Post: GTA V 1.27 PS3 PATCH - Information, Downloads, etc
12-09-2016, 10:29 PM #1
Kryptus
Former Staff Manager
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So, as most of you know, Rockstar released a patch out of the blue today. We're still unsure of every aspect changed with this, but at the moment it doesn't seem like a big deal whatsoever.
Feel free to comment any information, thoughts, etc regarding this update!

Patch Version (According to PKG/Game): 1.27
Patch Version (According to Rockstar): 1.36

Patch Notes
  • Necessary updates to support changes in server architecture.
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What does this mean? We're unsure if the changes were really as simple and minor as they put it, or there's some extra patches/preventions implemented against cheating. So far, it seems to uneffect modding.

Filesize Comparisons
EBOOT.BIN
  • 1.26: 15,054 KB (MD5: EBFA2B68D683C7D03D4A6B89E3F8A9B9)
  • 1.27: 15,055 KB (MD5: B0778C03705D549318B0958166F3235D)
This tells us that the changes were most likely just edits to the existing structure, as they describe in the patch notes, rather than additions.

Update.rpf
  • 1.26: 62,930 KB (MD5: 158C768A48CC2AC5523373F490C2EEEC)
  • 1.27: 62,930 KB (MD5: 9A57B479DACBC4FB067AFF7D70D47D32)
They are identical in size, but they have been modified in some way. It could likely just be for server architecture, as they describe.

Conclusions
Did the EBOOT change? Yes.
Did the update.rpf change? Yes.
Did TOC, pointers, addresses, offsets, etc change? Some.
Do mods (menus, tools, etc) need to be updated? Not as far as I can tell.

It appears that only EBOOTs will need to be updated (and possibly update.rpf's, but those are extremely easy).

Downloads

PKG (PSN Links)

EBOOT (MEGA.NZ Links)
NOTE: These are the original eboots. There are no mods, they will cause you to be kicked back to the XMB on CFW when you launch the game.

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For Developers

Only a few minor addresses changed.
  • TOC: Unchanged
  • Native Table: Unchanged
  • Native Addresses: Unchanged
  • Native Pointers: Unchanged
  • SNPrintf: 0x14FDCEC
  • Network Events: The 1.26 value minus 0xE20
  • Vehicle Freeze Protection: The 1.26 value minus 0xE20
  • Launch Fix: 0x578 You must login or register to view this content.
  • Script Bypass: 0x01306254 You must login or register to view this content.
  • Cash Drop Check: 0x3FA510 You must login or register to view this content.
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The following 42 users say thank you to Kryptus for this useful post:

VAP3R, #Dragoss, amermstwntd2, BiOS-907, brewing up, carma66, Chronic_Modz, destroyersham, Dog88Christian, Donmaka, DSG24, Father Luckeyy, Gallianovanilla, popcornmods, GRIMM330, gumbyman, GuzModz, I_BKB_I, ImPiffHD, IrZipher, James reborn, Je Modz, Kavi Modz, klambo, marcusmaximus45, Miztatwist666, MOD-RuLeZ, MODDING SQUAD, modzlife2000, Mrknuckles, Member35342235, Pianist Prodigy, PS3 Guru, Pwnaggge, rail206, Sabotage, SinonXSAO, Kronos, user_714, val26, X-UNDEAD_NINJA2, zundappchef
12-10-2016, 04:59 PM #56
Kryptus
Former Staff Manager
Originally posted by smw74 View Post
So you put boot mode in release - restart your ps3 - switch boot mode back to system software mode - then use webman(or what ever you use to run games) to make it work... Yes I have the 1.27 eboot but I keep getting kicked back to the XMB my game won't run?? I'm confused can somebody clarify smh!
You need an eboot with the launch fix. The default eboot detects if you're on a modded console and quits to xmb.
12-10-2016, 05:50 PM #57
smw74
Do a barrel roll!
I got it to work.. just made my own eboot for my sprx made it I to public lobbiesSmile thanks for replying and yes the step I did with the boot mode worked.
12-10-2016, 06:27 PM #58
dah
yt/dah
I downloaded the PKG File, the EBOOT.BIN File and the update.rpf - all downloaded!
When I launch the game afterwards it says "Game Quit: No Request Event :laim:
12-10-2016, 06:33 PM #59
Kryptus
Former Staff Manager
Originally posted by F4d View Post
I downloaded the PKG File, the EBOOT.BIN File and the update.rpf - all downloaded!
When I launch the game afterwards it says "Game Quit: No Request Event :laim:
You need the patched eboot.
12-10-2016, 06:36 PM #60
dah
yt/dah
Originally posted by Father
You need the patched eboot.


..and where can I find this? Enzo
12-10-2016, 09:41 PM #61
So is it still possible to play gta online with mods( using old bypass eboots) and old rpfs or is tht just a bad idea?
12-11-2016, 01:17 AM #62
Zion99
Gobble
i have 1.26 lexicon 2.8 how do i update it
12-11-2016, 03:19 AM #63
Kryptus
Former Staff Manager
Originally posted by Zion99 View Post
i have 1.26 lexicon 2.8 how do i update it
You must login or register to view this content. Download the new package, update your game to 1.27, and replace the old EBOOT and SPRX files with the new Lexicon ones.

The following user thanked Kryptus for this useful post:

DSG24
12-11-2016, 04:02 AM #64
Originally posted by daveokeithyt View Post
So is it still possible to play gta online with mods( using old bypass eboots) and old rpfs or is tht just a bad idea?


I am using the new rpf with Tustin's eboot that came with tesseract and also using tesseract sprx (obviiusly) and so far so good. I dropped some money and I can play with others.
Installing firemaggots mod menu only allows me to play with other modders. Somehow zap****chef (can't remember the name) mod loader worked with others and I'm still not banned.
4.78 REBUG, DEX

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