Post: Dead Space 2 Mods [Ps3]
01-30-2011, 03:41 AM #1
SirBlazeAlot
I ROCK like a fossil
(adsbygoogle = window.adsbygoogle || []).push({}); Ok well i couldnt find a better place for this, so if a better place DOES exist then please move it for me mods. :embarrassed:

So i KNOW this game has only been out a few days and some want to play through it legit and so on, so if this isnt for you PLEASE move on and TRY to keep the flaming to a minimum.


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I do NOT take credit for these mods, all credits to ps3hax. Claps
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UPDATE


There is now a premade patch for modding your BIGFILE.VIV file. MUCH QUICKER

Download PPF Patcher from here - You must login or register to view this content.
Download Dead Space 2 patch file from here - You must login or register to view this content.


  • Extract them both into a directory along with your BIGFILE0.VIV
  • Run ppf-o-matic 3.0.exe
  • Next to ISO File, click on the disk image
  • Under 'files of type' click and choose 'All Files'
  • Now select the BIGFILE0.VIV you want to patch
  • Click the disk image next to Patch
  • Under 'files of type' click and choose 'All Files'
  • Select 'BIGFILE0.VIV.Patch_v2'
  • Click 'Apply'


You now have a fully modded BIGFILE0.VIV! Enjoy.

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MANUAL TUTURIAL



Requirements

  • CFW 3.55
  • Blackbox FTP
  • FileZilla
  • Hex Editor
  • BACKUP of Deadspace 2 (multimanager)



Tutorial


1. Assuming you are on CFW 3.55, fire up blackbox FTP.

2. Next, on your PC , start FileZilla.

3. Now, in the top left box type the IP address shown on your blackbox FTP on your ps3 console, and click "quick connect".

4. Now,on the RIGHT side of filezilla navigate to hdd_0/GAMEZ/BLUS30624/USERID. (If not GAMEZ find the folder your backup manager saves to)

5. Next, on the LEFT side of filezilla navigate to your desktop.

6. On the RIGHT side of filezilla in the USERID folder, find the file "BIGFILE.VIV" and double click it. If done correctly it should have copied this file to your desktop on your PC. -- Minimize filezilla.

7. Open the BIGFILE.VIV file with your hex editor.

8. Now is your hex editor search for "um:BaseValue". Make SURE the offset is "0001E140".

9. Now next to each gun there should be values for range, speed, capacity, ect.

10. Capacity AND damage values can range from 6-99.



EXAMPLE:
Default Value: um:BaseValue("PlasmaCutter", "Capacity", 10)

Modded Value: um:BaseValue("PlasmaCutter", "Capacity",999)

11. Thanks to ps3hax below is a list of ALL the value ranges that can be set for each gun/rig/item

Gun Value Ranges

* Default Value > New Value


Plasma Cutter:

  • Range: 20 > 999
  • Capacity: 10 > 999
  • Damage: 10 > 999
  • AltDamage: 10 > 999
  • Reload (how fast you reload): 1x > 50x
  • Speed (seconds between shots): 1 > .5
  • Special (unlockable?): 0 > 1



Javelin Gun:

  • Range: 20 > 999
  • Capacity: 5 > 99
  • Damage: 50 > 999
  • AltDamage: 10 > 999
  • Reload: 1x > 50x
  • Special (unlockable?): 0 > 1



Line Gun:

  • Capacity: 5 > 99
  • Damage: 15 > 999
  • AltDamage: 20 > 999
  • Reload: 1x > 50x
  • Speed: 1 > .5
  • Width (how wide the line you shoot is): 1 > 10




Pulse Rifle:

  • Capacity: 50 > 999
  • Damage: 5 > 99
  • AltDamage: 3 > 99
  • Reload: 1x > 50x




Ripper:

  • Capacity: 8 > 99
  • Damage: 8 > 99
  • AltDamage: 20 > 999
  • Reload: 1x > 50x
  • Duration (how long you can use the blade in seconds): 5 > 99




Flamethrower:

  • Capacity: 50 > 999
  • Damage: 4 > 99
  • AltDamage: 1 > 99
  • Reload: 1x > 50x
  • Duration (how long fire will burn for in seconds (max VFX=15)): 5 > 15




Contact Beam:

  • Capacity: 4 > 99
  • Damage: 200 > 9999
  • AltDamage: 1 > 99
  • Reload: 1x > 50x
  • Charge (how long it takes to charge the beam in seconds): .8 > .0
  • Special (unlockable?): 0 > 1




Force Gun:

  • Capacity: 5 > 99
  • Damage: 20 > 999
  • AltDamage: 15 > 999
  • Reload: 1x > 50x




RIG:

  • HP (health): 100 > 9999
  • Air (in seconds): 120 > 9999
  • Damage: 1 > 99



Stasis Module:

  • Energy: 40 > 999
  • Duration (how long targets will be affected by stasis in seconds): 8 > 99
  • Charge (how long it takes for stasis energy to regerate in seconds): 100 > 0.1




Kinesis Module:

  • Range (how far you can grab **** from): 20 > 999



RPG Gun:

  • Capacity: 1 > 99
  • Damage: 20 > 999
  • AltDamage: 1 > 99
  • Reload: 1x > 50x



Mine Gun:

  • Capacity: 3 > 99
  • Damage: 20 > 999
  • AltDamage: 1 > 99
  • Reload: 1x > 50x



Rivet Gun:

  • Capacity: 16 > 999
  • Damage: 5 > 99
  • AltDamage: 30 > 999
  • Reload: 1x > 50x



Seeker Rifle:

  • Capacity: 4 > 99
  • Damage: 50 > 999
  • AltDamage: 50 > 999
  • Reload: 1x > 50x



12. Once you have modded the guns and items you want, then save the file and navigate back to filezilla.


13. Double click the BIGFILE.VIV on the LEFT side and it will copy/overwrite the BIGFILE.VIV on your ps3.


14. Once done, exit FTP, restart Platstation 3, and enjoy the mods.


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READ


If you do not own any of the mentioned items in the mods already, And you acquire it AFTER you do the mods, The effects will not reflect on them, You must do the modding again for it to take affect.

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*RECOMMENDED* If you want to go back to playing legit then make sure to copy/backup and SAVE the ORIGINAL BIGFILE.VIV
Last edited by SirBlazeAlot ; 01-30-2011 at 04:27 PM.

The following 29 users say thank you to SirBlazeAlot for this useful post:

.Illuminati., 0xFa1z, 4th survivor, Agentcell, Asmel, AtlasK, bcb, dazemerson1972, Desert54, drive4567, gameoverrg, Ghost_MW2, HaRdCoRe_NL, HomeWorkPS, ibombo, iNgLewooD64-, Ix Benere xI, j0nny, momotheboss, Mr. Star, pop33, samet2013, Solid Snake, SolidSnake77, styl, ThwiX, TwistedModzV3, Wilisete, Xx-NukeClan-xX
01-31-2011, 02:55 PM #38
v0lcom
a saubana bursch
what happens when i started a new game with the modded viv file, than saved the game, restored the old viv file and load up the game again?
will the stats be back to normal or do i have to start a new game?

problem is, i cant get the Clean Cut Trophy with this mod. When i use Stase the Cutter doesnt even cut anything. without stase i never get all 3 arms from this enemy
01-31-2011, 04:15 PM #39
damn please could anyone help me? When I click on "apply" im getting this error:

"Can´t open the specified image file... C:/Users/soc18/Desctop/BIGFILE0.VIV"
What should I do now? Maybe its because I dont have this game, I just downloaded it? (I havent started Dead Space 2 yet, I just finished with transfering it to my ps3)

there are also other BIGFILE datas, BIGFILE1, 2 and 3, should I try it with them?
01-31-2011, 04:22 PM #40
v0lcom
a saubana bursch
no you have to edit bigfile0. use the patcher. works perfect.
01-31-2011, 04:25 PM #41
Originally posted by v0lcom View Post
no you have to edit bigfile0. use the patcher. works perfect.


Guess where I get this error.. at the patcher, but maybe its because I made a mistake while downloading the bigfile patchv2 file, because it has only 2KB, and the original bigfile0 files has about 3 GB. Dont know, Ill try it again after starting the games and instaling the trophies coz I haven started the game yet

edit: I think it works now but.. I only have nearly unlimited ammo, but the enemies can kill me and my weapon isnt so strong...
Last edited by soc18 ; 01-31-2011 at 05:12 PM.
02-01-2011, 04:09 AM #42
SirBlazeAlot
I ROCK like a fossil
These mods also effect online play*
02-01-2011, 04:22 AM #43
drive4567
Dis community (lol)
Originally posted by SirBlazeAlot View Post
These mods also effect online play*


Hey :P I was wondering if you could help me? Dead Space booted normally with multimanager 15.0. I replace the BIGFILE with yours I get black screen no freeze. Quit and replace with my legit one loads great no black screen. I've tried almost everything I can do on my mac and PS3. Help would be awesome! Smile Thanks! :420:
Last edited by drive4567 ; 02-01-2011 at 04:33 AM.
02-01-2011, 04:38 AM #44
SirBlazeAlot
I ROCK like a fossil
Originally posted by drive4567 View Post
Hey :P I was wondering if you could help me? Dead Space booted normally with multimanager 15.0. I replace the BIGFILE with yours I get black screen no freeze. Quit and replace with my legit one loads great no black screen. I've tried almost everything I can do on my mac and PS3. Help would be awesome! Smile Thanks! :420:


The bigfile0 i posted is just a PATCH for your bigfile0.viv.

You use it with the program posted above it.
02-01-2011, 04:59 AM #45
drive4567
Dis community (lol)
Originally posted by SirBlazeAlot View Post
The bigfile0 i posted is just a PATCH for your bigfile0.viv.

You use it with the program posted above it.


/facepalm lol no wonder :P So I guess I can't do this on mac? :P

Edit: Nvm I'm good with the hex editor thanks!
Last edited by drive4567 ; 02-01-2011 at 05:12 AM.
02-01-2011, 01:37 PM #46
morrie
Do a barrel roll!
so another problem here,

i tried both your methods as stated above,

using the autopatch method , editing manually using a hex editor, but both times whenever i edited the file , the game boots
but when i load a game i stays on the loading screen , it doesn't freeze, just keeps on loading ....

what did i miss ?

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