Post: PS4 Playground with FTP Server + Debug Menù [ TUTORIAL ]
05-15-2016, 08:14 PM #1
Indie Developer
Reverse Engineer
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What more could you want?
The PS4 Scene progresses slowly, but steadily brings some good news.
Yet we couldn't pass that wall 1.76 Firmware.
However, what you can on that Firmware is very exciting for the avid Modder!
So if you have a Playstation 4 with Firmware to version 1.76, you do have to know and follow this guide!

Logic Portal Sunrise appeared a Post, where it was shown this PS4 Playground.
The Developer fx0day has created a page, with experimental features and using the WebKit exploits.
This page, if the PS4 will allow us to perform various functions veeery interesting!

We have the ability to enable the DEBUG Menu, which we discussed in this Post, we can boot into LINUX, and we can use the FTP .

Let's Go :

INITIAL REQUIREMENTS:


  • A PS4 upright Firmware 1.76!!
  • Charles Proxy, application fee. You can download the trial version from the official site, click [url=https://www.charles**********/download/]here.[/url]
  • Ps4 WebKit Playground (You must login or register to view this content. Can load the page from our Server. You must login or register to view this content.).


SET PROXY SERVER On PS4:


  • First, we must know that a PS4 who never signed in to PSN, cannot browse the Internet. For this Charles help us .
  • Therefore. By PS4 come on in the settings of the connection.
  • Set your connection, and use a Proxy, select ' use '.
  • Enter the Proxy address found on Charles (click on Help and then on Local IP Address), and insert the port 8888.


PS4 PLAYGROUND :


  • Now. By PS4 select ' user guide '.
  • Let's go back to Charles and look for the entry document index.html under Directory/en/ps4
  • We make a right mouse Click on index.html voice and now select the option ' Map Remote '.
  • Can we inherit the items appended to the PS4 Playground page.


Final:


  • In the Browser of the PS4 should go to load the page PS4 Playground, which would this address: You must login or register to view this content.
  • We can finally start LINUX, execute code, and of course enable the FTP Server and the DEBUG Menu .


To boot LINUX, we would need 2 files.
Then take a USB drive in FAT32 format and insert the File ' Initramfs.cpio.gz ', the initial File System (find it You must login or register to view this content.) and ' bzImage ', the Linux Kernel that will be loaded (find it You must login or register to view this content.)
Finally click on Load in the LINUX LOADER.

To run the code, you will need to click on GO and wait for the entry ' Waiting for the Payload.
Now you will need to transfer the binary to PS4. We can do so via the WiFi Loader Tool that can be found You must login or register to view this content.

Abilitare il Server FTP ed il Menu DEBUG è più semplice che mai.
Una volta cliccato su Launch FTP, potrete connettervi via FTP alla PS4 utilizzando come Porta '1337' e l' IP della Console.

The following user groaned Indie Developer for this awful post:

Je Modz
05-15-2016, 08:17 PM #2
SC58
Former Staff
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Already a thread on this :p
05-15-2016, 08:25 PM #3
Indie Developer
Reverse Engineer
Originally posted by SC58 View Post
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Already a thread on this :p


It is not explained how here Sal

ps : I still expect your message on skype Ninja
05-15-2016, 11:39 PM #4
XRegan
Keeper
Ill keep an eye on this
05-16-2016, 01:50 AM #5
Your post
Is better
05-16-2016, 04:02 AM #6
Hydrogen
Super Mod
Originally posted by Indie
It is not explained how here Sal

ps : I still expect your message on skype Ninja


It's explained at the bottom of the thread if you click the link m8 :p
05-16-2016, 06:04 PM #7
Indie Developer
Reverse Engineer
Originally posted by Hydrogen View Post
It's explained at the bottom of the thread if you click the link m8 :p


My tutorial is better explained eheheh :p but yes too explained on other thread
05-18-2016, 03:28 AM #8
Dog88Christian
Hail to the King, Baby!
Originally posted by Indie
My tutorial is better explained eheheh :p but yes too explained on other thread


Well you could've just asked him to update his thread with specifics. No need to duplicate a thread, especially if it's for rep :/ next time just quote the thread or get in contact with op.
05-18-2016, 06:12 PM #9
Indie Developer
Reverse Engineer
Originally posted by Dog88Christian View Post
Well you could've just asked him to update his thread with specifics. No need to duplicate a thread, especially if it's for rep :/ next time just quote the thread or get in contact with op.


i never create thread for REP loool
05-18-2016, 07:32 PM #10
Dog88Christian
Hail to the King, Baby!
Originally posted by Indie
i never create thread for REP loool


Well just take the suggestion for next time

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