Originally posted by sendastunt
are you doing borderlands' DLCs as well ?
depends which ones =D
Originally posted by Mercinarie
Let me know the price for these two games.
SF3 Online Edition
MvC2
SF3=25$ with online trophies
MvC2=5$ offline trophies
Originally posted by MysticDragon
welcome to the trophy section, sorry i am late at welcoming you
but i am curious about this as well, how much for MvC 2 (if i can play as a dummy on another account could you do the online trophies too?)
well the method i seen to boost is easy but the trophies are still a pain but we can do it if we get paired
Here's the method for the boosting of MvC2
The Ultimate Boosting Method
This boosting method may seem complex at first, but it gets a lot easier once you get used to it.
It works a hell of a lot better if you both have headsets.
One of you is going to be the host, and one of you is going to be the joiner. Decide this now. It doesn't really matter, but if only one of you has a headset, make them be the joiner.
The first stage: Now the joiner needs to find out the host's ping (ping is a number which represents the "lag" between your two consoles - you'd get a tiny ping if you're in the same room, but a huge one if you're playing in the UK and Japan, for example), so the host messages the joiner with a blank message (Triangle over that person's ID on your friends list, Create Message, then press Send). Wait one second and create a match. When the joiner gets a blank message from the host, he looks for Scoreboard matches, and picks any one and remembers the ping of the host. This is very important! If the host is your boosting partner, this is the ping you always seek when you try to join games. If this is not the host, try to avoid this ping in the future.
Once you've used this method to find your partner's ping, the host will send the joiner a blank message, wait one second, and create a match. The joiner, when receiving the message, will wait one second, refresh until a match with the right ping (which can vary, but will stay within about 10-20 either way of what you expect), and try and join the match.
Here comes the need for the headset. Host and joiner quickly identify yourself. If you hear it's your partner within 3 seconds, all is good, but if you don't hear anything, quit out within 3 seconds else you'll be forced to go through the long, boring character select screen. If this does happen, taunting your random opponent about how you're going to quit out on them in about 10 seconds is hugely entertaining.
So there you go, now you know exactly how to jump into a match just as it's created, identify your supposedly anonymous partner, and avoid undesired random matches. I've tested this method, and it's very reliable when done correctly.
Good luck in your boosting endeavors!