T^0OMPATCHER;wait 8;say ^0CUST^6O^0MPATCHER;wait 8;say ^0CUSTO^6M^0PATCHER;wait 8;say ^0CUSTOM^6P^0ATCHER;wait 8;say ^0CUSTOMP^6A^0TCHER;wait 8;say ^0CUSTOMPA^6T^0CHER;wait 8;say ^0CUSTOMPAT^6C^0HER;wait 8;say ^0CUSTOMPATC^6H^0ER;wait 8;say ^0CUSTOMPATCH^6E^0R;wait 8;say ^0CUSTOMPATCHE^6R;wait 8;say ^0CUSTOMPATCH^6E^0R;wait 8;say ^0CUSTOMPATC^6H^0ER;wait 8;say ^0CUSTOMPAT^6C^0HER;wait 8;say ^0CUSTOMPA^6T^0CHER;wait 8;say ^0CUSTOMP^6A^0TCHER;wait 8;say ^0CUSTOM^6P^0ATCHER;wait 8;say ^0CUSTO^6M^0PATCHER;wait 8;say ^0CUST^6O^0MPATCHER;wait 8;say ^0CUS^6T^0OMPATCHER;wait 8;say ^0CU^6S^0TOMPATCHER;wait 8;say ^0C^6U^0STOMPATCHER;wait 8;say ^6C^0USTOMPATCHER;wait 8;vstr lal6"
set lal6 "say ^0CUSTOMPATCHER;wait 8;say ^0C^7U^0STOMPATCHER;wait 8;say ^0CU^7S^0TOMPATCHER;wait 8;say ^0CUS^7T^0OMPATCHER;wait 8;say ^0CUST^7O^0MPATCHER;wait 8;say ^0CUSTO^7M^0PATCHER;wait 8;say ^0CUSTOM^7P^0ATCHER;wait 8;say ^0CUSTOMP^7A^0TCHER;wait 8;say ^0CUSTOMPA^7T^0CHER;wait 8;say ^0CUSTOMPAT^7C^0HER;wait 8;say ^0CUSTOMPATC^7H^0ER;wait 8;say ^0CUSTOMPATCH^7E^0R;wait 8;say ^0CUSTOMPATCHE^7R;wait 8;say ^0CUSTOMPATCH^7E^0R;wait 8;say ^0CUSTOMPATC^7H^0ER;wait 8;say ^0CUSTOMPAT^7C^0HER;wait 8;say ^0CUSTOMPA^7T^0CHER;wait 8;say ^0CUSTOMP^7A^0TCHER;wait 8;say ^0CUSTOM^7P^0ATCHER;wait 8;say ^0CUSTO^7M^0PATCHER;wait 8;say ^0CUST^7O^0MPATCHER;wait 8;say ^0CUS^7T^0OMPATCHER;wait 8;say ^0CU^7S^0TOMPATCHER;wait 8;say ^0C^7U^0STOMPATCHER;wait 8;say ^7C^0USTOMPATCHER"
set ffa "g_gametype cpx;fast_restart"
set sd "g_gametype sd;fast_restart"



Still is gonna be glitchy since it is for MW2. I have not edited anything on it..

The following user thanked OXUG for this useful post:

JakeP0500

The following 3 users groaned at OXUG for this awful post:

*xActionMods*, CoDyMoDz1000XD, Hacks 'n' Mods
11-03-2012, 07:54 PM #2
Hacks 'n' Mods
Maggbot timeout!
If your going to release something like this, do it as a download and put them in a .cfg file...... Just makes it so much easier
11-03-2012, 08:05 PM #3
*xActionMods*
I’m too L33T
its not even the full menu WOW this is sad bro am gonna have to groan you and don't you know how to organize you have 70+ post you shouldn't be behaving like a Amateur

The following user groaned *xActionMods* for this awful post:

xTc
11-03-2012, 08:31 PM #4
Hacks 'n' Mods
Maggbot timeout!
Originally posted by TheDonAlex View Post
its not even the full menu WOW this is sad bro am gonna have to groan you and don't you know how to organize you have 70+ post you shouldn't be behaving like a Amateur


He hasn't moved 80 rep since he started, also people won't know how to put the code in a .CFG file so this is almost useless
11-03-2012, 08:34 PM #5
*xActionMods*
I’m too L33T
Originally posted by Hacks
He hasn't moved 80 rep since he started, also people won't know how to put the code in a .CFG file so this is almost useless


not almost IT IS USELESS

The following user thanked *xActionMods* for this useful post:

Hacks 'n' Mods
11-03-2012, 08:36 PM #6
Hacks 'n' Mods
Maggbot timeout!
Originally posted by TheDonAlex View Post
not almost IT IS USELESS


sooooo true xDDD

The following user thanked Hacks 'n' Mods for this useful post:

*xActionMods*
11-04-2012, 01:51 AM #7
OXUG
Banned
Originally posted by Hacks
He hasn't moved 80 rep since he started, also people won't know how to put the code in a .CFG file so this is almost useless


I'm guessing most people know how to code? But I guess not. Drack
11-04-2012, 07:44 PM #8
JakeP0500
Do a barrel roll!
I've just briefly checked the coding... there are a few "mp_rust"s...
11-04-2012, 09:51 PM #9
OXUG
Banned
Originally posted by JakeP0500 View Post
I've just briefly checked the coding... there are a few "mp_rust"s...


Like I said, I never edited the menu. So it was made for MW2.
11-05-2012, 05:16 PM #10
Originally posted by OXUG View Post
//To edit:
//Press CTRL+H then type in [YOURNAME] and replace with your PSN

bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+stance"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_START "togglemenu"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A "+gostand"
bind BUTTON_B "+melee"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind dpad_UP "vstr Vision"
bind dpad_DOWN "+actionslot 2"
bind dpad_LEFT "+actionslot 3"
bind dpad_RIGHT "+actionslot 4"
bind APAD_LEFT "say ^2Infected By ^3Youtube.com/CUSTOMPATCHER"
bind APAD_RIGHT "clanname {CP}"
set con_gameMsgWindow0Filter "gamenotify"
set con_gameMsgWindow0FadeInTime "0"
set con_gameMsgWindow0FadeOutTime "999"
set con_gameMsgWindow0LineCount "9"
set con_gameMsgWindow0MsgTime "999"
set con_gameMsgWindow0ScrollTime "0"
set Vision "say ^5Youtube.com/^6CUSTOMPATCHER;say ^2Menu ^3OPEN;r_blur 3;vstr Main"
set Close "say ^5Youtube.com/^6CUSTOMPATCHER;say ^2Menu ^1CLOSED;r_blur 0;bind dpad_up vstr Vision;bind dpad_down +actionslot 2;bind button_rstick +melee;bind button_x +usereload;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 "
set Main "^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;vstr Header;vstr 1s;vstr 2;vstr 3;bind button_rstick vstr Menu1;bind dpad_down vstr Main1;bind dpad_up vstr Main2;bind button_x vstr Close"
set Main1 "^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;vstr Header;vstr 1;vstr 2s;vstr 3;bind button_rstick vstr Menu2;bind dpad_down vstr Main2;bind dpad_up vstr Main;bind button_x vstr Close"
set Main2 "^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;^7 ;vstr Header;vstr 1;vstr 2;vstr 3s;bind button_rstick vstr Menu3;bind dpad_down vstr Main;bind dpad_up vstr Main1;bind button_x vstr Close"
set Menu1 "vstr header1;^7 ;vstr M11s;vstr M12;vstr M13;vstr M14;vstr M15;vstr M16;vstr M17;vstr M18;vstr M19;vstr M110;bind button_rstick toggle g_compassshowenemies 1 0;bind dpad_down vstr Menu1a;bind dpad_up vstr Menu1i;bind button_x vstr Main"
set Menu1a "vstr header1;^7 ;vstr M11;vstr M12s;vstr M13;vstr M14;vstr M15;vstr M16;vstr M17;vstr M18;vstr M19;vstr M110;bind button_rstick vstr Aim;bind dpad_down vstr Menu1b;bind dpad_up vstr Menu1;bind button_x vstr Main"
set Menu1b "vstr header1;^7 ;vstr M11;vstr M12;vstr M13s;vstr M14;vstr M15;vstr M16;vstr M17;vstr M18;vstr M19;vstr M110;bind button_rstick toggle jump_height 1000 39;bind dpad_down vstr Menu1c;bind dpad_up vstr Menu1a;bind button_x vstr Main"
set Menu1c "vstr header1;^7 ;vstr M11;vstr M12;vstr M13;vstr M14s;vstr M15;vstr M16;vstr M17;vstr M18;vstr M19;vstr M110;bind button_rstick toggle perk_weapSpreadMultiplier 1 0.0001 5;bind dpad_down vstr Menu1d;bind dpad_up vstr Menu1b;bind button_x vstr Main"
set Menu1d "vstr header1;^7 ;vstr M11;vstr M12;vstr M13;vstr M14;vstr M15s;vstr M16;vstr M17;vstr M18;vstr M19;vstr M110;bind button_rstick toggle bg_fallDamageMinHeight 999999 150;bind dpad_down vstr Menu1e;bind dpad_up vstr Menu1c;bind button_x vstr Main"
set Menu1e "vstr header1;^7 ;vstr M11;vstr M12;vstr M13;vstr M14;vstr M15;vstr M16s;vstr M17;vstr M18;vstr M19;vstr M110;bind button_rstick vstr SpT;bind dpad_down vstr Menu1f;bind dpad_up vstr Menu1d;bind button_x vstr Main"
set Menu1f "vstr header1;^7 ;vstr M11;vstr M12;vstr M13;vstr M14;vstr M15;vstr M16;vstr M17s;vstr M18;vstr M19;vstr M110;bind button_rstick vstr Explosive;bind dpad_down vstr Menu1g;bind dpad_up vstr Menu1e;bind button_x vstr Main"
set Menu1g "vstr header1;^7 ;vstr M11;vstr M12;vstr M13;vstr M14;vstr M15;vstr M16;vstr M17;vstr M18s;vstr M19;vstr M110;bind button_rstick vstr AllPerks;bind dpad_down vstr Menu1h;bind dpad_up vstr Menu1f;bind button_x vstr Main"
set Menu1h "vstr header1;^7 ;vstr M11;vstr M12;vstr M13;vstr M14;vstr M15;vstr M16;vstr M17;vstr M18;vstr M19s;vstr M110;bind button_rstick vstr Kick;bind dpad_down vstr Menu1i;bind dpad_up vstr Menu1g;bind button_x vstr Main"
set Menu1i "vstr header1;^7 ;vstr M11;vstr M12;vstr M13;vstr M14;vstr M15;vstr M16;vstr M17;vstr M18;vstr M19;vstr M110s;bind button_rstick toggle timescale 0.3 0.5 1 3 5;bind dpad_down vstr Menu1;bind dpad_up vstr Menu1h;bind button_x vstr Main"
set Menu2 "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header2;^7 ;vstr M21s;vstr M22;vstr M23;vstr M24;vstr M25;bind button_rstick vstr uavinf;bind dpad_down vstr Menu2a;bind dpad_up vstr Menu2d;bind button_x vstr Main1"
set Menu2a "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header2;^7 ;vstr M21;vstr M22s;vstr M23;vstr M24;vstr M25;bind button_rstick vstr aiminf;bind dpad_down vstr Menu2b;bind dpad_up vstr Menu2;bind button_x vstr Main1"
set Menu2b "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header2;^7 ;vstr M21;vstr M22;vstr M23s;vstr M24;vstr M25;bind button_rstick vstr jumpinf;bind dpad_down vstr Menu2c;bind dpad_up vstr Menu2a;bind button_x vstr Main1"
set Menu2c "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header2;^7 ;vstr M21;vstr M22;vstr M23;vstr M24s;vstr M25;bind button_rstick vstr 70inf;bind dpad_down vstr Menu2d;bind dpad_up vstr Menu2b;bind button_x vstr Main1"
set Menu2d "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header2;^7 ;vstr M21;vstr M22;vstr M23;vstr M24;vstr M25s;bind button_rstick vstr menuinf;bind dpad_down vstr Menu2;bind dpad_up vstr Menu2c;bind button_x vstr Main1"
set Menu3 "^7 ;^7 ;vstr header3;^7;vstr M31s;vstr M32;vstr M33;vstr M34;vstr M35;vstr M36;vstr M37;vstr M38;bind button_rstick say ^5{CP} Hey!^6<3;bind dpad_down vstr Menu3a;bind dpad_up vstr Menu3g;bind button_x vstr Main2"
set Menu3a "^7 ;^7 ;vstr header3;^7;vstr M31;vstr M32s;vstr M33;vstr M34;vstr M35;vstr M36;vstr M37;vstr M38;bind button_rstick say ^6{CP} Bye!^5<3;bind dpad_down vstr Menu3b;bind dpad_up vstr Menu3;bind button_x vstr Main2"
set Menu3b "^7 ;^7 ;vstr header3;^7;vstr M31;vstr M32;vstr M33s;vstr M34;vstr M35;vstr M36;vstr M37;vstr M38;bind button_rstick say ^5{CP} O.^6M.^5G;bind dpad_down vstr Menu3c;bind dpad_up vstr Menu3a;bind button_x vstr Main2"
set Menu3c "^7 ;^7 ;vstr header3;^7;vstr M31;vstr M32;vstr M33;vstr M34s;vstr M35;vstr M36;vstr M37;vstr M38;bind button_rstick say ^5{CP} LOL;bind dpad_down vstr Menu3d;bind dpad_up vstr Menu3b;bind button_x vstr Main2"
set Menu3d "^7 ;^7 ;vstr header3;^7;vstr M31;vstr M32;vstr M33;vstr M34;vstr M35s;vstr M36;vstr M37;vstr M38;bind button_rstick say ^2{CP} GTFO!;bind dpad_down vstr Menu3e;bind dpad_up vstr Menu3c;bind button_x vstr Main2"
set Menu3e "^7 ;^7 ;vstr header3;^7;vstr M31;vstr M32;vstr M33;vstr M34;vstr M35;vstr M36s;vstr M37;vstr M38;bind button_rstick vstr flxq;bind dpad_down vstr Menu3f;bind dpad_up vstr Menu3d;bind button_x vstr Main2"
set Menu3f "^7 ;^7 ;vstr header3;^7;vstr M31;vstr M32;vstr M33;vstr M34;vstr M35;vstr M36;vstr M37s;vstr M38;bind button_rstick vstr cpspam;bind dpad_down vstr Menu3g;bind dpad_up vstr Menu3e;bind button_x vstr Main2"
set Menu3g "^7 ;^7 ;vstr header3;^7;vstr M31;vstr M32;vstr M33;vstr M34;vstr M35;vstr M36;vstr M37;vstr M38s;bind button_rstick vstr SMENU;bind dpad_down vstr Menu3;bind dpad_up vstr Menu3f;bind button_x vstr Main2"
set SMENU "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header4;^7 ;vstr MSM1s;vstr MSM2;vstr MSM3;vstr MSM4;vstr MSM5;bind button_rstick fast_restart;bind dpad_down vstr SMENUa;bind dpad_up vstr SMENUd;bind button_x vstr Menu3g"
set SMENUa "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header4;^7 ;vstr MSM1;vstr MSM2s;vstr MSM3;vstr MSM4;vstr MSM5;bind button_rstick map mp_terminal;bind dpad_down vstr SMENUb;bind dpad_up vstr SMENU;bind button_x vstr Menu3g"
set SMENUb "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header4;^7 ;vstr MSM1;vstr MSM2;vstr MSM3s;vstr MSM4;vstr MSM5;bind button_rstick map mp_highrise;bind dpad_down vstr SMENUc;bind dpad_up vstr SMENUa;bind button_x vstr Menu3g"
set SMENUc "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header4;^7 ;vstr MSM1;vstr MSM2;vstr MSM3;vstr MSM4s;vstr MSM5;bind button_rstick vstr ffa;bind dpad_down vstr SMENUd;bind dpad_up vstr SMENUb;bind button_x vstr Menu3g"
set SMENUd "^7 ;^7 ;^7 ;^7 ;^7 ;vstr header4;^7 ;vstr MSM1;vstr MSM2;vstr MSM3;vstr MSM4;vstr MSM5s;bind button_rstick vstr sd;bind dpad_down vstr SMENU;bind dpad_up vstr SMENUc;bind button_x vstr Menu3g"
set Kick "vstr headerkick;^7 ;vstr k1s;vstr k2;vstr k3;vstr k4;vstr k5;vstr k6;vstr k7;vstr k8;^7 ;^7 ;bind button_rstick clientkick 0;bind dpad_down vstr Kicka;bind dpad_up vstr Kickg;bind button_x vstr Menu1h"
set Kicka "vstr headerkick;^7 ;vstr k1;vstr k2s;vstr k3;vstr k4;vstr k5;vstr k6;vstr k7;vstr k8;^7 ;^7 ;bind button_rstick clientkick 1;bind dpad_down vstr Kickb;bind dpad_up vstr Kick;bind button_x vstr Menu1h"
set Kickb "vstr headerkick;^7 ;vstr k1;vstr k2;vstr k3s;vstr k4;vstr k5;vstr k6;vstr k7;vstr k8;^7 ;^7 ;bind button_rstick clientkick 2;bind dpad_down vstr Kickc;bind dpad_up vstr Kicka;bind button_x vstr Menu1h"
set Kickc "vstr headerkick;^7 ;vstr k1;vstr k2;vstr k3;vstr k4s;vstr k5;vstr k6;vstr k7;vstr k8;^7 ;^7 ;bind button_rstick clientkick 3;bind dpad_down vstr Kickd;bind dpad_up vstr Kickb;bind button_x vstr Menu1h"
set Kickd "vstr headerkick;^7 ;vstr k1;vstr k2;vstr k3;vstr k4;vstr k5s;vstr k6;vstr k7;vstr k8;^7 ;^7 ;bind button_rstick clientkick 4;bind dpad_down vstr Kicke;bind dpad_up vstr Kickc;bind button_x vstr Menu1h"
set Kicke "vstr headerkick;^7 ;vstr k1;vstr k2;vstr k3;vstr k4;vstr k5;vstr k6s;vstr k7;vstr k8;^7 ;^7 ;bind button_rstick clientkick 5;bind dpad_down vstr Kickf;bind dpad_up vstr Kickd;bind button_x vstr Menu1h"
set Kickf "vstr headerkick;^7 ;vstr k1;vstr k2;vstr k3;vstr k4;vstr k5;vstr k6;vstr k7s;vstr k8;^7 ;^7 ;bind button_rstick clientkick 6;bind dpad_down vstr Kickg;bind dpad_up vstr Kicke;bind button_x vstr Menu1h"
set Kickg "vstr headerkick;^7 ;vstr k1;vstr k2;vstr k3;vstr k4;vstr k5;vstr k6;vstr k7;vstr k8s;^7 ;^7 ;bind button_rstick clientkick 7;bind dpad_down vstr Kick;bind dpad_up vstr Kickf;bind button_x vstr Menu1h"
set Header "\""^5Main Menu"\""
set header1 "\""^5Modifications"\""
set header2 "\""^5Infections"\""
set header3 "\""^5Say Commands"\""
set 1s "\""^6Modifications"\""
set 2s "\""^6Infections"\""
set 3s "\""^6Say Commands"\""
set 1 "\""^0Modifications"\""
set 2 "\""^0Infections"\""
set 3 "\""^0Say Commands"\""
set M11s "\""^6UAV"\""
set M12s "\""^6Aim"\""
set M13s "\""^6Jump"\""
set M14s "\""^6Steady Aim"\""
set M15s "\""^6Fall Damage"\""
set M16s "\""^6No Spam"\""
set M17s "\""^6Explosive"\""
set M18s "\""^6Perks"\""
set M19s "\""^6Kick Menu"\""
set M110s "\""^6Timescale"\""
set M11 "\""^0UAV"\""
set M12 "\""^0Aim"\""
set M13 "\""^0Jump"\""
set M14 "\""^0Steady Aim"\""
set M15 "\""^0Fall Damage"\""
set M16 "\""^0No Spam"\""
set M17 "\""^0Explosive"\""
set M18 "\""^0Perks"\""
set M19 "\""^0Kick Menu"\""
set M110 "\""^0Timescale"\""
set M21s "\""^6UAV"\""
set M22s "\""^6Aim"\""
set M23s "\""^6Jump"\""
set M24s "\""^670"\""
set M25s "\""^6This Menu"\""
set M21 "\""^0UAV"\""
set M22 "\""^0Aim"\""
set M23 "\""^0Jump"\""
set M24 "\""^070"\""
set M25 "\""^0This Menu"\""
set M31s "\""^6Hi"\""
set M32s "\""^6Bye"\""
set M33s "\""^6OMG"\""
set M34s "\""^6LOL"\""
set M35s "\""^6GTFO"\""
set M36s "\""^6Spam"\""
set M37s "\""^6Spam 2"\""
set M38s "\""^6Extra Menu^3+"\""
set M31 "\""^0Hi"\""
set M32 "\""^0Bye"\""
set M33 "\""^0OMG"\""
set M34 "\""^0LOL"\""
set M35 "\""^0GTFO"\""
set M36 "\""^0Spam"\""
set M37 "\""^0Spam 2"\""
set M38 "\""^0Extra Menu"\""
set MSM1s "\""^6Restart"\""
set MSM2s "\""^6Terminal"\""
set MSM3s "\""^6Highrise"\""
set MSM4s "\""^6FFA"\""
set MSM5s "\""^6S&Awesome face"\""
set MSM1 "\""^0Restart"\""
set MSM2 "\""^0Terminal"\""
set MSM3 "\""^0Highrise"\""
set MSM4 "\""^0FFA"\""
set MSM5 "\""^0S&Awesome face"\""
set k1s "\""^6Person1"\""
set k2s "\""^6Person2"\""
set k3s "\""^6Person3"\""
set k4s "\""^6Person4"\""
set k5s "\""^6Person5"\""
set k6s "\""^6Person6"\""
set k7s "\""^6Person7"\""
set k8s "\""^6Person8"\""
set k1 "\""^0Person1"\""
set k2 "\""^0Person2"\""
set k3 "\""^0Person3"\""
set k4 "\""^0Person4"\""
set k5 "\""^0Person5"\""
set k6 "\""^0Person6"\""
set k7 "\""^0Person7"\""
set k8 "\""^0Person8"\""
set Aim "say ^2On;bind button_rstick vstr aimoff;aim_lockon_region_height 480;aim_lockon_region_width 640;aim_lockon_enabled 1;aim_lockon_strength 1;aim_lockon_deflection 0;aim_autoaim_enabled 1;aim_autoaim_region_height 480;aim_autoaim_region_width 640;aim_slowdown_yaw_scale_ads 0;aim_slowdown_yaw_scale 0;aim_slowdown_pitch_scale 0;aim_slowdown_pitch_scale_ads 0;aim_slowdown_region_height 0;aim_slowdown_region_width 0;aim_slowdown_enabled 1;aim_aimAssistRangeScale 2;aim_autoAimRangeScale 2"
set aimoff "say ^1Off;bind button_rstick vstr Aim;aim_lockon_enabled 0;aim_autoaim_enabled 0;aim_slowdown_enabled 0;aim_turnrate_yaw_ads 90;aim_turnrate_pitch_ads 55;aim_aimAssistRangeScale 1;aim_autoAimRangeScale 1"
set Explosive "setPerk [YOURNAME] specialty_explosivebullets 1;bg_bulletExplDmgFactor 100;bg_bulletExplRadius 500"
set AllPerks "setPerk [YOURNAME] specialty_marathon;setPerk [YOURNAME] specialty_fastmantle;setPerk [YOURNAME] specialty_fastreload;setPerk [YOURNAME] specialty_quickdraw;setPerk [YOURNAME] specialty_scavenger;setPerk [YOURNAME] specialty_bulletdamage;setPerk [YOURNAME] specialty_armorpiercing;setPerk [YOURNAME] specialty_lightweight;setPerk [YOURNAME] specialty_hardline;setPerk [YOURNAME] specialty_coldblooded;setPerk [YOURNAME] specialty_spygame;setPerk [YOURNAME] specialty_explosivedamage;setPerk [YOURNAME] specialty_extendedmelee;setPerk [YOURNAME] specialty_bulletaccuracy;setPerk [YOURNAME] specialty_localjammer;setPerk [YOURNAME] specialty_delaymine;setPerk [YOURNAME] specialty_heartbreaker;setPerk [YOURNAME] specialty_deadsilence;setPerk [YOURNAME] specialty_pistoldeath;setPerk [YOURNAME] specialty_laststandoffhand;setPerk [YOURNAME] specialty_grenadepulldeath;setPerk specialty_finalstand;setPerk [YOURNAME] specialty_copycat"
set uavinf "ui_mapname \""mp_rust;^5[YOURNAME]'s ^6Uav!^7;bind apad_up g_compassshowenemies 1;clanname {CP}"
set aiminf "ui_mapname \""mp_rust;^5[YOURNAME]'s ^6Uav^3+^6Aim^7;bind APAD_UP g_compassShowEnemies 1;aim_autoAimRangeScale 2;aim_lockon_debug 1;aim_aimAssistRangeScale 1;bind APAD_DOWN aim_autoaim_enabled 1;aim_lockon_region_height 480;aim_lockon_region_width 640;bind APAD_RIGHT aim_lockon_enabled 1;aim_lockon_strength 99999;aim_lockon_deflection 0.0005;bind APAD_LEFT aim_autoaim_region_height 480;aim_autoaim_region_width 640;aim_autoAimRangeScale 2;perk_weapSpreadMultiplier 0.0001;bind APAD_RIGHT clanname {CP}"\""
set jumpinf "ui_mapname \""mp_rust;^5[YOURNAME]'s ^6Jump^7;bind button_back toggle jump_height 1000 250 39;clanname {CP}"
set 70inf "ui_mapname \""mp_rust;disconnect;setplayerdata experience 2516000;clanname {CP};bind apad_up say ^5[YOURNAME]'s ^670"
set menuinf "ui_mapname \""mp_rust;^5MENU_^6BY_^3CUSTOMPATCHER^7 ;----------------------------------------------------------------------;exec ../../../dev_usb000/buttons_default.cfg;-------------------------------------------------------------------------"
set flxq "say ^0Flxq;wait 6;say ^6F^0lxq;wait 6;say ^0F^6l^0xq;wait 6;say ^0Fl^6x^0q;wait 6;say ^0Flx^6q;wait 6;say ^0Flxq"
set cpspam "say ^0CUSTOMPATCHER;wait 8;say ^0C^1U^0STOMPATCHER;wait 8;say ^0CU^1S^0TOMPATCHER;wait 8;say ^0CUS^1T^0OMPATCHER;wait 8;say ^0CUST^1O^0MPATCHER;wait 8;say ^0CUSTO^1M^0PATCHER;wait 8;say ^0CUSTOM^1P^0ATCHER;wait 8;say ^0CUSTOMP^1A^0TCHER;wait 8;say ^0CUSTOMPA^1T^0CHER;wait 8;say ^0CUSTOMPAT^1C^0HER;wait 8;say ^0CUSTOMPATC^1H^0ER;wait 8;say ^0CUSTOMPATCH^1E^0R;wait 8;say ^0CUSTOMPATCHE^1R;wait 8;say ^0CUSTOMPATCH^1E^0R;wait 8;say ^0CUSTOMPATC^1H^0ER;wait 8;say ^0CUSTOMPAT^1C^0HER;wait 8;say ^0CUSTOMPA^1T^0CHER;wait 8;say ^0CUSTOMP^1A^0TCHER;wait 8;say ^0CUSTOM^1P^0ATCHER;wait 8;say ^0CUSTO^1M^0PATCHER;wait 8;say ^0CUST^1O^0MPATCHER;wait 8;say ^0CUS^1T^0OMPATCHER;wait 8;say ^0CU^1S^0TOMPATCHER;wait 8;say ^0C^1U^0STOMPATCHER;wait 8;say ^1C^0USTOMPATCHER;wait 8;vstr lal1"
set lal1 "say ^0CUSTOMPATCHER;wait 8;say ^0C^2U^0STOMPATCHER;wait 8;say ^0CU^2S^0TOMPATCHER;wait 8;say ^0CUS^2T^0OMPATCHER;wait 8;say ^0CUST^2O^0MPATCHER;wait 8;say ^0CUSTO^2M^0PATCHER;wait 8;say ^0CUSTOM^2P^0ATCHER;wait 8;say ^0CUSTOMP^2A^0TCHER;wait 8;say ^0CUSTOMPA^2T^0CHER;wait 8;say ^0CUSTOMPAT^2C^0HER;wait 8;say ^0CUSTOMPATC^2H^0ER;wait 8;say ^0CUSTOMPATCH^2E^0R;wait 8;say ^0CUSTOMPATCHE^2R;wait 8;say ^0CUSTOMPATCH^2E^0R;wait 8;say ^0CUSTOMPATC^2H^0ER;wait 8;say ^0CUSTOMPAT^2C^0HER;wait 8;say ^0CUSTOMPA^2T^0CHER;wait 8;say ^0CUSTOMP^2A^0TCHER;wait 8;say ^0CUSTOM^2P^0ATCHER;wait 8;say ^0CUSTO^2M^0PATCHER;wait 8;say ^0CUST^2O^0MPATCHER;wait 8;say ^0CUS^2T^0OMPATCHER;wait 8;say ^0CU^2S^0TOMPATCHER;wait 8;say ^0C^2U^0STOMPATCHER;wait 8;say ^2C^0USTOMPATCHER;wait 8;vstr lal2"
set lal2 "say ^0CUSTOMPATCHER;wait 8;say ^0C^3U^0STOMPATCHER;wait 8;say ^0CU^3S^0TOMPATCHER;wait 8;say ^0CUS^3T^0OMPATCHER;wait 8;say ^0CUST^3O^0MPATCHER;wait 8;say ^0CUSTO^3M^0PATCHER;wait 8;say ^0CUSTOM^3P^0ATCHER;wait 8;say ^0CUSTOMP^3A^0TCHER;wait 8;say ^0CUSTOMPA^3T^0CHER;wait 8;say ^0CUSTOMPAT^3C^0HER;wait 8;say ^0CUSTOMPATC^3H^0ER;wait 8;say ^0CUSTOMPATCH^3E^0R;wait 8;say ^0CUSTOMPATCHE^3R;wait 8;say ^0CUSTOMPATCH^3E^0R;wait 8;say ^0CUSTOMPATC^3H^0ER;wait 8;say ^0CUSTOMPAT^3C^0HER;wait 8;say ^0CUSTOMPA^3T^0CHER;wait 8;say ^0CUSTOMP^3A^0TCHER;wait 8;say ^0CUSTOM^3P^0ATCHER;wait 8;say ^0CUSTO^3M^0PATCHER;wait 8;say ^0CUST^3O^0MPATCHER;wait 8;say ^0CUS^3T^0OMPATCHER;wait 8;say ^0CU^3S^0TOMPATCHER;wait 8;say ^0C^3U^0STOMPATCHER;wait 8;say ^3C^0USTOMPATCHER;wait 8;vstr lal3"
set lal3 "say ^0CUSTOMPATCHER;wait 8;say ^0C^4U^0STOMPATCHER;wait 8;say ^0CU^4S^0TOMPATCHER;wait 8;say ^0CUS^4T^0OMPATCHER;wait 8;say ^0CUST^4O^0MPATCHER;wait 8;say ^0CUSTO^4M^0PATCHER;wait 8;say ^0CUSTOM^4P^0ATCHER;wait 8;say ^0CUSTOMP^4A^0TCHER;wait 8;say ^0CUSTOMPA^4T^0CHER;wait 8;say ^0CUSTOMPAT^4C^0HER;wait 8;say ^0CUSTOMPATC^4H^0ER;wait 8;say ^0CUSTOMPATCH^4E^0R;wait 8;say ^0CUSTOMPATCHE^4R;wait 8;say ^0CUSTOMPATCH^4E^0R;wait 8;say ^0CUSTOMPATC^4H^0ER;wait 8;say ^0CUSTOMPAT^4C^0HER;wait 8;say ^0CUSTOMPA^4T^0CHER;wait 8;say ^0CUSTOMP^4A^0TCHER;wait 8;say ^0CUSTOM^4P^0ATCHER;wait 8;say ^0CUSTO^4M^0PATCHER;wait 8;say ^0CUST^4O^0MPATCHER;wait 8;say ^0CUS^4T^0OMPATCHER;wait 8;say ^0CU^4S^0TOMPATCHER;wait 8;say ^0C^4U^0STOMPATCHER;wait 8;say ^4C^0USTOMPATCHER;wait 8;vstr lal4"
set lal4 "say ^0CUSTOMPATCHER;wait 8;say ^0C^5U^0STOMPATCHER;wait 8;say ^0CU^5S^0TOMPATCHER;wait 8;say ^0CUS^5T^0OMPATCHER;wait 8;say ^0CUST^5O^0MPATCHER;wait 8;say ^0CUSTO^5M^0PATCHER;wait 8;say ^0CUSTOM^5P^0ATCHER;wait 8;say ^0CUSTOMP^5A^0TCHER;wait 8;say ^0CUSTOMPA^5T^0CHER;wait 8;say ^0CUSTOMPAT^5C^0HER;wait 8;say ^0CUSTOMPATC^5H^0ER;wait 8;say ^0CUSTOMPATCH^5E^0R;wait 8;say ^0CUSTOMPATCHE^5R;wait 8;say ^0CUSTOMPATCH^5E^0R;wait 8;say ^0CUSTOMPATC^5H^0ER;wait 8;say ^0CUSTOMPAT^5C^0HER;wait 8;say ^0CUSTOMPA^5T^0CHER;wait 8;say ^0CUSTOMP^5A^0TCHER;wait 8;say ^0CUSTOM^5P^0ATCHER;wait 8;say ^0CUSTO^5M^0PATCHER;wait 8;say ^0CUST^5O^0MPATCHER;wait 8;say ^0CUS^5T^0OMPATCHER;wait 8;say ^0CU^5S^0TOMPATCHER;wait 8;say ^0C^5U^0STOMPATCHER;wait 8;say ^5C^0USTOMPATCHER;wait 8;vstr lal5"
set lal5 "say ^0CUSTOMPATCHER;wait 8;say ^0C^6U^0STOMPATCHER;wait 8;say ^0CU^6S^0TOMPATCHER;wait 8;say ^0CUS^6T^0OMPATCHER;wait 8;say ^0CUST^6O^0MPATCHER;wait 8;say ^0CUSTO^6M^0PATCHER;wait 8;say ^0CUSTOM^6P^0ATCHER;wait 8;say ^0CUSTOMP^6A^0TCHER;wait 8;say ^0CUSTOMPA^6T^0CHER;wait 8;say ^0CUSTOMPAT^6C^0HER;wait 8;say ^0CUSTOMPATC^6H^0ER;wait 8;say ^0CUSTOMPATCH^6E^0R;wait 8;say ^0CUSTOMPATCHE^6R;wait 8;say ^0CUSTOMPATCH^6E^0R;wait 8;say ^0CUSTOMPATC^6H^0ER;wait 8;say ^0CUSTOMPAT^6C^0HER;wait 8;say ^0CUSTOMPA^6T^0CHER;wait 8;say ^0CUSTOMP^6A^0TCHER;wait 8;say ^0CUSTOM^6P^0ATCHER;wait 8;say ^0CUSTO^6M^0PATCHER;wait 8;say ^0CUST^6O^0MPATCHER;wait 8;say ^0CUS^6T^0OMPATCHER;wait 8;say ^0CU^6S^0TOMPATCHER;wait 8;say ^0C^6U^0STOMPATCHER;wait 8;say ^6C^0USTOMPATCHER;wait 8;vstr lal6"
set lal6 "say ^0CUSTOMPATCHER;wait 8;say ^0C^7U^0STOMPATCHER;wait 8;say ^0CU^7S^0TOMPATCHER;wait 8;say ^0CUS^7T^0OMPATCHER;wait 8;say ^0CUST^7O^0MPATCHER;wait 8;say ^0CUSTO^7M^0PATCHER;wait 8;say ^0CUSTOM^7P^0ATCHER;wait 8;say ^0CUSTOMP^7A^0TCHER;wait 8;say ^0CUSTOMPA^7T^0CHER;wait 8;say ^0CUSTOMPAT^7C^0HER;wait 8;say ^0CUSTOMPATC^7H^0ER;wait 8;say ^0CUSTOMPATCH^7E^0R;wait 8;say ^0CUSTOMPATCHE^7R;wait 8;say ^0CUSTOMPATCH^7E^0R;wait 8;say ^0CUSTOMPATC^7H^0ER;wait 8;say ^0CUSTOMPAT^7C^0HER;wait 8;say ^0CUSTOMPA^7T^0CHER;wait 8;say ^0CUSTOMP^7A^0TCHER;wait 8;say ^0CUSTOM^7P^0ATCHER;wait 8;say ^0CUSTO^7M^0PATCHER;wait 8;say ^0CUST^7O^0MPATCHER;wait 8;say ^0CUS^7T^0OMPATCHER;wait 8;say ^0CU^7S^0TOMPATCHER;wait 8;say ^0C^7U^0STOMPATCHER;wait 8;say ^7C^0USTOMPATCHER"
set ffa "g_gametype cpx;fast_restart"
set sd "g_gametype sd;fast_restart"



Still is gonna be glitchy since it is for MW2. I have not edited anything on it..


Has anyone tested this is i see this won't work as i tired converting my MW2 patch and it didn't work so it is likely this one won't work either i could be wrong

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