Originally posted by TAZBXIV
init()
{
level.clientid=0;
level thread onplayerconnect();
level.player_out_of_playable_area_monitor = 0;
precachemodel("defaultactor");
precachemodel("defaultvehicle");
precachemodel("test_sphere_silver");
PrecacheItem("zombie_knuckle_crack");
}
this is the init
the death barrier disabler is
level.player_out_of_playable_area_monitor = 0;
use thee function from lollos thread to turn off the death barrier
edit ok i see he changed it
make sure to have all includes u can try that if it dont work iuno i dont mod zombies that much
#include maps/mp/_utility;
#include common_scripts/utility;
#include maps/mp/gametypes_zm/_hud_util;
#include maps/mp/_utility;
#include maps/mp/zombies/_zm_utility;