Post: ControlConsoleAPI 2.80 REV4 (CCAPI)
11-11-2013, 05:34 PM #1
FM|T Enstone
Bounty hunter
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Current version : 2.80 REV4


Hello everyone,


CCAPI is a software that establishes a connection between your ps3 and your computer. You can control your ps3 from your pc. Some CCAPI functions:
Debug non-fself & fself in real time
Real time memory edit on CEX/DEX
Wire(less) connection
Module loading
Modify idps and psid
Edit console Leds
Ring console buzzer
Get ps3 temperature
...


Compatible firmwares:

CFW 4.21, 4.30, 4.40, 4.41, 4.46, 4.50, 4.53, 4.55, 4.60, 4.65, 4.70, 4.75 CEX or DEX + 4.66, 4.76 CEX or DEX
Cobra/Non-Cobra, 4.78 CEX or DEX, 4.80 CEX or DEX, 4.81 CEX or DEX, 4.82 CEX or DEX, 4.83 CEX


VSH module loading:

- create a directory in your /dev_usb000/ called plugins
and put all your sprx plugins into, it should be
/dev_usb000/plugins/prx_name1.sprx
/dev_usb000/plugins/prx_name2.sprx
....
All of the sprx that are present in this folder, will be loaded at ps3 boot.
Important: If some games refuse to work, just don't use plugins (delete plugins folder from /dev_usb000)

How to install CCAPI?

Just download and run the ccapi pkg on your ps3.
It will tell you to reboot, and it's done. You only need to do this once.

How to uninstall CCAPI?

Just run again the pkg.

Console Manager:

Add consoles (name/ip) usable in all ccapi tools
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Virus scan:
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ChangeLog


  • 2.80
    (rev4) Added 4.83 CEX support
    (rev3) Added 4.82 DEX support
    (rev2) Reduced memory use
    Added ps3 TOOL support (with DEX/CEX kernel only)
    Added console finder into consolemanager
    Added vsh menu
    Added 4.82 CEX support
  • 2.70
    (rev6) Added 4.81 DEX support
    (rev5) Added 4.81 CEX support
    (rev4) Added 4.80 DEX support
    (rev4) Added 4.80 CEX support
    (rev3) Added 4.78 DEX support
    (rev2) Added 4.78 CEX support
    (rev2) Added 4.76 DEX support
    Added other platform support
    Optimized network bitrate
  • 2.60
    (rev7) Added 4.76 CEX support
    (rev6) Added 4.75 DEX support
    (rev5) Added 4.75 CEX support
    (rev4) Added 4.70 DEX support
    (rev3) Added 4.70 CEX support
    (rev2) Added 4.66 CEX support
    Added 4.60/4.65 support
    Added Cobra support
    Added SetBootPsid/SetBootIdps/SetPsid
  • 2.50
    Added 4.53/4.55 support
    Added a console list
  • 2.00
    Reduced memory use
    DLL (C++ / C#) released to build programs for ccapi
  • 1.00
    Original version




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Last edited by James reborn ; 11-25-2018 at 09:10 PM. Reason: Added most recent update.

The following 871 users say thank you to FM|T Enstone for this useful post:

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11-26-2013, 09:39 PM #299
KevinWinterX
< ^ > < ^ >
Originally posted by FM
Hello everyone,

Current version : 2.00

Today, I release the 2.00 CCAPI update, it should fix lots of bugs.
- Memory use has been reduced
- Boot time has been reduced too, at the first load it's about 20 sec, then for next boot it's now instant.
- Shoud be compatible with more fimwares now.
- DLL is now released, you can now make your own ccapi programs.

If you want to make your own program in C#, you must use iMCSx's PS3Lib, you can read his tutorial here:
You must login or register to view this content.
Since I haven't seen lots of C++ users, if you want to make your program in C++, you can contact me. I will tell you how.

------------
ControlConsoleAPI is an API for PS3 and PC similar to TMAPI on DEX console.
But this one "CCAPI" works for CEX and DEX.
It will give you those features :

Features:
- Compatible CEX/DEX/SEX/(TOOL ?)
- Debug non-fself & fself in real time (vsh.self for example can be debugged in rte, or any game with non debug eboot)
- Debug kernel in real time(lv2_kernel.self and lv1.self)
*Classic functions (RTE on CEX + DEX):
-getProcessMemory
-setProcessMemory
-shutdown/reboot
-work with Wireless connection
- bypass exec pages writing restriction
- bypass lv2 memory protection
*new fonctionalities like:
- peek/poke lv1 and lv2
- setConsoleID at anytime/anywhere
- setConsoleLed
- ringBuzzer
- getTemperature
- VSH module loading
- notify

Compatible firmwares:
CFW 4.21,4.30,4.40,4.41,4.46,4.50 CEX or DEX

VSH module loading:
- create a directory in your /dev_usb000/ called plugins
and put all your sprx plugins into, it should be
/dev_usb000/plugins/prx_name1.sprx
/dev_usb000/plugins/prx_name2.sprx
....
All of the sprx that are present in this folder, will be loaded at ps3 boot.

How to install CCAPI?
Just download and run this pkg on your ps3.
You must login or register to view this content.
It will tell you to reboot, and it's done. You only need to do this once.

How to uninstall CCAPI?
Just run again the pkg.

Is it risky?
No, in the worst case, you could need to reinstall your firmware.

Quick control console:
It's just a quick tool to use some of CCAPI functions.
You must login or register to view this content.

A CCAPI Debugger still in developpement:
You must login or register to view this content.

Credits:
iMCSx, flukes1


Some examples:
MW2 Reborn fully work on CEX and DEX (even with non fself eboot)




Please give me some feedbacks, i would like to know if you get some bugs or not.
It is still in BETA, so some bugs can occur.

Virus scan:
You must login or register to view this content.
0/47


Enstone can you help me on my tool for this For cex and dex please ?? skype xtheboss1998
11-26-2013, 09:40 PM #300
Sir Zee
< ^ > < ^ >
Originally posted by FM
It now should work on all classic DEX & CEX CFW from 4.21 to 4.50. (I had no feedback about "cobra" firmwares)
The plugins folder on your usb, is not mandatory to use CCAPI, if your ps3 cannot support plugins, just do not use them.



Question I'm using wifi but my pc is wired it says connected but doesn't show anything on the side any help?
11-27-2013, 02:55 AM #301
flynhigh09
Little One
Running fine on Rebug 4.46 with wired haven't tried wirelless yet nice update can't wait for new cex debuger...
11-27-2013, 03:16 AM #302
How yo make all rtm dex work on cex is there any way ??
11-27-2013, 03:26 AM #303
KevinWinterX
< ^ > < ^ >
Originally posted by FM
Hello everyone,

Current version : 2.00

Today, I release the 2.00 CCAPI update, it should fix lots of bugs.
- Memory use has been reduced
- Boot time has been reduced too, at the first load it's about 20 sec, then for next boot it's now instant.
- Shoud be compatible with more fimwares now.
- DLL is now released, you can now make your own ccapi programs.

If you want to make your own program in C#, you must use iMCSx's PS3Lib, you can read his tutorial here:
You must login or register to view this content.
Since I haven't seen lots of C++ users, if you want to make your program in C++, you can contact me. I will tell you how.

------------
ControlConsoleAPI is an API for PS3 and PC similar to TMAPI on DEX console.
But this one "CCAPI" works for CEX and DEX.
It will give you those features :

Features:
- Compatible CEX/DEX/SEX/(TOOL ?)
- Debug non-fself & fself in real time (vsh.self for example can be debugged in rte, or any game with non debug eboot)
- Debug kernel in real time(lv2_kernel.self and lv1.self)
*Classic functions (RTE on CEX + DEX):
-getProcessMemory
-setProcessMemory
-shutdown/reboot
-work with Wireless connection
- bypass exec pages writing restriction
- bypass lv2 memory protection
*new fonctionalities like:
- peek/poke lv1 and lv2
- setConsoleID at anytime/anywhere
- setConsoleLed
- ringBuzzer
- getTemperature
- VSH module loading
- notify

Compatible firmwares:
CFW 4.21,4.30,4.40,4.41,4.46,4.50 CEX or DEX

VSH module loading:
- create a directory in your /dev_usb000/ called plugins
and put all your sprx plugins into, it should be
/dev_usb000/plugins/prx_name1.sprx
/dev_usb000/plugins/prx_name2.sprx
....
All of the sprx that are present in this folder, will be loaded at ps3 boot.

How to install CCAPI?
Just download and run this pkg on your ps3.
You must login or register to view this content.
It will tell you to reboot, and it's done. You only need to do this once.

How to uninstall CCAPI?
Just run again the pkg.

Is it risky?
No, in the worst case, you could need to reinstall your firmware.

Quick control console:
It's just a quick tool to use some of CCAPI functions.
You must login or register to view this content.

A CCAPI Debugger still in developpement:
You must login or register to view this content.

Credits:
iMCSx, flukes1


Some examples:
MW2 Reborn fully work on CEX and DEX (even with non fself eboot)




Please give me some feedbacks, i would like to know if you get some bugs or not.
It is still in BETA, so some bugs can occur.

Virus scan:
You must login or register to view this content.
0/47


Will you cex/dex debbuger be release enstone becuase that some good ahit right there you got i could uses somthing like that
11-27-2013, 06:04 AM #304
SU44K8
Suffocate
Originally posted by FM
Hello everyone,

Current version : 2.00

Today, I release the 2.00 CCAPI update, it should fix lots of bugs.
- Memory use has been reduced
- Boot time has been reduced too, at the first load it's about 20 sec, then for next boot it's now instant.
- Shoud be compatible with more fimwares now.
- DLL is now released, you can now make your own ccapi programs.

If you want to make your own program in C#, you must use iMCSx's PS3Lib, you can read his tutorial here:
You must login or register to view this content.
Since I haven't seen lots of C++ users, if you want to make your program in C++, you can contact me. I will tell you how.

------------
ControlConsoleAPI is an API for PS3 and PC similar to TMAPI on DEX console.
But this one "CCAPI" works for CEX and DEX.
It will give you those features :

Features:
- Compatible CEX/DEX/SEX/(TOOL ?)
- Debug non-fself & fself in real time (vsh.self for example can be debugged in rte, or any game with non debug eboot)
- Debug kernel in real time(lv2_kernel.self and lv1.self)
*Classic functions (RTE on CEX + DEX):
-getProcessMemory
-setProcessMemory
-shutdown/reboot
-work with Wireless connection
- bypass exec pages writing restriction
- bypass lv2 memory protection
*new fonctionalities like:
- peek/poke lv1 and lv2
- setConsoleID at anytime/anywhere
- setConsoleLed
- ringBuzzer
- getTemperature
- VSH module loading
- notify

Compatible firmwares:
CFW 4.21,4.30,4.40,4.41,4.46,4.50 CEX or DEX

VSH module loading:
- create a directory in your /dev_usb000/ called plugins
and put all your sprx plugins into, it should be
/dev_usb000/plugins/prx_name1.sprx
/dev_usb000/plugins/prx_name2.sprx
....
All of the sprx that are present in this folder, will be loaded at ps3 boot.

How to install CCAPI?
Just download and run this pkg on your ps3.
You must login or register to view this content.
It will tell you to reboot, and it's done. You only need to do this once.

How to uninstall CCAPI?
Just run again the pkg.

Is it risky?
No, in the worst case, you could need to reinstall your firmware.

Quick control console:
It's just a quick tool to use some of CCAPI functions.
You must login or register to view this content.

A CCAPI Debugger still in developpement:
You must login or register to view this content.

Credits:
iMCSx, flukes1


Some examples:
MW2 Reborn fully work on CEX and DEX (even with non fself eboot)




Please give me some feedbacks, i would like to know if you get some bugs or not.
It is still in BETA, so some bugs can occur.

Virus scan:
You must login or register to view this content.
0/47


I'm on 4.50CEX Rogero and it freezes upon starting a game.
11-27-2013, 06:23 AM #305
max60140
Pokemon Trainer
Moi je dit fonce dans le mur avec ton cID stealer by enstone
11-27-2013, 07:05 AM #306
tryme
Do a barrel roll!
excellent improvement with startup loading time, and even cu3 works now with it. thanks much for your new release.
but loading other plugins does still not work on rebug 4.21 with CCAPI v2
11-27-2013, 02:29 PM #307
I really want to RTE but im afraid that some bugs might occur.
And the cid stealer is just a rumor right?

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