Post: [Release] Multi RPC - Remote Procedure Calls Library (v1.03)
04-28-2014, 05:19 PM #1
seb5594
Proud Former Admin
(adsbygoogle = window.adsbygoogle || []).push({}); Hey NGU Members,

Today, I'm releasing my 'Multi RPC' Library for Call of Duty Modern Warfare 2 - Ghosts!
This Library might be very usefull for you if you create Tools in C# or C++ Smile
I might add more Games to it if ppl want it, that's not the problem. Atm it is supported only for Target Manager API (Debugging consoles, DEX).

Requirements to use this Library
- Target Manager installed
- Debugging Console (FW 4.21+)
- Some coding knowledge in C# or C++
- Visual Studio 2010

What Games support Multi RPC?
- CoD Modern Warfare 2 (1.14)
- CoD Black Ops 1 (1.13)
- CoD Modern Warfare 3 (1.24)
- CoD Black Ops 2 ( 1.18 )
- CoD Ghosts (1.13)

Only Multiplayer so far!
I might add SP/ZM too.


You need the DLL in the same directory with the Application, you cannot merge it with a C# App, only with a C++ App (with ThemIDA as example).

You can find everything you will need in the Download! (C++ and C# Example's with all Imports)
Please keep in mind to Connect and Attach In-Game, because it is using the FPS Function! You can also rewrite some functions to add Checks (cl_ingame in CoD as example) before you enable the RPC!

To everyone who is trying to get the Source Code of it
I wish you good luck with getting this source, this Library is completly written in C++ (Native) tears

This Library does not use ANY Sony Code! (Means completly legal)

Changelog
    
v1.03 - Updated for Ghosts 1.13
v1.02 - Updated for Ghosts 1.12 and BO2 1.17
v1.01 - Updated for Ghosts 1.11
v1.00 - Initial Release



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Just a Screen how the Example App looks (C#, MFC Example is similar)

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(Download Contains a C# and C++ (MFC) Project)

The C++ Project is abit weird, if any problems occour please create a new MFC Project and just put my stuff in it. Vezahh confirmed it would work Smile
Anyways here are the C++ Functions if you don't want to use MFC.

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Credits
seb5594 - Developing this DLL and all C#/C++ Funcs for this DLL
ItsLollo1000 - Tested some stuff for me and helped with porting of some stuff from C++ to C#
milky444 - Helped with a TMAPI Import Func and tested the DLL in C++
Choco - Concept of his MW3 RPC with Pointer Funcs
Enstone - For his Release how to RTE via C++
Last edited by seb5594 ; 06-08-2014 at 07:39 PM. Reason: Update

The following 53 users say thank you to seb5594 for this useful post:

:HIGH:, Nana, Kappa, RawDog2002, br0wniiez, Choco, Cien, EdiTzZ, FourzerotwoFAILS, FusionIsDaName, Gemi, HackersForHire, Harry12345789, JLM, iiro, Im Not Boobdidas, ImAzazel, iMoDz-Baptiste, ItsLollo1000, iAmRishi, ResistTheJamsha, Joel, jwm614, KareraHekku, KranK, Loxy, Mango_Knife, MegaMister, milky4444, NickBeHaxing, John, Notorious, Obris, xProvXKiller, RatchetBooty, ResistTheMoon, RouletteBoi, Shark, Sirprizer, SnaY, Sticky, Suss101, Swiss, Taylors Bish, ThePaaqoHD, vAerox9, VezahMoDz, xBeaTzMoDz, Fatality, xHostModer, xkoeckiiej
04-28-2014, 05:21 PM #2
Originally posted by seb5594 View Post
Hey NGU Members,

Today, I'm releasing my 'Multi RPC' Library for Call of Duty Modern Warfare 2 - Ghosts!
This Library might be very usefull for you if you create Tools in C# or C++ Smile
I might add more Games to it if ppl want it, that's not the problem. Atm it is supported only for Target Manager API (Debugging consoles, DEX).

Requirements to use this Library
- Target Manager installed
- Debugging Console (FW 4.21+)
- Some coding knowledge in C# or C++
- Visual Studio 2010

What Games support Multi RPC?
- CoD Modern Warfare 2 (1.14)
- CoD Black Ops 1 (1.13)
- CoD Modern Warfare 3 (1.24)
- CoD Black Ops 2 (1.16)
- CoD Ghosts (1.10)

Only Multiplayer so far!
I might add SP/ZM too.


You need the DLL in the same directory with the Application, you cannot merge it with a C# App, only with a C++ App (with ThemIDA as example).

You can find everything you will need in the Download! (C++ and C# Example's with all Imports)
Please keep in mind to Connect and Attach In-Game, because it is using the FPS Function! You can also rewrite some functions to add Checks (cl_ingame in CoD as example) before you enable the RPC!

To everyone who is trying to get the Source Code of it
I wish you good luck with getting this source, this Library is completly written in C++ (Native) tears

This Library does not use ANY Sony Code! (Means completly legal)


You must login or register to view this content.
Just a Screen how the Example App looks (C#, MFC Example is similar)

You must login or register to view this content.
(Download Contains a C# and C++ (MFC) Project)

The C++ Project is abit weird, if any problems occour please create a new MFC Project and just put my stuff in it. Vezahh confirmed it would work Smile
Anyways here are the C++ Functions if you don't want to use MFC.

You must login or register to view this content.

You must login or register to view this content.

Credits
seb5594 - Developing this DLL and all C#/C++ Funcs for this DLL
ItsLollo1000 - Tested some stuff for me and helped with porting of some stuff from C++ to C#
milky444 - Helped with a TMAPI Import Func and tested the DLL in C++
Choco - Concept of his MW3 RPC with Pointer Funcs
Enstone - For his Release how to RTE via C++


yh m8 Tustin
04-28-2014, 05:24 PM #3
ItsLollo1000
Little One
Originally posted by seb5594 View Post
I wish you good luck with getting this source, this Library is completly written in C++ (Native) tears


Best part Shiver and good job :* buddy
04-28-2014, 05:27 PM #4
What is the point of RPC? Can you explain what it is used for and what it does?
04-28-2014, 06:25 PM #5
Shark
Retired.
Originally posted by iTzRishiModz View Post
What is the point of RPC? Can you explain what it is used for and what it does?


its used to call functions in the game... like iPrintln and other funky things =3
04-28-2014, 06:33 PM #6
Originally posted by sharkbait263 View Post
its used to call functions in the game... like iPrintln and other funky things =3


So I could pull stats from the game?
04-28-2014, 06:41 PM #7
Shark
Retired.
Originally posted by iTzRishiModz View Post
So I could pull stats from the game?


no.... you can call functions that the game uses, like PlayerCmd_ClonePlayer, vectoangles, setClientViewAngles, G_SetOrigin, iPrintln, player_die there is lots :P
04-28-2014, 07:46 PM #8
seb <333
04-28-2014, 08:14 PM #9
Originally posted by seb5594 View Post
Hey NGU Members,

Today, I'm releasing my 'Multi RPC' Library for Call of Duty Modern Warfare 2 - Ghosts!
This Library might be very usefull for you if you create Tools in C# or C++ Smile
I might add more Games to it if ppl want it, that's not the problem. Atm it is supported only for Target Manager API (Debugging consoles, DEX).

Requirements to use this Library
- Target Manager installed
- Debugging Console (FW 4.21+)
- Some coding knowledge in C# or C++
- Visual Studio 2010

What Games support Multi RPC?
- CoD Modern Warfare 2 (1.14)
- CoD Black Ops 1 (1.13)
- CoD Modern Warfare 3 (1.24)
- CoD Black Ops 2 (1.16)
- CoD Ghosts (1.10)

Only Multiplayer so far!
I might add SP/ZM too.


You need the DLL in the same directory with the Application, you cannot merge it with a C# App, only with a C++ App (with ThemIDA as example).

You can find everything you will need in the Download! (C++ and C# Example's with all Imports)
Please keep in mind to Connect and Attach In-Game, because it is using the FPS Function! You can also rewrite some functions to add Checks (cl_ingame in CoD as example) before you enable the RPC!

To everyone who is trying to get the Source Code of it
I wish you good luck with getting this source, this Library is completly written in C++ (Native) tears

This Library does not use ANY Sony Code! (Means completly legal)


You must login or register to view this content.
Just a Screen how the Example App looks (C#, MFC Example is similar)

You must login or register to view this content.
(Download Contains a C# and C++ (MFC) Project)

The C++ Project is abit weird, if any problems occour please create a new MFC Project and just put my stuff in it. Vezahh confirmed it would work Smile
Anyways here are the C++ Functions if you don't want to use MFC.

You must login or register to view this content.

You must login or register to view this content.

Credits
seb5594 - Developing this DLL and all C#/C++ Funcs for this DLL
ItsLollo1000 - Tested some stuff for me and helped with porting of some stuff from C++ to C#
milky444 - Helped with a TMAPI Import Func and tested the DLL in C++
Choco - Concept of his MW3 RPC with Pointer Funcs
Enstone - For his Release how to RTE via C++


btw MFC can be reverse engineered, I would suggest not using a resource file or just making your own opengl library Smile
04-28-2014, 08:19 PM #10
Joel
[move]Sal:madsal::laim:[/move]
I wonder when CoD4 will have RTE mod menus... just imagine the possibilities with it Gasp.

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