Originally posted by Frosty
Damn Microsoft needs to stop being so damn greedy. They're not helping themselves. Most people played Tomb Raider on PlayStation, so a person raised on Xbox might not have the same appreciation for the series. Besides, it hurts the game's developers. They want to get the most sales possible, but limiting to one set of consoles will only kill its chances. Imagine Arkham being an Xbox-exclusive. After some research, some people have speculated they accepted Microsoft's deal in part due to receiving less sales than they hoped for for the 2013 game, despite its commercial success, so they can polish and develop the sequel to the fullest extent. But to its consumers, it'll just label them as sellouts, like the CoD series.
That is true, however i don't think limiting yourself to one console is always limiting on sales, take Bloodborne for instance, its PS4 exclusive and is ranked 2nd biggest selling game this year, narrowly missing top spot due to Battlefield hardline which is available on all consoles (that's some feat to almost outperform a game that's huge AND available on both consoles). Game devs need to look at the games their making and who they want to target, Would Bloodborne have done better if it wasn't exclusive? i don't think it would, reason being that if you don't make it exclusive it loses that rarity which can be less appealing, being available on both kinda sends the message that your only in it for the money and its probably half assed and rushed (not all games are but majority of new released games that are available on both consoles seem to be very buggy and not finished, perfect example is Dying light, woulda been a fantastic game if it wasn't plagued with bugs and glitches because they released it before it was completely finished).
Have Microsoft killed Tomb Raider? probably not, but i think it will probably flop being an Xbox exclusive and Greedy Square Enix will probably see the error of their ways and realize that Xbox demography are young kids that all they wanna do is play CoD, Halo and GTA, they aren't interested in those types of games. Ps players tend to be around the 20-30 age group who have played games since the 1980's, who grew up with tomb raider who would buy it not only for the game itself but the nostalgia factor. Thats why re-releases of old games for HD collections do well because old skool gamers like me love re-playing older games because 9/10 times they beat any shit that seems to be released these days, it seems game devs have completely lost all imagination or are trying to palm off half finished, half thought out games for the most and quickest buck. its all greed these days, and the reason they earn so much off half assed games, is because these kids don't know what a good game is if it hit them in the face and will buy it because its got a premium sounding name.
Back in the day, the gamer dictated what the company made as the game devs needed to make good games to stop them going under, which is why final fantasy was such a good game, no look at the aweful crap that square churns out now it earned the big bucks, the new FF's are all beautiful and that, but lack story, depth, meaning, character development and fun. I buy them simply because i hold hope that they will go back to how they were, all about the storytelling and immersion, not the linear A to B crap we see time and again.
TL
R: Game devs are too greedy and suck ass.