My FIrst ZombieLand Edit
had another for studio with less things but for some reason kept giving me no entities spawned g_spawn? oh well here you go !!!
Studio()
{ //Created by JoshsLispyModz
CreateFlag((-952.92, 1561.09, -55.875), (-1566.65, 892.946, -30.7864), false, false);
CreateFlag((-254.779, 2634.78, -28.4426), (2934.46, 2849.94, -35.875), false, false);
CreateFlag((3471.64, 2054.39, -35.875), (2032.83, 2237.09, -10.6439), false, false);
CreateFlag((3721.69,1184.28, 178.965), (-176.615, -148.529, -123.875), false, false);
CreateWall((3487.42, 1891.63, 86.8175), (3477.74, 1667.14, 78.6259), true);
CreateWall((3467.44, 1747.41, 184.55
, (3467.25, 1997.4, 187.419), true);
CreateWall((3447.23, 1788.55, 171.771), (3270.62, 1613.05, 169.624), true);
CreateWall((3709.89, 2263.82, 50.692), (3712.57, 2513.72, 44.6182), true);
CreateWall((3692.7, 1539.41, -6.6688
, (3419.76, 1563.12, -20.9256), true);
CreateWall((3419.76, 1563.12, -20.9256), (3412.79, 2012.97, -25.2349), true);
CreateWall((-1261.03, 2761.92, -22.7072), (-386.426, 2753.53, -41.0417), true);
CreateWall((-1263.44, 2716.26, -16.8445), (-188.944, 2717.79, -47.9127), true);
CreateWall((-1581.84, 810.383, -6.549
, (-1636.46, 731.664, -10.6962), true);
CreateWall((-1526.26, 810.759, -1.68895), (-1324.04, 1295.05, -15.988
, true);
CreateWall((3456.38, 2020.08, 2.16699), (3706.28, 2014.54, 4.85667), true);
CreateWall((2882.45, 3060.15, 0.51142), (2878.59, 2810.28, -6.4171
, true);
CreateWall((3701.96, 2006.74, -5.78071), (3692.33, 2958.36, -7.89837), true);
CreateWall((3692.33, 2958.36, -7.89837), (3581.1, 3058.79, 0.386171), true);
CreateWall((3565.36, 3043.37, 0.556201), (2865.78, 3046.09, 4.01804), true);
CreateWall((3621.34, 1795.83, 170.221), (3619.7, 1675.59, 170.221), false);
CreateDoor((3486.68, 2446.87, -35.875), (3582.86, 2406.58, -35.875), 2, (90, 90, 0), 7, 2, 25, 80);
CreateRamp((3616.97, 2196.74, -35.875), (3629.19, 1792.83, 152.583), false);
CreateWall((3685.02, 2236.99, 93.0472), (3682.66, 3011.66, 115.523), true);
CreateWall((3455.8, 1826, 145.786), (3468.1, 2800.72, 165.531), true);
CreateGrid((3512.68, 1763.09, 154.346), (3722.69, 1196.78, 144.881), false);
CreateTurret((3535.73, 1763.33, 179.522), (0, 90, 0), "auto_gun_turret_mp");
CreateTurret((3704.03, 1753.64, 172.29), (0, 90, 0), "auto_gun_turret_mp");
CreateWall((3738.14, 1146.78, 206.8
, (3489.36, 1140.28, 184.141), true);
CreateWall((3484.77, 1199.04, 204.515), (3473.79, 1798.84, 197.022), true);
CreateWall((3756.35, 1180.96, 206.782), (3752.23, 1774.86, 206.844), true);
CreateWall((3525.54, 1824.58, 207.515), (3450.59, 1824.83, 210.216), true);
CreateWall((3704.28, 1819.19, 208.312), (3804.16, 1921.18, 203.854), true);
CreateWall((3758.99, 1760.56, 206.425), (3760.48, 1860.48, 202.905), true);
CreateWall((3458.66, 1919.21, 81.5269), (3452.37, 2444.15, 83.7901), true);
CreateRamp((3540.45, 1992.41, 27.14
, (3541.18, 1789.57, 113.633), true);
CreateRamp((3701.96, 1984.35, 20.0943), (3692.29, 1776.02, 120.793), true);
CreateMysteryBox((3611.16, 1194.46, 171.1751), (0,90,0), 50);
CreateWall((3462.77, 1808.12, 206.845), (3464.76, 1933.06, 203.37
, true);
CreateWall((3480.1, 2013.45, 46.999), (3465.13, 1063.91, 47.4246), true);
}