yourRunMenuCode()
{
self GiveWeapon("zombie_knuckle_crack");
wait 0.1;
self switchToWeapon("zombie_knuckle_crack");
self wait 2.3;
// YOUR RUN MENU CODE //
...
//YOUR RUN MENU CODE//
}
...
self SwitchToWeapon("zombie_knuckle_crack");
self wait 2.3;
self playlocalsound("zmb_laugh_child");
//YOUR RUN MENU CODE//
//YOUR RUN MENU CODE//
}
1) Why Release?
1A) Ive rarely seen this in use on World @ War patches but never on a BO patch since TheUnkn0wn released his FFViewer for BO, so since i found it i decided i would share it with you guys
yourRunMenuCode()
{
self GiveWeapon("zombie_knuckle_crack");
wait 0.1;
self switchToWeapon("zombie_knuckle_crack");
self wait 2.3;
// YOUR RUN MENU CODE //
...
//YOUR RUN MENU CODE//
}
...
self SwitchToWeapon("zombie_knuckle_crack");
self wait 2.3;
self playlocalsound("zmb_laugh_child");
//YOUR RUN MENU CODE//
//YOUR RUN MENU CODE//
}
1) Why Release?
1A) Ive rarely seen this in use on World @ War patches but never on a BO patch since TheUnkn0wn released his FFViewer for BO, so since i found it i decided i would share it with you guys
dog_bite_zm
knife_zm
syrette_sp
turret_ray_gun_zm
turret_rocket_zm
zombie_ability_turret
zombie_airstrike
zombie_portal
zombie_radar
zombie_rcbomb
zombie_timedistortion
zombie_turret
zombie_artillery
zombie_bowie_flourish
zombie_bullet_crouch
zombie_bullet_prone
zombie_bullet_stand
zombie_cloak
zombie_cobra_20mm
zombie_cymbal_monkey
zombie_defense_flameturret
zombie_defense_freezeturret
zombie_defense_mg42
zombie_defense_mg42_lv2
zombie_defense_nothing
zombie_defense_player_spawn
zombie_defense_rayturret
zombie_defense_rocketturret
zombie_defense_teslaturret
zombie_defense_teslaturret_lv2
zombie_defense_turret_spawn
zombie_dog_bite
zombie_dogs
zombie_endurance
zombie_gunstolen
zombie_helicopter
zombie_helicopter_comlink
zombie_helicopter_x2
zombie_knuckle_crack
zombie_napalm
zombie_napalmblob
zombie_napalmflare
zombie_napalmground_lg
zombie_napalmground_sm
zombie_perk_bottle_bandolier
zombie_perk_bottle_doubletap
zombie_perk_bottle_jugg
zombie_perk_bottle_revive
zombie_perk_bottle_sleight
zombie_perk_bottle_stoppingpower
yourRunMenuCode()
{
self GiveWeapon("zombie_knuckle_crack");
wait 0.1;
self switchToWeapon("zombie_knuckle_crack");
self wait 2.3;
// YOUR RUN MENU CODE //
...
//YOUR RUN MENU CODE//
}
...
self SwitchToWeapon("zombie_knuckle_crack");
self wait 2.3;
self playlocalsound("zmb_laugh_child");
//YOUR RUN MENU CODE//
//YOUR RUN MENU CODE//
}
1) Why Release?
1A) Ive rarely seen this in use on World @ War patches but never on a BO patch since TheUnkn0wn released his FFViewer for BO, so since i found it i decided i would share it with you guys
dog_bite_zm
knife_zm
syrette_sp
turret_ray_gun_zm
turret_rocket_zm
zombie_ability_turret
zombie_airstrike
zombie_portal
zombie_radar
zombie_rcbomb
zombie_timedistortion
zombie_turret
zombie_artillery
zombie_bowie_flourish
zombie_bullet_crouch
zombie_bullet_prone
zombie_bullet_stand
zombie_cloak
zombie_cobra_20mm
zombie_cymbal_monkey
zombie_defense_flameturret
zombie_defense_freezeturret
zombie_defense_mg42
zombie_defense_mg42_lv2
zombie_defense_nothing
zombie_defense_player_spawn
zombie_defense_rayturret
zombie_defense_rocketturret
zombie_defense_teslaturret
zombie_defense_teslaturret_lv2
zombie_defense_turret_spawn
zombie_dog_bite
zombie_dogs
zombie_endurance
zombie_gunstolen
zombie_helicopter
zombie_helicopter_comlink
zombie_helicopter_x2
zombie_knuckle_crack
zombie_napalm
zombie_napalmblob
zombie_napalmflare
zombie_napalmground_lg
zombie_napalmground_sm
zombie_perk_bottle_bandolier
zombie_perk_bottle_doubletap
zombie_perk_bottle_jugg
zombie_perk_bottle_revive
zombie_perk_bottle_sleight
zombie_perk_bottle_stoppingpower
Copyright © 2024, NextGenUpdate.
All Rights Reserved.