Post: [Source] Project Iconic SENTINEL (Zombies Menu) (8 Player Survival!)
05-09-2016, 11:34 AM #1
anthonything
Space Ninja
(adsbygoogle = window.adsbygoogle || []).push({}); *New update soon* - Only available on my channel here: [PLAIN] You must login or register to view this content. [/PLAIN]
So i released the original project Iconic some time ago... It wasnt good enough. There were several stability problems and i wanted a bigger menu. Sharks base wouldn't cut it. So i hand coded a new menu structure to be more efficient and stable, and recoded the entire menu to be more stable and better overall. Here is the result.
Features Video:

Sorry for such a long video, this menu is really hard to cover in a short period of time - Its a pretty big menu.

Thanks to Loz for some of his menu functions and help with the overflow.
Thanks to Hunter926 for a couple bug reports with fixes.
Thanks to Extinct and my subscribers for supporting me in the newest build
Hopefully you enjoy this menu, as it is loaded with brand new features and is the most stable menu i could make (its stable...).

New Menu Update Video:


Download: You must login or register to view this content.
Virus Scan for PS3 Injector:You must login or register to view this content.

Also:
1: If you have any bugs let me know! I want to fix anything you can find.
2: Your feedback is appreciated! Comment on what you like so i can keep doing it, and tell me the things that could be better!
3: Enjoy.

Changelog:

Changelog (Current version 2r.7p.xxx):
[Update 2.0]
1: Fixed Various Bugs and implemented several new features
2: Transitioned to New Menu Base (SENTINEL 1.5)
3: Removed Gamemodes Menu for more space in the menu for other functions.
4: Removed Option specific messages to free strings (ie: Godmode On will now just say Enabled)
5: Performed several operations on the menu structure to free strings. (Around 750 in total)

[Update 2.5]
1: <redacted>
2: Fixed Several Function Specific Bugs
3: Fixed Players and All players toggles to operate correctly
4: Added 8 Player zombies capabilities to PS3 Injector
5: Added Many new Functions (Mainly fun menu functions and random things to do for fun in the game.)
6: Addressed several issues in backend efficiency for various functions to improve overall menu stability.

[Update 2.7]
1: Fixed 'Server Disconnect' error AND overflow Fix. <finally!>

[Source]
1: Released Source code for the current version of the menu


You can download the source for the menu here: You must login or register to view this content.

New update soon.
If you use any of these functions or parts, you must include adequate credits.
Enjoy.


Bugs Reported:
1: Requested a TakeCurrentWeapon option
Last edited by anthonything ; 09-02-2020 at 04:56 PM. Reason: Changes requested

The following 38 users say thank you to anthonything for this useful post:

/SneakerStreet/, BlueeHasSwag, BulletProof3160, BullyWiiPlaza, ChromeVisionz, dah, DH63, ebrahim007, Fixed Username, Frosty, gοd, goebbels, HiddenHour, Hunter926, iTzDavid39, keyser69, ksa_7ooo7, LaughTracks, LegitBruh, Loz, migjack, Mr.4Skin, ODLeslie, OfficialCoolJay, Out2getmyfix, Patrick, PawnModz, Pink Guy, Restrodude, Skonafid, Specter, Tronkuz, xexDELL, xiYQHEMoDz, xPurpBoyyx, xSynthmodz, xTiibo Modz

The following 2 users groaned at anthonything for this awful post:

DF_AUS, ProfoundModz
07-07-2016, 08:33 PM #236
OMG This is the best thing EVER! Beautiful best menu ive ever seen maby in the future you can add some mods to the exe like how in the bossman v5 he has forcehost as a exe mod that would be cool for the zombies so you dont have to load up a game to turn your force host on i would also like to see some messages in the menu give yourself some credit and give the person hosting your menu some credit that would be amazing your the best!
07-21-2016, 05:25 PM #237
Cleverr
Bounty hunter
Is Buried Fixed Yet?
07-21-2016, 11:11 PM #238
ODLeslie
Do a barrel roll!
Originally posted by IAmClever View Post
Is Buried Fixed Yet?


Originally posted by frozen113 View Post
OMG This is the best thing EVER! Beautiful best menu ive ever seen maby in the future you can add some mods to the exe like how in the bossman v5 he has forcehost as a exe mod that would be cool for the zombies so you dont have to load up a game to turn your force host on i would also like to see some messages in the menu give yourself some credit and give the person hosting your menu some credit that would be amazing your the best!


I do not think he's working on this anymore, when I use this and go on buried it's fine, what's the problem?

And as i said, I don't think he's working on this anymore so I doubt there will be another update with forcehost & credit, just use an RTM tool for both of those 😂
07-22-2016, 12:55 AM #239
Tomer15784
Save Point
Yo bro when i make 8 player on origins i am freeze please fic it (The Best Menu Ever bro Good Job)
07-22-2016, 01:18 AM #240
Tomer15784
Save Point
Yo bro when i make 8 player on origins i am freeze please fic it (The Best Menu Ever bro Good Job)
07-22-2016, 05:03 AM #241
Originally posted by anthonything View Post
So i released the original project Iconic some time ago... It wasnt good enough. There were several stability problems and i wanted a bigger menu. Sharks base wouldn't cut it. So i hand coded a new menu structure to be more efficient and stable, and recoded the entire menu to be more stable and better overall. Here is the result.
Features Video:

Sorry for such a long video, this menu is really hard to cover in a short period of time - Its a pretty big menu.

Thanks to Loz for some of his menu functions and help with the overflow.
Hopefully you enjoy this menu, as it is loaded with brand new features and is the most stable menu i could make (its stable...).

New Menu Update Video:


Download: You must login or register to view this content.
Virus Scan for PS3 Injector:You must login or register to view this content.

Also:
1: If you have any bugs let me know! I want to fix anything you can find.
2: Your feedback is appreciated! Comment on what you like so i can keep doing it, and tell me the things that could be better!
3: Enjoy.

Changelog (Current version 2r.7p.xxx):
[Update 2.0]
1: Fixed Various Bugs and implemented several new features
2: Transitioned to New Menu Base (SENTINEL 1.5)
3: Removed Gamemodes Menu for more space in the menu for other functions.
4: Removed Option specific messages to free strings (ie: Godmode On will now just say Enabled)
5: Performed several operations on the menu structure to free strings. (Around 750 in total)

[Update 2.5]
1: <redacted>
2: Fixed Several Function Specific Bugs
3: Fixed Players and All players toggles to operate correctly
4: Added 8 Player zombies capabilities to PS3 Injector
5: Added Many new Functions (Mainly fun menu functions and random things to do for fun in the game.)
6: Addressed several issues in backend efficiency for various functions to improve overall menu stability.

[Update 2.7]
1: Fixed 'Server Disconnect' error AND overflow Fix. <finally!>

[Source]
1: Released Source code for the current version of the menu

You can download the source for the menu here: You must login or register to view this content.

Released source b/c i have other projects to keep up with. SENTINEL Menu base is here: You must login or register to view this content.
If you use any of these functions or parts, you must include adequate credits.
Enjoy.


Bugs Reported:
-1: None reported as of 28/5/16 :: 14:01 Central


Loved 8 player zombies. Though zombie model change froze me on MOTD. Force host on tool would be nice, but yeah, it's incredible!
07-23-2016, 05:43 PM #242
Just wanted to let you know that your menu has a few bugs.
Invisible cannot be turned off.
All clients third person does not work, seems like a dead buttom.
All clients infinite ammo doesnt work properly.
Save Load position does nothing.
God mode works for host only with surviving death barriers, but none other players (even verified) can stay out pass the death barrier. Which takes the exploring away.

And then you forgot to put a choice of zombie spawn rate to your zombie menu, i see you can code it in your Hardcore gamemode, so shoudnt it be possible to be in your zombies menu section?

The following user thanked niklas1991 for this useful post:

Hunter926
07-26-2016, 03:08 AM #243
Originally posted by anthonything View Post
So i released the original project Iconic some time ago... It wasnt good enough. There were several stability problems and i wanted a bigger menu. Sharks base wouldn't cut it. So i hand coded a new menu structure to be more efficient and stable, and recoded the entire menu to be more stable and better overall. Here is the result.
Features Video:

Sorry for such a long video, this menu is really hard to cover in a short period of time - Its a pretty big menu.

Thanks to Loz for some of his menu functions and help with the overflow.
Hopefully you enjoy this menu, as it is loaded with brand new features and is the most stable menu i could make (its stable...).

New Menu Update Video:


Download: You must login or register to view this content.
Virus Scan for PS3 Injector:You must login or register to view this content.

Also:
1: If you have any bugs let me know! I want to fix anything you can find.
2: Your feedback is appreciated! Comment on what you like so i can keep doing it, and tell me the things that could be better!
3: Enjoy.

Changelog (Current version 2r.7p.xxx):
[Update 2.0]
1: Fixed Various Bugs and implemented several new features
2: Transitioned to New Menu Base (SENTINEL 1.5)
3: Removed Gamemodes Menu for more space in the menu for other functions.
4: Removed Option specific messages to free strings (ie: Godmode On will now just say Enabled)
5: Performed several operations on the menu structure to free strings. (Around 750 in total)

[Update 2.5]
1: <redacted>
2: Fixed Several Function Specific Bugs
3: Fixed Players and All players toggles to operate correctly
4: Added 8 Player zombies capabilities to PS3 Injector
5: Added Many new Functions (Mainly fun menu functions and random things to do for fun in the game.)
6: Addressed several issues in backend efficiency for various functions to improve overall menu stability.

[Update 2.7]
1: Fixed 'Server Disconnect' error AND overflow Fix. <finally!>

[Source]
1: Released Source code for the current version of the menu

You can download the source for the menu here: You must login or register to view this content.

Released source b/c i have other projects to keep up with. SENTINEL Menu base is here: You must login or register to view this content.
If you use any of these functions or parts, you must include adequate credits.
Enjoy.


Bugs Reported:
-1: None reported as of 28/5/16 :: 14:01 Central

Tried over and over. Origins doesn't work. MotD has large chance of crashing.
08-27-2016, 04:51 PM #244
you still working on this menu bro?

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