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So i released the original project Iconic some time ago... It wasnt good enough. There were several stability problems and i wanted a bigger menu. Sharks base wouldn't cut it. So i hand coded a new menu structure to be more efficient and stable, and recoded the entire menu to be more stable and better overall. Here is the result.
Features Video:
Sorry for such a long video, this menu is really hard to cover in a short period of time - Its a pretty big menu.
Thanks to Loz for some of his menu functions and help with the overflow.
Thanks to Hunter926 for a couple bug reports with fixes.
Thanks to Extinct and my subscribers for supporting me in the newest build
Hopefully you enjoy this menu, as it is loaded with brand new features and is the most stable menu i could make (its stable...).
New Menu Update Video:
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Also:
1: If you have any bugs let me know! I want to fix anything you can find.
2: Your feedback is appreciated! Comment on what you like so i can keep doing it, and tell me the things that could be better!
3: Enjoy.
Changelog:
Changelog (Current version 2r.7p.xxx):
[Update 2.0]
1: Fixed Various Bugs and implemented several new features
2: Transitioned to New Menu Base (SENTINEL 1.5)
3: Removed Gamemodes Menu for more space in the menu for other functions.
4: Removed Option specific messages to free strings (ie: Godmode On will now just say Enabled)
5: Performed several operations on the menu structure to free strings. (Around 750 in total)
[Update 2.5]
1: <redacted>
2: Fixed Several Function Specific Bugs
3: Fixed Players and All players toggles to operate correctly
4: Added 8 Player zombies capabilities to PS3 Injector
5: Added Many new Functions (Mainly fun menu functions and random things to do for fun in the game.)
6: Addressed several issues in backend efficiency for various functions to improve overall menu stability.
Man this sucks. A good zombie menu comes out with a TON of potential and then just as it's gaining momentum the creator gets CID banned and doesn't want to unban himself so now the menu will probably die. I think the best decision here would be to either release the source publicly or give it to a trusted member who'll keep working on it as it'll be a real shame to see this just left to die.
Source eventually, and to be honest im just using the CID Ban as en excuse. I need to finish my school work and take a break from development for a while. I may eventually get another CID.
Originally posted by Tronkuz
Yeah, i need more update too :/
Anthony, try to use the Public Cid release sometime in different forum !
I really like if you add some suggestion me and other members have request for your menu, like Bind Noclip, Zombie Counter, Give All Perks, Unlock Trophy, etc... and if it possible, try to fix overflow because i have G_overflow error again i have not before this update
Added quite a few man, im taking a break for a while though
first: very Special thanks to you for your work to make this. i have played with the new sentinel Version 3-4 hours and write lost things and bugs down that i have found:
In tranzit work the give all buildables mod not on 2 workbanks, from the map mods spawning things in green run, die rise and buried (Tramplesteam,headchopper,turbine and the zeus cannon device sry know not Name) they can not make a custom Position so it is better when they given to the hud, in mob of the dead the weaphones from the old iconic menu jailknife, spork and golden fork are lost in new Version,in origins the different staff melees are also lost and the last Thing is that when the mod menu is used in buried that you can no interact with the jail from leroy
when u have the key and about this no alc or candy spawn to buy to give it to spawned Leroy from menu or also not possible to interact(buy) with thes, and without Leroy is buried not really playable.
PS:sry for sh** english.
Alright, heres the breakdown: Tranzit give all should work. Custom position = Nope, Additional weapons is a sure, the interaction bug i have never seen nor do i think its the menu.
Source eventually, and to be honest im just using the CID Ban as en excuse. I need to finish my school work and take a break from development for a while. I may eventually get another CID.
Added quite a few man, im taking a break for a while though
Well you should focus on your schooling so i'm glad that you are and hopefully you do release the source if you decide not to continue work on it so someone can keep this menu alive and keep adding things to it and improve it
The following 2 users say thank you to OfficialJesseP for this useful post:
Alright, heres the breakdown: Tranzit give all should work. Custom position = Nope, Additional weapons is a sure, the interaction bug i have never seen nor do i think its the menu.
Yes thats it. or mean you other Thing? sorry,i can not good english.
Good, now it doesn't freeze. Thanks for the speed update.
Thus far, love the new features in the box editing ...
Another major bug that needs to be addressed is the "Server disconnected" errors. I keep getting them constantly, they happen in both solo and in Co-Op. They happen at seemly random when using the menu.