Post: [1.01]Addresses
10-28-2014, 07:54 PM #1
SC58
Former Staff
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This will be my last post for AW stuff until the game it Leaked/Released

But here is some address to use when it comes abouts to update or whatever

    
0x1815300 - G_Entity
g entity clientsize - 0x280
0x1905300 - G_Client
gclient clientsize - 0x4180
0x2EDEB4 - g_speed
0x38766C - cbuf_addtext
0x429F8C - Sv_GameSendServerCommand
0x5F8070 - R_SetFrameFog
0x20E3D10 - Client_S
client_s ClientSize - 0x77A80

0x42E860 - Sv_SetClientStats

0x2908BE4 - Stats entry


Thanks seb
    
0x0176E0E8 - G_HudElems
0x0030BD1C - HECmd_SetClock(scr_entref_t entref)
0x0030B9D0 - HECmd_SetClock_Internal(scr_entref_t entref, he_type_t type, const char *cmdName)
0x003D9E68 - Scr_Error(char const *)
0x003E0A50 - Scr_GetNumParam()
0x003DF850 - Scr_GetFloat(unsigned int index)
0x003DF584 - Scr_GetInt(unsigned int index)
0x00047210 - G_MaterialIndex(const char *name)
0x003DFCD4 - Scr_GetString(unsigned int index)
0x003DF99C - Scr_GetConstString(unsigned int index)
0x003D667C - Scr_CastString(VariableValue *value)
0x003D2374 - SL_ConvertToString(unsigned int stringValue)
0x0030B468 - HECmd_SetMaterial(scr_entref_t entref)
0x000470C0 - G_FindConfigstringIndex(const char *name, int start, int max, int create, const char *errormsg)
0x0033B910 - Scr_PrecacheShader
0x00047254 - G_ModelIndex(const char *name)
0x000472D4 - G_ModelName(int index)
0x0042B480 - SV_GetConfigstringConst(int index)
0x00047334 - G_EffectIndex(const char *name)
0x00047378 - G_ShellShockIndex(const char *name)
0x00047500 - G_RumbleIndex(const char *name)
0x0004C938 - G_LocalizedStringIndex(const char *string)
0x00309D54 - GScr_NewHudElem(void)
0x0035DD54 - Scr_AddHudElem(game_hudelem_s *hud)
0x003E1048 - Scr_AddEntityNum(int entnum, unsigned int classnum)
0x003D8AB4 - Scr_GetEntityId(int entnum, unsigned int classnum)
0x003D46EC - GetVariableIndexInternal(unsigned int parentId, unsigned int name)
0x00309DBC - GScr_NewClientHudElem(void)
0x0035DC68 - Scr_GetEntity(unsigned int index)
0x003E0098 - Scr_GetEntityRef(unsigned int index)
0x00309E24 - GScr_NewTeamHudElem(void)
0x003098B8 - HudElem_SetDefaults(game_hudelem_s *hud)
0x0030CA98 - HECmd_Reset(scr_entref_t entref)
0x00309988 - HudElem_Alloc(int clientNum, int teamNum)
0x0042E3EC - SV_SendServerCommand(client_s *cl, svscmd_type type, const char *fmt)
0x005F8070 - R_SetFrameFog(GfxCmdBufInput *input)
0x0042E860 - SV_SetClientStat(int clientNum, int index, int value)
0x00363558 - G_Spawn()
0x0179D100 - level_locals_t
0x003A9710 - Com_Error(errorParm_t code, const char *fmt)
0x0042A598 - SV_LocateGameData(gentity_s *gEnts, int numGEntities, int sizeofGEntity_t, playerState_s *clients, int sizeofGameClient)
0x00304E60 - G_ParseHitLocDmgTable(void)
0x004C4E98 - ParseConfigStringToStruct(char *pStruct, cspField_t *pFieldList, const int iNumFields, const char *pszBuffer, const int iMaxFieldTypes, int (__cdecl *parseSpecialFieldType)(char *, const char *, const int), void (__cdecl *p)(char *, const char *))
0x003D3174 - Scr_AllocString(const char *s, int sys)
0x003D28F4 - SL_GetStringOfSize(const char *str, unsigned int user, unsigned int len, int type)
0x00165258 - BG_LoadPenetrationDepthTable(void)
0x006A6814 - memset
0x004B1074 - Com_Memset(void *dest, const int val, int count)
0x0037251C - G_VehiclesInit(int restarting)
0x0042B2A0 - SV_SetConfigstring(int index, const char *val)
0x0030399C - G_setfog(const char *fogstring)
0x0004D0A8 - Missile_InitAttractors(void)
0x0035C194 - G_InitObjectives(void)
0x003DF168 - Scr_InitSystem(int sys)
0x003D4FD4 - AllocObject()
0x003D4E38 - AllocVariable()
0x003D500C - Scr_AllocArray()
0x003D9E5C - Scr_SetLoading(int bLoading)
0x003D9B08 - Scr_AllocGameVariable(void)
0x003D3F38 - RemoveRefToValue(int type, VariableUnion u)
0x0035F0F4 - G_LoadStructs(void)
0x003DE9D0 - Scr_ExecThread(int handle, unsigned int paramcount)
0x003DEC60 - Scr_FreeThread(unsigned __int16 handle)
0x003D3E4C - RemoveRefToObject(unsigned int id)
0x00312090 - G_ParseSpawnVars(SpawnVar *spawnVar)
0x00312250 - G_SpawnString(SpawnVar *spawnVar, const char *key, const char *defaultString, const char **out)
0x00311EB8 - G_ResetEntityParsePoint(void)
0x0037B850 - CM_EntityString()
0x0034CECC - Scr_LoadGameType(void)
0x0034D3CC - Scr_LoadLevel(void)
0x0034D3CC - Scr_StartupGameType(void)
0x004B01E4 - Com_UnloadRawTextFile(const char *filebuf)
0x003131C8 - G_InitGame(int levelTime, int randomSeed, int restart, int savepersist)
0x003C0430 - Sys_IsMainThread()
0x004B0110 - MSG_Init(msg_t *buf, char *data, int length)
0x003126D8 - G_RegisterDvars
0x004BA5A4 - Dvar_RegisterString(const char *dvarName, const char *value, unsigned __int16 flags, const char *description)
0x004BA378 - Dvar_RegisterVariant(const char *dvarName, char type, unsigned __int16 flags, DvarValue value, DvarLimits domain, const char *description)
0x004B8F08 - Dvar_FindMalleableVar(const char *dvarName)
0x004BB1C4 - Dvar_RegisterBool(const char *dvarName, bool value, unsigned __int16 flags, const char *description)
0x004BB224 - Dvar_RegisterInt(const char *dvarName, int value, int min, int max, unsigned __int16 flags, const char *description)
0x006A19B8 - strchr


Thanks ACS-NGU
    
EnableFPS = 0x48BD6F, // Enable with 0x01
TextSize = 0x49BCC4,
Position1 = 0x49BCC8,
Position2 = 0x49BCCC,
FPSText = 0x79436C,
G_Spawn = 0x30DD5C;


Thanks Zim Zam Bim Bam
    
g_hudelem = 0x176E0E8,
g_localizedstringindex = 0x4C938,


Last edited by SC58 ; 02-13-2017 at 02:14 AM. Reason: Updated!

The following 58 users say thank you to SC58 for this useful post:

/SneakerStreet/, Adel500, AlexNGU, AutoModder, BoatyMcBoatFace, Boliberrys, Dan Dactyl, DJ_KILLA1337, Dog88Christian, DragonZA, EliteHackzPS3, flynhigh09, Franky, FusionIsDaName, popcornmods, Gehirnstaub, Geo, InXInvader, ioNever, Welsh, ItsNiico, Jannik007, Jewels, JLM, JOniiX85, Loxy, MartinModding, MegaMister, Motivez, Napalm Light, network10, NGM, oStankyModz, RebugAlex, ReqLobbies, RGaming, RightFool, SaberNGU, ScaRzModZ, seb5594, ShutTheCrunchUp, smashedya, SnaY, Swaqq, Taylor, Synergy, TER152, TheJaRniBoi, ThePaaqoHD, TheUnknown21, Tipton_Modz, uome68, vAerox9, VeX_RayZz, VtRoNeXx, WEx_Modz123, worrorfight
10-31-2014, 08:56 PM #47
LULLINHO
Maggbot timeout!
make a tool please
11-01-2014, 01:49 AM #48
FFM | iMoDzRGFR
Are you high?
R_SetFrameFog = 0x5F7BA0
Last edited by FFM | iMoDzRGFR ; 11-01-2014 at 04:30 AM.
11-01-2014, 11:11 AM #49
Originally posted by FFM
R_SetFrameFog = 0x5F7BA0


Happy birthday <3
11-01-2014, 11:23 AM #50
RGaming
Do a barrel roll!
Originally posted by iHax
Happy birthday <3


Oktamer
11-01-2014, 12:19 PM #51
Originally posted by RGaming View Post
Oktamer


Putain les kikou ! mais serieux toxic !
11-01-2014, 03:01 PM #52
FFM | iMoDzRGFR
Are you high?
Merci sidradi Winky Winky
11-01-2014, 10:58 PM #53
Les gars personnes à le jump ou le noclip ?
11-02-2014, 12:49 AM #54
RTE
Keep it real!
Awesome! Happy
Last edited by RTE ; 11-02-2014 at 12:51 AM.
11-02-2014, 11:15 PM #55
xReaperv3
Bounty hunter
Do u know the Address of cg_drawstretchpic?

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