Post: Porter's State of Black Ops 2
02-04-2013, 11:47 PM #1
Porter_Justice
Cake is a lie
(adsbygoogle = window.adsbygoogle || []).push({}); I'll try to keep this short by my standards at least and expect at least two negative remarks about MW3's Support strike package(yes even in a BO2 thread).

So post patch on Xbox 360 and PS3 I must say the game still feels about the same as before which is mostly a good thing. SMGs weren't really nerfed honestly unless you're silly enough to be trying to pick people off from range with a silenced Skorpion... So I'll make some quick hits on things.

1.) SMGs vs Assault Rifles.
The map design, objective based score streak system and Ghost nerfs forces people to be aggressive to have success the easiest. I don't really agree with forcing people to rush because the idea that everyone camps has become the biggest excuse in any COD. Out of a 12 person lobby only really 4 people are generally camping anyway and they are usually the worst players on the team. People seem to think whenever a guy is ready for them as they enter a room that guy had to be waiting all game. When in reality UAVs, VSATS, you killing a teammate, or throwing a nade can tip someone off that you're coming. I'm fine with this aggressive style play though which makes it funny when people bitch about the guys rushing having "overpowered tryhard guns." I started MW2 "running around pressing buttons" then I camped in fear(lol) then I learned how to rush effectively ie Sensivity, Sound Whoring, drop shots, burst firing, flank routes, most likely camper areas, etc and I'm by no means MLG pro. Most COD players either camp in low traffic areas in fear or they just run out in the open practically begging to be killed with the reaction time of a turtle.

I enjoy the FAL and AN94 but a good SMG user will generally own a good AR user in CQC. If you play aggressive but use angles, cover and OCCASIONAL head glitch spots AR can compete. I have Diamond SMGs and only one Gold AR. Until we get bigger maps, no reason for me to use anything but SMG. Of course boredom will change that.

2.) Score Streaks
. The Lodestar feels exactly the same and is still 2nd best streak after VSAT imo. A.G.R. is better but ONE C4 taking it out is funny. Stealth Chopper, and Escort Drone still best mid level streaks and Swarms is only really great when you pair it with K9. I could definitely feel the Swarm nerf. Warthog is a little more useful but still not worth the score. Warship is fun to use but clearly Lodestar is better. I LOVE BO2 score streaks and strangely enough I earned a K9 with literally 3 kills in last 20 seconds of Domination and 5 Flag caps between 2 Domination rounds LMAO. I generally let the enemy lay on flags until I shoot them or I wait until enemies are near to capture theirs for the extra points. I'm also cursed to where if I use lower streaks I can't get enough score to earn but if I use medium-higher ones I can earn them. It's not because I play any less aggressive so I'm not sure why that is.


3.) Perks. Great the way they are. Flak Jacket helps a lot on objectives especially the way people just chuck Frag nades all game. Tac Mask is a MUST for me. At first it was because of Shock Charges but also because people just chuck tac nades too. EMP grenade is the best tactical nade by far and the most annoying. You get the same amount of points per assist as Flash/Stun AND added benefit of it destroying equipment, streaks and taking away enemies HUD for seemingly an eternity. Hard Wired class is necessary against those annoying CUAV with EMP nade guys. Ghost is still pretty damn important as well but really only if you creep into enemy spawns(with OP SMGs in hand of course). Recently swapped out Perk 3 greed with Dexterity for Perk 2 and Toughness and I'm not missing Dexterity. The slow climbing sucks but Toughness really decreases flinch more than any previous COD perk. Oh and C4 is the way to go...

4.) "Objective" players. Let's be honest two things a member here said that made sense to me are this: a.) usually the worst players are the one crying about objectives and b.) blaming the guy that's 50-1 on your team losing is pretty stupid.

The dirty secret in BO2 is that killwhores are at the biggest advantage. A true "killwhore" knows that capturing B or at the least defending it while you capture it helps himself and the rest of the team. Being "objective" isn't some hard noble task. If you can killwhore you can play objective, usually not the other way around. A "killwhore" knows to cover different directions, use smoke, and even Flak Jacket on a flag or make the judgement call to clear out defenders before just Dolphin Diving on the B flag. In Kill Confirm people basically try to steal tags all game. It's so annoying to get a triple kill and then some knife only guy who is going to die in .5 seconds runs over the tag that you were next to. Because for one, he just cancelled out the tag he collected and two he cheated you out of 75 points closer to a VSAT. All lives in BO2 aren't created equal guys. This isn't like BO or MW2 or even MW3 where guys could just ignore the objectives all in the name of getting streaks because in reality streaks are easier through objective play. So blame the 5-20 quick scoper and not the 20-5 earning VSATs. The annoying people are those ignoring objectives AND not getting kills. If you're not going to have 4+ captures you damn sure better have 7+ defends.

Lastly, Target Finders are still annoying but I've adjusted to life without Cold Blooded. Since the 5+ extra kills that Scavenger or Toughness could yield outweighs the 2-3 deaths Cold Blooded helps you barely counter against Target Finder guys. Plus enemy controlled streaks like Lodestar and Warship will usually rape you anyway if you're near a teammate.

I think the game could just use a few more connection tweaks. It's got the action of an IW game but is getting a tad boring like 3arc games tend to get. Imagine getting a VSAT, Lodestar, or Swarm +K9 combo and some 11-20 Support guy could just EMP you. I popped in MW3 the other night and some of you are still using Support, SMFH...

Biggest adjustment I had was going from a 40% SMG guy to 85% SMG guy. From Spawn trapping to entering enemy spawns. I also still play in parties of course which makes the game way easier I will admit.
Last edited by Porter_Justice ; 02-04-2013 at 11:51 PM.

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cave_windro1, HomelandSec, MrB34, Octavia, Rath, SilverxBullet777
02-05-2013, 12:52 AM #2
you dont have to rush at all to be successful, one game, i put on a target finder on my fal for kicks as i was leveling it up, first time i camped in this game, got a near instant swarm shooting at the C spawn from the building in overflow, went 121-3, target finder with a good weapon is crazy, as long as you know where the traffic is coming from, you'll be good, luckily most people are terrible :p

rushing is more consistent though, you'll probably get way more bad/"unsuccessful" games "camping" whereas rushing you can expect to get a high score every game and hold a 600+ spm
Last edited by gtfomyface ; 02-05-2013 at 12:56 AM.

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Porter_Justice
02-05-2013, 01:13 AM #3
MrB34
Pokemon Trainer
Great post! I agree with pretty much everything you said but I disagree with what you said about perks. I think that they need to buff some of the perks. Some of them are just flat out useless. (Hardwire, the sound whoring perks). Also some of the perks useful but other perks in that tier are so much more valuable to have on. You could just put on the perk greed but then that takes up 2 slots of your pick ten system. Another complaint is the gun variety. I wish they would have added in more shotguns, lmgs, and one or two sub machine guns. Then again, they are releasing dlc's with guns so I guess I should wait and see what else they release besides the peacekeeper.

Other than that, I think they did a good job with this call of duty. They made it a little bit harder, which I definitly like. I used to hate the maps on this game but I have adjusted my playstyle and they are a lot more fun now. People who really rag on this game either are not very skilled or they play to much ground war.

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Porter_Justice
02-05-2013, 03:16 AM #4
Originally posted by MrB34 View Post
they play to much ground war.


ground wars the best =D just got rank #1 weekly

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also lodestar is definitely not the 2nd best streak, when u use swarms and k9s/ w.e you can still run around get kills, pick up tags/cap flags, and chain your killstreaks again with ease and get way more kills, can't really do that while you're busy in a ship
Last edited by gtfomyface ; 02-05-2013 at 03:25 AM.
02-05-2013, 03:19 AM #5
Porter_Justice
Cake is a lie
Omfg the sound whoring perks on this game are so terrible I actually forgot sound whoring existed lol. The voice chatter and reload sounds are distinct enough to pick up.
Yeah not saying camping wouldn't work but when you're on a UAV and people can flank from 3 directions and /or take out camping equipment with an EMP nade hitting a damn wall you'd have to be a good camper or face bad players. Although Turbine and Aftermath have easier camp areas. I got called a camper in a game I had 10 domination flag caps. The guy entered the game in the last 30 seconds but in salty players' minds lots of kills= camper. As if camping literally yields you success anyway.

Target Finder is funny since it's VERY powerful yet most of the people that use it are terrible. It's like giving an Iphone 5 to a person using mittens.

I mostly play Ground War since it's generally faster paced. TDM in particular seems pointless at present.

---------- Post added at 09:19 PM ---------- Previous post was at 09:17 PM ----------

Originally posted by gtfomyface View Post
ground wars the best =D just got rank #1 weekly

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Ground War is the fastest paced, most chaotic mode. Lodestar takes 300 less score and can earn you 12+ kills easily and it's unlocked earlier at level 7 whereas K9 is level 51 and Swarm level 54.

Obviously K9+Swarm( if you don't get killed by it) yields you more kills since you can run around too BUT those streaks are technically harder to get and people ragequit from K9+Swarm faster. Once I get master prestige I'll run K9+Swarm more though.
Last edited by Porter_Justice ; 02-05-2013 at 03:25 AM.
02-05-2013, 03:31 AM #6
Agreed Porter. What is your PSN? or do you play xbox?
02-05-2013, 04:43 AM #7
Rath
Today Will Be Different
Excellent read and I can relate to a lot of it. People on COD use the term "camper" way too much if you do extremely well or when you expect someone and you know they'll be up your ass in about five seconds so you prone out to get the upper hand.. and what do you hear yelled into the mic "FUCKING CAMPER!".

I don't really want to start with the people who bitch about hardpoint. It doesn't take a rocket scientist to figure out where the next objective is going to be. It's easily predicted, once the clock starts running down you send some people to the next one to secure it. Then when the pregame lobby rolls by you get "Dis nigga was hackin n shit cuz he knew weeeere da harpont wah next". Typical COD players are more than salty they're stale and don't have a clue how to win. They come up with old excuses for their lack thereof.
Last edited by Rath ; 02-05-2013 at 04:45 AM.

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cave_windro1
02-05-2013, 10:22 AM #8
SilverxBullet777
Bounty hunter
Couldn't agree more!
02-05-2013, 01:12 PM #9
cave_windro1
Bounty hunter
Heres my little review , hope you don't mind but this seemed like a good place to discuses it:

SMG vs AR: i would say some assault rilfes can hold there own against smgs even in CQC ( not including OP smgs) , like for example the MTAR, great weapon for medium- long medium range but also great in CQC if you know how to use it right.I think they made it so AR can be used in maps but just need a bit of thinking.Another example would be the AN74 , for the first few bullets it fires at 900 rpm and then goes to 700 rpm ( not 100 % sure) which is like a vector and its damage isn't bad either.So in CQC , all you need to burst fire it ( works great for me).

ScoreStreaks:
I generally use UAV-> hellstorm->Lightingstrike.I really like that setup compare to the high kill streak since it fits my playstyle and i can generally cycle through 2-3 of them in 1 death.Not to mention it also helps the team out because of the constant UAV's ( although not as much as say a VSAT , which if you still can't kill people you shouldn't play).

Perks: Perks are overall great in Bo2 , balanced and pretty much what you summarized .although one function i really wanted for them to bring back was the specialist kind of bonus.It was so good and something new that I loved.Saying that i know why they didn't bring it back aswell ( well kind of) , having people with specialist running around with OP SMG in such a CQC would be truly one sided.

Objectives I think this game out of all the COD seriously would have to be the best objective style game yet, its give you points for being an objective player which can then be used for getting high kill streak.If you use it correctly , you can literally dominate every game. Sadly ( or luckily) most people don't know how to do this , or can't do this properly.They will capture a flag and rush head on to the enemy side, genius all of there team is spawning there even if you mange to kill 2-3 you will end up dieing.A better stragedy would be rushing from the side /staying a bit back until you mange to dominate the other team.

Overall I like Bo2 probably more then any other cod serious after mw2 ( the one i started with )its balanced , game engine is fine ,have a feeling of IW game type which incorporating Treyarch's ideas ( not to the full extent but enough to make it a good game).
02-09-2013, 01:25 AM #10
Porter_Justice
Cake is a lie
It's little things that make a difference. I played the other night on that terrible Aftermath map. I killed a couple enemies on kill confirmed and instead of running balls out for tags, I dropped lightning strike and got 5 more kills. So instead of 300 points and potential death, I used Lightning as mini UAV and got 700+ score an a VSAT then K9. I also was in a party and told teammate let me collect my tags and I'll get a VSAT.

Sometimes objective play can backfire if you don't think. Stealing people's tags is wack but if I hear a teammate is near a significant streak like VAT or higher I will let them take my tags since it will help us all.

Or the guys constantly running after B flag yet don't use smoke or even shoot while laying on the flag. Sometimes you can capture flags by helping cover teammates away from the flag. Again I prefer smart players above simply "objective". There is definitly a strategy on capturing objectives. Being objective and a rusher is cool but being effective at it is important. I love allowing a guy losing 50-165 capture B so I can kill him and recapture the flag. He died a pointless death AND gave me my streak easier/padded my stats. The game within the game is why I enjoy COD. Little things like my DSR Cold Blooded class to pick off seasoned Target Finder users

Originally posted by Friday15 View Post
Agreed Porter. What is your PSN? or do you play xbox?

I will send you inbox.

Originally posted by So
Excellent read and I can relate to a lot of it. People on COD use the term "camper" way too much if you do extremely well or when you expect someone and you know they'll be up your ass in about five seconds so you prone out to get the upper hand.. and what do you hear yelled into the mic "FUCKING CAMPER!".

I don't really want to start with the people who bitch about hardpoint. It doesn't take a rocket scientist to figure out where the next objective is going to be. It's easily predicted, once the clock starts running down you send some people to the next one to secure it. Then when the pregame lobby rolls by you get "Dis nigga was hackin n shit cuz he knew weeeere da harpont wah next". Typical COD players are more than salty they're stale and don't have a clue how to win. They come up with old excuses for their lack thereof.


Yeah I basically wished people didn't always deflect blame. People always look for ways to discredit and/or absolve blame. People's default excuse is camper. Obviously campers are annoying but not only are the easy to stop they aren't usually very good against good rushers. Competiton determines a lot. A guy that goes 10-2 camping against one set of enemies might not against another. Some guys don't get the idea they allowed something. If a guy goes 40-2 on BO2 he probably isn't camping bit even if he was, I'd blame myself and team. BO2 nerfes Ghost and every camp spot has multiple entryways so this game is the easiest COD to counter camping. Activision can't kill guys for us. People seem to think an opponent camping somehow doesn't count as a death or loss to them. Never considering how a teammate could be camping too.

Camping is subjective because honestly camping or rushing alone doesn't determine how well you do overall. I HATE Target Finder users lame asses especially but if I know where a guy is hiding and my teammates nor I can stop it either we aren't aggressive enough or smart enough.

And even IF you rush someone will call you a tryhard or complain the PDW or MSMC is "overpowered". I mean like wtf. We can't make people play the way we want AND use the gun we want them to use. Some of us deal with campers, kick their asses or at least significantly cut down on how effective they are. Others feed them streaks and aren't equip to kill enemies unless the spawn behind them, get lucky frag kill or the guy is in the open with no thumbs lol.
Last edited by Porter_Justice ; 02-09-2013 at 01:34 AM.

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