Post: Dynamic v2 Final by xTurntUpLobbies
02-27-2015, 12:22 AM #1
EternalHabit
Former Staff
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So this is it, my last and final Black Ops 2 GSC Menu Release. This menu is really pushing the limits of what this game can do and i'll explain why down below. EnjoyEnzo



Information




    [*=center]No overflow




    [*=center]Menu can be used even while dead




    [*=center]Lots of updated features since Dynamic v1, there's too many to count.




    [*=center]Extremely Stable




    [*=center]Bugs? There are none.







IMPORTANT
Inside the folder you will see a "Source" folder and a "Compiled" folder. Inside "compiled" inject the "maps" folder using gsc studio for fast injecting. If your more advanced and like to edit things inside the source, inject the source folder.



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Credits:
    
Source Code
Shark
Sygnus for lots of help
FeverDEX
YouViolateMe for small help with the base
CraigsChrist
Dtx12
TheFallen
Jwm614
Jakes625
Elite Mossy
DerekTrotter
JaRniboi for his v15
GT-Killer
Loz
codybenti
Reflex Modz
oCmKs_4_LiFe
Exelo for ESP code
Atsy
itsLollo1000
Last edited by EternalHabit ; 11-10-2015 at 03:19 PM.

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02-27-2015, 01:12 AM #11
When i tried injecting in the studio it said something about the project not being compatible
02-27-2015, 01:20 AM #12
EternalHabit
Former Staff
Originally posted by Rabbimods View Post
When i tried injecting in the studio it said something about the project not being compatible


drag and drop "maps" folder into here You must login or register to view this content.

The following user thanked EternalHabit for this useful post:

Rabbimods
02-27-2015, 01:33 AM #13
AutoModder
Climbing up the ladder
The Best but us leechers want the source! lol jp sexy thoe.
02-27-2015, 01:38 AM #14
Script Kiddie
At least I can fight
Kewl menu
02-27-2015, 01:47 AM #15
Works Like a charm Good work!!
02-27-2015, 01:48 AM #16
Also you know how it says use square to do so and so or R2 for UFO for me they all just say square do you know a fix?
02-27-2015, 02:02 AM #17
Loz
Vault dweller
Originally posted by Rabbimods View Post
Also you know how it says use square to do so and so or R2 for UFO for me they all just say square do you know a fix?


use a better eboot, its not a problem with the menu
02-27-2015, 02:11 AM #18
LegitGamer264
Vault dweller
Originally posted by xTurntUpLobbies View Post
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So this is it, my last and final Black Ops 2 GSC Release. This menu is really pushing the limits of what this game can do and i'll explain why down below. I may release the source if enough people care too see it. But for now I'm releasing it compiled because the menu takes too long to inject. I'd also like to note, this menu isnt compiled into _clientids.gsc. Because _clientids freezes, and no one wants that =p


Information




    [*=center]No overflow




    [*=center]You rarely ever get an entity overflow because I added a count. When It reaches 595 it will delete all the entities that are spawned




    [*=center]Menu Can be used even while dead




    [*=center]Lots of updated features since Dynamic v1, there's too many to count.




    [*=center]Extremely Stable




    [*=center]Bugs? There are none.




Videos









IMPORTANT
Inside the download you will see a folder like this "maps/mp/_development_dvars.gsc". Inject this folder just like you would with _clientids.gsc. (I recommend GSC Studio) For Example: drag and drop "maps" folder into here You must login or register to view this content.




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Credits:
    
Shark
Sygnus for lots of help
FeverDEX
YouViolateMe for small help with the base
CraigsChrist
Dtx12
TheFallen
Jwm614
Jakes625
Elite Mossy
DerekTrotter
JaRniboi for his v15
GT-Killer
Loz
codybenti
Reflex Modz
Exelo for ESP code
Atsy


Can i use this on PC?
02-27-2015, 02:13 AM #19
EternalHabit
Former Staff
Originally posted by LegitGamer264 View Post
Can i use this on PC?


im trying to upload a pc version but mediafire is being retarded and not loading

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