Originally posted by markthekilla3
yea i know i resigned with xploder but this is how the eboot.bin to make a modded save works right?
1. u edit ur eboot.bin using pcfreak30's tool or the Fallens
then u add ur binds,dvars,code,etc only 4 zombies
2. then u copy that modded eboot.bin to ur cfw ps3 or send to some1 who has one then they load it up save it then copy there modded save from the eboot.bin to a usb upload it , get ur non modded save , resign it with the xploder am i right? just learning and btw ur a LEGEND
Yes you are right ,that is how you do it . Some saves if using BIND_BUTTON_BACK will reset your modded save after you quit game & start game without the modded eboot . The solution for this if using a BIND that gets reset, is run game with Modded EBOOT.BIN ,change settings or start campaign ,quit save & game. Start game second time again & go to zombies ,while in solo press the dpad functions to activate the mods .After you see they work 100% = quit game & save game to USB right away before you start the game again without the modded eboot, cause the binds get reset & the save will be useless.
Example ,i used BIND_BUTTON_BACK on 1 of my saves & i keep it on a USB & load right before i play the game & it works every time. Most people would not know to do this & think they have lost the mods for good, but the original save is modded & reloading the save every time will bring back the modz
If you don't use bind button back you should not have this issue ,but i would save the game anyways right after you see it works to be safe. keep the original save on PC & it will always have the modz & never lose it from that back up. try to avoid the BIND BUTTON BACK , & use right stick =R3 instead or another button. It don't matter to me as i don't care to reload my save so i use BIND BUTTON BACK ..
EDIT- I was mad ,other !