Post: YAGT Yet Another Ghost Tool has been discontinued.
01-25-2014, 08:32 AM #1
FarSideX
I’m too L33T
(adsbygoogle = window.adsbygoogle || []).push({}); YAGT - Yet Another Ghost Tool has been discontinued.

Reasons: Homogays like You must login or register to view this content. actually giving negative rep for being one of the very few here that find their own hacks. The people that outright steal other people's work and say it is their own. And most of all those that support them.

I will continue to do work on other games it is just COD games I will not be doing anything with. This includes fixing accounts screwed up by the so called service and recovery guys.

To the guys that used this tool and were looking forward to the next release I apologise for letting you down. Maybe one of the clone makers can build something like this tool.

Old Post: This is Yet Another Ghost Tool designed to use with COD Ghosts. Rather than do the usual stuff like red boxes and UAV this tool is meant to allow you to edit your soldiers loadouts, perks, killstreaks and operations. [edit: I added those things for convenience.]

1.09 Update news
The non-host stuff I have already found all the common offsets (hardcore mini map, 3rd person, red boxes, etc.). I also found a lot of new stuff IW added, even some hidden stuff (lots of stuff), for the loadouts and that part is coded.

It was only after I found all the other stuff and added it to YAGT that I looked at the operations and saw the changes.

With the release of 1.09 the system Infinity Ward was using for operations was abandoned. The major focus of this tool was to make the game suck less by allowing you to at least pick the operations you wished to work on. They are now back to the old system where you work on all of them at the same time.
A lot is still the same but a lot has also changed. Those changes effect the way YAGT must work and requires a fair bit of changes. Due to my working on completing the Gran Turismo Hybrid Editor at the same time a 1.09 release will be delayed because without the operations being done I see no point in releasing. There will be at least 2 dozen non-host apps out in the next week anyway, be careful whose you choose to use.

Old original text hidden in a spoiler. My reason for making it is that I have been programing for a few decades now and have never did much OOP, most of my experience is in assembly for embedded systems and C for other stuff. So this is my personal project to improve my OOP skills. My goal is to completely reverse and create the class for holding soldier data complete with get/set sanity checks. The source code will most likely be released in the distant future.

So what can it do and why should you use it?

It lets you pick what operations are current, what level you are working on each op and your current score in each level. It lets you pick all the weapon camos I have found (still looking for the names of them).
You can set up your kill streaks the way you want, mix and match assault and support KS, set specialist killstreats to all perks if you like. There are even a couple of perks you can add that are not listed.
My personal favorite is the Wicked Widow, a .44 magnum that is a OHK anywhere (yes even the foot) cross map and through walls, rocks stuff like that. Add an ACOG with a pot leaf reticle and you're all set. There are some objects that stop the Wicked Widows bullets but not much! [Edit: IW removed the pot leaf reticle in 1.07]

The tool is made to explore different setups and can crash you PS3 with some combinations, others will put you in game with no weapons. If invalid op levels are put in you can be locked out of the Operation menu in game, but you can also fix it again with this tool.

This tool is far from finished, I have a lot more stuff to add like mixing female heads on male bodies and other fun stuff. But for now I need what is done so far to be tested. DEX has not been tested, it should work but I have not tested it.

To use it once connected choose the soldier and loadout you want to work on and hit Load. Edit whatever you like and then save. When changing loadouts/soldier you have to load again to update the info.


It is highly recommended you learn to use the tool offline before editing your online soldiers. I will not be responsible for damages!

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To Do


  • Set weapon camo unlock challange values
  • Find camo names
  • Add character customization (female heads on male bodies, etc)
  • Find the use of the back layer of patches and add.
  • Add a bunch of other stuff I found and whatever else I find along the way.
  • Complete class
  • Release source

Update History

v1.07.3
Added Anti-Ban and set watchdog to help prevent accidental bans.
Disabled options that could result in corrupt accounts if instructions are not met. (More testing/work required)
A lot of rewrites to code for better understandability for future source code release.
This version has not been given as much testing as I would like and was released early due to actions taken by Activision.
Removed Michael Myers

v1.07.2
Added Map Size
Added Wall hack
Added 3rd Person

v1.07.1
Using version number of patch as major and minor version number parts
Updated to patch 1.07
Added Non-Host mods such as Hard core map and red boxes, etc.
Added Patch selection.
Added forcing of classes, patches, etc.
Added Maverick and Maverick-A2
Note: Pot leaf reticle was removed by IW, still in combobox in case anyone still has it set in their classes.
Updated some exception captures that were missing. (More to do)
Probable some other stuff I forgot about.

v 0.02
Added new stuff tab
Added set guard dog skin
Added single instance code
Added imbedded fonts - thanx mango_knife for the pix
Update error reporting on connect
Update virus scan listing

v 0.01 Initial release

YAGT 1.07 by FarSide requires CCAPI.dll v2.0 by FM|T Enstone and has PS3Lib v4.2 by iMCSx embedded.
Last edited by FarSideX ; 03-17-2014 at 06:17 AM. Reason: Discontinued

The following 38 users say thank you to FarSideX for this useful post:

-SuperMan, Kappa, A Friend, A_Gen_Fiasco, Bella., bhoot-iq, ChromeVisionz, codmadz332, dolby1, EternalHabit, Firefighter3473, Gay For Satan, Hori_By_Nature, ilasthope, KINGMANI, Lulu_tk, Mango_Knife, Marco_Legend, MODZ4FUN420, NGU-xNiicKzHD, Notorious, Pure Havoc, Rhizx, roblair, rocketforce, sagitarioxp, sikkwidditt, slayerdokpta, Slinky, theinvicta, VRDM, Winter, xMiLeZz, xRaay, yomen9
01-25-2014, 11:14 PM #11
yomen9
Bounty hunter
i just don't know how to tell you how much your work is awsome, i never ever seen before a tool that let you so much liberty to customize every single things you want. You surely put a lot of work in this tool and i really want to thanks you for enventualy releasing the source, it nice to see someone that is helping the comunity with is own work.
This tool make my life more easy, there is a lot of things you put in your tool that i was forced to do manually with the debugger for each class and it was long ! Keep up the good work, i look forward for the next release

The following user thanked yomen9 for this useful post:

FarSideX
01-26-2014, 09:29 PM #12
codmadz332
Pokemon Trainer
nice tool man thanks for sharingChoco
01-26-2014, 09:52 PM #13
Sir Zee
< ^ > < ^ >
Very nice tool man very sweet
01-26-2014, 10:07 PM #14
MyOnlineAccount
Pokemon Trainer
Does it work with OFW?
01-27-2014, 09:22 AM #15
xNIGHTMAREM0DZx
NextGenUpdate Elite
Originally posted by FarSideX View Post
YAGT 1.06 - First Public Release

This is Yet Another Ghost Tool designed to use with COD Ghosts. Rather than do the usual stuff like red boxes and UAV this tool is meant to allow you to edit your soldiers loadouts, perks, killstreaks and operations.

My reason for making it is that I have been programing for a few decades now and have never did much OOP, most of my experience is in assembly for embedded systems and C for other stuff. So this is my personal project to improve my OOP skills. My goal is to completely reverse and create the class for holding soldier data complete with get/set sanity checks. The source code will most likely be released in the distant future.

So what can it do and why should you use it?

It lets you pick what operations are current, what level you are working on each op and your current score in each level. It lets you pick all the weapon camos I have found (still looking for the names of them).
You can set up your kill streaks the way you want, mix and match assault and support KS, set specialist killstreats to all perks if you like. There are even a couple of perks you can add that are not listed.
My personal favorite is the Wicked Widow, a .44 magnum that is a OHK anywhere (yes even the foot) cross map and through walls, rocks stuff like that. Add an ACOG with a pot leaf reticle and you're all set. There are some objects that stop the Wicked Widows bullets but not much!

The tool is made to explore different setups and can crash you PS3 with some combinations, others will put you in game with no weapons. If invalid op levels are put in you can be locked out of the Operation menu in game, but you can also fix it again with this tool.

This tool is far from finished, I have a lot more stuff to add like mixing female heads on male bodies and other fun stuff. But for now I need what is done so far to be tested. DEX has not been tested, it should work but I have not tested it.

To use it once connected choose the soldier and loadout you want to work on and hit Load. Edit whatever you like and then save. When changing loadouts/soldier you have to load again to update the info.

It is highly recommended you learn to use the tool offline before editing your online soldiers. I will not be responsible for damages!

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ScreenShots
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To Do


  • Imbed the correct fonts
  • Set weapon camo unlock challange values
  • Find camo names
  • Add character customization (female heads on male bodies, etc)
  • Find the use of the back layer of patches and add.
  • Add a bunch of other stuff I found and whatever else I find along the way.
  • Complete class
  • Release source


YAGT 1.06 by FarSide requires CCAPI.dll v2.0 by FM|T Enstone and has PS3Lib v4.2 by iMCSx embedded.


hey great tool but i cant get it to work i keep getting no ghosts game process found why ?
01-28-2014, 03:51 AM #16
FarSideX
I’m too L33T
Originally posted by MyOnlineAccount View Post
Does it work with OFW?


Not unless you can get CCAPI to run on OFW.

Originally posted by xUNFLASHABLEx View Post
hey great tool but i cant get it to work i keep getting no ghosts game process found why ?


I'll be posting an update in the next hour or so. I'll change the error trapping a bit to get a better idea what's happening. Are you on CEX or DEX? If CEX do you have CCAPI installed on you PS3? Can other tools connect and the obvious, is Ghost loaded?
01-28-2014, 04:22 AM #17
FarSideX
I’m too L33T
Updated

Most stuff was just for good programing practice like single instancing and not much interest to the user aspect.
But I did add the guard dog skin selector, it works with or with out the DLC except if you do not have the DLC it resets every time you enter the pre-game lobby (just set it again, don't forget to load first!)
01-28-2014, 05:57 AM #18
MyOnlineAccount
Pokemon Trainer
Originally posted by FarSideX View Post
Not unless you can get CCAPI to run on OFW.



I'll be posting an update in the next hour or so. I'll change the error trapping a bit to get a better idea what's happening. Are you on CEX or DEX? If CEX do you have CCAPI installed on you PS3? Can other tools connect and the obvious, is Ghost loaded?

What is CCAPI? I'm sorry, I'm new to stuff and I don't even have a JB PS3.
01-28-2014, 07:14 AM #19
FarSideX
I’m too L33T
Originally posted by MyOnlineAccount View Post
What is CCAPI? I'm sorry, I'm new to stuff and I don't even have a JB PS3.


Nothing other than bought a game disc and stuff you download from the PS Store will run on OFW. Your choices are jailbreak your PS3 or maybe find tools to edit save files. There also things called ODE but I don't know much about them and what is required to make use of them.

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