Post: GTA V 1.27 PS3 PATCH - Information, Downloads, etc
12-09-2016, 10:29 PM #1
Kryptus
Former Staff Manager
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So, as most of you know, Rockstar released a patch out of the blue today. We're still unsure of every aspect changed with this, but at the moment it doesn't seem like a big deal whatsoever.
Feel free to comment any information, thoughts, etc regarding this update!

Patch Version (According to PKG/Game): 1.27
Patch Version (According to Rockstar): 1.36

Patch Notes
  • Necessary updates to support changes in server architecture.
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What does this mean? We're unsure if the changes were really as simple and minor as they put it, or there's some extra patches/preventions implemented against cheating. So far, it seems to uneffect modding.

Filesize Comparisons
EBOOT.BIN
  • 1.26: 15,054 KB (MD5: EBFA2B68D683C7D03D4A6B89E3F8A9B9)
  • 1.27: 15,055 KB (MD5: B0778C03705D549318B0958166F3235D)
This tells us that the changes were most likely just edits to the existing structure, as they describe in the patch notes, rather than additions.

Update.rpf
  • 1.26: 62,930 KB (MD5: 158C768A48CC2AC5523373F490C2EEEC)
  • 1.27: 62,930 KB (MD5: 9A57B479DACBC4FB067AFF7D70D47D32)
They are identical in size, but they have been modified in some way. It could likely just be for server architecture, as they describe.

Conclusions
Did the EBOOT change? Yes.
Did the update.rpf change? Yes.
Did TOC, pointers, addresses, offsets, etc change? Some.
Do mods (menus, tools, etc) need to be updated? Not as far as I can tell.

It appears that only EBOOTs will need to be updated (and possibly update.rpf's, but those are extremely easy).

Downloads

PKG (PSN Links)

EBOOT (MEGA.NZ Links)
NOTE: These are the original eboots. There are no mods, they will cause you to be kicked back to the XMB on CFW when you launch the game.

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For Developers

Only a few minor addresses changed.
  • TOC: Unchanged
  • Native Table: Unchanged
  • Native Addresses: Unchanged
  • Native Pointers: Unchanged
  • SNPrintf: 0x14FDCEC
  • Network Events: The 1.26 value minus 0xE20
  • Vehicle Freeze Protection: The 1.26 value minus 0xE20
  • Launch Fix: 0x578 You must login or register to view this content.
  • Script Bypass: 0x01306254 You must login or register to view this content.
  • Cash Drop Check: 0x3FA510 You must login or register to view this content.
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The following 42 users say thank you to Kryptus for this useful post:

VAP3R, #Dragoss, amermstwntd2, BiOS-907, brewing up, carma66, Chronic_Modz, destroyersham, Dog88Christian, Donmaka, DSG24, Father Luckeyy, Gallianovanilla, popcornmods, GRIMM330, gumbyman, GuzModz, I_BKB_I, ImPiffHD, IrZipher, James reborn, Je Modz, Kavi Modz, klambo, marcusmaximus45, Miztatwist666, MOD-RuLeZ, MODDING SQUAD, modzlife2000, Mrknuckles, Member35342235, Pianist Prodigy, PS3 Guru, Pwnaggge, rail206, Sabotage, SinonXSAO, Kronos, user_714, val26, X-UNDEAD_NINJA2, zundappchef
12-11-2016, 12:52 PM #65
I know it doesn't have to do with the post but is it possible to use mods from patch 1.15 as long as i use the Eboot from 1.15 ?
12-11-2016, 01:19 PM #66
Zion99
Gobble
I dnt think the lexicon y I say tht is be cuz i got tht menu from sum one he got it from Mr G giveaway he said he already had one so he give it to me I mean it looked like it worked
12-11-2016, 01:48 PM #67
Hi ,
Should I install the new EBOOT.BIN and UPDATE.rpf or do I have to do other manipulations?
Thanks
12-11-2016, 03:42 PM #68
Egoford
Little One
game starts and then it just returns me to the ps3 menu,
12-11-2016, 03:55 PM #69
ardit_
Bounty hunter
Everytime I use Imperium Account Editor with the new Serendipity EBOOT it just freezes my console but CAPPI 2.70 Rev 5 works fine
12-11-2016, 03:56 PM #70
stanzoheetik
Pokemon Trainer
are the eboots debug?
12-11-2016, 05:16 PM #71
ardit_
Bounty hunter
anyone who wants to use Imperium Account Editor 0.8 with the new update, you can download an old EBOOT from Serendipity in the link below and it will connect but no menu can be used, good for outfits until the tools are updated:

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12-11-2016, 06:05 PM #72
Originally posted by bigjohn863 View Post
Serendipity & Heret!cMod both work fine for me. No issues after the update.


Do use any rpf?
12-11-2016, 08:54 PM #73
Where will I put the package file

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