Post: [Source] Project Iconic SENTINEL (Zombies Menu) (8 Player Survival!)
05-09-2016, 11:34 AM #1
anthonything
Space Ninja
(adsbygoogle = window.adsbygoogle || []).push({}); *New update soon* - Only available on my channel here: [PLAIN] You must login or register to view this content. [/PLAIN]
So i released the original project Iconic some time ago... It wasnt good enough. There were several stability problems and i wanted a bigger menu. Sharks base wouldn't cut it. So i hand coded a new menu structure to be more efficient and stable, and recoded the entire menu to be more stable and better overall. Here is the result.
Features Video:

Sorry for such a long video, this menu is really hard to cover in a short period of time - Its a pretty big menu.

Thanks to Loz for some of his menu functions and help with the overflow.
Thanks to Hunter926 for a couple bug reports with fixes.
Thanks to Extinct and my subscribers for supporting me in the newest build
Hopefully you enjoy this menu, as it is loaded with brand new features and is the most stable menu i could make (its stable...).

New Menu Update Video:


Download: You must login or register to view this content.
Virus Scan for PS3 Injector:You must login or register to view this content.

Also:
1: If you have any bugs let me know! I want to fix anything you can find.
2: Your feedback is appreciated! Comment on what you like so i can keep doing it, and tell me the things that could be better!
3: Enjoy.

Changelog:

Changelog (Current version 2r.7p.xxx):
[Update 2.0]
1: Fixed Various Bugs and implemented several new features
2: Transitioned to New Menu Base (SENTINEL 1.5)
3: Removed Gamemodes Menu for more space in the menu for other functions.
4: Removed Option specific messages to free strings (ie: Godmode On will now just say Enabled)
5: Performed several operations on the menu structure to free strings. (Around 750 in total)

[Update 2.5]
1: <redacted>
2: Fixed Several Function Specific Bugs
3: Fixed Players and All players toggles to operate correctly
4: Added 8 Player zombies capabilities to PS3 Injector
5: Added Many new Functions (Mainly fun menu functions and random things to do for fun in the game.)
6: Addressed several issues in backend efficiency for various functions to improve overall menu stability.

[Update 2.7]
1: Fixed 'Server Disconnect' error AND overflow Fix. <finally!>

[Source]
1: Released Source code for the current version of the menu


You can download the source for the menu here: You must login or register to view this content.

New update soon.
If you use any of these functions or parts, you must include adequate credits.
Enjoy.


Bugs Reported:
1: Requested a TakeCurrentWeapon option
Last edited by anthonything ; 09-02-2020 at 04:56 PM. Reason: Changes requested

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The following 2 users groaned at anthonything for this awful post:

DF_AUS, ProfoundModz
05-23-2016, 03:57 PM #119
goebbels
Pokemon Trainer
Originally posted by anthonything View Post
Lobby doesnt kick because of weapon count, its the menu - which i have already said is an issue, and its not the give all buildables preventing interaction.


i have kicked when i have 8-10 weapons, i have tested and activate the give all buildables mod than i can no interact.
05-23-2016, 08:04 PM #120
anthonything
Space Ninja
Originally posted by goebbels View Post
i have kicked when i have 8-10 weapons, i have tested and activate the give all buildables mod than i can no interact.


I developed the functions... Do you really think i wouldnt know if something was an issue like that?
05-23-2016, 10:24 PM #121
goebbels
Pokemon Trainer
Originally posted by anthonything View Post
I developed the functions... Do you really think i wouldnt know if something was an issue like that?


sorry, but this was i am see when i Play with the menu. maybe it's my ps3's all I know sorry...

The following user thanked goebbels for this useful post:

anthonything
05-24-2016, 03:17 AM #122
SharkModding
Do a barrel roll!
Originally posted by anthonything View Post
I developed the functions... Do you really think i wouldnt know if something was an issue like that?


very nice menu i been looking for the offsets for max 8 people i have tried all kinds of stuff and people who i have asked about it told me it was not possible

The following user thanked SharkModding for this useful post:

anthonything
05-24-2016, 03:31 AM #123
anthonything
Space Ninja
Originally posted by SharkModding View Post
very nice menu i been looking for the offsets for max 8 people i have tried all kinds of stuff and people who i have asked about it told me it was not possible


Its fairly complicated lol, you cant really use the standard netcheat search. You have to know gsc well and know the offsets.
05-24-2016, 08:19 AM #124
SharkModding
Do a barrel roll!
Originally posted by anthonything View Post
Its fairly complicated lol, you cant really use the standard netcheat search. You have to know gsc well and know the offsets.


I tried all kind's of gsc codes an offsets but none work but then again i never did go into a online lobby when i tried them that might have been why
05-24-2016, 11:10 AM #125
goebbels
Pokemon Trainer
sometimes if i Play with menu the hud is gone and so i think about a enable/disable hud function. thats would be a nice Thing to add to the menu.
05-24-2016, 12:15 PM #126
MattyCFW
Do a barrel roll!
Awesome Menu i Love Using it

The following user thanked MattyCFW for this useful post:

anthonything
05-24-2016, 10:47 PM #127
anthonything
Space Ninja
Originally posted by goebbels View Post
sometimes if i Play with menu the hud is gone and so i think about a enable/disable hud function. thats would be a nice Thing to add to the menu.


Will consider

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