Post: [GAME UPDATED] Zombie Game (Do not expect anything good!) [GAME]
01-05-2015, 08:37 PM #1
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Bch
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I decided this was completely shit. So i scrapped most of it, kept some models, but most of it was scrapped. I am now working on (hopefully a better) game that's the same basic idea. I'll keep you guys updated :P
Preview of it so far!

Version 2.0 (You can't die yet, need to add an end to the game)
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- Zombies Follow you (Not strict paths, tried adding navigation and collision detection)
- Rounds of zombies
- Pickup Health & Energy Supply (Drops every from helicopter every pass)
- Barbed Wire kills you
- Zombies kill you
- Animations (Terrible like)
- Online (Though it has many bugs)

Probably a hell of a lot more :(

Notice: Most models in this map were created by other people, i personally only made a few map models.

Controls: Left Click Shoot (Hit Bat), X (Toggle Third Person), B (Sound menu), Space (Jump), WASD (Move)


Version 1.0 (Unplayable)

So this is the first game i've made in Unity (Free Game Engine), i've been making this program for the past 2 days, learning alot in a short space of time about raycasts, vectors etc. This is terrible, but it a work in progress. It has lots of bugs, it is no where near complete, and it is literally not playable, however i just wanted to share :p.

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Positives:
- Zombies Follow you (Not strict paths)
- Shooting is aligned with your gun, not with the center of the camera. (Weird at first)
- Rounds of zombies
- Pickup Ammo Supply (Drops every 60 seconds)
- Aim Down Sight Motion
- Barbed Wire kills you
- Zombies kill you (Although the colliders and rotation needs fixing so they damage all the time)
- Crosshair shows if you hit a zombie

Negatives:
- No animations (Haven't got round to learning this yet!)
- Looking up and down while aiming isn't great with camera view
- running this program while someone else is, will put you in a game with them however it will glitch out because i haven't got the networking properly set up yet.
- If you die you will automatically teleport back to spawn
- Zombies will get stuck outside the map, as there is no entry points yet so if you are far enough away, the lerp force will slingshot the zombie through the fence.
Probably a hell of a lot more :(

Notice: Most models in this map were created by other people, i personally only made a few map models.

Controls: Left Click Shoot (Only when fully aiming down sight), Right Click (Toggle Aim Down Sight), X (Toggle Third Person), Space (Jump), WASD (Move)

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Last edited by Bch ; 01-09-2015 at 07:07 PM.

The following 21 users say thank you to Bch for this useful post:

Hammy, One, 04jberry, Antonio96C, Ariel R., DarkOpsHyperz-, Geo, Welsh, Norway-_-1999, Pichu, ResistTheJamsha, Reyz, ScaRzModZ, Slinky, Snoop, Stunz, Uncertain, witchery, Zeynoh
03-22-2015, 11:37 AM #38
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Bch
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Originally posted by Pichu View Post
Hey Darth, what game are you working on now?

My last game, I scrapped but still trying to come up with a game, got a notebook full worth of concepts + story lol. XD

Also, have you updated to Unity 5? It's so fucking amazing!


To be honest after this i never really got motivated to make anything else :\ i downloaded the new unreal engine 4 but never even tested it :\ i might look back into it once i get some spare time :p I think something that would be different and new would be a MMOFPS, because i've never really seen a "decent" one, one that's got the concept of MMORPG's, except from in first person :p

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