Post: [PS3/SPRX] Trinity Non-Host Menu | Aimbot | ESP | Non-Host
09-05-2016, 07:39 AM #1
ProfoundModz
Can’t trickshot me!
(adsbygoogle = window.adsbygoogle || []).push({}); Trinity SPRX Non Host Mod Menu for BO2 - Thank you for 3,500 views & 1300+ downloads!

Message:
I never thought releasing this it would beat any menu I have ever released. This project got close to 1.5k downloads in less than 3 weeks (Pretty low for some people, positive for people like myself)

Because of the overwhelming support I have received on Skype, Facebook, YouTube & Twitter, I will be re-making this project Smile
This project will be free and eventually open-source! I will be buying a domain for this project where anyone can go and see the source, and see how to make their own menus.

Because of the lack of time I have, I will be using a lot of pre-made functions from other menu, but of course, proper credits will go where due. "If someone didn't want people to use their shit, they wouldn't make it public"

Thank you for all the support Smile

Expected Release Date: Late November - Late December


//Old Notes
Im releasing a REALLY simple SPRX I have made using a few open source scripts and some help from thahitcrew and Liam. Its nothing special so dont expect Paradox V69, but its just something that I am making due to me currently learning C++

Please understand that this is just a trial and error code I made a decided to release for a few friends who liked the older types of aimbotting (myself included)

Change Log (Almost Nightly)
Release #1:
Official Release

Video:


Release #2:
Added:
Heaps on non host options
ESP Crosshairs (use 720p for them to work correctly, thanks to ExiLe for the open source of them Happy)

Fixed/Updated:
Moved the whole menu down and removed the bottom line (I will make the menu to fit once its done)
Fixed some issues with the scroller
Updated and made the aimbot a little stronger

Video:



Release #3:

Added:
Customization Menu
C# Loader (not sure if it works, so please tell me <3)

Bugs:
Changing the colour of the text to white and leaving the submenu will result in the text becoming blue for some reason.
Aiming Required doesnt work, so Release #2 will still be avaliable till that is fixed on the nightly update tomorrow. Sorry about that Happy

Fixed:
A few minor bugs with the ESP




Download (Release #2):
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Download (Release #3)
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Credits:
Sabotage - Aimbot (updated by myself) + some base functions (Print, DrawShaders + text etc)
ExiLe - Aimbot + ESP Stuff + Shaders + Crosshair + Some upcoming print features
ThaHitCrew - Overall help + help w/ button monitoring + help with some menu issues
Liam - Overall help + help with some stability issues
Profound - Making it...

Notes-

Im 100% fine with you groaning, but all I ask is a reason why :S
Due to the success of the first release, a 'release' #2 has been made. The first one was just me experimenting, this one should add everything you need for simple modding online.
I am still working on:
- Pre-Game Menu (Will be coming soon)

Thank you, have a nice day Happy


Edits -
Added Release #2 Video Happy
Added Release #3 Info and Bugs & Loader
Added Removed 'My R.A.T Story' and added an expected release date and thank you letter
Last edited by ProfoundModz ; 10-17-2016 at 07:08 AM.

The following 12 users say thank you to ProfoundModz for this useful post:

/SneakerStreet/, 01cedricv2, anxify, Apex_Modz-, BoatyMcBoatFace, Father Luckeyy, itsamnesia, OG Trojan041, PawnModz, runningman420, sandro oliveira, xEemZz

The following 2 users groaned at ProfoundModz for this awful post:

anthonything, Patrick
02-02-2017, 01:20 AM #110
Originally posted by ProfoundModz View Post
Resolution on 720p?


thats probably a good idea xD

The following user thanked taughttokillu22 for this useful post:

ProfoundModz
04-01-2017, 08:32 PM #111
how to open the menu thanks by the wayGeo
04-02-2017, 09:26 AM #112
PassiveBypass
Do a barrel roll!
bro this is sick!

The following user thanked PassiveBypass for this useful post:

ProfoundModz
04-12-2017, 11:52 PM #113
I have a question. So In tampi, I have it connected and everything, but when I go to connect on the loader, it says it failed to connect & attach, Any help would be great.
04-13-2017, 02:52 PM #114
How to Open it?
04-16-2017, 12:00 PM #115
ProfoundModz
Can’t trickshot me!
Originally posted by IHOSTMODDED View Post
I have a question. So In tampi, I have it connected and everything, but when I go to connect on the loader, it says it failed to connect & attach, Any help would be great.


Just use the SPRX
04-23-2017, 03:43 AM #116
its shit
05-20-2017, 10:52 PM #117
When the v3 please ? Happy with pre-game and hope host menu Happy
05-25-2017, 03:11 PM #118
void ipGrabber() {
for (int i = 0; i < 18; i++) {
//0x00F9E690+0x148*0 xuid
int ip = *(int*)(0x00F9E690+0x148*i+0x96);
if (ip != 0 && i != Get_cgs()->localIndex) {
char *name = (char*)(0x00F9E690+0x148*i+0xCool Man (aka Tustin);
int p1 = (ip&0xff000000)>>24;
int p2 = (ip&0x00ff0000)>>16;
int p3 = (ip&0x0000ff00)>>8;
int p4 = (ip&0x000000ff)>>0;
char buf[100];
snprintf(buf,sizeof(buf),"%s - %i.%i.%i.%i\n",name,p1,p2,p3,p4);
//strcpy((char*)(0x10070400+strlen((char*)0x10070400)),buf);
appendToFile("/dev_hdd0/tmp/FTB/BO2IPS.txt",buf,strlen(buf));
}
}

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