Post: TOTURIAL - how to change chassis, engine, drivetrain GT 5
03-08-2013, 04:19 AM #1
soupie
I am error
(adsbygoogle = window.adsbygoogle || []).push({}); Hi there, in this tut we'll be learning how to swap/change engine, chassis and drivetrain in GT cars

Note: I will assume you're familiar with Vectrixx's tut, if not, read it - it forms the basis of this tut. If you're not familiar with that you won't get far with this.

The data we're looking is easy to find but its relative position changes, but not it's absolute postion - it's always within 15 rows of engine data.

It takes the structure of:

xx xx 00 00 yy yy 00 00 zz zz

where xx xx = chassis, yy yy =engine, zz zz =drivetrain

In the car below, the X2010 5G the data is 0C 4F 00 00 0B D2 00 00 0D 5A

where 0C 4F = chassis, 0B D2 = engine, 0D 5A = drivetrain

since the position can vary, how do we know we have the correct series of bytes? Well partly we know its at 15 rows from engine but I like to say its preceded by the following "marker offsets" sequence of bytes: 00 00 04 A5 00 00 or 00 00 04 A6 00 00 (ok, they're not markers in any real sense, but it just makes it easier to find)

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A = chassis
B = engine
C = drivetrain


and again, with slightly different relative offset positions:

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Now what can we do with these mods? Well the most important is engine and drivetrain - we can swap both from (in this case) the X2010 5G - and place them in a car of our choice. Why should we do this when we have a multiplier on an existing engine? Well a Fiat 500 engine is always a Fiat 500 engine no matter how much BHP it has, but more importantly we can use a matching drivetrain - no more need to faff about with transmissions and gear ratios because the drivetrain fits the engine perfectly. You also get the engine sound of the donor engine.

If you want the handling characteristics of the X2010 5G including being able alter downforce, change the chassis as well although personally I prefer to keep the existing cars handling or I might just as well drive a 5G, yes? Also, if the wheelbase of the car you're driving doesn't match that of the donor car, you'll get odd effects - like the wheels sticking well outside the body floating in mid air.

Well I hope you managed to make some sense of this tut. If you find out the chassis, engine, drivetrain of other cars then post them in this thread and lets make a list :y:

P.S. I know people who do not want this information known, but I believe knowledge is for all and should be shared rather than being hoarded like some treasure that must be hidden from prying eyes. Cool Man (aka Tustin)

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edit: as requested some additional info is beginning to trickle in now. Please ask the posters of these if you have problems. Thanks for sharing guys. :y:

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"I see nobody is posting any engine values so here are the ones that I have...

3 Rotor: 0A C5 (non turbo)
4 Rotor: 06 63 (turbo)
M3 V8: 0A 62 (non turbo)
Nascar V8: 0B A4 (non turbo)
1JZGTE: 08 7E (turbo)
2JZGTE: 05 B8 (turbo)
RB20DETT: 08 C4 (turbo)
RB26DETT: 06 38 (turbo)
SR20DET: 07 B6 (turbo)
Viper GTS V10: 08 27 (non turbo)

Drivetrain's
S2000 RWSad Awesome 0B E1
R32 GTS RWSad Awesome 09 87"



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"Here are a few (lots of new ones added):
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You will need open office."

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"Updated with more car values.

Chassis/Engine/Drivetrain/Gearbox

AsparaDrink: ........................ 0B 2F 00 00 0A C5 00 00 0C 0F 00 00 1A 8F
Rx7 FC Premium: .................. 06 C9 00 00 06 B1 00 00 07 74 00 00 0F 19
Formula GT: ......................... 09 6C 00 00 09 4E 00 00 0A 11 00 00 11 BA
240 SX: ............................... 07 B0 00 00 07 92 00 00 08 55 00 00 0F FB
Charger 440 R/T '70 : .......... 07 E2 00 00 07 C4 00 00 08 87 00 00 10 2D
Suburu Impreza STI (Hatch): 0A C1 00 00 0A 60 00 00 0A AA 00 00 1A 29
Amuse GT1 : ........................ 0A E5 00 00 0A 84 00 00 0B CE 00 00 1A 4E"



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"Not sure if these have been posted yet but I have the code things for the Mazda Autozam and Jaguar XJ13 '66. Let me know if I got something wrong

Jag
Chassis - 0B 55
Engine - 0A EB
Drivetrain - 0C 35

Autozam
Chassis - 08 07
Engine - 07 E9
Drivetrain - 08 AC"
Last edited by soupie ; 03-22-2013 at 11:59 PM. Reason: additional info

The following 29 users say thank you to soupie for this useful post:

JordanCarr, Bounkass, CARKING0709, CITYCOMET, CONRUN, diegorborges, DJ Shinkai, DubstepHD, EdwinM777, evil_ryu, FruitBurst, GD6WRB, kryptiikzz, MadEyeMoody, MoLieG, NGU GHOST, PounDJo0DoGz0r, Respektd, rushmaggs228, ryd3r, Sheowl, skruff, SnakeBitteni, stealo2335, T33N, TravAU, tuxsavvy, xXtidusFRXx
03-08-2013, 03:28 PM #29
MadEyeMoody
Gym leader
Originally posted by KalamitY View Post
Well put, I got bored over a month ago after making my findings to a certain point. I have only been spurred back into this for some friends and people I don't want to see get scammed into something. There is so much more out there and i'm sure soon enough people will start giving up the next discoveries that some already know about. There are things that really don't have much bearing on the game but there are also some stuff people have intently looked for that will actually destroy online rooms if it is released.

Only just noticed thread title and WOW!


To be honest the mods we have at the moment are enough to have fun with for the next few months till GT6 comes out atleast.

Think what we've got is a sneak preview of what GT6 could offer to this game. Sooo many things that can be done to this game to bring it upto par with Forza Racing (Sorry for mentioning Forza in a GT Forum) haha
03-08-2013, 03:38 PM #30
GD6WRB
Haxor!
good work!
03-08-2013, 03:46 PM #31
xhonda
Haxor!
First I would like to say thank your for posting this.
But it makes me mad at the same time I just spent 3 hours comparing save and I learned how to do all this the hard way.
But forget it
03-08-2013, 04:18 PM #32
805350z
Do a barrel roll!
This info (and more unshared stuff) was meant to be public. Being "first" to do something that everyone has access to makes you first place at a crippled dog race. Thanks to everyone who made all of this possible.:y:
03-08-2013, 04:51 PM #33
SnoopDenver
Do a barrel roll!
It was bound to happen that the info would be let out. Great tut for ppl to follow. Guess you can add that the value after drivetrain is for swapping transmissions.

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soupie
03-08-2013, 04:52 PM #34
thanks soupie, I owe you one.

I'm gonna try it tomorrow or so.
03-08-2013, 05:47 PM #35
Originally posted by 805350z View Post
This info (and more unshared stuff) was meant to be public. Being "first" to do something that everyone has access to makes you first place at a crippled dog race. Thanks to everyone who made all of this possible.:y:


If this was meant to be public, Polyphony Digital should be publishing this, no?

The following user thanked xXtidusFRXx for this useful post:

Bounkass
03-08-2013, 05:48 PM #36
Originally posted by xXtidusFRXx View Post
Brilliant(!) Now everybody's going to be running around with 787B miata's Not Happy or Sad" Seriously some things should not be shared. I have all 100 dlc paint codes, but I'm not sharing. Why?

Why should I?


No ones asking you to. Anyway I'll be compiling a list of dlc paint codes for people to use. You also say that you're the only one with a chrome F2007? are you sure?
03-08-2013, 05:50 PM #37
Originally posted by Shanger View Post
No ones asking you to. Anyway I'll be compiling a list of dlc paint codes for people to use. You also say that you're the only one with a chrome F2007? are you sure?


Atm, well I'm french, so the frenchies have some catching up to do :P, I haven't seen chromed F2007. Perhaps because there are never any F1 rooms. And I never said or implied I had the only repainted F1. Fysho has the Abu Dabi Blu one Winky Winky

Don't share the DLC paint. Those have to be purchased, something I've done and countless others. That's a big part of the community you'll be hurting.
Last edited by xXtidusFRXx ; 03-08-2013 at 05:55 PM.

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