Hello guys today I am going to be releasing a menu base I made while in a skype call the other night, it took me around 6-8 hours to fully complete because it was my first time making a menu base without help, I would like to say a big thank you to SeriousHD for helping me a lot with the first base I did which gave me a better understanding of how menu bases work, without further hesitation lets get into the menu base!
Images Of The Menu: Update v1.0 - v1.1: You must login or register to view this content.
Extincts Menu Base Features:
● Scroller Remembrance
● 3D Scrolling
● Menu Sliders
● Colour Toggles
● Text Toggles
● Description Text
● Shader Submenus
● Undefined Submenu Safety
● Verification System
● Access level Submenus
● Menu Customizations
● Overflow Fix
● Clean Menu GUI
● Stealth Menu
● User friendly Code
Date: 01/03/2017
No bugs were found in the initial release.
Date: 26/05/2017
No bugs were found in the v1.2 release.
Download: You must login or register to view this content.
P.S. Let me know if you find any bugs and I will fix them and update the thread!
★ Credit(s) ★
● Extinct ~ Creating the base
● AgreedBog ~ Scrolling example
● dtx12, xTurntUpLobbies, Jwm614, AgreedBog ~ Overflow fix
● Loz ~ Always there to help & taught me some useful shit over the time!
● SeriousHD ~ Showing me how to make a menu base (AIO Menu Base)
● Crysis ~ Initial design before the final design & support[/SIZE]
Last edited by
Patrick ; 07-11-2017 at 09:01 PM.
Reason: Updated to v1.2
The following 9 users say thank you to Patrick for this useful post:
Found a bug where if you scroll rapidly in the menu text gets stuck on your screen (even after overflow it sticks) and then also the menu text moves above the base.
Found a bug where if you scroll rapidly in the menu text gets stuck on your screen (even after overflow it sticks) and then also the menu text moves above the base.
Could you add me on skype or something and show me exactly what you're doing because i know alot of people who use this base and not one of them has had this issue.
Hello guys today I am going to be releasing a menu base I made while in a skype call the other night, it took me around 6-8 hours to fully complete because it was my first time making a menu base without help, I would like to say a big thank you to SeriousHD for helping me a lot with the first base I did which gave me a better understanding of how menu bases work, without further hesitation lets get into the menu base!
Images Of The Menu: Update v1.0 - v1.1: You must login or register to view this content.
Extincts Menu Base Features:
● Scroller Remembrance
● 3D Scrolling
● Menu Sliders
● Colour Toggles
● Text Toggles
● Description Text
● Shader Submenus
● Undefined Submenu Safety
● Verification System
● Access level Submenus
● Menu Customizations
● Overflow Fix
● Clean Menu GUI
● Stealth Menu
● User friendly Code
Date: 26/05/2017
Added Menu Sliders
Updated Menu Structure
Updated Menu GUI
Menu Is Now Stealth[/code]
Bug Log:
Date: 01/03/2017
No bugs were found in the initial release.
Date: 26/05/2017
No bugs were found in the v1.2 release.
Download: You must login or register to view this content.
P.S. Let me know if you find any bugs and I will fix them and update the thread!
★ Credit(s) ★
● Extinct ~ Creating the base
● AgreedBog ~ Scrolling example
● dtx12, xTurntUpLobbies, Jwm614, AgreedBog ~ Overflow fix
● Loz ~ Always there to help & taught me some useful shit over the time!
● SeriousHD ~ Showing me how to make a menu base (AIO Menu Base)
● Crysis ~ Initial design before the final design & support[/SIZE]
i always hated that text stutter with overflow while using moveovertime. one reason why i never used 3d scrolling, but always wanted too =(
i always hated that text stutter with overflow while using moveovertime. one reason why i never used 3d scrolling, but always wanted too =(
Well that can be fixed for the host quite simply, The only issue is that the clients that are verified will still experience a little jerk in the scrolling when it overflows but imo its no big deal
Well that can be fixed for the host quite simply, The only issue is that the clients that are verified will still experience a little jerk in the scrolling when it overflows but imo its no big deal
It can be fixed for everyone, you just need to add a little logic in. I did it with evanescence with the paging, you can look into that if you want an example. The basic idea is that you keep the overflow level low enough to where the client that triggers the overflow can wait for all text to draw and move while all other clients lose control of menu for a fraction of a second, then it clears and redraws instantly and nobody notices
The following user thanked anthonything for this useful post: