Post: [Release] Extincts Black Ops 2 Menu Base v1.2
03-01-2017, 01:09 PM #1
Patrick
League Champion
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Extincts Menu Base v1.2

Hello guys today I am going to be releasing a menu base I made while in a skype call the other night, it took me around 6-8 hours to fully complete because it was my first time making a menu base without help, I would like to say a big thank you to SeriousHD for helping me a lot with the first base I did which gave me a better understanding of how menu bases work, without further hesitation lets get into the menu base!


Images Of The Menu:
Update v1.0 - v1.1: You must login or register to view this content.
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Update v1.2: You must login or register to view this content. You must login or register to view this content.
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Extincts Menu Base Features:
● Scroller Remembrance
● 3D Scrolling
● Menu Sliders
● Colour Toggles
● Text Toggles
● Description Text
● Shader Submenus
● Undefined Submenu Safety
● Verification System
● Access level Submenus
● Menu Customizations
● Overflow Fix
● Clean Menu GUI
● Stealth Menu
● User friendly Code

Video v1.0 - v1.1:


Video v1.2:



Change Log:
    Date: 06/03/2017
Added Access level Submenus
Added Menu Customizations
Added Welcome Message

Date: 26/05/2017
Added Menu Sliders
Updated Menu Structure
Updated Menu GUI
Menu Is Now Stealth

Date: 10/07/2017
Updated Access Level Submenus
Added Example Sliders
Added Closing Animations
Optimized Self Variable Usage


Bug Log:
    Date: 01/03/2017
No bugs were found in the initial release.

Date: 26/05/2017
No bugs were found in the v1.2 release.


Download:
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P.S. Let me know if you find any bugs and I will fix them and update the thread!

★ Credit(s) ★
● Extinct ~ Creating the base
● AgreedBog ~ Scrolling example
● dtx12, xTurntUpLobbies, Jwm614, AgreedBog ~ Overflow fix
● Loz ~ Always there to help & taught me some useful shit over the time!
● SeriousHD ~ Showing me how to make a menu base (AIO Menu Base)
● Crysis ~ Initial design before the final design & support[/SIZE]
Last edited by Patrick ; 07-11-2017 at 09:01 PM. Reason: Updated to v1.2

The following 9 users say thank you to Patrick for this useful post:

/SneakerStreet/, anthonything, iRnZ, itsamnesia, Loz, OfficialCoolJay, S63, sandro oliveira, TheFallen

The following 3 users groaned at Patrick for this awful post:

BlueeHasSwag, DF_AUS, DoraTheKiller97
05-27-2017, 01:15 AM #20
Patrick
League Champion
Originally posted by ISOCheated View Post
The base looks a lot better dude. Good job!


Thanks Smile
05-27-2017, 08:13 PM #21
Just Might Need To Swap To This Base Winky Winky
05-28-2017, 02:37 PM #22
i found a bug with the Text Toggle Test you need to press it 2 times for it to work
05-28-2017, 02:50 PM #23
Patrick
League Champion
Originally posted by modzv1 View Post
i found a bug with the Text Toggle Test you need to press it 2 times for it to work


Thats something you've done, It works fine as shown in both videos.
05-29-2017, 06:15 PM #24
Found a bug where if you scroll rapidly in the menu text gets stuck on your screen (even after overflow it sticks) and then also the menu text moves above the base.
05-29-2017, 09:00 PM #25
Patrick
League Champion
Originally posted by oCastiel View Post
Found a bug where if you scroll rapidly in the menu text gets stuck on your screen (even after overflow it sticks) and then also the menu text moves above the base.


Could you add me on skype or something and show me exactly what you're doing because i know alot of people who use this base and not one of them has had this issue.
05-29-2017, 09:13 PM #26
EternalHabit
Former Staff
Originally posted by Patrick View Post
Extincts Menu Base v1.2

Hello guys today I am going to be releasing a menu base I made while in a skype call the other night, it took me around 6-8 hours to fully complete because it was my first time making a menu base without help, I would like to say a big thank you to SeriousHD for helping me a lot with the first base I did which gave me a better understanding of how menu bases work, without further hesitation lets get into the menu base!


Images Of The Menu:
Update v1.0 - v1.1: You must login or register to view this content.
You must login or register to view this content.


Update v1.2: You must login or register to view this content. You must login or register to view this content.
You must login or register to view this content.


Extincts Menu Base Features:
● Scroller Remembrance
● 3D Scrolling
● Menu Sliders
● Colour Toggles
● Text Toggles
● Description Text
● Shader Submenus
● Undefined Submenu Safety
● Verification System
● Access level Submenus
● Menu Customizations
● Overflow Fix
● Clean Menu GUI
● Stealth Menu
● User friendly Code

Video v1.0 - v1.1:


Video v1.2:


Date: 06/03/2017
Added Access level Submenus
Added Menu Customizations
Added Welcome Message

Date: 26/05/2017
Added Menu Sliders
Updated Menu Structure
Updated Menu GUI
Menu Is Now Stealth[/code]

Bug Log:
    Date: 01/03/2017
No bugs were found in the initial release.

Date: 26/05/2017
No bugs were found in the v1.2 release.


Download:
You must login or register to view this content.

P.S. Let me know if you find any bugs and I will fix them and update the thread!

★ Credit(s) ★
● Extinct ~ Creating the base
● AgreedBog ~ Scrolling example
● dtx12, xTurntUpLobbies, Jwm614, AgreedBog ~ Overflow fix
● Loz ~ Always there to help & taught me some useful shit over the time!
● SeriousHD ~ Showing me how to make a menu base (AIO Menu Base)
● Crysis ~ Initial design before the final design & support[/SIZE]


i always hated that text stutter with overflow while using moveovertime. one reason why i never used 3d scrolling, but always wanted too =(
05-29-2017, 09:56 PM #27
Patrick
League Champion
Originally posted by EternalHabit View Post
i always hated that text stutter with overflow while using moveovertime. one reason why i never used 3d scrolling, but always wanted too =(


Well that can be fixed for the host quite simply, The only issue is that the clients that are verified will still experience a little jerk in the scrolling when it overflows but imo its no big deal
05-30-2017, 11:31 AM #28
anthonything
Space Ninja
Originally posted by Patrick View Post
Well that can be fixed for the host quite simply, The only issue is that the clients that are verified will still experience a little jerk in the scrolling when it overflows but imo its no big deal


It can be fixed for everyone, you just need to add a little logic in. I did it with evanescence with the paging, you can look into that if you want an example. The basic idea is that you keep the overflow level low enough to where the client that triggers the overflow can wait for all text to draw and move while all other clients lose control of menu for a fraction of a second, then it clears and redraws instantly and nobody notices

The following user thanked anthonything for this useful post:

Patrick

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